Dec 12, 2024
Backrooms Media - Pretty Kaczky 🦆
Hey everyone!

It’s time for another devlog! I’m very excited to share the progress I've made.

💡 What am I working on this week?
This week has been all about refining gameplay mechanics and enhancing the player experience on the Parking Lot level. Here’s what I've been up to.

I’ve added a keycard reader to the exit door! Now, it’s much easier to figure out which door is the right one to escape through. No more wandering around aimlessly – but don’t let your guard down just yet!

I’ve changed the key that was hidden in the car to a keycard. This tweak better aligns with the new mechanics and gives the level a more cohesive feel.

I’ve wrapped up the layout and lighting on the Parking Lot level! The ambiance is now dialed in with a perfect mix of eerie shadows and subtle hints to guide your way. I can’t wait for you to see how it sets the mood!


Here’s a preview of the latest updates in the garage!

I’ve also been hard at work on the new game mode I teased earlier. The framework is really starting to take shape, and I’m loving how it’s coming together. I’ll share more details as soon as possible, so stay tuned!

🤝 Join the community
Let me know what you think about the updates by leaving a comment here or joining the official Backrooms Media Discord server. It’s the best way to stay in the loop, connect with other players, and share your thoughts directly with me!

Thanks for following along. I can’t wait to share more exciting updates with you soon!

See you next week!

— Patrik

https://store.steampowered.com/app/2714970/Backrooms_Media/
Dec 12, 2024
开宗立派 - 辣子
体验优化
【交互优化】
1、列表界面中,对所有纯数值列增加了排序筛选功能,现在点击表头名称即可对列表进行排序
2、新增了背包整理和仓库整理功能
3、在商店界面中,对于可批量买入和售出的物品,悬停提示信息中增加了相应的说明
【数值优化】
4、自创门派掌门的剑法、刀法、枪法资质如果大于等于50(此前版本为70),进入游戏后可以选择与长拳不同的初始武功
5、提升了人口稀少地点张榜收徒的最低成功率,最低成功率不低于10%
【其他优化】
6、调整了【村中病人】事件的选项文案

Bug修复
1、修复了部分情况下,安排传授习武行程后保存的档案,无法读取的问题
2、修复了部分情况下,【张榜收徒】【削弱影响】行程结束后,无法触发事件的问题
Sea of Thieves: 2025 Edition - a-faddison

Pirates of Mischief
Grapple Gun Improvements
  • The maximum range of the Grapple Gun has been increased to match the ship’s harpoon, providing players with greater scope for traversal and various sneaky plays.
  • The speed of a fired arrowhead is now much quicker, reducing the need for players to lead their shots and also reducing the time after a failed shot before it can be fired again.
  • Acceleration is now increased when grappling to a solid surface, with players moving faster the further they travel.
Blowpipe Improvements
  • Players can now quickly cycle through available dart types via a new keybind, Dart Radial Input. This same key can also be held to summon the full Dart Radial. By default, this is bound to ‘H’ on keyboard and Right on D-pad when using a controller – players already using these keys for other actions will need to rebind their controls to prevent issues from occurring.
  • Players now have a choice on how the blowpipe acts when running out of a specific dart type. By default it will switch to the next type, but by using Auto Switch Dart Type in the Input Settings, players can prevent this automatic switch.
Merfruit Improvements
  • Enchanted Merfruit will no longer be selected when using the food keybind to switch and cycle through food within a player’s inventory to prevent accidental eating. Uncooked Merfruit will continue to be selected when cycling through food.
  • Enchanted Merfruit can now be placed inside Fruit Crates for safekeeping.
Mimic Dart – Delayed
  • As shared in our recent State of Play, while this new ammo type for the blowpipe was announced in previous updates, it has not yet reached the quality bar where the team would be happy to release it. This feature will continue to be worked on for release in a future update.
  • While this feature is disabled, a range of Pirates of Mischief Commendations are visible but unable to be progressed and the Lucky Hand Blowpipe, Real Dead Ringer Trinkets and Part of the Hive Title remain locked.
Gameplay Improvements
Safer Seas Rewards and Reputation
  • Players choosing to sail on Safer Seas will now find it a more rewarding experience during their early stages of progression with the Trading Companies. Gold and reputation will now be earned at 100% (up from 30%), equivalent to their value on High Seas.
  • To balance this, progression with each Trading Company is now capped at rank 25 (down from 40). To continue earning reputation and progress past rank 25 with a Trading Company, players will need to venture onto High Seas.
  • While players who choose to remain on Safer Seas will be unable to climb all the way to Pirate Legend, they are still free to take on the Voyages to which they already have access and will continue to earn the same gold rewards as on High Seas.
Updates
Detection Improvements for Ban Evasion
  • Starting with December’s update, detection improvements will begin rolling out behind the scenes targeting players who evade game bans to regain access to Sea of Thieves. These improvements will be deployed in phases over the coming months to systematically crack down on banned players and prevent them from returning to the seas.
Pirate Emporium
Show off your personal style with purchases from the Pirate Emporium! Pick up exclusive cosmetics such as ship liveries, costumes, weapons, pets and emotes using your Ancient Coins, purchasable with real money. Head to the Pirate Emporium to browse and buy the latest additions!

