Star Trucker - MarielaRF
Howdy folks,

We’re super hyped to announce that the Star Trucker soundtrack is now available for pre-order on vinyl!

Thanks to the amazing team at Laced Records, the original soundtrack has been specially mastered for heavyweight vinyl and will be housed in a deluxe gatefold sleeve featuring some fantastic new artwork.

What's even more exciting is that this double vinyl album will be available in both standard and limited edition variants!



Standard Edition

Black heavyweight vinyl: Preorders are open here:






Limited Edition

Heavyweight splatter vinyl, in orange & white and light & dark blue: Preorders are open here:






Digital Soundtrack

Not only that, but as of today the soundtrack is also available on all major music platforms! Head on over to the following link to find it on your preferred store…




We're thrilled to finally be able to share this news with you all. It's taken a lot of wrangling to make both the vinyl and full digital release a reality and we're thankful to everyone who's helped get this over the finish line.

Rock on and drive safe,

- Dan and Dave Monster
Valheim - IronMontilyet
Greetings vikings!

Another month has gone by and it’s time for another peek into the development of Valheim. We’re happy to see that so many of you seemed excited to follow Hervor Bloodtooth on her Deep North journey, and thus we’d like to share Part 2 with you!



Like last time, we will of course share a still image of the teaser as well. Beware of spoilers though, as we present to you the first creature from the Deep North:



While we’re busy working on the Deep North, we also want to invite you to another competition: The Favour of Freya! This time it’s more artistic rather than combat-focused, as we want you to send us your very best screenshots! With one category for action and one for scenic photography, we hope you will unleash your creativity and let us glimpse into your own Valheim adventures. Two winners will be awarded with a jumbo neck plushie from Heroic Replicas, so don’t miss out!



Build of the Month

As always, we want to highlight something from the community. This month our attention was caught by a portal hub, built by CapCrumbsGaming. Nicely done!



If you want your creation to be featured in this section, use the hashtag #ValheimBotM on social media. Please also send us a DM with a link to your post, to make sure that we see it. You can view previous builds in this thread on Steam.

Skål!

/The Iron Gate team

If you’d like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!
Pandora: Chains of Chaos - CritFail
We're over the moon to announce that we've just released a demo so you can experience a taste of our upcoming game, Ascend 🎇

Our demo will be playable from today, 2pm on 27 February until 20 March 2025!



Here's what you can expect;
  • 15 - 20 minutes of gameplay
  • Featuring the starsign puzzle for Leo and Sagittarius - feedback wanted!
  • Players will learn how to use the time turner (beneficial for all puzzles in Ascend)

We can't wait to hear your experience playing with Aurora, this has been such a journey - thank you so much for your support.

Please let us know any feedback via the Steam Community Hub, Bluesky, Instagram, X or our Discord server (currently under renovations)
The Pegasus Expedition - FQ_Dom
Greetings, Directors!

A week ago, we published a brand-new patch called Warning Signs along with obtainable community items. The patch fixed numerous issues but still needed a hotfix, so here we are, serving it to you. Besides other things, the Clear Biomass button should now work as intended, thank you all for noticing and reporting the problem!

If there's anything else you'd like to report or if you simply need help with progressing through the game, don't hesitate to join our Discord, we'll be happy to help!


Change Log:

Bug Fixes:
  • Clear Biomass -button was hidden when needed.
  • Transit Station and Supply Hub build time was filled in the tooltip.
  • Tech affecting Factory Power Consumption was not initialized right. Now the tech name is showing correctly.
  • A Derelict room (Xenobiology 2) had a missing localization line.
  • Double clicking a combat button in 1 vs 1 combat mode leads to double load of the combat.
  • Fleet arriving late showed Conflict dialog on Combat for a short amount of time.
  • Post Combat notification about happiness loss had a typo and was shown even if the effect was a lower than rounding error.
  • Esc -button didn’t fully work as intended.
  • Human Cultures are listed only once now.
  • Open conflicts allowed opening a diplomacy dialog. Now it is prevented.
  • Probability to the friendly quest star system having 3 friendly fleets is now decreased. Not fully preventable.
  • A typo in the Ankhorum population tag.
  • The Hire Officer tutorial is replaced by the Hire Admiral Button tutorial that was not earlier used.
  • Fleet Command Complex flagship construction was not enabled in the right way.
  • System nameplate shows while Derelict Investigation was about to start.

