Priestess Lust - silentlynxt
We sincerely apologize for the issues in the previous patch. We have identified and fixed the following problems:

  • Fixed sprite display errors in the Gallery and cutscenes
  • Fixed the Gallery not unlocking after obtaining certain Endings
  • Since the save system has been updated to support future content, if you have the game installed on more than one device, please launch it on the device you most recently played after updating. This will ensure your Gallery progress is correctly synced with Steam Cloud.

We will continue to monitor for any other potential issues. Thank you for your continued support.
Of Grit & Graves - khursh
  • Fixed issue where aspect ratios wider than 16:9 were cutting off parts of the UI

  • Traps with movement penalties now correctly display the action buttons when triggered

Path of Exile - kiki
To help you get ready for the launch of Path of Exile: Keepers of the Flame, we’ve prepared all the Item Filter Information you need in this news post.

New Keywords

Foulborn
  • Values: True/False
New Items

Item class: Stackable Currency
  • Augmentation Implant
  • Regal Implant
  • Exalted Implant
  • Unstable Implant
  • Foulborn Orb of Augmentation
  • Foulborn Regal Orb
  • Foulborn Exalted Orb
Item class: Skill Gems
  • Wall of Force
  • Conflagration
  • Kinetic Rain
  • Kinetic Rain of Impact
  • Somatic Shell
  • Thunderstorm
  • Kinetic Fusillade
Item class: Support Gems
  • Windburst Support
  • Kinetic Instability
  • Living Lightning Support
Item class: Map Fragments
  • Hivebrain Gland
  • Traumatic Fragment
  • Reverent Fragment
  • Lonely Fragment
Item class: Vault Keys
  • Lonely Reliquary Key
  • Reverent Reliquary Key
  • Traumatic Reliquary Key
Item class: Grafts
  • Fleshgraft
  • Battering Uulgraft
  • Spiking Uulgraft
  • Impaling Uulgraft
  • Hardening Uulgraft
  • Molten Xophgraft
  • Erupting Xophgraft
  • Flamecaller Xophgraft
  • Stoking Xophgraft
  • Storming Eshgraft
  • Replicating Eshgraft
  • Draining Eshgraft
  • Jolting Eshgraft
  • Squalling Tulgraft
  • Freezing Tulgraft
  • Summoning Tulgraft
  • Aegis Tulgraft
Item class: Wombgifts
  • Provisioning Wombgift
  • Lavish Wombgift
  • Ancient Wombgift
  • Growing Wombgift
  • Mysterious Wombgift
Item class: Rings
  • Cryonic Ring
  • Enthalpic Ring
  • Synaptic Ring
  • Organic Ring
  • Fugitive Ring
  • Formless Ring
Item class: Wands
  • Somatic Wand
  • Blasting Wand
  • Kinetic Wand
Item class: Divination Cards
  • The Last Laugh
  • The Lake
  • One Last Score
  • Bound by Flame
  • Outfoxed

Renamed Items

  • "Captured Soul of Captain Tanner Lightfoot" renamed to "Captured Soul of Merveil, the Returned"
  • "Captured Soul of Legius Garhall" renamed to "Captured Soul of Enticer of Rot"
  • "Captured Soul of Armala, the Widow" renamed to "Captured Soul of Hybrid Widow"
  • "Captured Soul of Woad, Mockery of Man" renamed to "Captured Soul of Fire and Fury"
  • "Captured Soul of Fragment of Winter" renamed to "Captured Soul of The Winged Death"
  • "Captured Soul of Khor, Sister of Shadows" renamed to "Captured Soul of Ormud, Fiend of the Flood"
  • "Captured Soul of Sumter the Twisted" renamed to "Captured Soul of Mephod, the Earth Scorcher"
  • "Captured Soul of Varhesh, Shimmering Aberration" renamed to "Captured Soul of Oriath's Vigil"
  • "Captured Soul of Tahsin, Warmaker" renamed to "Captured Soul of Sumter the Twisted"
  • "Captured Soul of Stalker of the Endless Dunes" renamed to "Captured Soul of Preethi, Eye-Pecker"
  • "Captured Soul of Arachnoxia" renamed to "Captured Soul of Gorulis, Will-Thief"
  • "Maven's Invitation: The Hidden" renamed to "Maven's Invitation: The Remembered"
  • "Runegraft of Recompense" renamed to "Runegraft of Refraction"

