Community Announcements - Will
We've decided to remove StarForge from sale on Steam tomorrow (Jan 27th) and release a free version (DRM Free) on our website. We also fixed a crash that would randomly occur upon starting a new game with Windows 10 users. We do not have any plans at this time for further development of the game.

Download StarForge Free (DRM Free) here:

http://www.codehatch.com/games.html

The game can still be downloaded and played via your Steam account as normal.
Community Announcements - Will
We've released another patch for the game today. In this patch we focused on bug fixing and design changes. Please keep in mind, due to our changes to our saving system, we had to wipe servers.

- We believe we have fixed the bases dissapearing/saving bugs.

- We've added dampening to dead creatures so they are easier to loot without them sliding away down a hill.

- All drills now can mine all resources

- You now start with many more blueprints

- If you check the "Infinite Terrain" checkbox, resources will now spawn beyond the initial starting area

- The resources needed to craft different blueprints has changed across the board. We have geared the game to progress quicker, but for things like turrets, vehicles, and final weapons to be harder to obtain.

We hope you enjoy playing,

Will
Nov 7, 2014
Community Announcements - Will
We have released our second post release patch. Once again this patch focuses on Optimization. This patch does not require us to wipe saves.



- Terrain is much more stable and optimized.

- Paging system should react faster and more efficiently.

- "Generating Terrain" should now occur less frequently.



We have also released the Digital Deluxe Content and IndieGoGo content for download from the game. Your account will have to be linked in order to see the appropriate "Digital Content" button on the main title screen. These rewards were created for the Digital Deluxe, Founders Club, and IndieGoGo Soldier Tier+ backers.

The Digital Deluxe content is as follows:

- Art Book

- Guide Book

- 2 Exclusive Wallpapers

- Full Original Soundtrack

- And more...

The IndieGoGo backers of Soldier and higher also receive their exclusive wallpaper through the same manner.

We have also just recieved our T-Shirts and Posters for the IndieGoGo backers. We will be packaging them now, and getting them ready to ship over the next 1-2 weeks. You will receive an email when they have been shipped.

Thanks to everyone for your support.

- The Code}{atch Team.
Community Announcements - Will
Release Trailer: http://youtu.be/AXVledJlEmI



We are proud to announce that we are releasing StarForge today! After many years of hard work, dreams and determination, we are releasing the 1.0 of StarForge. This would not have been possible without the help of the community, fans, and supporters of our game through its various phases over the years.

Two and a half years ago, Will and Steve were working out of a basement part time on the game, and then the game exploded online, giving us the opportunity of a lifetime to finally make the game we've always wanted to build. A year after that, we managed to increase to a team of 4 developers. And after the launch on Early Access, managed to build a small company which has been working to bring you the StarForge release today. This would not have been possible without the hard work and efforts of a tireless development team, and your continued support.

We understand that at times we bit off a bit more than we could chew, and certain areas took quite some time to build and test. It goes without saying that this has been a vast learning experience for us all. We really appreciate everyone's patience and support during the development stretch. We are glad to have participated as one of the first few games to launch the Early Access section on Steam, and to learn and develop with the community over the past year and a half. We plan to exit Early Access within the next few days. We also plan to no longer sell the Founders Club upon, or shortly after release, depending on how quickly Steam can remove it. We only want the Founders Club to contain exclusive rewards for early supporters.



We believe we have put in some super cool and innovative technology and gameplay, including an Infinite Procedural World, Voxel Digging, Real-Time Atmosphere, Procedural Asteroids, Tunnels, Caves, Mountains, Biomes, Physics Movement, Vehicles, Tons of Guns, Creatures, and Objects, and so much more! All of this works with both single player and multiplayer. It has been a labor of love, we are glad to have progressed this far, and we really enjoy playing the release version. We will continue to monitor the game, and plan to do another update in the future with bug fixes. Further updates will depend on future sales of the game.



Over the past few months, while in Beta, we have fixed the majority of the critical and major bugs, and this release contains hundreds more bug fixes and many new features.

- New Tile Sets: Monolithum, Detrite (Founders Only), Interior hull (Founders Only)

- New Vehicle : Space Copter

- Water/Lava Plane Generation

- Dedicated Server Performance

- Procedural Asteroids

- Atmosphere Shaders and Cloud Improvements

- New Doors : Monolithum, Titanium, Graphene
- New Creature: Sand Sloth

- Desert and Badlands Vegetation

- New Collectable Plants

- Swimming

- 19 Song Original Soundtrack Completed
- Dynamic Loading Screen

- Frame Rate Optimizations

- More realistic Terrain and Biome Generation

- Blocks Have Better Performance

- Badges (Founders Club, IndieGoGo)

- More Dedicated Server Console Commands and Config Options

- Community can now host their own dedicated servers of Creative or Survival. Please visit this link which has the info you need on hosting your own dedicated server: http://starforge.gamepedia.com/Dedicated_Server

- 200 + bug fixes



We've also finished and implemented our IndieGoGo and Founders club rewards. IndieGoGo backers must link their account in-game in order to receive their digital perks; Steam purchasers do not need to worry about this as all updates are channeled via Steam.. As for the Digital Rewards (wallpapers, art book, strategy guide, soundtrack), we will be providing a link to the download for these in the next month as we are still putting the finishing touches on them. We will release another blog post about that when they are done.

