... almost purely offensive. You can choose missiles for anti-personnel and anti-tank purposes. Simply call it in once you gain enough points, and guide it to the target. You can also choose various ...
Sep 8
... settings: Your global position, top 10 and friends.,
... play A.V.A Global between 2025. 09. 15. 10:00 AM - 2025. 09. 21. 00:00 AM will receive a 300% EXP boost . The 300% EXP boost applies to any mode you play! \[Event Period (UTC)] > Schedule (UTC): 2025.09.15, ...
Jay Ingle - lead developer, designer, and artist: Last week we took a look at creating a new enemy, setting up our nodes. This week we look at the code itself. If you want to understand more about creating ...
Sep 17
... Global / Coop Balance🞙 Enemy damage per player bonus 5% > 3% 🞙 Enemy aiming speed per player 5% >0% 🞙 Enemy Health scaling per player from 55% to 40% 🞙 Enemy Health scaling per 100% ...
... shadows. Faked global illumination. Screen space reflections. (~170-180fps on an RTX 4090) Lumen - All ship lighting casts shadows. Lumen global illumination. Lumen reflections. (~70-90fps ...
... Added a global notification when a player tries to sleep. Ladybugs now drop Chitin. Wood stable now requires wood instead of bark. Animation & AI Revised gliding and grappling animations. ...
... in the global list of productions. , DISCLAIMERS: ⚠️ We decided to keep Dev version of the game on the experimental branch, and that means that a Dev log with red text will appear from time to time. ...
... adjustments to global illumination, color grading, and more due to the upgrade ・Lighting adjustments across levels to match the new engine ・Enabled convolution bloom for more natural light ...
... on maneuver offensive - efficiency: Rallies (Luke) - AI was looking at too many rally plans too slowly due to a bug. Fixed for both AI 1.0 and 2.0. Bugs- Surrendered Units were not being counted in ...
... later phases. Global adjustments have been made to cobun unit types. Adjusted movement correction speed and WIZ scaling for all Hustle Techs. Some Hustle Tech 1 & 2 setups have been swapped. ...
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