May 16, 2024
UltraNothing - snorillaka
  • Adjusted mulitple levels with wholly unintentional solutions (Thanks. Steam forum)
  • Adjusted volume and frequency of several sound effects
  • Elminated clashing inputs when holding restart button to return to home screen from stage map
  • Fixed Guardian animation playing too quickly after clubbing an enemy
  • Fixed rare situation where player mage would become trapped when falling through wrap snake at the same time as an enemy
  • WIP: Added 'hacky' increase speed toggle during enemy turn. (Activate with 'watch' button)
The Executive - Movie Industry Tycoon - Hylda
Shape the history of the Hollywood movie industry in this sandbox business simulation game. Create the movies you've always wanted to see, hire the best team, research cutting-edge technologies, and dominate the Box Office.
Can you rise from a small studio to a Hollywood giant?


The Executive is a sandbox business simulation game that lets you relive the history of the Hollywood movie industry from the 70s to the present. As the founder of the newest production company in town, you can create the movies you've always dreamed of. Hire a top-notch team, research new technologies, and grow your annual Box Office to become a Major Studio.



Produce movies, optimize your distribution, grow your studio and become the critics' favorite or rule the box office!

PLAY NOW:

https://store.steampowered.com/app/2315430/

We are so glad to add The Executive to our catalog and to be working with the brilliant developers from Aniki Games! We hope you will enjoy this first preview, and if you do, please consider adding the full game to your wishlist! ♥

-Aniki Games & Goblinz Publishing

Discord: https://discord.gg/6MuXUCr653
The Political Machine 2024 - [SD] redskittlesonly
The Presidential Pioneers v1.01 Update brings New Candidates, Mac Support, and Game Quality Improvements

Today we released a significant update for their strategy game, The Political Machine 2024. This update introduces an array of past presidential candidates, extends compatibility to macOS, and implements various bug fixes and balance adjustments.

View the full changelog here


https://store.steampowered.com/app/2512090/The_Political_Machine_2024/

New Faces in the Political Arena
The latest update enriches the game's roster with notable figures from American political history:

Democrats: Players can now lead campaigns for Democrats like Bill Clinton, Barack Obama, John Kerry, Jimmy Carter, Al Gore, or Martin O’Malley, each offering unique strategic opportunities.

Independents: The game broadens its appeal with independents such as Ross Perot, Ralph Nader, and Jill Stein, providing alternative strategies for reaching the White House.

Republicans: The Republican lineup is enhanced with Ronald Reagan, Mitt Romney, George W. Bush, George Bush Sr., Dwight D. Eisenhower, and Richard Nixon, adding depth and variety to the gameplay.

Mac Version Launch
With this update, The Political Machine 2024 is now available on macOS, allowing Mac users to engage in the electoral challenge. This update aims to bring the game to a wider audience, ensuring that Mac users can enjoy the same detailed and immersive gameplay experience as PC users.

Bug Fixes and Balance Changes
The update addresses several bugs and makes balance changes to improve gameplay fluidity and fairness. These adjustments were made in response to community feedback and are designed to enhance player experience by providing a more stable and equitable game environment.


This update significantly enhances The Political Machine 2024 by broadening the playable character pool and extending platform availability to Mac users. The inclusion of a diverse range of historical political figures allows players to explore various campaign strategies and adds educational value by highlighting key personalities and their political ideologies.









May 16, 2024
Idle Taoist Mage Warrior 2 - 所以呢
1. Reduce the difficulty of N1
2. F series locking
3. Fix the issue of some materials displaying incorrect numbers
May 16, 2024
Star Trek Legends - jrousseau
Greetings,

With 0.9.6 we introduced an issue to Collections that has now been resolved with this latest update.

Additionally, there was an issue with the resolution saving while using the Exit Game Button. This too should be resolved.

Live Long and Prosper,
The Star Trek Legends Team.
Pinball FX - linne_zen
It is a day for Pinball! Check out our new tables - now available!



