Hello everyone, and thank you for supporting Project Substrata! đ
Weâre excited to announce that our crowdfunding campaign is now live on CAMPFIRE.
Your support will help us accelerate development, enhance visuals and sound, and bring this planet-restoration simulation to life.
đ« Support the Project Here:
Every contribution, large or small, helps us push the boundaries of what Project Substrata can become.
If youâve been following the game on Steam, this is the perfect time to get involved and help shape its future.
Thank you for being part of this journey.
Letâs rebuild this worldâtogether. đ±
Fixed issue where aspect ratios wider than 16:9 were cutting off parts of the UI
Traps with movement penalties now correctly display the action buttons when triggered
Hello everyone!
Today we have some really big news to share with you all!
CASSETTE BOY, our puzzle action RPG that we have been pouring our heart into, has finally found a publisher!
Pocketpair Publishing, the publishing wing of Pocketpair (The Palworld guys!) will be publishing our game!
This means they will be helping us out with things like marketing and promotions!
We are so really excited to be teaming up with Pocketpair to help bring CASSETTE BOY to more people!
We have also released a publishing announcement trailer, so please check it out!
https://youtu.be/EK3RvDdXt8E âŒDemo Version Available!
CASSETTE BOY won the grand prize at BitSummit, Japan's largest indie game festival earlier last year! The demo version lets you experience a slice of the world of CASSETTE BOY early, so we would be really happy if you checked it out!
"What does it mean to control existence itself?"
Our game lets you feel this mysterious sensation by giving you the power to control existence itself.
Download the demo here! https://store.steampowered.com/app/2872970/CASSETTE_BOY_Demo/âŒWishlist Today!
We're working hard on development of the full version!
Please add it to your wishlist and await updates on our adventure!
Thank you!
- Full version store page (add to your wishlist here): https://store.steampowered.com/app/2334330/CASSETTE_BOY
Additions:
Added upgrades (not in demo)
Fixes:
Drunk mode sine wave amplitude no longer unreasonably high
Hi there!
Iâm Bahoko, the Game Master of Viractal!
This time, Iâll introduce two useful features in the game: Card Enhancement and Card Disposal!
Card Enhancement lets you pick one Skill Card from your deck and power it up!
Once enhanced, a cardâs performance improves in several ways:
Increased damage, block value, or even new status effects!
Gain more Will when using the card
Reduced cost to use the skill
âExhaustâ effect removed â you can now use it multiple times in battle!
However, keep in mind that you canât enhance a card twice.
There are several ways to enhance cards!
At the Fountain of Enhancement
If you have plenty of DP, you can perform additional enhancements!
Use the item âEnhancement Ticketâ
With the âPowerful Cardâ ability,
a âEnhance Cardâ command will appear on Road tiles!
Keep enhancing your favorite cards and build your ideal deck!
Card Disposal lets you remove unwanted cards from your deck.
Here are the benefits of discarding cards:
Remove weaker cards to streamline your deck
Increase your chances of drawing stronger cards
Improve deck rotation, allowing powerful cards to appear more often
But remember â your deck must contain at least 5 cards!
You can dispose of cards in several ways:
At the Fountain of Disposal
With enough DP, you can discard additional cards!
Use the item âDisposal Ticketâ
With the âRelease Cardâ ability,
a âDiscard Cardâ command will appear on Road tiles!
Be careful â if you discard too many cards, you might run out of Will and be unable to play your powerful cards!
Keep a good balance between Will generation and deck thinning!
To summarize:
Enhancement makes each card stronger!
Disposal improves deck rotation and consistency!
Master both, and your adventure will become much smoother!
In Ver.0.2.0, weâre planning to make adjustments to make âEnhanceâ and âDiscardâ even easier to use!
Bahoko is cheering for everyoneâs adventures, too!
Stay tuned!
I have now decided to lower the price of Forest - The Call For Help as it is fully completed and I have no plans on adding content. However, for the last few months I have been working on a first person zombie round based shooter and I'm close to preparing a demo to showcase and get feedback from. I have been uploading shorts of game mechanics for anyone interested.
Thank you,
Tom
Thank you for playing Robbie Swifthand during the âGames under 5 hoursâ event! Weâve permanently dropped the price to $9.99 so even more players can enjoy it.
Our goal has always been to make Robbieâs adventure accessible to more players around the world although serious health problems and a couple of critical moments for the viability of the company held us back from doing so years ago.
Robbie Swifthand and the Orb of Mysteries blends punishing platforming with devious trap puzzles - all wrapped in charming pixel art. This game was our very first step into the world of indie development, and weâre incredibly proud of what it became. Take a fresh look at how PixelâŻReign built the foundation of our next hit, Moros Protocol.
If you already own the game - thank you for being part of our community! đ You can help us spread the word by leaving a short Steam review or sharing your favorite clip of Robbieâs wild moments.
And if youâre new here... prepare for traps, laughs, and a lot of âI canât believe I fell for that againâ moments! đ
Thank you for supporting our indie journey đ
Stay tuned - weâve got more fun stuff coming soon đ
Â
- The Pixel Reign Team -
