- Improved chat UI - Added emote to click beetle - Fix firefly not exploding when stunned during normal ability charge up - Limit to max 3 headbutts in air - Submit score to leaderboard right as last ...
... Incoming Patch for 9/5/2025We are prepped to release a patch tomorrow - included are the following list of notes and changes Gameplay & AI Improvements*) Added new mines, several new lakes ...
It was brought to my attention that the backup movement W/A/S/D keys made the character disappear. That sort of breaks the game, right? Now that shouldn't happen. Ideally you use the mouse and click ...
Patch Notes v1.2.5: To not spam out patch notes - here are all the patch notes since the release of the new expansion: *) Added 2 new achievements Difficulty balancing in several sections. Gift boxes ...
... we released Patch 1.3.1, which included huge optimizations, quality of life fixes, and more. The next update, 1.4.0, will be released today! It will include a brand NEW side story featuring two ...
*) Tutorial now features a set voyage rather than procedural. Tutorial quest panel will animate/wiggle when active Telescope buttons tweaked to be closer to centre New 'Cook and his Dish' enemy ...
... Update Beta Patch 2025.09.01 now live. Here is what changed: *) Fixed bug preventing upper district merchants from generating inventory Fixed enemy reinforcements walking back to dungeon start ...
... set of patches for Bang! Howdy just now. - Some bounties got broken when we did our map changes. This is now fixed - Updated map names to not include their test names anymore. - Fixed parlor crashing ...
... of the patch notes here. Note that the below does not encapsulate every question we've seen bubbling up from the community—some require more input from other members of the dev team, and some ...
Patch Notes - v2025.8.30.0Just a quick patch before the Best Indie Games Fall Showcase! *) Added multiple save files Convoy vehicles now have thin outlines when "thick outlines" is ...
... both upcoming patches and longer-term goals. But we also want your help in deciding what comes first. We’ll be opening up individual discussions on each topic so we can walk through the ideas ...
A small update to the demo. Some additional updates will be coming later, with the full game release on September 12th. Change log: *) Fixed a bug where the second dungeon, the Occult Manor, was sometimes ...
... is another patch of changes. New*) There is not a new Toggle in the settings, if you want a small reminder when something is inactive. Changes Fixed bug where herb market didn't properly reset upon ...
Hello, Turret Squad! Thank you so much for playing and enjoying TurretGirls! We've been thrilled to read all of your feedback. After discussion within the team, we’ve made the following adjustments. ...
Bugs & Crashes*) Fixed a crash when trying to load a save file that contains invalid equipment Fixed a crash when Snortoise Armour tried to damage a vending machine Fixed a crash when entering ...
... the last patch, we introduced new volumetric clouds as an alternative to the 2D clouds. However, we put them under experimental settings and kept them disabled by default. With this patch, the ...
... in progress. Patch notes v360.20 Structure FixesFixed snapping issues with Large Metal Walls Dino/Tame FixesFixed a crash related to uploading dinos without Augments Fixed dinos losing their ...
• Extract: Interact timer tweaked. • Looting: Pickups & drops are now interactable (auto-pickup on overlap removed). • Zombies: Harder, excessively more of them, and faster attacks ...