Blood Bear - AaronDScott


I am proud to announce that Blood Bear is officially apart of Steam Scream IV! The game will be 20% off, so if you are looking to buy Blood Bear, now is the time! Check it out! Thank you Steam!

Thank you so much everyone,

Rabid Rodent Games 🐀❤️🐀

Bloodright - OcO

Hi everyone,

Bloodright is finally out! 🎉

Since it was released just in time for Steam Scream Fest, there’s also an early 10% discount available!

No worries if you’ve already purchased the game at full price — the 10% will automatically be refunded to you.

Happy Halloween, and have fun! 🎃👻

OcO

High School Hills: Dreams & Nightmares - LeonIveyGames

Thank you to everyone who played and supported High School Hills at MCMEGX and beyond! 

We're 15% funded on Kickstarter, and the community support has been incredible! Be part of the journey every pledge gets us closer to launch, link below:

https://www.kickstarter.com/projects/highschoolhills/high-school-hills-dreams-and-nightmares

Race Elcano - elcanogames
Improved gamepad detection added

Fixed gamepad and keyboard glyphs

Automatic pause when the controller is disconnected

Graphical changes in the menus
The Mildew Children - Jesse Kellor


Dark clouds gather over the village once again - The Mildew Children is joining Steam Scream Fest IV!

During the festival - 56% OFF!

If you haven’t experienced this dark fairytale yet, now is the perfect time.

The Mildew Children is a story of witches, rituals, and dark spirits.
A fairytale and a horror tale, where you’ll meet a girl named Littlegrave, who takes on the role of Death herself.

Thank you to everyone who supports the game and leaves reviews - your feedback means a lot to us!

https://store.steampowered.com/app/2420350/The_Mildew_Children/

https://store.steampowered.com/bundle/50279/The_Mildew_Children_Complete_Edition/

Publisher’s Note
Looking for a more hardcore dark-fantasy experience? Check out our other title, also featured in Steam Scream Fest IV.

Skelethrone: The Chronicles of Ericona - a dark metroidvania featuring unforgiving combat, meticulously crafted locations, and a haunting story of fate and vengeance.

https://store.steampowered.com/app/2139840/Skelethrone_The_Chronicles_of_Ericona/
Hideous - Igor Meler

The game now starts to become complete!

it is now much more interesting and feels much better to unlock levels!

Have a nice day=)

Oct 27
RPG Architect - Locke
  • Fixed an issue with climbing slopes and tile-based movement.

  • Fixed an issue with tile tags losing specified volume.

  • Fixed an issue with tile tags not playing after stopping movement.

  • Fixed an issue with Editor selection details when switching maps or switching modes.

  • Fixed an issue with Result Action Sequence not taking space up properly in the Editor.

Touhou Volleyball Danmaku - Toolkitz Games

Note: These changes are for the online beta. General updates to the main game will be available on the next major update.

Online
  • Youmu and Alice are now available to try out.

  • Fixed mirror matches having the opponent activate abilities belonging to the other player..

General
  • Remilia's desperation can only be performed by one character at a time in a mirror match

  • Cirno's desperation can now be disabled by having the ball hit the wall, but the wall will lose an extra 50 points.

What Was Home - Fogfjell

Hello everyone,

I want to sincerely thank everyone who took the time to play and share feedback about the game. I’ve carefully reviewed your comments and experiences, and I appreciate the honesty behind them.

After assessing the feedback, I’ve decided to retire the game from the Steam store. As a beginner solo developer, I’ve realized that I’m not currently able to meaningfully improve the game or raise it to a level that would meet player expectations. This decision was not made lightly, but I believe it’s the most responsible step to prevent further disappointment.

I never wanted to release a game that wasn’t enjoyable to play, and I take full responsibility for falling short of that goal. This was my first project developed with Unreal Engine, but that’s not an excuse. I’ll take this experience as an opportunity to learn and do better in future projects.

For those who already own the game, it will remain in your Steam libraries. You’ll still be able to download, install, and play it as before.

Thank you again to everyone who gave the game a chance.

- Fogfjell

Strategos - StrategosGames
  • Added Unit Type symbols to banners

  • updated UI visuals for selection highlights and deployment zones

  • updated visuals for UI popup text

  • units play sfx on receive orders

  • added new idle sounds

  • better top down banners and fixed some bugs with them displaying

  • fixed some crucial bugs with mixed courier/shout commands on shooting units

  • changed and clarified in-cover banner icon (tree)

  • improved banner selection of unit

  • added translations for the manual

  • improvements to tutorial translations and other tooltip and menu item translations

  • some fixes to shooting at units in cover

  • fixes to flank combat fighting coordination

  • fixes to rout by proximity ally rout while in combat bugs

  • update shooting combat logs

  • improve ai find targets and group move, fix to group move stall bug on some deployments

  • clarified when out of couriers total or when only one general out of couriers, including star visual and sound notifications

  • more fixes for camera zoom

  • alt+right-click and drag then single-click now cancels without deselecting units

  • stop screen edge movement if not focused on program

  • fix playing wrong click noise on move to shoot if soldier had to turn around to shoot.

  • fix use thick lasso toggle visual

  • fix light infantry auto drop flanks

  • update to friendly fire and damage to units overlapping shooting target

  • fixes to start/stop shooting at unit beyond max range bug

  • translations for some missing UI popups and quick controls note

  • fixed bug with background music on restart

...