Duskers - Misfits Attic

Hey Duskers & Misfits,

Wanted to let you all know that we're busy iterating on the Duskers successor. For anyone keeping track, you're now gonna take a shot at rebooting humanity each run. So we took an initial stab at an art concept for the Colony menu.

So much is still shifting, but I'm going to try to give occasional updates as they come along (they're more frequent on our Misfits Attic Discord). We're a small studio, so it's not always easy to juggle multiple projects - but we're trying.

What multiple projects you ask? I outlined them in a previous update, and we just launched Below the Crown into Early Access. Feels good to be back!

https://store.steampowered.com/app/1883920/Below_the_Crown/

- Tim

Not My Child Playtest - __Meiko
🩸 Update \[1.0.0.4] – The House Now Guides You… and Watches You
🔪 What’s New in the Shadows
🧸 The Toys Are Watching – (0/9 Counter Added)

The missing toys now taunt you with a live counter, reminding you exactly how many remain.
Just don’t turn around while searching… you never know what else is counting you.

💡 Power of the Unknown – (0/5 Switch Counter)

Disabling the basement power is now clearer with a switch progress tracker.
Five switches. One basement. And something waiting in the dark between each one.

👁️ Whispers From the House (New Help Tips)

If the shadows sense you’re lost, they will now murmur hints—subtle on-screen messages guiding you toward:

  • Toys to collect

  • Switches to flip

  • Rooms you’ve forgotten

  • Objectives you thought you understood

But be careful… guidance is not always a blessing.

🔊 New Sounds in the Walls

Fresh ambient noises crawl through the hallways—creaks, breaths, and soft warnings.
The house is more alive than ever… and it knows you’re here.


Thank you for stepping into the nightmare and helping shape Not My Child.
Your screams—and your feedback—make the darkness stronger. 🩸👁️My Child.
Your screams—and your feedback—make the darkness stronger. 🩸👁️

Unfair Flips - HEATHER FLOWERS

TAILS. TAILS. TAILS. TAILS. TAILS. HEADS.

Welcome to the fourth post-launch patch for Unfair Flips! I finally sorted out that save corruption issue. Changes marked with 🪙 are community suggestions!

  • Added an extra layer of backups to the savegame system! Now, hopefully, the game should be able to better handle save corruption issues, as only one file is ever touched at a time. Thank you to everyone who sent in bug reports on this issue!

  • 🪙 Added unique SFX to each of the shop options! This gives the game a little more texture, and makes it easier to differentiate what's going on by sound alone.

Also, I'm excited to report that Unfair Flips has finally passed 1,000 reviews!! At 92% positive!!! That's huge!!! Thank you to everyone who left a review of the game. And also thank you to everyone who played the game but didn't review it. I appreciate you too. <3

Good luck,
Heather Flowers

HEADS! TAILS. TAILS. TAILS. TAILS. TAILS.

Retail Therapy - crabbygamesindie
Bus gun!!!!

The bus gun was under performing so we have made a few tweaks to create a more viable option

  • Busses now reach full size 0.1 seconds after firing
  • Bus gun now weighs less (for a bus you're lucky) so you can move alittle faster.. but not much... ITS A BUS!!!
Nov 14
Spellfarers - DL_David
Gameplay Updates
  • Added notification for 15-minute Shards
  • Added the strikeout animation to Quest Tracker
  • Adjusted quests to dynamically give favour based on users current favour levels
  • The last opened spell will automatically open to that spell the next time the player looks at the menu
  • Fixed a recipe highlighting issue in the Professions menu

Bug Fixes
  • Implemented 'wide' avatar walk animations
  • If a fish is not tugging on the line, the line will not show any stress level
  • Chickens now grow to a normal size
  • Additional room to walk around cows
  • Crafting and Professions menus now sort the recipes alphabetically
Ecopunk - Zerone Games

Hey everyone!

Ecopunk will be available the first of December 2025! We built a world the we hope you will enjoy as much as we love to make it. Our team of 2 people can't wait to see you playing it and receiving your first feedbacks which will help us to make it better.

My Little Blacksmith Shop - Dasius

Hey Blacksmith's,

You can find this new version on the Alpha test branch.

I'll have more fixes next week.

Patch Notes

  • Fixed issue where only one customer, with a unhealthy obsession with axes, seemed to be interested in visiting player shops. Everyone got the memo now and will be visiting your shop.

Steam Deck - chrisegg_a

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

Friends & Chat

  • Improvements to the chat reporting dialogs

Desktop Mode

  • Fixed client and chat windows not saving location when moved.

  • Fixed client windows (and steamwebhelper processes) sometimes remaining open after Steam exits.

STONKS-9800: Stock Market Simulator - TERNOX

Hey everyone!
New big update is here — a mix of things I promised, and a few extras that snuck in along the way. Thanks again for all your support and ideas — this project has grown a lot thanks to you!

What’s new:
  • You can now open your own charity foundation! It’ll collect donations and support good causes... or help you quietly lower your taxes and move money around. Depends on how you want to play it.

  • There's now an art market, where you can invest in paintings and sculptures. Some of them can gain a lot of value over time — or not. It's a gamble!

  • New Prestige stat that tracks your overall status — from real estate to art to stocks. Right now it’s mostly for achievements, but I’ll be using it more in future updates.

  • A new pachinko machine has been added — good luck!

  • New setting: you can now choose to auto-stop time at the start of weekdays, weekends, or every day.

  • Stock market days now end based on your total influence in a company (not just how many shares you bought). Should help a lot with big companies.

  • Also, the money display system was updated — now supports amounts way bigger than a trillion.

Company management:
  • Expense sliders are now easier to use.

  • Projects now give your company more reserve cash.

  • Added a Stats tab to help you track company progress over time — and prep for future features.

Fixes & tweaks:
  • The “invite to shareholder meeting” checkbox now works again.

  • Red X case in the UFO machine is now counted properly.

  • UFO machine sound now respects your volume settings (sorry if it was loud before 😅).

  • Tons of smaller fixes — including some missing localization lines that are now back.


That’s it for now! Some stuff I originally planned for 0.8 still needs time, but I’m aiming to finish it all by the end of the year — including mod support, a real tutorial, and tasks from your board of directors.

Thanks again for sticking with me — I’ll keep building!

Coloring Pixels - ToastieLabs_Lee
The Zoom Out Book DLC is Here!

This Zoom Out book unlocks 20 additional levels for Coloring Pixels. Each image is zoomed out from the previous image, revealing more and more of the scene!

Grab your magnifying glasses and look really close at the fine details!

Available for $0.99, ÂŁ0.89, or your regional equivalent.

https://store.steampowered.com/app/4022560To win this DLC for FREE, join our Discord and enter the competition!

Play Coloring Voxels!

The long-awaited sequel to Coloring Pixels is here! Taking your favourite coloring game from 2D Pixels to 3D Voxels! Experience color-by-numbers like never before in our evolution of the Coloring genre!

https://store.steampowered.com/app/3634590?utm_source=colpix_DLCposts

...