Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫
We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.
There are seven modules in the Star Trek Modules collection; each of which functions independently to the others, so you can use whichever ones you want or need without the overhead of the others.
The glue pad allows you to build a station extension or ship part and drop it wherever you want, without requiring merge blocks or weld pads on the target grid.
Added support for camera rotation (using the <- and -> keys) and camera reset (using the home key).
Implemented support for unrestricted frame rates (FPS) which can be chosen in the settings menu.
Weekly challenge content for next week.
Reduced the increase in enemy HP and armor on days 4, 9, 15, and 19.
Fixed bug causing shortcut keys for buildings to become scrambled.
Resolved issue where players were prone to accidental card selection at the start of each day.
Fixed bug causing significant camera displacement when moving the camera while the game was paused.
Fixed bug where players who have played the demo version were not receiving the "Complete Tutorial" achievement.
Fixed bug where some players were not seeing roguelike challenges.
Fixed bug causing repeated selection of the same map multiple times.
We are paying attention to feedback and issues raised by players in the Steam comments, forums, surveys and Discord channels. We will address game issues and make adjustments as quickly as possible. However, due to limited resources (this is a solo-developed game), not all feedback can be immediately addressed. We appreciate your understanding!
Additionally, our translation support team has nearly completed translations for French, German, Russian, Japanese, Korean, Spanish, and Portuguese(Brazil), which will be implemented soon.
Build notes: 1.6.9e - Fixed two Katie spankbanks (MMA and Flawless fire gem) - Fixed an issue where some memories aren't triggering correctly - Fixed an issue with video thumbnails when there were two videos with the same name - Fixed up puppeteering for the Katie MMA fight
1.6.9d - Fixed up memories (accessed from settings)
1. The maximum level required for upgrading the magic barrier has been changed to level 110 2. Fix bug where attributes of level 100 and level 110 suits cannot be displayed correctly
Nightmare Mode Custom levels with randomly chosen waves. You can choose the background, boss and weapons from the start. If you found the gauntlet too easy, then this mode is for you!
Small Changes and Bug Fixes
Issue with screen size not being correct when toggling maximised Mouse support for clicking buttons Mouse 3 now fires charged weapon Mouse 4 + Middle mouse now fires bombs Fixed some colours in backgrounds, pixels out of place etc. Red outline to smoke Normal and Easy - Colour previews for routes. Route B in horizontal stages now follow the dark theme to make it clearer both routes are different. Keyboard Controls screen can now be exited with Keyboard and Gamepad without clicking back. Fixed some enemies appearing too soon Some boss health values lowered a little