Armoured Commander II - Rev. Sudasana
I've put together a new quickstart video for new players, which takes you through a single combat day:

SUPREMACY: WORLD WAR 3 - Dorado Games
Attention Commanders!
This update delivers a range of enhancements focused on the overall user experience, with improvements to animation fluidity, audio quality, and interface consistency. We've fine tuned general animations for smoother transitions, optimized sound effects for better immersion, and adjusted pop up sizes and alignments to ensure cleaner, more intuitive interactions throughout the game.


Changes

  • AI now sends peace offers instead of setting one sided peace, the treaty begins only if player accepts.

  • The Elite challenges will be exclusive to Security council owners as of June 2025
Fixes

  • Fixed issue with players joining the wrong game when using “Quick Join” tab

  • Fixed issue with receiving an error message when pressing on the Leave Alliance button.

  • Fixed issue with some players receiving an error message when clicking on Construction on desktop

  • Fixed issue with the war declaration popup displaying more than 1 name when attacking a country

  • Fixed issue with population tooltip not displaying correctly on mobile
Bulwark Evolution: Falconeer Chronicles - Muppetpuppet
So this one has been cooking on beta for quite some time. It's decent sized update.

the core focus here is a set of changes brought on by player feedback, stuff like preventing players from teleporting away from combat (thus making combat harder and more consequential), but also improvements to the depletion system and war balancing.

On top of this the edge update introduced a murkiness in the visuals I had tried to offset with color grading, but turns out I made a lighting calculation error and by fixing that I could return to the more colourful color grading from pre-edge update. To me that's a major win, and I hope you notice a higher quality of lighting and color grading.

  • Prevented Arc tower and lightning weapons from dealing friendly fire
  • reset the population counter to 0 when resetting a scenario save
  • removed the word tutorial from the scenario title if you turn off tutorial
  • prevented some scenario settings from resetting incorrectly after a wipe or defaulting
  • prevented wiping a scenario save from duplicating inventory items
  • prevented the advisor mentioning a fortress if the fortress event failed to spawn
  • the sentry tower has been nerfed by having two point defense turrets rather than artillery guns
  • if you have depletion enabled and a resource location gets depleted, your output is capped to the capacity of the location. So if you only have 3 wood left at a location the maximum range of the wood mill will also be only 3.
  • resources locations added to faction settlements that trade them
  • faction settlement trade can deplete if depletion is enabled in scenario settings
  • trade-harbors and extractors will show the word "depleted" above them in the flow view
  • integrated a safeguard for when more resource locations get added to the game to protect savefiles
  • your surveyor won't teleport to your ground location if it's engaged in combat.
  • Large NPC Fleets defending settlements are now larger with close to double the capital ships and more smaller escorts.
  • Vassalization can only occur if more than 50%of the faction's population has been conquered (with bigger settlements counting heavier than small ones).
  • Fully destroying a faction will unlock the wonder quest for that faction
  • vassalized factions won't ever send out their leader
  • destroyed factions won't ever send out their leader
  • boosted the survivability of other faction's defending units (buffed health equal to highest xp player units)
  • increased the distance you cannot build near other factions settlements somewhat.
  • Murenal hit points increased
  • Skullship hit points increased
  • Manta hit points increased
  • Hammerhead hit points increased
  • Piranha hit points increased
  • Increased War waves being spawned in size when your population is larger than 3000
  • Increased War waves being spawned in size when your population is larger than 5000
  • Increased War waves being spawned in size when your population is larger than 1500
  • capital ships in your fleet shout have more vertical spacing , so less bumping in together
  • fixed some lights not turned on on imperial buildings
  • Fixed an ugly dark wash that had come over the world in the edge
  • Fixed ambient occlusion not properly fading down on the edge
  • Reduced base output of wood extractor
  • Reduced base output of stone extractor
  • Reduced base output of iron extractor
  • Increased the required power of a tower to reach max output of capital class vessels from a commander (it needs to be bigger)
  • reverted color grading
  • prevented capital ships from spawning super high
  • if a captain has an missing voiceline , no text or error text is shown.. they're just silent

So let me know if you encounter issues with this update, some of the balancing changes might affect your settlement. (the base ranges of extractors are a bit lower for instance).

