Dwarves: Glory, Death and Loot - ichbinhamma
- Fixed an issue where Champions would not appear after battle 100
- Fixed an issue with the display of the Golden Set
Feb 19
Madora - JABUTKBA GAMES
Bug fixes

Rhara's health bar fix
Automatically from the sixth skill onwards it goes to passive
Link to official discord fixed

Enemy balancing

Introducing variation in enemy generation
Goblins are now more dangerous
Mini description of each wave

Incremental improvements

Pressing "esc" or "p" button pauses the game and goes to the mid-game menu
Death animation intro
Increased basic attack damage depending on the character's level
Vaccine Zombies - dobrink
1. Added three achievements for zombie/alien kills
2. To increase game challenge, a change was made to require the player to find the pistol.
Lou's Lagoon - ines_TinyRoar
Hey pilots! 🛩️

We’ve just dropped a brand-new Devlog, featuring a lot of exciting behind-the-scenes insights! Here’s what we’re talking about this time:


✈️ Plane Customization
Lou’s Lagoon will feature different customisable plane parts: fuselages, wings, engines, patterns, and colors! In the Devlog, we share how the system for exchanging plane parts works and the challenges we faced getting everything to fit together just right.

🌪️ The Tornado
Meet a new hazard in the overworld: the tornado! This segment covers the creation of the tornado’s visuals and the tech behind how it pulls your plane in. It’s a bit like a physics class in game dev!

🌍 Overworld Assets
Our team has been busy creating new overworld assets, and we talk about the challenges of designing objects that look great from high up in the sky. (Fun fact: things can seem a lot smaller when you’re flying!)

🏁 Air Race
We’re working on a new flying challenge! It’s not fully finished yet, but you can get an early look at it in the Devlog. We’re hoping it will shape up to add some exciting variety to the overworld!

Check out all the details in the video here:
https://youtu.be/diSv2xzX5iw


And don't forget:
🎮 You Can Play the Demo Now!
The tornado and some of those shiny new overworld assets are already in the demo which you can download and play right now. It’s time to see the contents of the Devlog in action!

Let us know what you think about our new Devlog and the Demo! Your feedback is important to us and we’d love to hear your thoughts! 🗨️💬

Thank you for your support! ❤️
The Lou's Lagoon Team
Rocket Boots Mania - Antonin
Hello Runners!
Thank you for the incredible response to the 1.0 release! Seeing all the new records and community creations has been amazing 🤩

We have a another cool update for you today, so let's dive in!

Speedrun Mode
This new mode unlocks after you finish the game, and the goal is simple: beat it as fast as possible! ⏱️

Collect 15,000 tokens to unlock the final level, complete it, and stop the dedicated in-game timer to secure your spot in the Speedrun Valhalla Leaderboard.

Huge thanks to our Discord beta testers and everyone joining our live streams to help us refine it! 😍


New models for Create Mode
We see how much you're enjoying Create Mode, so we're giving you even more control over your creations! 👷‍♂️🚧

Island Pack
With this island pack, you can fully customize your environments! It includes an empty terrain, two medium rocks, one big rock, three palm trees, three flowers, and a fern.


Modular Containers
You asked for ROCKETEX containers, and we delivered! We also tweaked their dimensions to make them modular, so they snap together easily. Now you can build mazes, structures, or anything else you can imagine!


Glass Panels
Some of you loved the glass panels but needed doors and windows, so here they are! 🙂

And just in case you didn’t know, glass panels are slippery, making them perfect as blocker-type obstacles since players can't wallrun on them.


Wood Crate
Of course, we had to add the legendary wood crate! Now you can practice box-jumping and create some awesome maps with it.


Fun fact: We discovered a physics bug with this crate model early in development. Jumping off the corners gives you a huge boost, opening up some incredible paths and WRs.

The community loved it so much that we decided to keep it as an actual feature of the game!


New Character
You’ve probably noticed plenty of community-created outfits in the game. With this update, we’re introducing something completely unique: a brand-new character.

Meet Dino Muscle, created by Omed (aka KickyWonka), one of our amazing community members who has already built some incredible maps in Create Mode. 🤩 Unlike most user-created outfits, this one features a fully unique mesh and serves as a proof of concept for where we’d like to take the game next.

Over the past few months, we’ve developed a pipeline for importing custom-made characters. If you’d like to give it a shot, join us on Discord! We’ll show you how, whether it’s a simple texture modification or a brand-new model like Omed’s.


Restart to last Checkpoint
We already had a dedicated restart button, but some of you requested a "restart to last checkpoint" option. This quickly became a personal favorite for me, especially for Speedrun Mode.