Ascend - CritFail
We're over the moon to announce that we've just released a demo so you can experience a taste of Ascend 🎇

Our demo will be playable from today, 2pm on 27 February until 20 March 2025!



Here's what you can expect;
  • 15 - 20 minutes of gameplay
  • Featuring the starsign puzzle for Leo and Sagittarius - feedback wanted!
  • Players will learn how to use the time turner (beneficial for all puzzles in Ascend)

We can't wait to hear your experience playing with Aurora, this has been such a journey - thank you so much for your support.

Please let us know any feedback via the Steam Community Hub, Bluesky, Instagram, X or our Discord server (currently under renovations)




Feb 27
Snowtracked Playtest - Viktorart
A lot of new progress has been made for our upcoming playtest!
  • More sounds updated
  • Inventory and bag handling
  • Items
  • Ice crystals
  • dynamic walking speed
DarkRanger - 天下尼玛是一家!

1. Added eight cards and weakened skills
2. Fixed the bug that the buff icon was not cleared when returning to the city
3. Fixed the bug that the repaired props did not add blood
4. Added better skill combination tips
5. Optimized the display of the skill panel
6. Fixed the bug that the potion merchant can sell directly after opening and closing
7. Fixed the bug that the esc store tip is still there
8. Fixed the bug that the new type of yellow equipment has no name
9. Added a novice guide to send blue weapons
10. Added 2 choices to obtain skills
11. Added 2 choices to pick up relics
12. New battle guide
Commandos: Origins - Freeky
Revisit the Iconic Commandos Squad in Commandos: Origins – Six Soldiers, One Mission

Watch the latest trailer ahead of Commandos: Origins’ launch on April 9th!

We have released a brand-new trailer for Commandos: Origins, the highly anticipated revival of the legendary Commandos series. In this latest video, titled Six Soldiers, One Mission, players are introduced to the six iconic soldiers who make up the Commandos squad. Handpicked by the top voices within the British Military and Government, Thomas ‘The Sapper’ Hancock has been tasked with assembling an elite unit of skilled and fearless operatives sent to disrupt the German war machine.
In Commandos: Origins, players will step into the boots of these six soldiers, each bringing their own set of special skills to the team. From the aristocratic Sniper, Francis T. Woolridge, to the battle-hardened Marine, James Blackwood, every member of the Commandos has a unique role to play in the game’s thrilling 14-mission campaign. With stealth, strategy and precision, players must master each of the Commandos’ abilities to turn the tide of history. The fate of these men, and of the world at large, hangs in the balance.
Do you have what it takes?



Commandos: Origins is gearing up for digital release on April 9, 2025, and will be available on day one with Xbox Game Pass for console and PC and on Windows PC, Xbox Series X|S, and PlayStation 5.

Retail editions for Xbox Series X|S and PlayStation 5 will be available in selected regions on May 22nd. Digital versions on Xbox One (including Xbox Smart Delivery) and PlayStation 4 will launch later this year.

Features:
  • Challenging Real Time Tactical Stealth Gameplay: Make the best use of your Commandos’ unique abilities, infiltrate enemy facilities, and hit them where it hurts most before disappearing into the shadows.
  • An extraordinary team: Featuring 6 infamous characters, each with their own storied history, banding together to form an extraordinary fighting force – the Commandos: Take control over Jack O’Hara “the Green Beret”, Thomas “the Sapper” Hancock, Francis T. “the Sniper” Woolridge, Samuel “the Driver” Brooklyn, James “the Marine” Blackwood, and Rene “the Spy” Duchamp and lead them to success.
  • Many paths to victory: The detailed, varied, and interactive environments offer multiple approaches to reach your goal. Sneak, climb, drive in various vehicles, or hide and creep your way to mission success!
  • On your mark: A modern user experience with precise and intuitive controls enables you to control the commandos with expert precision. Coordinate complex actions simultaneously to overcome heavily fortified targets.
  • Fight on all fronts: Play through more than 10 missions in historically authentic WWII environments, spanning from the barren Arctic to the African desert, with a range of core and voluntary objectives that will require your full tactical expertise.
  • There is no I in team: Take on missions with a friend in the 2-player cooperative multiplayer mode, either online or via local split-screen
Shields of Loyalty - MajesticBlue
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DevBlog #34 – Highpriest Faction Sneak Peeks Begin! ⚔️🔥

Commander, it’s time to lift the veil on the third faction in Shields of Loyalty! From now on, we’ll be sharing sneak peeks of their troops, starting with their Heavy Infantry and Ranged Units.

