Backrooms: Reminiscence - Hoogan

Beastieball - banov
We've got a spooky season update for Beastieball! This wasn't one of our 10 planned Milestone updates; we just really really like Halloween and we decided to squeeze an extra update in a little bit quicker than usual to release some spooky-themed stuff in celebration. This update ended up a lot bigger than we planned, though...

This update does not introduce any new significant balance changes. The only relevant balance changes are to correct some unintended interactions. We will release one more Milestone update at the end of the year with corresponding balance changes, but we want more time until then to observe player data and test things out.

⚔️ PVP UPDATE!

    This update introduces PUBLIC LOBBIES! This is a very major new feature we have been building and testing behind the scenes for a while now. With this, you're now able to find and match up against other players anytime, anywhere and not just during timed events. This significantly reduces the barrier to entry to PvP and means many more people can play at their leisure without having to be active in external communities or have any friends.You can visit SportNet and view a list of other players that are currently online and made themself available for matches. You can then issue a challenge to any of them, and if they accept, you will be paired and sent to a lobby together. By default, players only appear in this list if they are currently browsing for opponents. But if you enable "Continuous Matchmaking," you will appear as online and available to accept challenges even while doing other activities in the game. You can do hangouts, hunt for raremorphs, play post-game challenges, or do whatever you want while awaiting challenges from other players.This implementation is inspired by what we've seen in projects like Fightcade and Board Game Simulator. It would have been very "easy" for us to simply enable the anonymous matchmaking queue we use for Bigmoon Bashes 24/7. However, in practice that wouldn't work well for this game. Beastieball simply has too many different things for players to do, and most of them are single-player, so we needed to engineer a system that allowed players to find others while still enjoying single-player content. This system also scales well when the game has very few active players or very many. Having clear information about how many potential opponents are active and available makes it easier to know how long it may take to find a match, reducing frustration. It also lets you find opponents in whatever your custom rules are, accounting for the fact that different players have broadly different taste when it comes to time limits, game length, undos, etc. which all have to be static in anonymous queues like we have for Bashes.This is the most exciting change we've ever implemented for player VS player interactions. We hope coaches around the world enjoy jumping in and challenging some new opponents!
🖼️ Beastie Art Updates
    For this update, we focused on Halloween-y Beasties! It's a smaller update than usual, but the nice thing for us is that it lightens the workload we had planned for upcoming updates.
  • Yueffowl: Animation COMPLETE!
  • Albrax: Animation COMPLETE!
  • Skulkapi: Animation COMPLETE!
  • Jellibat: Animation COMPLETE!
  • Wisper: Animation COMPLETE!
  • Mistic: Animation COMPLETE!



    The number of Beasties marked as complete has gone from 38 to 44.
✨Game Updates
  • New Story Content!
    • You can now get contact information for Callisto and it is possible to max out your hearts with her
    • These hangouts are a bit different than most! Come prepared for a bit of a challenge.
  • Environmental Improvements!
    • Check out Beastieball Academy for a suite of detailed new areas! Harlow lovingly put these together for players who spend their days grinding matches in the Tower Tourney or Draft Challenge.
    • There are some subtle new background details for Tower Tourney too. A wider variety of Beasties can appear when using Rally, and you may occasionally spot other characters in the background.
    • We also made some changes to models in Begonia and Attalea Path
  • Team generation for Draft Challenge, Tower Tourney, and the "Random Team" setting in Sportnet has been overhauled greatly. Team diversity is much higher now, with many more Beasties and sets getting used than before.
  • SP Rewards from Rank Defense have been overhauled, specifically SP earned passively.
    • Previously, you'd earn 5 SP anytime your Rank Defenders defeated another player. Now, you'll earn 2 SP anytime they challenge another player, and 8 SP if they win.
    • This means you'll see updates from your team much more frequently! Since wins are very hard to control, players will still earn passive rewards even if their team doesn't win very often. (And to be honest, most teams don't! Player VS AI is always statistically going to be very in favor of players.)
    • Awards will apply retroactively, so if you've been playing Rank Defense in past updates you can visit Marlin for a nice little bonus.
  • Sweeping fixes and changes to improve stability and memory management, particularly texture management which was a growing issue as we added more animation. Fixed many underlying engine issues as well. The game now uses much less memory in general which should vastly reduce the number of "random" crashes and errors players can encounter.
  • Many stability fixes that were previously only applied to PC builds are now applied to Mac as well. There is a downside to this... Mac builds are even harder to make now and we will not be able to update them as frequently.