Classic television shows from the small screen to the tips of your flipper fingers. Play three tables inspired by iconic TV shows in the Universal Pinball: TV Classics pack. Guide the remnants of humanity, chase crime on the roads, and wield your chakram to conquer the leaderboards.

https://store.steampowered.com/app/2915800?utm_source=steamnews


Pacific Rim Pinball is now available in Pinball FX. Demolish the Kaijus as Gipsy Danger and steer your Jaeger to the Breach to cancel the apocalypse!

https://store.steampowered.com/app/2947930?utm_source=steamnews


Get Super League Football for free and keep it forever! Celebrate EURO 2024 and Copa AmĂŠrica with the amazing combination of football and pinball and guide your football team on their quest to become Super League Champions. Download now, as the offer ends 30 days after May 16!

https://store.steampowered.com/app/2947920?utm_source=steamnew
Dark Hours - Poke Hacktag
Hey Robbers!

Games Made in France has just begun! I hope you're ready for 4 days of live streaming on Twitch showcasing French independent games!

📆 From May 16th to May 19th


Find all participating games on the event's Steam page.


Save your Saturday night, we're going live!
Saturday, May 18th, at 10:30 PM (GMT +2), we'll be live on MisterMV's Twitch channel to discuss the game's development with the streamers present there: Mynthos & Daz! We're excited to introduce them to Dark Hours and we hope many of you will join us live and in the chat.

Try the demo!
The Dark Hours demo is available on Steam, so don't hesitate to start a game with your friends.

https://store.steampowered.com/app/2208570/Dark_Hours/

And don't forget to add Dark Hours to your wishlist if you haven't already 😉


Follow us
Follow Dark Hours on Steam and on our social media to stay updated on the latest news:
Discord Tiktok Twitter Instagram

If you have any questions, you can also to write to us at support@darkhours-thegame.com.



See ya!
Winter Survival - DRAGO entertainment

New & Improvements
  • Added Blocking to the How to Play tutorial
  • Now in the crafting bench you can open the ingredients' recipe by clicking on it.
  • We added pointers to the building mechanic to improve visibility of building slots.
  • Bedrolls are now crafted into the inventory rather than being instantly placed to be built. If you wish to build a bedroll, simply deploy it from your inventory.
  • In Story Mode Campfire UI now automatically closes after starting the fire.
  • Wind and flags now have new sound effects.
  • New sound sets added to the Combat System.
  • Mortar and Wardrobe are now destroyable by Hammer.
  • Trolley brakes should now work when riding backwards.
  • Reparented shelter and cave buffs to stat rating buffs. They now both provide +10 cold reduction as long as they're active.
  • We replaced two slopes in the building system with one, which makes building a roof easier.

Balance
  • Weight Pass: Adjusted and rebalanced weight of over 500 in-game items.
  • Clothes: 26 items
  • Consumables: 221 items
  • Containers: 5 items
  • Fuel: 16 items
  • Devices: 5 items
  • Knives: 5 items
  • Misc. Items: 69 items
  • Quest Items: 59 items
  • Axes, Spears and Torches: 16 items
  • Raised the max distance of building next to a crafting station from 800 to 1200.
  • Balanced the Cooking Outside Event. Now the check is each 180s instead of 300s. Chances for boar and bear have risen to 27.5% and 2.5% respectfully.
  • Balanced chances to trigger The Bear The Host event. Explorer: 2% to 5%, Survivalist: 5% to 10%.
  • Maximum speed for the Trolley has been slightly reduced.
  • Tweaked base building collisions for better shelter detection.
  • Tweaked base building collisions for better shelter detection.
  • Decreased time of drying for all skins. From 800 seconds to: -320 for boar, -300 for deer, -200 for fox, -180 for rabbit, -240 for wolf.

Rebalanced the recipes for animal skin clothes
Item
Old Recipe
New Recipe
Gloves
  • 6 dried rabbit skins
  • 2 leather straps
  • 2 gluesticks
  • 6 leather straps
  • 2 gluesticks
  • 2 bone needles
  • 4 leather pieces
  • 4 thread
Hat
  • 1 dried deer skin
  • 2 dried rabbit skins
  • 4 leather straps
  • 1 glue stick
  • 2 dried rabbit skins
  • 4 leather straps
  • 1 gluestick
  • 2 bone needles
  • 2 thread
Pants
  • 1 dried deer skin
  • 18 leather straps
  • 2 gluesticks
  • 1 dried deer skin
  • 14 leather straps
  • 2 gluesticks
  • 4 bone needles
  • 6 thread
Jacket
  • 4 dried deer skins
  • 10 dried rabbit skins
  • 24 leather straps
  • 10 gluesticks
  • 2 dried deer skins
  • 6 leather straps
  • 2 glue sticks
  • 4 bone needles
  • 6 threads