Unlike other factions, the Highpriest Faction does not have Light Infantry! Instead, they rely on powerful warriors inspired by Far Eastern, Asian, and Middle Eastern cultures, history, and mythology.

Introducing the Highpriest Faction’s Infantry & Ranged Units


🛡️ Heavy Infantry Lineup:
  • Tier 1 – Giant: A towering brute with overwhelming strength.
  • Tier 2 – Samurai: A disciplined warrior with unparalleled swordsmanship.
  • Tier 3 – Anubis: A fearsome guardian infused with divine might.


🏹 Ranged Unit Lineup:
  • Tier 1 – Amazon: Swift and deadly fighters from the jungle.
  • Tier 2 – Beholder: Mystical creatures that unleashes devastating magical attacks.
  • Tier 3 – Babylonian Riders: Legendary mounted warriors, raining arrows upon enemies.

Stay tuned as we reveal more units, enemy bosses, and enemy spellcasters in the coming weeks!




Development Updates: Bug Fixes, Map Editor, and Island 3 Level Design 🚀

Our development team continues to work hard behind the scenes! Here’s what’s happening:
✅ Bug fixes are in full force to ensure a polished experience.
✅ Map Editor is getting its final updates, moving us closer to full level design capabilities.
✅ Island 3 level design is underway, paving the way for new adventures!
✅ Art & Animation Team is working at full speed on new Highpriest Faction units and fresh map editor assets.




New Asset Updates & Hero Additions

🛡️ Nobleman Faction Additions:

New Heroes: Catapracht & another Knight join Aglovan’s forces!
Spellcaster Update: Tier 2 Spellcaster is now Monk instead of the previous Believer unit.

⚔️ Warlord Faction Updates:

Warlord faction's dragon rider unique unit's color pack and asset have been redesigned to better fit the Warlord bestiary.



🔥 Join the Playtesting Team & Wishlist the Game! 🔥

The battle is heating up, and we need YOUR help!
🎯 Join our Beta Testers and help us hunt bugs – apply now on our Discord Server!
💙 Support the game by wishlisting! Every wishlist helps indie studios like ours thrive:
Wishlist Shields of Loyalty on Steam!

Thank you for your support, Commander! More sneak peeks are coming soon! ⚔️🔥

The Shields of Loyalty Team




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MISTERY - 狗骑士
Dear players,

We are going to release an update to fix many issues that you care about! It will improve the game’s stability and player experience. The server will be down for maintenance.

Maintenance Time
10:00 to 11:00 am, FEB 28, 2025 UTC+8

Update Notes

Balance
Fixed an issue with the invincible frames when rolling

Alternate
Wicker Man
The transformation’s duration is improved from 10s to 15s

Call of Darkness
The transformation’s duration is improved from 10s to 15s

Grip of Lunacy
The transformation’s duration is improved from 10s to 15s
The transformation’s duration after being strengthened is improved from 15s to 20s

Item
Rubber Duck’s duration is reduced from 12s to 8s.

Monster
Charger won’t accelerate after being electrocuted.
Threat Entities’s player tracking range is wider now.

Bug
Fixed an interaction issue when corpses are devoured.
Fixed some movement/action bugs.
Fixed a bug that sometimes batteries carried by other players cannot be seen.
Fixed a bug that the flora info is not refreshed after the other Alternate picks it up.

UI
Fixed an issue that the indicator points towards flora in the outer zones on the first day.

Collection
Adjusted characters’ poises.

Others
New sign-in rewards, skins, emotes, and sprays are added.


We are paying close attention to issues that affect players’ experiences and working hard to fix them. Thank you for your support!

We are Game Frontier. Welcome to chat with us!
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