Additions -Journeys expansion is available for purchase
Improvements -Added level selector to new game queue screen
Bug fixes -Graphical problems on hero stats screen -Reset button shouldn't be displayed -Bug fixes for various cards; please see our Discord server for the complete list
Pathfinder(R) for Savage Worlds: Archetype Set 4 Publisher: Pinnacle Entertainment Group System: Pathfinder for Savage Worlds Type: Accessory https://store.steampowered.com/app/3067280
Pathfinder RPG - Campaign Setting: Belkzen, Hold of the Orc Hordes Publisher: Paizo Inc. System: Pathfinder RPG and D&D 3.5/ OGL Type: Setting https://store.steampowered.com/app/3076570
Pathfinder RPG - Campaign Setting: Darklands Revisited Publisher: Paizo Inc. System: Pathfinder RPG and D&D 3.5/ OGL Type: Accessory https://store.steampowered.com/app/3069450
A patch for Gestalt: Steam and Cinder has been released and includes the following changes and fixes.
Fixed a soft locking issue caused by talking to Eniac before talking to Marlowe in Charon's Hut when returning with Charon's Ring. Simply talking to Marlowe a second time will resolve the issue for players who've encountered this issue in their play through.
Fixed the Bounty Board Durandals' names not being properly localised.
Fixed the ordering of doors on the map for internal rooms
This patch is mainly a hot-fix patch to address a soft locking issue players have been experiencing. A few bonus fixes were also thrown into the mix.
We are working on a larger patch to come in the following week to address more minor issues players have experienced.
Note: You can report any issues or feedback after this patch here or in our community Discord server. Please include as much detail as you can about the issue to help us better resolve the issues you are having.
Added - new building - TAVERN - where you can recruit characters who came from another part of the world - Mongolian swordsman gets a BONUS of +1 strength to attack VAMPIRES - new achievement on Steam - recruited Mongolian swordsman
Improved - price of a simple trap - character panel - selling items from the inventory - marking characters on the map - attack by enemy units - marking of enemy units - the tooltip of the tooltip screen does not extend beyond the screen on the right - cloud animation
We have some other exciting news just around the corner, but you'll have to wait just a bit longer to see what we have in store for you.
In the meantime, be sure to add this new Dungeons and Kingdoms Steam page to your wishlist to be kept in the loop, give us a like on our new socials, and stay tuned for more.
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Version 0.3.18 bring a ton of requested updates to Pizza Hero.
Updates:
Added home icon pointing to the starting position of paths on the map, that's a simple way to avoid getting lost on the map.
Sound effects: Level up, low health and some other sound effects are now less annoying/distracting.
Endless mode: now Bosses keep spawning, adjusted speed and damage of enemies.
Now the character is better protected from enemies when going back into game upon level up or when reviving.
Upgrades menu: improved description of stats, removed scrolling from Upgrades menu, rearranged icons/buttons and slightly increased their size.
Topping selection menu now shows the Description of the selected topping (weapon) at the bottom of the screen.
Added and updated some descriptions/messages in a few UIs to give more detailed/precise info.
Improved the readability of topping level labels in game.
Daily Challenges: updated descriptions and fonts to improve clarity and readability.
Pointers used for hearts, cans, arrows and other items on screen are now more peripheral and stays on the edge of the screen instead of being positioned near the middle of the action.
Various other minor changes and adjustments.
Fixes:
Fixed bug causing character to sometimes become invincible and not leveling up anymore when playing in Endless mode.
Fixed bug with infinite gems spawning in first game world.
Fixed a small glitch causing graphics filtering to turn on and off upon level up and in some other cases.
Fixed bug in topping selection menu that sometimes caused getting back to main menu after confirming a selection.
Fixed issue causing enemies, pointers, paths and other game and UI items to not update their position automatically upon switching between fullscreen and windowed mode or When changing the window size in windowed mode.
This is the first major content update. It will add lots of new content, such as: the addition of a store where upgrades can be purchased, a collection allowing you to see which skins you have and which ones you're missing, the addition of mini-events, new achievements, and much much more!
Here are the update details:
Added skin collection
Added store with 2 categories: CPS / Upgrades
Added croissant per second (CPS)
Added 43 new achievements
Added the Golden Croissant mini-event
Added the Dynamite mini-event
Added indication of how much a click earns when clicked on the croissant