Bugfixes
  • Wolf Sleep Event - now we have a chance to be attacked only if we sleep in wolf territory not every time
  • Two rare crashes were fixed, both related to animals and the game’s garbage collection system.
  • Fixed bug with wrong Trolley placement after loading the game.
  • Fixed an issue with crafting Sewn Clothes in Endless mode when starting with good equipment. Now recipes will be able to use both Winter and Torn Winter clothing.
  • Fixed an issue with the cursor appearing on screen after crafting from a quick slot.
  • Fixed a bug with Cow Catcher snapping to a build slot where a Cowcatcher is already attached.
  • Added description to the walkie-talkie item.
  • Now lockpicking requires having a lockpick.
  • Disabled the “New Objective” notification for hidden objectives.
  • In Story Mode Bonfire UI now automatically closes after starting the fire.
  • Wetness status is now displayed correctly on wet items in equipment slots.
  • Fixed a bug related to clothes when drying not storing durability when saved.
  • Fixed an issue with double ESC in Adaptation and Inventory widgets.
  • Grabbing while jumping should me more consistent now.
  • Now only the placed compass markers are increasing the counter of the placed markers.

Visuals
  • Added default icon for objectives to improve readability.
  • Added tooltip name wrapping.
  • Changed text and icon color to red when the weight is higher than max capacity.
  • Added more options to display maps/images properly on HUD.
  • Added a new icon for Tall Grass in inventory.
  • New meshes for animal skins.
Tiny Terry's Turbo Trip - eatchillis


Terry has escaped Sprankelwater and is running around the real world, it's up to you to figure out where exactly he's going! 🚕

From today until the 24th of May (Next Friday), we want you to make the best/funniest/wierdest/smelliest Tiny Terry videos with these green purple screen videos and send them back to us!

Tag us in the Steam Workshop, on Twitter or in our Discord and we'll share our favourites. Maybe even give some keys to the best of the best!
Tiny Terry's Turbo Trip drops on the 30th of May 2024, Wishlist Now 👇👇
https://store.steampowered.com/app/2238040/Tiny_Terrys_Turbo_Trip/
Pinball FX - Akos
Hey Pinball Fans, look at this note. Look at this work of art. (If art is about length and long lists for you) Our team went all out this time and it is our pleasure to present this list of fixes for you.

Tables added:

Pacific Rim Pinball
Super League Football (Free download on consoles for 7 days, on PC for 30 days. Get it now and keep it forever)

Universal Classics: TV Pinball:

Xena: Warrior Princess Pinball
Knight Rider Pinball
Battlestar Galactica Pinball

New Features on PlayStation, Xbox and PC:

UI overhaul and upgrades
XP system
Notification system
New optional Pinhall, New optional music

General fixes:

- Fixed an issue where "An error has occurred while publishing your scores" could pop up frequently
- Fixed an issue where a start of a new season would unlock all rewards

Fixes for PlayStation, Xbox and PC:

- Nudge button hints are now displayed properly
- Williams Pinball: Volume 1 Questline - Mission 9 - Double Score powerup timer set from 5 seconds to 20

Fixes for PC:

- Fixed an issue where camera controls were stuck to ‘C’ even after setting a different key
- Fixed an issue where the game crashed when players closed a 2-player-hotseat table in cabinet mode
- Fixed an issue in Cabinet Mode - where players had to Reload Configuration every time

Table Fixes:

A Charlie Brown Christmas™ Pinball

- Fixed an issue when the ball could stuck in the left kickback
- Reduced the time of the ball being held by the saucer during the Mystery Animation, added manual eject option as well
- The “Collect Bonus” award no longer resets the bonus multiplier
- Fixed the typo in the song credits
- Fixed the typo on the display
- Music for the Pigpen Snowman mode no longer replaces the main theme after the mode ends