There will be hopefully news on various new things I'm working on soon. But new content will come but as my franchise grows it's no longer a linear path. But Behemoth ahoy. Hope to share some visual teasers in the near future.
My Bimbo Dream - Season 1 - Satyr Games
We’re just three days out from the release of My Bimbo Dream, and honestly? That feels surreal.

This started as a crazy idea—a niche, kinky, unapologetic story about bimbofication, transformation, control, and NTS. But it became more than that. It became our story—shaped by late nights, long builds, internal debates about the ethics of bimbos, and way too many render and animation crashes.

And through all of that, you stuck with us! You liked, commented, wishlisted, DMed. Some of you reached out with real feedback, others just dropped bimbo memes. We needed all of it.
In three days, this thing finally goes live. And we can’t wait to share it with you.

Thank you!

https://store.steampowered.com/app/2579730/My_Bimbo_Dream__Season_1
Time Space Rebuild - 2548420378
Dear Ravens,
Thanks for your support of Time-Space Rebuild!
Time-Space Rebuild: The Spiritual Realm Chaos Chapter Full Version is a complete story, so enjoy!
Future chapters will be shaped by your feedback and technical progress, with more plot development and production on the way.
All future content will be free updates.
We welcome your creative input and feedback for future development.
Thank you for being part of our journey!
Time-Space Rebuild Team
Nerd Survivors - Benjamin Ficus
Hello dudes and dudettes,



Sorry for the radio silence, we had our reasons… and, well, they weren’t great.

It’s with heavy heart-bits that we announce Heartbit Interactive is shutting down.

We can’t stress this enough: we made it this far thanks to you, our players, friends, supporters and colleagues! You’ve cheered us on with love and devotion (the Flying Spaghetti Monster is most pleased for that). Sadly, due to economic reasons, we’re no longer able to sustain the development of new games, and we’ve had to make the tough decision to close Heartbit Interactive.

But don’t worry, this isn’t a game over. Our existing games will remain available, and we’ll continue supporting them and responding to your questions for as long as our aging bodies and frail memories allow.

You might notice different names listed as the publisher in some stores, Heartbit Games, Heartbit Interactive Games, Francesco Ficarelli, or Matteo Nicolotti, but it’s still us behind the curtain.

Thank you for every download, every message, every laugh. It’s been an incredible journey.

With all our HP and MP,
The Heartbit Team





Miner Warfare - Benjamin Ficus
Hello dudes and dudettes,



Sorry for the radio silence, we had our reasons… and, well, they weren’t great.

It’s with heavy heart-bits that we announce Heartbit Interactive is shutting down.

We can’t stress this enough: we made it this far thanks to you, our players, friends, supporters and colleagues! You’ve cheered us on with love and devotion (the Flying Spaghetti Monster is most pleased for that). Sadly, due to economic reasons, we’re no longer able to sustain the development of new games, and we’ve had to make the tough decision to close Heartbit Interactive.

But don’t worry, this isn’t a game over. Our existing games will remain available, and we’ll continue supporting them and responding to your questions for as long as our aging bodies and frail memories allow.

You might notice different names listed as the publisher in some stores, Heartbit Games, Heartbit Interactive Games, Francesco Ficarelli, or Matteo Nicolotti, but it’s still us behind the curtain.

Thank you for every download, every message, every laugh. It’s been an incredible journey.

With all our HP and MP,
The Heartbit Team





Doom & Destiny Worlds - Benjamin Ficus
Hello dudes and dudettes,



Sorry for the radio silence, we had our reasons… and, well, they weren’t great.

It’s with heavy heart-bits that we announce Heartbit Interactive is shutting down.

We can’t stress this enough: we made it this far thanks to you, our players, friends, supporters and colleagues! You’ve cheered us on with love and devotion (the Flying Spaghetti Monster is most pleased for that). Sadly, due to economic reasons, we’re no longer able to sustain the development of new games, and we’ve had to make the tough decision to close Heartbit Interactive.

But don’t worry, this isn’t a game over. Our existing games will remain available, and we’ll continue supporting them and responding to your questions for as long as our aging bodies and frail memories allow.

You might notice different names listed as the publisher in some stores, Heartbit Games, Heartbit Interactive Games, Francesco Ficarelli, or Matteo Nicolotti, but it’s still us behind the curtain.

Thank you for every download, every message, every laugh. It’s been an incredible journey.

