The gold pass is finally here. Enhance your experience of the game and boost your progression to reach newfound heights of competitive play. This update brings with it new weapons, a new leaderboard event, fixes and polish.
We've been working on these updates for the past weeks and preparing the game for future updates as well, trying to restructure & learn at the same time how things work. I hope you guys like it, and any type of constructive feedback is welcome!
Updates:
Added saving progress
The big number on screen now saves
Added Inventory system
Added Delete button on inventory
If a banana is stacked you can only delete from that stack
Added Equip button (Also saves between sessions)
Added workshop system
Inside settings there's a button called "Upload Workshop Items" where you can upload your own banana into the workshop system! And there the community can vote on your banana & IF it gets accepted into the game, you can also make some revenue from it!
Known issues:
Not stacked items can only be deleted one at a time
Once again we are launching a custom contest for Rail Route. This time around the focus is on passengers and satisfying their demands (check out the Happy Passenger DLC if you haven't already!).
The Challenge: Efficient passenger satisfaction! Starting today and running until Wednedsay the 10th of July, we invite you to join the "Edinburgh Passenger Pursuit" contest. Your mission is to satisfy the most demands with the least amount of contracts possible. It's indeed a challenge for all of you that enjoy solving puzzles and optimizing for passenger demands.
Dispatch trains, keep up with passenger demands and the goal: Satisfy the most demands with the least amount of contracts possible
Once you've completed the challenge, take a screenshot and head over to the #contest channel in our Discord and drop your results.
Bragging rights are definitely on the line!
Connect and share "Edinburgh Passenger Pursuit" is a chance to connect with fellow Rail Routers. Share your strategies, tips, and experiences on Discord.
Love to compete with other Rail Routers? Every Friday there is a new weekly rush hour contest where you can climb the in-game leaderboard to see if you can make it to the top! The contest is announced in our Discord-channel #contest and the channel is also a place to show of your skills and strategies with fellow rail fans.
Today, during the maintenance, the following changes were made to the game:
🔹In the Solstice event, the loss of collected crystals when a character dies from another character has been removed. 🔹In the “Solstice” event and other events with similar mechanics, the probability of a player receiving items already received from the final box has been reduced before each possible item drops out to him once.
I noticed that some animations were not played when Pips had ailments due to some later optimizations, your Pips should be quite more lively now (even the sick ones)
UX
Spacebar will now work as a skip for all full-screen notifications (event arrival included)
Bugfixes
Fixed some ailments disabling some Pip animations from playing, resulting in Pips that were too still!
Controller: fixed trying to access the memories menu when everything is unlocked creating an error
Controller: fixed search UI being enabled for controllers when it should not
Fixed camera drag not being stopped by limits while using the new zoom
Creature Clicker - Capture, Train, Ascend! - Phat Phrog Studio
Attention, Adventurers!
Our treasure vaults are no longer safe. Recent disturbances suggest something has infiltrated the vault, hiding among our most prized possessions. Shadows move where there should be none, and whispers of an ancient threat are spreading.
Stay vigilant and prepare for the challenge that lies ahead
Your mission: Open as many silver and gold chests as you can to find these elusive Chesty's. But beware, these vaults are not just hiding Chesty's; their evolved forms, the mighty Chesturses, might also be lurking within!
Here's the situation guys
Silver Chests: Chesty Drop Rate: 1 in 100 drop chance Chesturse Drop Rate: 1 in 150 drop chance Chestnought Drop Rate: Does not drop in silver chests
Gold Chests: Chesty Drop Rate: 1 in 80 drop chance Chesturse Drop Rate: 1 in 120 drop chance Chestnought Drop Rate: 1 in 150 drop chance
These creatures are mimics so they also come with Mimic Treasure
Everytime you get a mimic you will get one of the following treasures:
With the Realpolitik update, solo governors are a thing of the past with fully democratized parliaments taking the helm. Coupled with a brand-new governmental accounting system and the ability to switch between company and government contexts on the fly, this marks the beginning of a new era for Prosperous Universe politics!
New Features
Parliaments
Planets housing a certain number of bases are not just ruled by a single governor anymore. Instead a parliament of multiple players is elected. A parliament makes decisions by issuing motions and then voting on them amongst all its members. The results of these processes are made transparent to all inhabitants of a planet.
Government Accounting
Planetary governments now have their own monetary account. This means taxes and fees do not go “to waste” anymore while there is no government, but just accumulate in the government account. Accounts are also handed over between governments, even if the members of parliament change from one term to the next.
Context System
Users who are part of a government now have access to a new “government context” to pursue their government responsibilities. This context is separate from every user’s regular “company context” and comes with its own screens and command capabilities.
Changes
Added GOV command to show an overview of the governments and its motions (per term) for each planet.
Added POL command to show an overview of a player’s political career.
Players are now allowed to run for multiple political offices simultaneously.
Removed the option to choose tax recipient from the local rules as they now always go to the government account.
Removed ADMT command since all the information is available via ADM and the new GOV command.
Marc and me added another bunch of missing textures, and I accidentally annoyed you all with spamming chat messages in the multiplayer. That should be gone now. 😄 And also, you can adjust your graphics settings now individually. 🥳
Oh and I tried to optimize the lagging in multiplayer. If that worked, or if I broke the multiplayer, we'll find out. 😄
Full changelog of v0.3.9.5:
Multiplayer
Fixed a bug, where the chat window got spammed with messages all the time
Improved the synchronization. Maybe now the lagging is improved, when a lot of players are driving around at the same time
Minor Changes
You can now customize the graphics settings. We still have not added all the possible options there, but instead of the three presets “Low”, “Medium” and “High”, you can now customize some graphics options individually
Bug Fixes
Fixed some more missing textures
When playing the game with controller, the right DPad button triggered the undo action in the building editor, while the part shop was open. This now no longer happens
Drive safe, friends! Marc and Simon / Creactstudios