New Emporium Items – Now in Stock!
  • Dreamers’ Dust Ship Collection
  • Dreamers’ Dust Weapon Bundle
  • Dreamers’ Dust Ship’s Crest
  • Dreamers’ Dust Lantern
  • Dreamers’ Dust Costume Set
  • New Glacial Curse Pets: Fox, Owl, Parakeet and Alsatian
  • Motley Mariner Cannon Flare
  • Menacing Weapon Pose Emote
  • Ice Sculpture Emote (free!)
Returning Emporium Items
  • Bonechiller Weapon Bundle, now with additional weapons (time-limited, will return next year)
  • Bonechiller Ship Collection and Ship’s Crest (time-limited, will return next year)
  • Bonechiller Costume Set (time-limited, will return next year)
  • Festival of Giving Weapons (time-limited, will return next year)
  • Festival of Giving Pet Outfits (time-limited, will return next year)
Pirate Emporium Homepage Improvements
  • The Pirate Emporium homepage now features a carousel to better highlight new items arriving in the store.
  • Beneath the carousel are three dedicated tiles for themed content, showcasing items from Sea of Thieves: A Pirate’s Life and Sea of Thieves: The Legend of Monkey Island. With these dedicated spaces now accessible from the homepage, they have been removed from the top navigation to ease browsing.
Pirate Emporium Plunder Pass Improvements
  • Selecting the Plunder Pass within the Emporium now allows players to see all items that can be earned by progressing through the 100 levels of Renown for the active Season before making their purchase.
Outpost Cosmetics
New Outpost Stock!
  • The Outpost weaponsmiths now stock the Bone Crusher and Sea Dog Heavy Swords and Rapiers.
  • The Outpost clothing shops now offer Stately Shirts in four fetching colours for all pirates to purchase.
Fixed Issues
Gameplay
  • Pigs will no longer flee from players holding Merfruit.
  • The aim on the Seasoned Sailor Pistol has been improved, ensuring shots now align with the tip of the barrel.
Performance and Stability
  • Performance improvements have been made to the game client, providing a small overall improvement to framerates.
  • Further improvements have been made to game stability to reduce scenarios where players unexpectedly exit the game or become disconnected from their session.
Pirates of Mischief
  • Players completing the necessary criteria to progress the Pirates of Mischief Commendations will now find they are able to purchase disguises once the Commendations are fully unlocked. Some players with prior progress may remain temporarily blocked as the team works behind the scenes to sync their progress.
  • Pirates extinguishing Black Powder Darts attached to them should now consistently progress the Wash Out Commendation.
  • Attacking enemy Bone Caller Skeletons with Poison Darts should now progress the Poisonous Pirate Commendation.
Disguises
  • Using a disguise while under the effect of sickness will now pause the symptoms and prevent a bout of vomiting from breaking a player’s disguise.
  • The Chest of the Damned disguise visual effects now appear correctly when on a moving ship.
  • Players in disguises will no longer make loud footsteps while moving around the deck of a ship.
Blowpipe and Darts
  • Picking up an ammo pouch will now consistently restock all blowpipe darts.
  • Kill markers now appear when defeating enemies with blowpipe darts.
  • Controller vibration has been improved while using the blowpipe, addressing incorrect feedback when aiming and reloading.
  • Darts are now damaged by explosives, and those embedded in a target can also be damaged consistently by gunshots.
  • Shooting a Gunpowder Barrel with a Poison Dart should no longer trigger the fuse visual effects.
  • Black Powder Darts embedded in players should now be consistently extinguished when doused with water.
  • The glint of a Lure Dart now appears in the same colour for all players in the session.
Crouching and Stealth
  • Players hanging from the side of a ship while it dives to a Voyage or Hourglass of Fate battle will no longer find themselves stuck in a drowning state.
  • Exiting a hanging point while crouching will no longer cause a player to equip their weapon.
  • Players will now find it easier to hide when out of sight of common enemies and Skeleton Captains.
  • When multiple players interact with the same hanging point simultaneously, they will now retain the ability to crouch afterwards.
  • Cancelling the action to bail water by using crouch no longer causes the resulting splash audio effect to be heard incorrectly.