With all our HP and MP,
The Heartbit Team





悠久之树 - Orlesh Games
致各位探求者大人:
我们计划于2025年5月21日10:00对全服进行停服更新维护,预计将在5月21日18:00开服。实际开服时间可能提前或延后,如若延迟开服我们会第一时间公布消息,还请探求者大人留意后续公告。

【特别提醒】
本次停机维护将进行Bilibili渠道服客户端的整体更新。
通过Bilibili渠道服游玩的探求者大人须重新下载并安装游戏客户端。(下载预计开放时间:5月21日17:00)还请大家留意在Wi-Fi环境下进行下载,以免产生不必要的流量费用损失。
此外,请Bilibili渠道服的探求者大人特别留意:下载300M左右的安装包后,进入游戏还需下载完整的资源内容(6.6G左右)才能正常体验游戏。后续强制更新时,只需下载全新的安装包覆盖安装,并下载少量更新资源即可进入游戏。

【维护时间】
2025年5月21日10:00~18:00(预计)

【维护补偿】
绚晶石*1600

【更新内容】
▼【限定许愿】「碧波潮生苍龙舞·惊蛰」限时概率提升
「碧波潮生苍龙舞·惊蛰」限时UP许愿池即将上线。全新风属性SSR稀有度限定角色「碧波潮生苍龙舞·惊蛰」可在本许愿池邂逅获得,且邂逅概率限时提升!
※参与签到活动「福地秘宝」,可免费获取最大70连专用许愿券!

▼剧情活动「炎阳夏宴」即将开启
限时剧情活动「炎阳夏宴」将于5月21日维护后开启。挑战指定关卡成功,可获得SSR稀有度活动限定回响、绚晶石等超值奖励。完成指定任务及成就,还可领取/兑换日轮之愿Ⅸ、万象之灵摆、机巧真核、天使之卵自选箱、追忆之证[异象]、原生灵髓·天、提纯灵髓·天等超值奖励。

▼【限定回响】新异象回响许愿池开启
5月21日 维护后 - 6月18日 10:00,全新风属性异象回响「炎夏幻梦」登场,且凝聚概率大幅提升!
异象回响「炎夏幻梦」有着与现有限定回响「救援行动」完全一致的性能,并可在未来版本将其作为回响「救援行动」的外观使用。
获得异象回响后,还可通过成就界面解锁1个专属头像!

▼【限定许愿】「苍岚·水岸的煊赫来客」&「瓦沙克[夏日]」限时概率提升
回响&虚数体限时UP许愿池即将上线,新星证誓言系列限定风属性SSR回响「苍岚·水岸的煊赫来客」、新誓约神护系列火属性虚数体「瓦沙克[夏日]」加入许愿池,且凝聚概率大幅提升!
全新的星证誓言系列回响将搭载一条幻象词条与一条特殊词条,能够同时增强泰坦系列虚数体与诸神系列虚数体!

▼探求启航赛登场
5月21日更新后,面向新人探求者的探求启航赛登场!
该玩法仅对5月21日更新后新建立账号的探求者们开放。新人探求者在解锁联机作战功能后,将被分入为20人左右的小组,以每日和每周为单位刷新启航赛排名,获取成长奖励!
完成启航赛的日常任务与一次性目标可以积累启航积分。每日结算时,新人探求者们将根据积分排名获取道具奖励及「段位积分」,随后前一日的启航积分清零,全体新人探求者们将回到同一起跑线,重新积累新一日的启航积分。
「段位积分」不会随每日结算而清零。累积段位积分将使探求者大人们的段位提升。每周进行段位结算时,探求者大人们将会根据当前的段位,获取额外的段位奖励!
※更多活动详情请参见游戏内相关公告。

▼紫微星垣·禄存超越开放
5月21日更新后,将可对紫微星垣·禄存进行「超越」!
通过「超越」系统,可令禄存的等级上限提升至100级,并在满级后解锁全新立绘!
全新的「紫微星垣超越战·禄存」同步常驻开放!挑战关卡并拜访系列商店,可获取进行「超越」所需的新素材。
※参加紫微星垣超越战,需要探求者传奇等级达到7级;对于5月21日更新后创建账号的探求者大人,额外要求总游戏天数达到8周。

▼专属装备更新
5月21日更新后,[紫微星垣]禄存、[碧波潮生苍龙舞]惊蛰的专属装备开放制作。制作并精炼专属装备,可以大幅提升角色属性,并使角色习得第三个共鸣术!
※制作紫微星垣的专属装备需令角色完成超越并达到100级。

▼【特别许愿】夏季特别角色/回响自选UP池即将开启
5月21日 维护后 - 6月18日 10:00,【夏季特别角色自选UP池】与【夏季特别回响自选UP池】将向探求者大人们开放!更容易获取心仪的角色与回响!