Removed Items

  • Bestiary Orb
  • Carved Wand
  • Engraved Wand
  • Imbued Wand

Map Tiers

Tier 1
  • Bone Crypt
  • Shipyard
  • Thicket
  • Academy
Tier 2
  • Dunes
  • Volcano
  • Toxic Sewer
  • Waterways
  • Flooded Mine
  • Tropical Island
  • Core
  • Residence
Tier 3
  • Overgrown Shrine
  • Strand
  • Excavation
  • Palace
  • Coves
  • Castle Ruins
  • Summit
  • Canyon
Tier 4
  • Cemetery
  • Moon Temple
  • Vaal Pyramid
  • Jungle Valley
  • Mesa
  • Precinct
  • Factory
  • Silo
Tier 5
  • Atoll
  • Courtyard
  • Lava Chamber
  • Colosseum
  • Bramble Valley
  • Iceberg
  • Ghetto
  • Crimson Temple
Tier 6
  • Shore
  • Promenade
  • Arsenal
  • Lookout
  • Spider Forest
  • Waste Pool
  • Sepulchre
Tier 7
  • Cursed Crypt
  • Tower
  • Infested Valley
  • Grave Trough
  • City Square
  • Primordial Blocks
  • Estuary
Tier 8
  • Alleyways
  • Grotto
  • Channel
  • Port
  • Arachnid Nest
  • Pit
  • Bazaar
Tier 9
  • Mausoleum
  • Dark Forest
  • Arid Lake
  • Glacier
  • Villa
  • Lava Lake
Tier 10
  • Underground Sea
  • Primordial Pool
  • Mineral Pools
  • Cells
  • Frozen Cabins
  • Crater
Tier 11
  • Arcade
  • Ashen Wood
  • Belfry
  • Ramparts
  • Acid Caverns
  • Desert
Tier 12
  • Museum
  • Necropolis
  • Mud Geyser
  • Park
  • Crimson Township
  • Marshes
Tier 13
  • Defiled Cathedral
  • Lighthouse
  • Desert Spring
  • Burial Chambers
  • Chateau
Tier 14
  • Temple
  • Maze
  • Racecourse
  • Orchard
  • Arachnid Tomb
Tier 15
  • Underground River
  • Sulphur Vents
  • Plateau
  • Arena
  • Phantasmagoria
Tier 16
  • Ivory Temple
  • Beach
  • Forking River
  • Wasteland
Tier 17
  • Sanctuary
  • Citadel
  • Fortress
  • Abomination
  • Ziggurat

Keep an eye on the news for the 20/20 Skill Gem information post that we’re aiming to have ready for tomorrow (Thursday NZT).
CASSETTE BOY - pocketpair_dev

Hello everyone!

Today we have some really big news to share with you all!

CASSETTE BOY, our puzzle action RPG that we have been pouring our heart into, has finally found a publisher!
Pocketpair Publishing, the publishing wing of Pocketpair (The Palworld guys!) will be publishing our game!
This means they will be helping us out with things like marketing and promotions!

We are so really excited to be teaming up with Pocketpair to help bring CASSETTE BOY to more people!

We have also released a publishing announcement trailer, so please check it out!
https://youtu.be/EK3RvDdXt8E â–ŒDemo Version Available!

CASSETTE BOY won the grand prize at BitSummit, Japan's largest indie game festival earlier last year! The demo version lets you experience a slice of the world of CASSETTE BOY early, so we would be really happy if you checked it out!

"What does it mean to control existence itself?"

Our game lets you feel this mysterious sensation by giving you the power to control existence itself.

Download the demo here! https://store.steampowered.com/app/2872970/CASSETTE_BOY_Demo/â–ŒWishlist Today!

We're working hard on development of the full version!

Please add it to your wishlist and await updates on our adventure!

Thank you!