  • Players will no longer exit crouch when picking up a Trident of Dark Tides.
  • Exiting crouch with a stashed item will no longer result in the item appearing to intersect with the player.
  • Players can no longer crouch while holding the fishing rod fully drawn back before casting.
  • Players switching quickly to a lantern after crouching will no longer see the light emitted below them as if they were still crouching.
  • Players crouching while holding items are no longer able to interact with areas of the ship such as the capstan, maintaining consistency with held items.
  • Players crouching with an open chest will now correctly display the contents to nearby players and items can be added and retrieved.
Traps
  • When disarming a loaded trap with limited inventory space, players will retrieve the trap first before any loaded items.
  • When attempting to deploy a trap in a restricted location, players will now have the trap returned to their inventory.
  • Players who temporarily disconnect from a session with deployed traps will now find the traps stay active for a short grace period for the player to rejoin the session before they are removed.
  • Traps are now triggered instantly by gunshots or melee attacks, but when this sets off a chain reaction of deployed traps there will be a short delay between triggers.
  • Players standing stationary near a trap now take the same damage as players moving when it is triggered.
  • Traps loaded with a Jigball or Wearyball should now consistently affect the pirate triggering the trap.
  • While below deck on a ship, players can no longer set traps through the ceiling on the floor above.
  • Traps buried in the same spot by multiple players will no longer disappear.
Environment
  • Grapple Guns no longer allow players to move beneath surfaces or reach outside the map at various Skeleton Camps.
  • Kraken’s Fall no longer has part of the environment sticking out from the geometry.
  • Players are now prevented from moving through the ceiling or interacting with objects on the floors above while navigating Sea Forts.
  • The coconuts inside crates at Port Merrick now appear correctly.
  • Players can now pick up the Mysterious Journal from all potential locations on Crescent Isle.
  • ‘The Lair of LeChuck’ – Players can no longer reach past the boundaries of the map by using the Grapple Gun.
User Interface
  • Large Guilds with 30 ships pledged should now load consistently when selected.
  • Captains should now find that when meeting the criteria for a Ship Milestone, that Milestone and associated reward are now unlocked.
  • Players choosing to block communication through Xbox Family Settings should no longer find the UI becomes unresponsive after attempting to send messages using text chat.
  • When equipping the Radiant Comet Capstan, the prompt to use the capstan is now placed in the correct location.
  • ‘Maiden Voyage’ – The correct prompt is now shown when handing the Old Sailor’s Chest to the Pirate Lord.
Visual and Audio
  • Items used in various emotes such as flowers and buckets should now consistently appear at their intended size.
  • Equipping the Shadow Tide Wheel no longer hides the ship’s compass when sailing on a Brigantine or Sloop.
  • The sight on the Lodestar Blowpipe is now correctly aligned.
  • Obsidian Bone Crusher and Inner Sanctum Hulls equipped to a Brigantine now display correctly.
  • Characters’ faces no longer appear to be missing parts when wearing a mask combined with the Forest’s Blessing Costume or Barrel Bombardier Costume.
  • Ponytail hairstyles now display correctly from all angles.
  • When equipping the Wheel of Noble Captaincy, it will now be displayed with the correct shadows.
  • The Iron Turtle and Lucky Hand Grapple Guns no longer intersect with the player camera when fired.
  • The speaking trumpet’s shadow now appears properly across all graphic settings.
Text and Localisation
  • Localisation quality improvements have been made to a range of items within the Pirate Emporium across multiple languages.
Known Issues
Blowpipe Keybinding
  • Players who already have actions bound to ‘H’ on keyboard or Right on D-pad when using a controller may find they are unable to perform these actions following this update. This can be resolved by rebinding the actions from the Game Settings.
To learn more about known issues in Sea of Thieves currently being tracked and their status, head over to our Known Issues support site article.

