We are thrilled to announce that the demo for our highly anticipated game Dummy Guyz is just around the corner. After months of hard work and dedication, we can't wait for you to experience a sneak peek of what we've been creating.
Release Date: Tomorrow,2024.06.11
In this demo, you’ll get a taste of the action, adventure, and unique features that Dummy Guyz has to offer.
Here’s a glimpse of what you can expect:
Local LAN or online multiplayer with very limited relay servers (only three nodes!) support
A minimal bean-like character which you can only switch color for customization
Relatively rich set of tools you can select and equip to your hotbar, including guns, swords, tools that manipulating other stuff, block building tools, car building tools and some very hacky tools that can change properties of other stuff.
Some interactable objects that will respond to player interaction in different ways, such as moving, rotating, flying or simply let you take the drive seat.
A few dull models that you can put together with other stuff to create your own toy.
A collection of Nextbots with popular memes from the internet.
A experimental feature that let you save your combination and level setups into XML file which you can load into the game anytime later.
We value your feedback immensely, and this demo is a perfect opportunity for us to hear your thoughts and make any necessary improvements before the full game launches.
How to Access the Demo:
Head over to our game page on Steam.
Click on the "Download Demo" button.
Install and start playing!
Additionally, we would love to invite you to join our Discord community. Here, you can connect with other players, share your experiences, give feedback, and stay updated with the latest news and announcements.
We’ve poured our hearts into this game, and your support means the world to us. Don’t forget to join our discussion boards and share your experiences, feedback, and any bugs you encounter. Your input is crucial in helping us polish the final product.
Thank you for being an amazing community. Stay tuned for more updates, and get ready to dive into the world of Dummy Guyz!
- "Ignited" status effect. Enemies that are ignited take increased damage from all sources. - "Shocked" status effect. Enemies that die while shocked have a chance to trigger chain lightning. - Two new blessing categories, one all about igniting enemies, the other about shocking them (8 new blessings total). - Improved tentacle tech. Now more tentacle-y than ever. - Lightning bolt VFX now looks much more like lightning and less like just a glowing straight line - VFX when casting electric heavy spell - Increased speed of cast VFX for grenade light spell
- Fixed health crystals not despawning when a run ends - Fixed bug where turrets would sometimes not trigger hit flash effect when hit - Fixed bug where aiming and/or dashing would sometimes reset FOV to default settings
Balancing: Reduced mana costs to all carbon spells by 33%. (ultimates were reduced by an additional half, but now have a high hp cost) Increased Sentient Perimeter from 25% to 50%. Slightly lowered hp costs to carbon's healing spells. Significantly lowered hp costs to dark magic's red spells. Swapped locations of Traditionalist and Aqualung.
Misc: Fixed scientists from being deleted. (previous saves were given additional ghosts equal to their town level) Fixed new playthroughs from receiving some of the old version adjustments. (this fixed many unreported bugs, but may cause new ones) Fixed a guard from not despawning after Valez encounter. NG+ now checks NG+ fail safe before initiating. (this fixes NG+2 and NG+3 from not applying their debuffs) Fixed various typos. Created failsafe for ship building.
Tune in for a special broadcast of the Developer playthrough and commentary! Get an inside look into the design of the game, as well as tactics and strategies for building a successful team and reaching the Monolith.
Journey to Monolith is a strategic, turn-based roguelite game. Choose a general to lead your team, recruit fighters from six unique regions, and customize your fighters' stats and abilities with powerful spells.