By default, you can press [L] to restart to the last checkpoint. We placed it further from WSAD to avoid accidental triggers, but you can remap it in the settings as usual (I use [F] 🤓). You can also remap this on your gamepad as well. If there’s no checkpoint, this button will restart the level.


Training Adjustments
We adjusted the level layout on the first training map, Rocket Jump. A full explanation, including a community-wide vote, can be found in our Discord polls channel, but here’s the TLDR:
  • The best path/strategy on this map could give new players the wrong impression.
  • We love the strat, but it's better suited for maps deeper in the game rather than the first level.
  • Training should welcome new players, not make them question the game. 😅

Optimization
  • Water reflections have been disabled in the Jungle Arena hub and levels.
  • This provides a significant performance boost for many players.
  • On my setup (a 5-year-old mid-tier gaming PC with an RTX 4070 Ti), FPS more than doubled!

Other Improvements
As always, we've made a few other quality-of-life improvements based on your feedback. Check the in-game change log for the full list!


Livestream
We stream live every Monday, Wednesday, and Friday at 8 PM Prague time / 11 AM PST.

Click the image to join today's stream, and consider subscribing to stay up to date! 😉


Some Thoughts on 1.0 and Future
If you've made it this far, I just want to say thank you for being a dedicated part of this community! It's because of players like you that we get to keep pushing forward on this amazing journey.

We've poured everything into building a solid game, and we're humbled by the 100% positive reviews so far. We'll do everything in our power to maintain that because we truly believe in our vision of Parkour Trackmania. This game is built together with an incredible community that keeps improving, creating awesome maps and skins, and helping it thrive for years to come.

This is just the beginning. While we may not have millions of players yet, I believe people will recognize what we've built and will join us soon.

Thanks for being here early, before we take off. You're legends.

Hit like, leave a comment, and join us on our live stream or Discord. We'd love to hear your thoughts on where you'd like the game to go next!

Tower o-ven - dessertseed
  • Fixed an issue where high scores were not saved correctly.
  • Fixed an issue where sounds were not played correctly.
  • Adjusted the jumping behavior on the emergency stairs.
Caliber - Wolf
On February 26, there will be the first Battle Pass in Caliber dedicated to weapons!

You will get unique rewards: SR-3 assault rifle, MTs-116M sniper rifle, and MP-443 Grach pistol with exclusive ornament and extra modules. Besides, there will be Premium, currency, XP Boosters, and Customization Containers. You can obtain all these things as you make progress in completing Battle Pass Episodes.



Learn more: https://playcaliber.com/en/news/1071/tactical-arsenal-battle-pass/


The Double XP event will take place in Caliber until March 5. Be sure to complete the current Battle Pass and start a new one with an XP boost when it comes out.
Amerzone - The Explorer's Legacy - Saltmander
Hello Adventurers,

Celebrate the best stories video games have to offer in the Storyteller’s Festival 2025!



Get Syberia - The World Before at 80% off, and unravel the intertwined fates of Kate Walker, a New-York attorney whose life was turned around by the call to adventure, and Dana Roze, a young and promising pianist in Vaghen whose career is threatened by the shadow of the Second World War.

https://store.steampowered.com/app/1410640/Syberia_The_World_Before/

Eager to dive further into Benoît Sokal’s universe?

🕊️ Discover Amerzone - The Explorer’s Legacy, available on April 24th

https://store.steampowered.com/app/2429190/Amerzone__The_Explorers_Legacy/

📬 Stay connected!

Twitter Facebook Instagram TikTok Discord
WAKFU - Tyranea


Available as a preview on Steam until Monday, September 1st, 2025 (and perhaps longer, who knows?), the Nox Pack* contains:

- a Voyager Nox Costume (new)
- a Mini-Igol pet skin (new)
- 30-Day Booster
- a White Sadida Bag
- two Loot Potions
- two Experience Potions
- a Haven Bag Chest Tab

You'd have to be crazy (basically as crazy as a Xelor out of his gourd after discovering the Eliacube, for example) to pass this up!

*Each element in this pack is linked to the account.
Myths are 100% True - LeatherIceCream


The aforementioned video from one of the creators. Here I (me) talk about the game (myths are 100% true) chapter 1 (World 1 (1-1,1-2,1-3,1-4)).
I talk about the many influences and references that are present in just the first chapter! Most of which are obscure GTA San Andreas Myths videos from over 15 years ago.

And just cus you're so nice for reading this, you get some bonus screenshots of Chapter 4!
"Cold Case 1 - 90 Small Degrees"





Yep! We've already started Chapter 4!

Maybe, just maybe, this game will be done this year. No promises, tho! There are things that can get in the way of this goal. Here's hoping things work out, 2025 is a nice number.

See you next time in only a couple galactic years!

...