Crypt of the NecroDancer Pinball

- Fixed an issue, where the boss music can play alongside other tracks
- Fixed an issue, where the ball can leave the miniplayfield
- Fixed a typo on the bottom right of the playfield
- Adjusted the German translations at the ball launch
- Adjusted the ball kickout system in the bonus room
- Fixed an issue, where the Bomb lamp could stay lit after usage
- Fixed an issue where the ball could go ballistic after a weak plunge

Terraforming Mars Pinball

- Added rollover switches above the bumpers
- Fixed an issue where the instructions overlapped on the display

Exploding KittensÂŽ: A Pinball Cat-astrophe

- Fixed an issue where the Jackpot status didn’t reset
- The pop-up score at Super Skillshot will display the correct score

HomeworldÂŽ: Journey to Hiigara Pinball

- Fixed an issue where the spin disk could drop the ball between the flippers
- The video display no longer freezes after the Return to Kharak mode
- Increased the speed of the research toy by 30% for a more dynamic gameplay

Brothers in ArmsÂŽ: Win the War Pinball

- Fixed an issue where the bonus screen could appear when the ball is in play
- Fixed an issue where the ball could get stuck in the bumpers

BorderlandsÂŽ: Vault Hunter Pinball

- The ball can no longer get stuck behind the green box
- Fixed an issue where the instructions overlapped on the display

Grimm Tales

- Fixed a soft lock occurrence at the end of the Cinderella tale
- Fixed the appearance of the transparent ball curse so it won't be invisible
- Crystal Multiball will no longer end after locking a ball at the Castle Gate
- Fixed the “Book of Tales” end of bonus description
- Fixed an error where the Magic Mirror award prevented further progress at the final battle
- Fixed an issue, when hitting the wolf last during the Wolf & Seven Goats followed by an immediate drain will prevent further completion of the mode
- Scoring a Jackpot during Crystal Multiball will release the balls from the Tower Locks to prevent any exploits
- Fixed an issue where the localized "More hits for your Multiball bumper" text had an overlapping issue

Verne's Mysterious Island

- Fixed an issue where the could stay on the volcano
- Adjusted the power of the kickback and sinkhole kickout

Jurrasic Park Pinball
- Fixed an issue where the ball could get stuck in the perimeter fence
- Fixed an issue where the first left orbit shot phases through the diverter

Peanuts' Snoopy Pinball

- Fixed the position of the right outlane post
- Fixed the speech bubbles remaining in 0-degree orientation when the screen is rotated
- The table no longer awards extra balls in challenges

Star Trek™: The Next Generation

- Adjusted View 8 in portrait mode
- Fixed an issue where the ball could balance on the tip of the flipper
- Reduced the power of the auto-launch during challenges

Star Wars™ Pinball: Han Solo

- Fixed an issue when the table can softlock after draining the regular ball in the “He Certainly Has Courage” mode in challenges
- Fixed an issue when the screen turned black in the TIE Fighter Attack mode

Star Wars™ Pinball: Masters of the Force

- Fixed an issue where the HOLD BONUS X and EXTRABALL flashing lights were offset
- Fixed an issue where the ball locked without having to spell LOCK
- Fixed a view issue when a lock happened

Star Wars™ Pinball: Episode VI: Return of the Jedi

- Fixed an R2-D2 magnet issue
- Fixed a malfunction on R2-D2 kickback
- Fixed an issue where the TIE Fighter could appear invisible
- Fixed an issue where the magnet wouldn’t work on one charge at R2-D2 Bumpers
- Adjusted combo timers on the table
- Adjusted mission goals on Scene 1, Part 2

Star Wars™ Pinball: Darth Vader

- Fixed an issue where the ball could bounce out of the table from the middle of the playfield

Star Wars™ Pinball: Episode V: The Empire Strikes Back

- Fixed an issue with the Hyperspace multiball
- Fixed camera handling and planet alignment in Hyperspace mode
- Adjusted lighting on the AT-AT, Luke and Darth Vader

Star Wars™ Pinball: The Clone Wars

- Fixed an issue where the Super Skill Shot could be hit by simply holding up the left flipper

Star Wars™ Pinball: Droids

- Fixed an issue where the left kickback returned the ball to the right outlane
- Fixed an issue where the left target lead the ball to the left outlane