在【夏季特别角色自选UP池】,探求者大人们可以从过往SSR角色中选择2位角色作为UP角色,包括季节限定角色!UP角色在本许愿池内邂逅概率将大幅提升!(最新角色:「碧蓝世界的守护者」格拉夏)
该许愿池内可使用绚晶石、星导之愿、夏季特别角色许愿套组进行许愿。在本许愿池内许愿累计达到120次时,可领取能够邂逅全部可选角色之一的角色自选箱~

在【夏季特别回响自选UP池】,探求者大人们可以从2024年11月19日前登场的所有限定回响与虚数体中各选择1个作为UP对象,UP对象的凝聚概率将大幅提升!
该许愿池内可使用绚晶石、星导之愿、夏季特别回响许愿套组进行许愿。在本许愿池内许愿累计达到80次时,可领取奏鸣币×15~

参与签到活动「晴空献礼」,可获取海量免费夏季特别角色许愿套组与夏季特别回响许愿套组!
※更多许愿池详情请参见游戏内相关公告。

▼【签到活动】晴空献礼
5月21日 维护后 - 6月18日 10:00,探求者大人们登录游戏,即可通过「晴空献礼」界面获得一次转盘的机会,最多可参与10次!
角色许愿池与回响许愿池各有10/20/30/50/70/100六种奖励档位,将转盘分为12个区域。根据转盘结果,探求者大人可以获得对应数量的夏季特别角色许愿套组与夏季特别回响许愿套组。
每次转动转盘都会积累「保底积分」。如果本次转盘的结果低于50,还可获取额外的「保底积分」,结果越低,获取的额外积分越高!当「保底积分」攒满时,探求者大人可立即领取一次共计100连的夏季特别角色许愿套组!
参与满10次「晴空献礼」活动,可以获得至少10×10+2次100连保底=300连免费许愿机会!

▼【特别许愿】必定邂逅!盛夏相逢特别自选UP许愿池即将开启
5月21日 维护后 - 6月4日 10:00,盛夏相逢特别自选UP许愿池限时开放!探求者大人可以从「碧蓝世界的守护者」格拉夏及此前过往所有SSR角色中选择3位,10次许愿内必定邂逅所选3名角色中的1名!且可额外可获赠限定礼物【奇珍秘宝自选箱Ⅰ*1】,使用后可自选获得【极致的证明*1】【箱庭奏者*1】【万灵许愿签*60】中的任意一种礼物!
※更多许愿池详情请参见游戏内相关公告。

▼【特别许愿】必定获得!异化神意自选许愿池即将开启
5月21日 维护后 - 6月4日 10:00,异化神意自选许愿池限时开放!探求者大人可以从六属性异化神意系列虚数体中自选1个。10次许愿内必定凝聚所选的异化神意虚数体!
※更多许愿池详情请参见游戏内相关公告。

▼【签到活动】福地秘宝
5月21日 维护后 - 6月4日 10:00,探求者大人累计签到达到指定天数即可在【福地秘宝】活动面板领取最大70连「碧波潮生苍龙舞·惊蛰」专用许愿券!

▼【限定任务】乘风破浪
5月21日 维护后 - 6月18日 10:00,3.5周年限定任务「乘风破浪」即将登场!探求者大人完成指定任务即可在「乘风破浪」活动面板领取许愿套组、绚晶石等奖励。
完成「乘风破浪」的全部任务,可自选邂逅一名2024年9月11日前登场的限定SSR角色!(含季节限定,最新角色:[浮华艳影]绮罗)

▼【限定任务】夏夜寻星
5月21日 维护后 - 6月18日 10:00,3.5周年限定任务「夏夜寻星」即将登场!探求者大人完成指定任务即可在「夏夜寻星」活动面板领取许愿套组、绚晶石等奖励。
完成「夏夜寻星」的全部任务,可从「自选异化神意系列虚数体×1」及「聂墨尼克结晶×1」两种最终大奖之间二选一!

