We can’t believe it has already been seven full years! Time does fly, doesn’t it? In celebration, we are adding even more content! Faction colors, a new figurehead, Embr items from Muse’s upcoming new game Embr (Wishlist it on Steam now!), more profile pictures, and a new voicepack. That's not all! Are you a pilot and are tired of cosmetics? Want something new? Well, then, we have just the thing for you. Try out the new Drift Sail helm tool. Damages to ship and crew are not covered under any warranty. Use at your own risk.
New:
27 Colors + 6 more to be created by winners of events! 2 colors for each of the factions. One based on ship color, and the other based on map color. Can be used on ships or costumes.
Leo Figurehead: Feel the power of a roaring lion as you crush your enemies!
Embr theme, color, decal, and fire hats. Available in the store, but stay tuned on how you could get them for FREE instead. *Known issue with Embr theme texture. Working out the kinks.
5 Halloween Jack-o'-lantern decals (black!). Limited time holiday item ONLY! Will not be in the store. Goes great with Pumpkin color! 13 free pumpkin dyes come included, so you can dress up all of your ships in spoopy decor!
More profile pictures added to the default granted list (check your profile!): 6 faction ships, 6 player created.
More profile pictures created for events, tournaments, Embr, Hamsterdam, and one just for Muse.
German voicepack added to the store (Workshop submission).
Drift Sail helm tool: see details in balance below.
Lore page. More to come.
Changed:
Decal size/position/rotation on Mobula, Goldfish, Spire, Shrike, and Pyramidion for better display.
Casanova mask adjusted to minimize clipping with hats.
Removed barrier graphic between Cathedral, Sunder, Garrow, and surrounding territories.
All maximum coin limits increased by 30,000. Welcome to the high rollers club.
Balance PvE:
PvE special abilities:
Added duration and cooldown to all text where missing.
Oversurge Ram:
Cooldown of 60s (from 200)
Concussive Blast:
Cooldown of 30s (from 60)
Component Disruption:
Cooldown of 45s (from 90)
Damage of 300 (from 250)
Cataclysm Rounds:
Cooldown of 160s (from 200)
Duration of 8 s (from 18)
Lightning Draw:
Cooldown of 60s (from 200)
Mine Ejection:
Name changed to Mine Volley
Range of 500m (from 400m)
Cooldown of 160s (from 200)
Mines detonate after 30s (from 120s)
Advanced DynaBuff:
Vertical drag: - 20% (from -29%)
Thrust: +20% (from +29)
Damage: +10% (from +23%)
Duration: 40s (from 60)
Cooldown of 120s (from 200)
Gigaton Blast:
Cooldown of 60s (from 200)
Air Horn:
Corrected text to 800m (was 500)
Cooldown of 40s (from 60)
Rushing Drift:
Cooldown of 60s (from 200)
Duration of 20s (from 30)
Mechanized Rebuild:
Cooldown of 160s (from 200)
Balance: Guns and Ammo:
Autofire (hold to shoot) added to these guns:
Artemis
Echidna Light Flak
Barking Dog Light Carronade
Mercury Field Gun
Scylla Double-Barrelled Mortar
Banshee Light Rocket Carousel
Hades Light Cannon
Seraph Tempest Missiles [MKs] and [MKI]
Kalakuta Gas Mortar [MKI] and [MKII]
Typhon Heavy Flak MKI
Lumberjack Heavy Mortar
Nemesis Heavy Carronade
Manticore Heavy Hwacha:
AOE: 5 (from 4.25)
Burst ammo:
-20% direct damage (from 0)
-25% rotational arcs (from 0)
-50% range (from 0)
Removed recoil modification (from +50%)
Removed Rate of fire reduction (from -15%)
[KNOWN BUG] Loading Burst causes practice guide cone to reduce in size. Does not actually reduce recoil.
Rangefinder now spots automatically when zoomed in!
Drift Sail Helm tool:
Q: How much faster do you need to go?
A: Yes.
Available in all modes.
Reduces drag in all horizontal directions similar to the Rushing Drift PVE ability.
Reduces engine power to 50%, but accelerates your ship faster than its maximum speed due to reduced drag.
Danger! Doubles all Impact damage taken from any source. This includes other ships, terrain, and guns. It also makes your ship incredibly hard to control.
Activated when selected.
Effects last three seconds after tool is unselected.
Best use is to activate after your ship has reached maximum velocity. The reduced engine force will slowly push your ship past its limits.
Please give feedback on this tool after combat testing it (and likely exploding a lot)
Balance: Ships:
Pyramidion:
Max Speed: 34 (from 32)
Vertical acceleration: 3 (from 2.75)
Stormbreaker:
Moved heavy gun to the right side at 73.7°. Adjusted ship hitboxes around gun change.
Moved light gun from right mid deck to left platform at -95°
[FIX]Moved right engine back slightly to resolve clipping rotors.
Added secret ladder.
[FIX] Fixed sticky ladder.
Known issue: dye applies to entire ship. (feature or bug?)
Balance: Maps:
Misty Mutiny:
Deleted all small clouds and several large clouds.
Moved remaining large clouds to map center and pathways.
For a limited time, market items are 50% off! Now's the time to stock up on dyes and buy that outfit you've been eyeing.
Missions!
Our first Birthday mission is already live! You can check your progress via the missions tab on the main menu. Get exclusive Birthday-themed cosmetics, including the new Cake Profile Picture!
Flight of the Ancients Tournament!
As Guns of Icarus Online/Alliance approaches its seventh anniversary, we here at Muse Games have looked back at how far this game has come since its inception. We've seen many new additions, from ships, to guns, to new maps, and even the addition of PvE.