Download and Installation
Download Size:
  • Steam: 3.47 GB
Dec 12, 2024
Scauage - KREIDPIX
Hello, everyone!

We would like to start off by saying that we are extremely grateful to everyone who has tried the game out so far. Your support means the world to us!

If you've enjoyed the game and want to help us reach more players, we have a small request: please consider leaving a review on Steam. Reviews are incredibly important for the visibility and exposure of the game, and every single one makes a big difference. Every review, whether short or detailed, is valuable and contributes to the game’s visibility on the platform.

Thank you once again for being part of our community and helping us grow. We can't wait to share more exciting news regarding our upcoming project with all of you soon!


Coloring Game 5 - L. Stotch
The release of the second addition to Coloring Game 5.

https://store.steampowered.com/app/3357180/Coloring_Game_52/


Adding CG 5.3 to the wishlist.

https://store.steampowered.com/app/3357190/Coloring_Game_53/
Soulslinger: Envoy of Death - Dark Master
NEW FEATURES:
- Redesigned the 'Vengeance' gun, it is now called 'Hexweaver' and is charged if you use your active abilities
- The Hexweaver is now available by default

BALANCE:
- The Hexweaver deals 12 damage (instead of 7)
- The Night Quartet deals 35 base damage (instead of 27)
- Increased the base damage of the Soul Revolver (15->20) and Double-Barreled Fury (45->50) weapons
- Silver Defiler is now available after beating the King's Guard for the first time
- The Wraithshot is available upon entering the Outskirts
- All destructible crates are now outlined to make them easy to identify even from a distance
- Removed the Unclouded Eye relic and enabled outlines for all enemies by default
- Slowed down the attack of Windcaller Scouts

IMPROVED FEATURES:
- Waypoints in Haven indicate if you need to approach Death before you can return to Limbo
- Optimized the King's Guard bossfight to prevent any stuttering
- Optimized all projectiles to prevent stuttering when enemies are shooting
- Vastly optimized rendering, the game should perform much better on lower-end hardware
- Improved level loading to eliminate stuttering that stems from loading maps

BUGFIXES:
- Fixed a bug where a charged Hexweaver would not work with Quicksand Shots
- Fixed a bug where Soulslinger's hands were glitched in cut-scenes
- Fixed a bug where the Pirate's healing power purchase displayed the wrong value
- Fixed a bug where the shotgun would remain opened after casting a spell while reloading
- Fixed a bug where shadow damage was not dealt despite picking up the associated perk
- Fixed several bugs in the new arenas where enemies would spawn atop unreachable walls
- Fixed a bug where the electric bullet would not reduce ultimate ability cooldowns
Doll Impostor - DaViCyYo
  • Fixed: can't start any map on career mode.
Flint: Treasure of Oblivion - Saltmander
In your role as a pirate captain, you can travel the world to seek out new companions and fabulous treasures in Flint: Treasure of Oblivion. Read on to learn more about the exploration phases in Savage Level’s tactical RPG.

Exploration is at the core of the experience
Built on solid turn-based combat and crew management mechanics, Flint: Treasure of Oblivion will also give players the freedom to explore. From the town and its lively streets to the pirate ship navigating stormy seas and the temple deep in the jungle, more than 20 unique locations are waiting to be discovered.

Exploration is at the core of the experience, and it helps us strengthen the narrative dimension,” explained Johan Spielmann, Game Director. “Flint: Treasure of Oblivion is a pirate story where the key events are told through comic panels. As they investigate the various locations, players will be able to learn more about the world through environmental narration.”