▼阿米伊斯的试炼改版
5月21日 维护后,阿米伊斯的试炼将取消排名机制,怪物数量也将从3只下调至1只。此外,探求者大人们可选择的挑战队伍将由自身持有的编队更改为使用由系统提供的队伍进行挑战,新人探求者大人们可轻松地获取培养素材与其他奖励!

▼全新耀金星徽兑换武器即将上线
新系列武器——风属性法杖[信仰]米迦勒·至宝即将上架商会兑换,该系列武器只能使用耀金星徽进行兑换,能够大幅提升风属性角色的性能!

▼双倍掉落活动即将开启
5月21日 维护后 - 6月4日 10:00 ,素材关卡、虚数体幻想战、幻象征伐战、英杰击退战、特异点讨伐战的战利品将全天候双倍掉落!

▼星石花累计消费活动
5月21日 维护后 - 6月18日 10:00,星石花累计消费活动即将举行!活动期间,探求者大人们消耗付费货币星石花达到指定数量,即可获得超值道具返利!

▼外观复刻
6款人气外观即将于商会复刻!5月21日至6月11日,[潮涌月明]朔、[水边沙堡]萨米基纳、[珍贵的回礼]艾洛蒂、[狮舞春来]格拉夏、[冷蝶落花]冬至、[初醒晴曦]文曲的外观+绚晶石礼包将于商会复刻,欢迎感兴趣的探求者大人们前来选购!
※已持有以上外观的探求者大人仍能购买对应礼包,但重复购买该礼包无法重复获得外观,仅可获得绚晶石,请各位探求者大人们留意。

▼商会更新
- 特惠分步许愿礼包
购买资格现已重置。6元即可获得100连星绚之愿,最高630连星绚之愿、星导之愿、追忆之证超值大放送!

- 3.5周年限定角色自选礼箱
购买后可获得限定角色自选礼箱Ⅳ(最新角色:「幽凉倩影」比比安)、绚晶石×2000!

- 3.5周年突破特惠礼包Ⅰ
购买后可获得聂墨尼克结晶×1、万灵许愿签×35、万象之灵摆自选箱×5与自选大量虚数讨伐战利品!

- 3.5周年突破特惠礼包Ⅱ
购买后可获得神狱核心×3、箱庭奏者×1、银色誓言×1、极致的证明×3、境界的真理×1、紫微星垣素材自选箱×5。

- 3.5周年角色限时许愿礼包
购买后可获得夏季特别角色许愿套组×1、绚晶石×3000。

- 3.5周年回响限时许愿礼包
购买后可获得夏季特别回响许愿套组×1、绚晶石×3000。

- 紫微星垣超越礼包
购买后可获得大量紫微星垣超越所需素材,详情请于游戏内确认。

- 诸神领域觉醒支援礼包
购买后可获得「神授恩典」机神之魂自选箱×1、极致的证明×1、万象之灵摆自选箱×10;

- 异象回响特惠凝聚礼包
购买后可获得追忆之证·套组[异象]×2、绚晶石×1000!

- 角色邂逅连结礼包
购买后可获得星导之愿·套组×1、银之锚×2、混沌之律×30与绚晶石×2000!

- 紫微星垣突破礼包
购买后可获得突破紫微星垣系列角色所需材料!

- 诸神限定礼盒
购买后可自选获得神授恩典系列虚数体×1或聂墨尼克结晶×1!

【功能优化】
- 大幅提升了六属性神眠之地LV245罪人系列的通关报酬-福音之种的掉落量。
- 对SSR角色、回响的稀有度进行了扩充,以便于探求者大人能够直观地辨识各个角色与回响的获取来源。
普通限定角色、限定回响的稀有度将从SSR变为LSSR。
季节限定角色的稀有度将从SSR变为FSSR。

【问题修复】
- 修复了破晓争锋神眠赛季头像框名片奖励获取条件说明文本错误的问题。






感谢探求者大人对《悠久之树》的关注和支持,相信在大家的共同努力下,我们会带给大家更好的《悠久之树》!



《悠久之树》研运团队
Clanfolk - Matt (Hooded Horse)
Build your medieval homestead in Clanfolk, now 50% off as part of the Hooded Horse May Publisher Sale

In Clanfolk, you manage a family in the Scottish Highlands, guiding them through daily life, crafting, farming, and preparing for the harsh seasons. Balance resources, maintain relationships, and build a legacy for generations to come.

Check out the recent major Update 17 release too!




https://store.steampowered.com/app/1700870/Clanfolk/
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