Left 4 Dead - contact@rockpapershotgun.com (Adam Smith)

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.>

Of all games, Left 4 Dead and its sequel might well be the ones I miss the most. Sure, I could still play them today if I wanted to, but who would play them with me? They’re two of the smartest and most atmospheric cooperative games I’ve ever played, but I tend to tip my hat at a slightly more approving angle in the direction of the second because it has a wonderful sense of place. It also has improved zombie gore.

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Left 4 Dead - contact@rockpapershotgun.com (Alec Meer)

*chomp*

A game going gold isn’t particularly big news in this age of early access, unless you’re someone who worked on it, or you’re one of those not-at-all-fatiguing people who just have to start singing Spandau Ballet whenever a certain precious metal is mentioned, but I keep meaning to say something about Evolve. Here’s an excuse to: Evolve, the 4v1 team shooter from original Left 4 Dead creators Turtle Rock, is gold. I’m not exactly a frequent flier to multiplayer land, but brief dabbling with Evolve’s alpha late last year got me all excited. … [visit site to read more]

Team Fortress 2 - contact@rockpapershotgun.com (John Walker)

In a new beta release as part of Team Fortress 2’s Smissmas update, the game is getting grappling hooks! And as is well established, grappling hooks make any game’s score go up by 10%. On a site that doesn’t give scores, that makes TF2 now infinity/100.

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Counter-Strike - contact@rockpapershotgun.com (Graham Smith)

If I close my eyes and think of childhood memories and the spaces that contain them, my mind might touch upon a bedroom, a school playground or a muddy playing field, but it might just as easily come to rest upon Q2DM1, Q3DM17 or de_prodigy. The angles and textures and travel times of certain multiplayer maps are seared into my brain through repetition, their tiny details lacquered by the tension of triumph and defeat.

But I like that they’re more than just memories. I don’t find much time to play Counter-Strike: Global Offensive, but it’s a wonderful thing and Valve have been doing great work in gradually reviving and revitalizing maps from older versions of the game. They’ve done just that today to de_train, an old favourite, and if you’ve ever played Counter-Strike it’s worth watching the video below and reading the post on the Counter-Strike blog which explains the changes.

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Team Fortress 2 - contact@rockpapershotgun.com (Graham Smith)

I’ve been looking forward to Team Fortress 2’s End of the Line update for over a year, not because I’m in love with novelty virtual clothing but because it’s built around a community-made, fifteen-minute short film. It’s out now, you can watch it below, and if you do> care for novelty clothes, a portion of the profits go to the creators who toiled away making the movie.

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Half-Life 2 - contact@rockpapershotgun.com (Alice O'Connor)

What a cute little Citadel!

Way back when RPS was a wee bairn, Alec gurgled and waved his flabby babyfists at Half-Life 2: Wars, a mod turning Valve’s FPS into a Company of Heroes-ish RTS. Pistol squads facing off against headcrab zombies, breaking out RPGs to take down Combine gunships, and all that. Well, RPS has grown a lot since then, as has Alec, and so has HL2: Wars too. Having renamed itself Lambda Wars (it tried Spike but the other mods at school were merciless>), it’s matured over the years and is now available on Steam as a standalone game free for all. You don’t even need to own Half-Life.

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Half-Life - contact@rockpapershotgun.com (Graham Smith)

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.>

You read the headline and the tea spurts from your mouth. “Have I pla–!?” Half-Life! The gall of it! To suggest that not every PC owner has already experienced Valve’s formative first-person shooter. The frivolity of it! To give space to those who have might enjoy reminiscing or celebrating a game long loved but no longer frequently discussed.

I know> – I’m just a mess about it myself.

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Counter-Strike - contact@rockpapershotgun.com (Adam Smith)

A recent study by the PEW Internet Project exposed the blindingly obvious hypocrisy of most people’s attitudes towards online services. We don’t want our privacy compromised, we don’t think big companies can be trusted with our data, and the power of corporations like Google makes us uncomfortable. But despite all these deeply-held and very serious fears, billions of people still use the products involved. So too with DLC in all forms. We bitch and moan, mock the price on twitter, talk about how far games have fallen and then pony up the dough when nobody’s looking. Counter-Strike: Global Offensive’s new Operation Vanguard is what we’ve let ourselves in for. >

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Team Fortress 2 - contact@rockpapershotgun.com (Philippa Warr)

Nice shooting, Tex!

Valve’s Team Fortress 2 team are running a competition whereby the entire Tomb Raider franchise is fair game for TF2 Workshop content creation. Their official blog post on the matter goes straight for “the heavy in short shorts” at their first example of the contest’s potential*. But why on earth would you want to help Valve and Square promote a game for free? Let’s take a look at the rules.

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Team Fortress 2 - contact@rockpapershotgun.com (Alice O'Connor)

Smashy smash.

The thrills, chills, and double kills of the fairground are now open to all mercenaries who aren’t afraid of being murdered in a wizard’s ploy to invoke dark powers. This year’s Scream Fortress Halloween update brings TF2 to a carnival not> built on an ancient burial ground – that’s the problem. Here, it’ll make more sense if you read the comic.

This year’s Halloween map is split into two halves: a one-flag CTF sorta thing about triggering a giant striker, then bumper car battles. It also has spells, costumes, and, of course, such… prizes!>

… [visit site to read more]

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