Beyond the pleasure of voyaging and delving deeper into the story, exploring the world will offer a tactical advantage in Flint: Treasure of Oblivion. It brings opportunities to find and recruit powerful optional characters, or unearth weapons and treatments that can be decisive in combat. “These benefits aren’t served up on a platter,” added Johan. “The concept is kind of like ‘Where's Waldo?’ in that we want to encourage players to understand and carefully observe the world around them in order to get rewards.”

Detailed, vivid and realistic environments
The studio Savage Level put a lot of work into the environments to make the exploration phases as enjoyable as possible. First, the locations are bustling with life, including plenty of dialogue between NPCs and random events. “Without trying to make a documentary, we wanted to immerse the players in all those everyday moments,” commented Johan.

The team also sought to get as close as possible to life as it was in the eighteenth century, including the architecture, apparel and customs. For instance, they consulted historical maps of Saint-Malo to faithfully recreate the French town, and studied boat designs at the National Navy Museum. “The idea is to get away from the romantic depictions of Hollywood, with a more authentic approach to piracy in this period,” explained Johan.



Lastly, the scenery in Flint: Treasure of Oblivion was painstakingly created by the artists, in Unreal Engine 5, to offer recognizable visuals and masses of detail. “We wanted to make sure that players will feel no inconsistency as they move from reading the comic panels to exploring the three-dimensional world,” Johan told us. “So each medium has a strong artistic identity, and a wealth of detail that players can get lost in.”

Will you manage to discover all the hidden secrets?
Savage Level has pulled out all the stops with the environments to immerse you in the Golden Age of Piracy like never before. “We want to encourage players to be curious, to explore everything, and to find each detail in the story,” summed up Johan.



🏴‍☠️ Wishlist Flint: Treasure of Oblivion now

https://store.steampowered.com/app/2366130

📬 Stay connected!

Flint Official Twitter - Twitter - Facebook - Instagram - Flint Official TikTok - TikTok - Discord
Dec 12, 2024
Astrosphere - Mario Jacob
Patch Notes – New Update!

I'm excited to introduce a new update featuring fresh content, improvements, and important bug fixes.




New
  • 4 New Ships to unlock and command: Argo Freighter A, Argo Freighter B, Argo Freighter C, Argo Freighter D.
  • Expanded System Slots: System slots have been expanded on various ships.
  • New Option: Mute the game while running in the background.




Update
  • Discovered objects such as asteroids and planets are now saved and will reappear on the sector map when revisiting the sector.
  • Resource Adjustment: Carbon is now more common and appears more frequently in asteroids and moons.
  • Improved Sensor Range: The sensor range in the star map now starts at 1 instead of 0.




Bug Fix
  • Audio bug fixed: Engine noises during extraction are no longer present.
The Spirit of the Samurai - Maddie @ Kwalee
Do you aspire to hone your skills as a samurai and become the ultimate master of the sword?

Then we’ve got the perfect training package for you.

We’re thrilled to announce that we’ve formed a bundle with Trek to Yomi!

With their feudal Japanese settings, cinematic visuals, and epic mythical storytelling, The Spirit of the Samurai and Trek to Yomi felt like a natural fit to form this action-packed bundle.



The Spirit of the Samurai x Trek to Yomi Bundle includes:

The Spirit of the Samurai, a 2D stop-motion action adventure where you’ll get to play as three separate characters: the samurai Takeshi, his kitten Chisai, and the forest spirit Kodama. Traverse through beautifully realized 2.5D landscapes, fight against an army of horrifying monsters inspired by Japanese mythology, and take on the demonic Oni to save your village from total destruction.

https://store.steampowered.com/app/1507120/The_Spirit_of_the_Samurai/

Trek to Yomi, where you take on the role of the young swordsman Hiroki. As a vow to his dying master, Hiroki is sworn to protect his town and the people he loves against all threats. Faced with tragedy and bound to duty, the lone samurai must voyage beyond life and death to confront himself and decide his path forward.

https://store.steampowered.com/app/1370050/Trek_to_Yomi/

If you already own The Spirit of the Samurai or Trek to Yomi, you’ll still be able to take advantage of the bundle. Instead of buying the full bundle, however, you’ll be given the option to complete the set and receive a 10% bundle discount on the other games, which will stack with any other discounts that are available on the games at the time!

Want to let us know your thoughts on this bundle?

Click the buttons below to let us know in our Discord or on social media 🦊

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