🎧 Audio Updates
  • NEW TRACK: VS. The Magic Moons
    • This track has been added for a certain story encounter
    • Players who have already passed that point the story will have the new music available in Music Setup.
    • Get the updated OST on STEAM or Bandcamp!
  • New Beastie voices added! We hadn't done a pass on these in a while. Listen out for new voices from these familiar friends:
    • Shooga, Supassum and Supilero
    • Opposur
    • Noizard
    • Musselbound
    • Druppa and Scauldra
    • Petula
    • Bindiva
    • Platypulse

📰 Upcoming Spooky Bash!
BIGMOON BASH: SPOOKY BEASTIES!
    A Bigmoon Bash is coming this weekend! This one is a contest between spooky themed Beasties. Jump into the game next weekend and challenge coaches around the world to help your favorite Beastie win the Bash!

🚧Other Fixes and Changes
  • Various AI improvements and fixes; among other things, the notorious "AI uses stinky instead of tagging out" issue is fixed
  • Adjusted sizing and positioning on Gastic, Wisper and Mistic to reduce bad overlaps in sport matches
  • Changed Foggy trait to better interact with Contest/Snipe
  • Direct damage (ie. via Nettle) now can wipe a shielding Beastie if they have only 1 stamina remaining as intended
  • Fix for move selection not updating if a status effect is applied by an opponent Stirring Plumask on your offense turn
  • Air bobbing tweens are now applied to flying Beasties when in static poses
  • Fix for menu bugs when initiating a rematch with Callisto on Tuesdays
  • If Ironman Mode is enabled, Ironman rules will be ignored during games that can reward EXP. This prevents desyncs in networked games for Ironman players and allows them to participate in post-game challenges normally.
  • Changed Broslidon's level-up learnset to better match Leobro's
  • Fixed missing collision in the Crown Stadium atrium
  • Added more pop-ups for trait being ignored by Maverick
  • Fixed some minor visual hiccups that can occur while AI is processing action during matches
  • Beasties that are off the field no longer can appear to be Tractor Beamed
  • Fixed display issues on the metamorph screen when Beasties have unusual color inheritance (most commonly players noticed this when checking the eye color of their Sprecko after it metamorphed).
  • Adjusted the display size of bars in Beastie stat boxes particularly in Team Detail view
  • The game no longer checks for a new Rank Defens eopponent when returning from a Rank Defense challenger match, preventing odd behaviour when a match is started before midnight and ends on the following calendar date.
  • Adjusted a couple visual issues with floors in some areas
  • Fixes for Mimic combined with Quick Tag in networked matches
  • Adjusted some text spacing for big character reveal splash text in Chinese
  • Fixed some camera pops and stutters when changing camera angles with low camera motion settings enabled
  • Tweaked Beastie scale on a special endgame screen
  • Improved menu flow for Tower Tourney difficulty selection etc.
  • Various small stability improvements to lobbies corresponding to the new PvP features
  • Fix for the wrong Beastie appearing on the "new recruit!" screen if the same specie is recruited multiple times consecutively
  • Adjusted a story flag for Jack relating to commenting on your team title if the player encounters Jack before unlocking team titles
  • Fix for duplicate plays in team edit menu
  • Fix for Riven rematch hangout event not working if player hasn't finished the main story
  • Fix for misaligned inventory text in Chinese
  • Removed a buggy level load triggered by cancelling a certain in-story matchmaking menu
  • Added extra collision to prevent players falling into a pit inside Rutile ballcenter at specific story points
  • Fixed Dispel-like effects on certain Beastie combo plays
Backrooms: Exploration - Hoogan

Oct 30
Ironsand - goodeugenedm

We've done a lot of work in two main areas: improving the impact of shooting and more narrative elements

Changelog:

  • Redesigned enemy shooting - now projectiles are slow and bright

  • Redesigned player shooting - sounds, hit and kill effects

  • New spawn effect for opponents in open areas

  • Improved the sounds of weapons, explosions, etc.

  • Improved decorations in the first map

Backrooms: Found Footage - Hoogan

GIANT ROBOT GAME Playtest - Democracy Enjoyer
Just adding a bunch of logging and feedback functionality so I can reproduce bugs better.
Pinball M - balti

Hi Horror Pinball Fans,

Halloween is here with spine-chilling discounts, making this the perfect opportunity to add some spooky tables to your collection. 

Prove your skills on the most sinister, gory, and badass tables ever brought to life. These tables are to die for!

