Super excited to announce that the game now has controller support! This can mean Steamdeck and maybe even Switch support down in the future! Please post about any problems or feedback in the discussion boards Enjoy and fly safe!
You can now use the 'space bar' to move the character to the cursor or interact with the UI ingame (same reaction as simple left click). Fixed some glitches in the settings menu.
Last week, Ata, Suzerain’s Managing Director and Co-founder, attended the Google Indie Games Accelerator program's graduation event and the Google I/O conference in Bangalore, India to support the development of Suzerain on mobile platforms. This was Ata’s first trip to India, and he shared, "Bangalore and India blew me away. The energy, the colors, the spirituality, the ambition, and the kindness of the people were all incredibly inspiring. Bharat is racing towards a new era, and it was fantastic to experience a piece in time of that and to learn about the basics of socio-political reality."
The Torpor Games team is honored to be among the 60 participants selected from 7,000 applicants, and receiving the graduation plaque from Purnima Kochikar, VP of Google Play Games and Apps, was a highlight. "Though our time together as a cohort was short, it was incredibly impactful for me and our company," Ata added. We are excited to apply this newfound knowledge to bring more challenging and thought-provoking experiences to life!
Ata expressed heartfelt gratitude to Erika Tabotabo-Rodriguez, Marcus Foon, and the entire organizing team, saying, "It felt like we crammed a year's worth of mobile development knowledge into 10 intense weeks."
And that's not all! We have a little surprise to celebrate this milestone and reconnect with our community!
It's been too long since we've had a conversation with you, so we are thrilled to announce a Town Hall Q&A session focused on mobile development and answering any general questions on Wednesday 14th of August at 7pm CET in our Discord server.
Be sure to join our Discord server to participate and we look forward to chatting with you and answering your questions!
We’ve cherished the epic journey that we’ve taken with all of you over the past few years.
With Chivalry 2, we set out to make the ultimate medieval battlefield game: an unparalleled multiplayer experience that realized our dream of being a warrior on the fields of battle, inspired by classic medieval movie scenes and old tales of glory from history.
When the game launched, we pledged to at least double the size of Chivalry 2 post-launch by adding new maps, modes, weapons, features, and experiences to ensure we had delivered a strong and lasting vision of the ultimate medieval battlefield game.
We’ve chronicled all of our post-launch support at https://trello.com/b/7HnXYjSb/chivalry-2-roadmap-preview and feel that, after over three years of support, we have more than accomplished our goal by significantly increasing the game’s content, features, and quality beyond the initial target.
In March, we released Duel of the FĂŞtes, the 10th major content update for Chivalry 2, which added requested features like Unofficial Servers and Skill Based Team Balance alongside new maps, cosmetics, and more.
Over the course of the game’s schedule of updates, we’re proud to have brought players an array of content and features since the game launched, including a massive boost to the number of Team Objective maps (increasing the count from 5 to 13), adding mounted combat, a Last Team Standing mode as well as new rotating modes like Brawl and Mounted Arena, the Tenosian faction, hundreds of new armory items, 8 new weapons, major new progression features, and much, much more.
As the game's 11th and final content piece, released in May, the Regicide Update revealed to players the narrative conclusion of Chivalry 2’s war between Argon II and Malric. This update included one of our proudest creations to date, the cinematic Team Objective map “Citadel” - which pits the two kings against each other for a final duel that makes a fitting end to an epic saga.
With the Regicide Update we consider the game to be content and feature complete.
Though every story comes to an end, we know many players will be disappointed by the news - but this isn’t the end for the Chivalry franchise.
With this final content update delivered to players, we’re excited to focus our efforts and resources on compelling new multiplayer projects, both in the Chivalry universe as well as within terrifying new co-op territory. We’ve been building our team in number and skillset to take on these following challenges, with a focused effort to ensure that when the next Chivalry title is released, it will utterly blow players away.
This isn’t the end for Chivalry 2, either—the game will continue to be supported for maintenance of any critical issues affecting the player base. Online services like official servers, unofficial servers, and matchmaking will continue to be available to players.
We want to thank our incredible community of players for helping to make Chivalry 2 the success that it’s been. We’ll see you on the battlefield!
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Steve Piggott Studio President & Creative Director, Torn Banner Studios
CELESTIA: CHAIN OF FATE IS COMING 12TH SEPTEMBER 2024!
Prepare to immerse yourself in a captivating romance-fantasy visual novel experience like no other, as you enter a world of romance and magic in this Otome adventure!
Explore the Celestia Academy, where you'll build friendships and have the chance to romance one of three characters.
Rent A Car Simulator 24 will be released in Early Access on August 23 with many new features.
Here are some brand new features that you did not see in the Prologue version:
New Auction Hall building and Car Auctions
Airport and Airplane system
We now have an Airport. Planes that operate continuously, landing and taking off from the airport have been added. You can see planes in the sky while buying, selling and renting cars in town. At the same time, you can go to the airport and challenge a plane coming towards you.
Play Co-Op with all game features!
New Drift cars and Drift System
Purchasing a House and Land
You will be able to buy all of the houses in the world of Rent A Car Simulator 24. This means that you can be the sole ruler of the town where the game takes place 🙂 There are 2 options for the houses you purchase; You can use it as a house and furnish it with your belongings. If you want, you can demolish your house, turn it into a parking area and park your vehicles there.