210.21 - 'beta' branch *) Fixed a bug in zone building due to placing quest items on villagers or lair owners that lack inventories. Isahind and Warden Yrame now always have the appropriate freezing ...
... fire rate mods now also effect tick rate for beam Improved wording on warning for crew upgrades with a stat in the divisor Reduced starting cost of T2 Capital cores to make getting the shield regen ...
... into 3 modes with different opening times. Normal Mode: 7/17 10:00 - 8/21 04:00 (UTC+8) Hard Mode: 7/17 10:00 - 8/21 04:00 (UTC+8) Challenge Mode: 7/24 04:00 - 8/21 04:00 (UTC+8) Details: To help ...
... to create mods! 2. There is a special script "time for quiet and good" without enemies. 3. Careful preparation can be made for character customization at the beginning, such as professions, ...
... on weapon mods in the Inventory screen. Fixed headers in the Liquid Decompressor GUI menu. Added `PhysicsClientDisableCollisionComponent` to properly handle physics interactions when Vine ...
Jul 7
... the risk mod for children and elderly applied to all risks instead of just sickness - Fixed the centering of tiles when the small building toggle is enabled - Fixed the color of ships in build mode ...
... 11. Weapon Mod Event 12. King's Treasure Event 13. Battle Balance Updates
Greetings Warriors of Calradia! Our “Setting Sail” dev blog revealed the expanded Calradia coming with War Sails as well as the new campaign gameplay mechanics — and your questions quickly ...
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Hey scouts! Thanks to everyone who's helped with the beta branch! We're so back with this new patch. As usual, continue to report any bugs through forums or our Discord <3 Most importantly we've ...
... Ghost Maid Mod.
... group of mod creators test these new capabilities for the past several weeks, and help us add to the Darkest Dungeon II modding guide. We are extremely grateful for all their assistance in expanding ...
Here we go with an important update, fixing and tuning a bunch of noticeable things for the gameplay and the World Tour. I hope you'll enjoy it ! 🙂 New Features :- Controls : added vibrations on ...
... - Wire mod works again - Crafters like furnaces, alloy furnaces, the grinder, and others should properly output and uphold stack limits - Fast paced navigation of inventories should no longer ...
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