This year, we honor the past by reliving it. On Saturday, November 2, Muse Games proudly presents the Flight of the Ancients tournament, a trip back through time and the different eras of Guns of Icarus: Alliance and Guns of Icarus Online.
Click here to view the rules and sign up thread on the Guns of Icarus Forums.
It's time for the Summer Update! We've just received a shipment of newly balloon-approved dyes and we're giving them to you. Make those balloons shine!
Want to see your character in a profile picture? Send us a high-quality picture of your avatar - we'll be choosing a few to add to the game! You can send these to us at contests@musegames.com !
New:
All costume and ship colors are now interchangeable! Can be purchased through the ship or costume menu.
New Voice command pack from Steam user Ripsaw (free for everyone!).
New profile pictures.
Changes:
‘Yellow’ paint renamed ‘Antique Bronze’
‘Jet Black’ paint renamed ‘Weathered Black’
Ship paint icons replaced with costume colored dust icons.
All dyes now renamed to “paint”.
Activated fireworks.
Magnate paint areas changed from balloons to sails.
Gunner and Pilot tool order changed - Spyglass will be in last slot on right while off helm.
Balance PvE:
Increased repair and rebuild ability of AI airship tool.
Normal Difficulty:
Reduced fire chance from boss ships.
Reduced number of enemies from 3 to 2 per player ship.
Enemy AA towers:
Reduced force attacks by 50%
Removed fire chance.
Increased turn arcs from 80 to 130.
Lowered down arc from 80 to 20
Lowered turn speed from 100 to 20
Reduced ammo count to 4 from 6
Increased range.
Reduced rate of fire.
Will now repair armor.
Repairs gun faster.
Boss ships:
Modified Hades with higher rate of fire.
Modified Flamethrower with lower ammo count, higher rate of fire, and more chance of causing fires.
Physics:
Removed ‘freefall’ from AI ships. They will now behave like player ships when balloons are destroyed.
Balance PvP:
Aten Lens Array [MK. S]:
Passes through all targets in line, dealing damage to everything it passes through.
Reduced charge time from 1.75 seconds to 1.
Reduced speed modifier from -88% to -30% while firing.
Reduced range to 800 from 1200
Roaring Tiger Heavy Detonator [Mk. S]:
Arming delay reduced to 0.2 seconds from 1
Jitter increase to 8 from 3
Velocity increase to 125m/s from 80 (range remains 500)
Fires a cluster of 8 detonators instead of 1
Ammo reduced to 1 from 3
Rate of fire increase to 2 from 1 to compensate for Extended Magazine.
Reload time reduced to 4 from 10
Side arcs reduced to 30 from 60
Primary Damage: Flechette - 11 per projectile, from 60
Secondary Damage: Explosive - 31 per projectile, from 80
Secondary feature unchanged. Explodes twice when activated.
Force removed.
Fixes:
Adjusted material on Goldfish balloon for more consistent paint colour
Fixed material error on Goldfish sails (paint and team colors)
Fixed material error on Mobula square sails (paint and team colors)
Optimized water on Scars of Lutessa (again).
Known bugs:
Texture glitches on Goldfish, Galleon, Squid, and Magnate. We're working on it!
Sky Hamsters have been the new plague of Guns of Icarus. You might have come across them with their eared orange hoods, and asked yourself: WHY?!
While polishing the mountains of Northern Fjords, repairing broken down Magnates, and improving the concept of fire, a small part of Muse Games has been busy teaching a little hamster how to fight like Bruce Lee.
Hamsterdam is a beat’em up bringing classic arcade brawling to modern gamers. Why Hamsterdam is a great fit for the GOI community:
Beat down meanies
Alternate damage between enemies
Exactly like Guns of Icarus, except no Guns and no Icarus
~I just want to set the world on fire, and I'm gonna start by flaming your hull~
In honor of Valentine's Day, we're bringing back the Fiery Passion challenge! Equip your ship with the hottest weapons you can find and start some fires.
The Goal: Set 250 parts on fire
The Rewards:
Crybaby Mask
Broken Heart Decal
6 Cream Dye
6 Crimson Dye
This event ends on Feb 28th. Don't miss your chance to get these items!
First off, Happy Holidays everyone! In the spirit of the Holidays, we created a brand new Krampus Decal, perfectly befitting of the celebration, Guns of Icarus style. In addition, we have some old exclusive items we’re bringing back, along with more PvP adaptations of Crown Summit and bunch of new features!
Get ready to fight across even more of Crown Summit in our newly-expanded 3v3, 4v4, and Brawl versions!
Content:
Goggles of Good Cheer
Jolly Old Salt
Krampus Decal
Crown Summit 3v3, 4v4, and Practice
Broken Crown Brawl (2v2v2v2)
Previous war monument.
New Features:
AI stay active for 5 seconds after a player joins.
Vote to rematch toggled on by default. You will now need to uncheck this box to end the rematch.
Force Start enabled on all game modes, as long as this map has a smaller version (downsize the lobby if you want to!)
Missions can now have new objectives, including making another faction lose resources
Name your ship loadouts so you can easily remember what they are! Does not change ship name. (Be sure to select the loadout before trying to edit the name, and save after you are done with each edit.)
Public custom matches will force shuffle after first rematch if online players count is lower. This is to prevent non-shuffling lobby keep going on and players aren’t able to change it. This does not apply to private matches.
Balance:
Spire: Mass increased to 210t (from 150). Force adjusted to maintain mobility.
Extended Magazine: Clip size to +50% (from +45)
Modified Mine and Harpoon launcher rate of fire to compensate for the extra shot.
Fixes:
AI will no longer force reload standard ammo.
Conductors Pride dyes using correct UV maps.
Sky Captain Valentine put in his place on Stormbreaker theme.