- Full version store page (add to your wishlist here): https://store.steampowered.com/app/2334330/CASSETTE_BOY

Skelly Screamer - doubledigitgamedev

Additions:

  • Added upgrades (not in demo)

Fixes:

  • Drunk mode sine wave amplitude no longer unreasonably high

Viractal: World of Viractalia - VIractal開ç™șăƒăƒŒăƒ 

Hi there!
I’m Bahoko, the Game Master of Viractal!
This time, I’ll introduce two useful features in the game: Card Enhancement and Card Disposal!

What is Card Enhancement?

Card Enhancement lets you pick one Skill Card from your deck and power it up!

Once enhanced, a card’s performance improves in several ways:

  • Increased damage, block value, or even new status effects!

  • Gain more Will when using the card

  • Reduced cost to use the skill

  • “Exhaust” effect removed — you can now use it multiple times in battle!

However, keep in mind that you can’t enhance a card twice.

How to Enhance Cards

There are several ways to enhance cards!

  1. At the Fountain of Enhancement
    If you have plenty of DP, you can perform additional enhancements!

  2. Use the item “Enhancement Ticket”

  3. With the “Powerful Card” ability,
    a “Enhance Card” command will appear on Road tiles!

Keep enhancing your favorite cards and build your ideal deck!

What is Card Disposal?

Card Disposal lets you remove unwanted cards from your deck.

Here are the benefits of discarding cards:

  • Remove weaker cards to streamline your deck

  • Increase your chances of drawing stronger cards

  • Improve deck rotation, allowing powerful cards to appear more often

But remember — your deck must contain at least 5 cards!

How to Dispose of Cards

You can dispose of cards in several ways:

  1. At the Fountain of Disposal
    With enough DP, you can discard additional cards!

  2. Use the item “Disposal Ticket”

  3. With the “Release Card” ability,
    a “Discard Card” command will appear on Road tiles!

Be careful — if you discard too many cards, you might run out of Will and be unable to play your powerful cards!
Keep a good balance between Will generation and deck thinning!

Optimize Your Deck with Enhancement and Disposal!

To summarize:

  • Enhancement makes each card stronger!

  • Disposal improves deck rotation and consistency!

Master both, and your adventure will become much smoother!
In Ver.0.2.0, we’re planning to make adjustments to make “Enhance” and “Discard” even easier to use!

Bahoko is cheering for everyone’s adventures, too!
Stay tuned!

Forest - The Call For Help - Keisuke Suga

I have now decided to lower the price of Forest - The Call For Help as it is fully completed and I have no plans on adding content. However, for the last few months I have been working on a first person zombie round based shooter and I'm close to preparing a demo to showcase and get feedback from. I have been uploading shorts of game mechanics for anyone interested.

Thank you,

Tom

https://youtube.com/shorts/0aTfSy7elhc?feature=share

Robbie Swifthand and the Orb of Mysteries - Pixel Reign

Thank you for playing Robbie Swifthand during the “Games under 5 hours” event! We’ve permanently dropped the price to $9.99 so even more players can enjoy it.

Our goal has always been to make Robbie’s adventure accessible to more players around the world although serious health problems and a couple of critical moments for the viability of the company held us back from doing so years ago.

Robbie Swifthand and the Orb of Mysteries blends punishing platforming with devious trap puzzles - all wrapped in charming pixel art. This game was our very first step into the world of indie development, and we’re incredibly proud of what it became. Take a fresh look at how Pixel Reign built the foundation of our next hit, Moros Protocol.

If you already own the game - thank you for being part of our community! 💛 You can help us spread the word by leaving a short Steam review or sharing your favorite clip of Robbie’s wild moments.

And if you’re new here... prepare for traps, laughs, and a lot of “I can’t believe I fell for that again” moments! 😅

Thank you for supporting our indie journey 💜

Stay tuned - we’ve got more fun stuff coming soon 👀

 

- The Pixel Reign Team -

Oct 28
Interactive Gun Range Beta - Interactive Gun Range
Add bug report to the main menu, better log when camera don't show up, allow proceeding even if all attached cameras have a low framerate.
Breath of Life - Aleksander

Fixed alchemy recipes

...