Sink your teeth into these deals:

https://store.steampowered.com/app/3229800?utm_source=steamnews

Welcome to Camp Bloodbrook where campfire stories become a reality. Use every ounce of your pinball skills to escape the grip of Jacob Wells, The ‘Wellbound’. A slasher classic swooping you back to the 80s.

https://store.steampowered.com/app/2987650?utm_source=steamnews

Put on the mask and rev the chainsaw - Leatherface returns to slaughter in pinball form! Aim your shots and use all your skills to take out your victims in one of the most brutal pinball tables ever created.

https://store.steampowered.com/app/2815240?utm_source=steamnews

Flip to the death in the depths of space. Guide the Hacker through Citadel Station infested with cyborgs, mutants, and reprogrammed robots to defeat SHODAN.

https://store.steampowered.com/app/2660540?utm_source=steamnews

Immerse yourself in the thrilling and suspenseful world of Universal Pictures' 1982 classic film - The Thing. Use your pinball skills and battle against the shape-shifting alien through the arctic chill of U.S. Outpost #31. Can you trust anyone, even yourself?

https://store.steampowered.com/app/2660550?utm_source=steamnews

After you play, you’ll wish Chucky’s Killer Pinball was only make-believe! Step into a twisted realm where the innocent becomes sinister, and the playful turns menacing. Navigate through an eerie playfield where Chucky lurks in the shadows, ready to pounce.

https://store.steampowered.com/app/2660530?utm_source=steamnews

Step into the realm of horror with Dead by Daylight™ Pinball. Become the hunter or even the hunted in a thrilling fusion of classic pinball and the excitement of one of the most popular horror games ever created.

https://store.steampowered.com/app/2660520?utm_source=steamnews

Hail to the king, baby! Duke Nukem is here to shoot jackpots and chew bubblegum, and he’s all out of gum. Enjoy the biggest, grooviest, most BADASS pinball table ever made packed with guns and babes. Push start and play with balls of steel!

https://store.steampowered.com/bundle/36953?utm_source=steamnews

Grab the best deal and get all launch tables for Pinball M with a discount and draw first blood on the leaderboards.

See you on the top of the leaderboards!

Sword of the Sea - GSJohnG

We are incredibly grateful to see Sword of the Sea has been nominated for Best Self-Published Indie Game, Best Soundtrack, and Best Visual Design in the Golden Joystick Awards 2025! We didn't realize it had made such a splash and are so happy and thankful to hear fans are enjoying Sword of the Sea.

If you'd like to support us, you can vote here: https://www.gamesradar.com/goldenjoystickawards/

Clothing Store Simulator - marketyek
Hi Managers,

After a long wait, the time has finally come! 🥁



Clothing Store Simulator is leaving Early Access and officially launching as Version 1.0 on November 28! 🎉

Since its Early Access release on June 17, 2024, thousands of players have joined us to build, manage, and grow their own dream clothing stores.

Over 70,000+ people have opened their own stores and started building their dream clothing empires.



1,000,000+ outfits have been designed…countless shelves filled…and endless creativity shared.



You’ve been with us every step of the way, sharing feedback, screenshots, and ideas that helped us get here. Your feedback and support have been invaluable in shaping the game into what it is today. ❤️

So… yeah.

We literally couldn’t have done it without you.

What’s New in the 1.0 Update? 👀

This full release brings major improvements, new features, optimizations, and plenty of quality-of-life updates all aimed at making your store management experience smoother and more immersive than ever.

  • Children's clothing
  • Mannequins made from different materials
  • Moving mannequins
  • Placing objects on the wall

And will be more exciting updates will be with you!

Mark Your Calendar: November 28,2025! 🗓️

🛍️ Get ready to open your doors for real your clothing empire awaits!

https://store.steampowered.com/app/2923390/Clothing_Store_Simulator/


Thank you for being part of this journey!

Kiki Games
Cult of the Child Eater - PentaDemon

Attention Orphans!

The Cult of the Child Eater Demo has now been closed as the team prepares for the upcoming Early Access launch on November 20.

But that’s not all! We’re inviting a select group of players to take part in the Cult of the Child Eater Closed Beta Test - ahead of the game’s Early Access launch on November 20.

🕹️ What to Expect

  • Early access to Phase 1 of the orphanage

  • Help us balance puzzles, AI behavior, and performance

  • Share feedback directly with the devs

⚠️ Limited spots available - only the most attentive survivors will make it inside.

👉 Sign up here:

https://forms.gle/T93yNoNt1mJAQESj8

Once you’ve signed up and have been approved, we will reach out to you via DMs on Discord to send you your playtest key.

This marks a major milestone for the team and the first step toward what’s next.

Big plans are on the horizon, and we can’t wait to share them with you soon.

The ritual is only beginning…

...