Star Wars™ Pinball: Starfighter Assault

- Fixed an issue where the Solo Fighter mission (and achievement) was unwinnable

The Machine: Bride of Pin¡bot:

- Fixed an issue where if a ball drained with 1 lock (Partial Optical Link) activated, the optical sequence reset without considering how many balls are locked physically
- Fixed an issue with ball locking during Metamorphosis

E.T.: The Extra-Terrestrial Pinball

- Fixed an issue where Levitation Save could fail to place the ball above the flippers.
- Fixed a Flips Challenge exploit: Ball could autoplunge directly into the bumpers.
- Fixed a physics issue with the ball travelling down towards the flippers

Williams™ Pinball: Medieval Madness™

- This crumbling brick effect is now present in all instances where needed

Williams™ Pinball: Black Rose™

- Davy Jones' Locker ramp texture is now moving with the rest of the ramp.

Williams™ Pinball: Champion Pub™

- Fixed an issue where the ball could get stuck on the elbows of the fighter during any match, Fisticuffs Multiball included.

Williams™ Pinball: Safecracker™

- The music and VO will now not be cut off by the end of game menu
- Tokens will now properly save between games
- Fixed an issue where an upwards nudge could stop the time if the player had a locked ball
- Fixed an issue where repeatedly nudging resulted in the clock stopping

Williams™ Pinball: White Water™

- Fixed an issue where Ball 1 lock on the table was showing as ball 3 locked

Williams™ Pinball: Red & Ted's Road Show

- Fixed a typo on the table
- Fixed an issue where the ball would be removed from the small flipper lane if 2 balls were stalled there
- Fixed an issue where the game could end with a ball stuck in Ted’s mouth in the 5 minute challenge

Williams™ Pinball: Hurricane™

- Fixed black textures on Carousel

Williams™ Pinball: No Good Gofers™

- Fixed an issue where the ball could hit a switch more than once
- Fixed autoplunger problems in challenges

Williams™ Pinball: Space Station™

- Plunger camera angle adjusted

Williams™ Pinball: FunHouse™

- Fixed an issue where the upper flipper rubber is interfering with the wall

Williams™ Pinball: Dr. Dude™

- Fixed a faulty effect on the backglass
- Fixed an issue where there weren’t any combos or ball saves in Arcade mode
- Backglass lighting will now be turned on properly



- Fixed an issue where the ball could fall under the right flipper after a drain and get stuck
- Left outlane adjusted
- Adjusted Skill Shot camera

Williams™ Pinball: World Cup Soccer

- Fixed the Williams logo shadow on the flippers
- Fixed an issue where the ball could stay behind the goal during multiball
- Fixed an issue where zhe upkick near the goal did not properly kicked out the ball
- Fixed a display issue in the Table Guide

World War Z Pinball
- Fixed an issue where the ball did not stay on the left ramp properly
- Fixed an issue where the ball could get stuck in the Loot sinkhole
- Fixed an issue where the ball could get stuck in the saucer during Flips Challenge
- Fixed an issue where the game could fail to exit out of the Skillshot phase
- Fixed an issue where the auto-plunge could hit the ball into the left outlane

Wrath of the Elder Gods

- Fixed an issue where the ball could exit at the middle of the ramp
- Fixed an issue where locking a ball while Mystery was lit at the right upper orbit denied a chance at a Skillshot
- Fixed an issue where tilting during Herald of its Word could result in the ball skin being applied for the next ball
- Fixed an issue in 5 minute challenge - The mystery extra ball award value could be multiplied by 4
- Fixed an issue where if Maw and Cult of its Arrival multiballs are started on top of each other the lane lamps could flash incorrectly
- Fixed resetting issues with the Skillshot if Skillshot power-up is used
- Fixed an issue where if Maw and Herald of its Word multiballs conflicting resulted in 2 balls on the playfield without any multiballs running
- Fixed an issue during multiball, where the Herald could keep the ball, juggling it indefinitely
- Fixed an issue where the Herald could be beaten in one shot, instead of several shots
- Fixed an issue where the Madness counter did not reset when winning a mode with ballout
- Fixed a display issue around Bumper Bonus
- Fixed several localization issues in Italian
- Fixed an issue where pictures did not appear properly on the right notepad
- Fixed an issue where the ball could fall off the rails if shot with the right power
...