The hard assets (T-Shirts, Posters) for IndieGoGo backers are also being developed. We have already reached out to everyone involved regarding these rewards. If you are an IndieGoGo backer or Founder on Steam and have questions or concerns about your name being listed, please email us at sworin(at)codehatch.com. We will periodically be adding in the new names as we receive them.



Thanks again for all your support. We hope you enjoy playing the release!

- The Code}{atch Team
Community Announcements - Will
We've been working the last 2 weeks mainly on bugs and stability fixes. However, we've managed to put in some features such as the World Spire, 3 Doors, 3 Garage Doors, and the Space Helicopter.

Check it out below:

http://starforge.typepad.com/starforge/2014/08/weekcodehatch-world-spire-doors-and-space-helicopter.html

Thank you for all your support!

- The Code}{atch
Community Announcements - Will
We've been working the last 2 weeks mainly on bugs and stability fixes. However, we've managed to put in some features such as the World Spire, 3 Doors, 3 Garage Doors, and the Space Helicopter.

Check it out below:

http://starforge.typepad.com/starforge/2014/08/weekcodehatch-world-spire-doors-and-space-helicopter.html

Thank you for all your support!

- The Code}{atch
Aug 18, 2014
Community Announcements - Will
The week@codehatch blog post is up detailing water, the update, and more:

http://starforge.typepad.com/starforge/2014/08/weekcodehatch.html

We have updated the game today on Steam to version 0.91. Server saves had to be reset as a result. It contains all of the in-game Founders Club and IndieGoGo perks with the exception of the badges and the unique Founders 3D tilesets. -

See more at: http://starforge.typepad.com/starforge/2014/08/weekcodehatch.html#sthash.anDxFTCi.dpuf

Community Announcements - Will
As we are nearing 1.0 of the game, we have been putting the finishing touches on the in-game digital perks for both IndieGoGo backers and Founders Club members.

Please read this blog post detailing our plans for perk delivery:

http://starforge.typepad.com/starforge/2014/08/detailing-in-game-indiegogo-founders-club-and-digital-deluxe-perks.html

We appreciate everyone's support, and are very happy with the game we were able to build as a result.

Thanks,
The Code}{atch Team
Announcement - Valve
Today's Deal: Save 75% on StarForge!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Saturday at 10AM Pacific Time
Community Announcements - Will
We've been working hard on a new update the past few weeks. There are many new features, and many bug fixes in this update. We worked on stability and optimization as our main focus. Our MP Dedicated servers should also be much more stable now. And we've buffed Digging to be much faster.

- Please note that due to internal changes in our engine we had to once again reset the saves.

Here is an list of the new features:

- Loot vats. There are 3 loot vats now in the world, you will see a beam of light from them, this notifies the players of a loot delivery. However, loot is only delivered to these vats periodically, so its first come, first serve.

- New Creatures, we've put in the Beedle, the Belcher, and the Prowler. Beware of the prowler, they are very strong.





- Alien Forest Biome, get lost in the new alien biome, it can be very foggy.





- Harvestable plants, you can now harvest certain natural plants and resources from the ground by hitting "E" next to them.



- Sonar Probe and Radar Turret, You can now equip yourself to have both mobile and static radar capabilities. This will help warn you of creatures and players in the nearby area.



- Compass, find out where you are going. It will also show the placement of your protective spire on it to help you find your base.

- New Big Chainsaw, cuts through meat and wood much faster.



- New Beacon light



- Repair Gun, repairs all your objects using utility ammo.



Aside from the new features, as mentioned above, we have been working very hard on optimization and bug fixes. We hope to have stabilized the servers a great deal. We've also done a full pass on all the shaders and graphics in our game and tweaked and tuned them for the different graphics settings, you should be able to run our game on many more computers now on the fastest settings then you could before.

Please visit this guide we made for some tips on tweaking your graphics settings:

http://steamcommunity.com/sharedfiles/filedetails/?id=296911104

Hope everyone enjoys the latest release, and thank you for your continued support!

- The Code}{atch Team
...

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