Enhanced visual appeal with 22 newly added textures for player balls, each with an inverted option, totalling 44 variations. These textures can also change colour depending on the player's ball colour setting, allowing for further personalization and making your ball stand out.
Mouse and Controller Sensitivity Options
Added new settings that allow you to customize the sensitivity for both mouse and controller inputs.
The July Contest for Smells Like Burnt Rubber is running, and you can win steam keys for "Classic Sport Driving"!
Intermediate standings
🥇 PhoenixFeder 🥈 Celine "Hard on the eyes" Dion 🥉 riao
And remember, one additional Steam key will be randomly assigned to a participant in the July Event. You have until July 31. to submit your track time!
It has been a long journey through Early Access with you. We had a lot of fun, were thrilled by your reviews and feedback, faced some issues that we were able to solve thanks to your help, found new friends and hyper-motivated challengers. TerraScape started as an idea in 2019 as a student project with the thought of incorporating some cool mechanics from big 4X games as well as small, quick casual games, and creating something ‘in between’. We love strategy games and wanted to create something that both strategy game players and casual gamers would enjoy. Thus, the foundation for TerraScape was laid. Today, we are super proud of what has become of the small spark of an idea, and it has grown larger than we ever believed possible. We would like to thank everyone who accompanied us on this journey, were there in difficult situations, and stood by us as good teachers when we didn't know how to proceed.
The fact that this project is enjoyed by thousands of players and brings them fun is the highest praise.
But the journey is far from over; we have reached a major milestone. Our very first own game at Bitfall Studios. We have a lot more planned, not only for future projects but also for TerraScape. We will let you know soon what exactly is coming - but one thing is promised: alongside small QOL (quality of life) improvements and fixes, many new scenarios and puzzles, as well as completely new mechanics and accessibility features, as well as improved Steam Deck compatibility, are on the way. We hope you enjoy version 1.0 and that we can continue to rely on your feedback in the future. Enough of the sentimentalities, we hope you have a ton of fun scaping!
🏴☠️ We’re thrilled to announce a special live stream event for Corsair's Madness!
Join us today for an epic adventure as our developers play the game live. 📅🎮 Watch the action, ask questions, and get insider tips straight from the creators. Don't miss this chance to dive deep into the game with those who made it!
Tune in and join the fun on Steam! Embark on this epic pirate adventure in our thrilling platformer!🚀
Hello. This is Somi. Thank you for your love for No Case Should Remain Unsolved.
With this update, NCSRU is now available in Indonesian. A big thank you to Astriadi Setrawandana for his hard work on the translation. I hope this will be a small gift to Indonesian players.