May 5, 2024
Peak Darkness - IGS Kitty
Hello Again Peak Darkness Fans, The developer always tests his builds and now INVITES YOU to join him at hiss igs_testing_build.

1. Right Click on Peak Darkness
2. Select Properties
3. Select Betas
4. Select igs_testing_build

If you see the developer actively testing you are always welcome to join his room just look for IGS Ghost.
Space Engineers - Drui



Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. 💫

We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.

Here is our spotlight for the month of April! 🤩

A very large and complex missile factory I built. It took nearly 400+ hours to build and troubleshoot.

It's about 170k blocks, 500k PCU and hundreds of subgrids.
All vanilla wheels now support having tracks added on them.

They're animated and etc, see the Tank Tracks Framework for feature description.
There are seven modules in the Star Trek Modules collection; each of which functions independently to the others, so you can use whichever ones you want or need without the overhead of the others.
This mod is a Vanilla+ conversion of the original weaponcore mod.

All models are designed by 50 Cow and are used with permission.
Prepare to revolutionize your operations with OmniTools, the pinnacle of engineering excellence.

Crafted with precision and ingenuity, each tool embodies the relentless pursuit of perfection that defines OmniCorp's ethos.
The glue pad allows you to build a station extension or ship part and drop it wherever you want, without requiring merge blocks or weld pads on the target grid.
New modern weapon pack featuring Phalanx CIWS Mk15-1B, SeaRAM CIWS RIM-166, KWP-200M Cannon Turret and VLS-Mk-41.
Ever wanted to have NPCs manage dynamic territory? Ever wanted to be able to tell your ship to remove something?

If that's the case, then this framework is for you!
The best way to travel throw infinite deserts…

Inspired by DUNE blades.
This mod adds a toolcore laser grinder/welder multitool 1x1x1 large grid block.

Turret would automatically target and grind or weld various grids in 100m radius (depends on mode that you selected).
The Viper Vertical Launch System (VLS) is a reloadable, 6 shot WHAM/LAMP guided missile launch platform.

It is designed to be an easy-to-use technology demonstrator that can also be relatively easily integrated into a ship.

Immortal Family - CubeGame
新增地牢建筑物

新增俘虏相关内容

原先攻打岛屿后,只有参与战斗的敌人有几率死亡,其他人员全部逃跑

1.修改后,岛屿被占领,所有未参加战斗的弟子将根据逃生几率进行逃跑,未能逃跑成功的将会成为俘虏(攻打电脑岛屿和电脑攻打我们的岛屿都会这样哦)
2.俘虏加入阵营后,出生栏会标记为俘虏状态,俘虏可以被安排从事任何工作和行为(俘虏不能指婚,招降弟子可以)
3.俘虏加入阵营后,忠诚度将根据对之前忠诚度进行处理,全部转换为负忠诚,比如一个忠诚1万的弟子,成为俘虏后忠诚度变成负1万,俘虏忠诚度增加只有家族弟子的一半
4.俘虏在设置界面可以进行修炼设置,可以选择是否运行俘虏修炼突破(允许的情况下,俘虏逃跑几率加大)
5.俘虏没有俸禄,工作不需要支付工资
6.被俘虏的弟子,有三个操作功能,
第1是关押,将其关押在地牢,可以大幅降低俘虏逃跑几率
第2是斩杀,直接将俘虏斩杀,获得其全部道具
第3是劝降,劝降需要俘虏的忠诚度达到6000方可
7.俘虏被劝降成功后,身份将转变为招降弟子,出生栏会有相应标记
8.藏经阁、自动赏赐、游历设置配置筛选条件的地方,新增俘虏,招降,默认俘虏不勾选
9.自身被俘虏的弟子,可以通过攻占对应岛屿,将弟子救回,弟子救回后身份不变
10.俘虏不可单独安排其游历,俘虏忠诚度越低逃跑概率越高,有俘虏在的岛屿,如果未有高于俘虏一个大境界的弟子驻守,俘虏逃跑概率大增
(建议没有高阶弟子驻守的岛屿,将俘虏关押在地牢,但是没有人驻守岛屿的地牢也拥有逃跑几率)
11.后续会逐渐优化增加更多俘虏相关事件和内容等

其他内容
1.优化下方信息栏,只保留五百条最新信息,可大幅减少挂机卡顿现象
2.优化换灵丹和绝品道体丹支持玩家自助选择道体
3.优化礼包码使用后,将自动存档,防止道具丢失
4.增加自动装备类型区分普通装备和法宝装备,可自动勾选
5.增加额外2个存档位置,总计拥有五个存档位置
6.优化藏经阁功法排列顺序
7.修复弟子从自己的储物袋使用道具和丹药,会打开弟子列表的问题
8.修复可能弟子会出现职位为无的情况
9.修复问道塔对于资质稍高的弟子无效问题
May 5, 2024
Not Alone - DirectG Games
[Bugs Fixed]
Hexguardian - yichizh
  1. Added support for camera rotation (using the <- and -> keys) and camera reset (using the home key).
  2. Implemented support for unrestricted frame rates (FPS) which can be chosen in the settings menu.
  3. Weekly challenge content for next week.
  4. Reduced the increase in enemy HP and armor on days 4, 9, 15, and 19.
  5. Fixed bug causing shortcut keys for buildings to become scrambled.
  6. Resolved issue where players were prone to accidental card selection at the start of each day.
  7. Fixed bug causing significant camera displacement when moving the camera while the game was paused.
  8. Fixed bug where players who have played the demo version were not receiving the "Complete Tutorial" achievement.
  9. Fixed bug where some players were not seeing roguelike challenges.
  10. Fixed bug causing repeated selection of the same map multiple times.

We are paying attention to feedback and issues raised by players in the Steam comments, forums, surveys and Discord channels. We will address game issues and make adjustments as quickly as possible. However, due to limited resources (this is a solo-developed game), not all feedback can be immediately addressed. We appreciate your understanding!

Additionally, our translation support team has nearly completed translations for French, German, Russian, Japanese, Korean, Spanish, and Portuguese(Brazil), which will be implemented soon.
May 5, 2024
AChat - rbskft
New costumes

Community Announcements - 小愿望吴邪
Most Efficient Racing Team!

🥇 1st Place: fnats
Prize: Master Scroll x5 + iPad10

🥈 2nd Place: tjustind
Prize: Master Scroll x5 + Airpods Pro (2nd GEN)

🥉 3rd Place: dieplsthx
Prize: Master Scroll x5 + Logitech GPW2 Mouse

Well done to all the winners! Stay tuned for more exciting events and opportunities to join in the fun!

Check out this judge's videos to learn about the most efficient Goblin Racing Team!
https://www.youtube.com/playlist?list=PLciIfSAh6Y2R25ngSFjbn94MiR_PAIbl4


May 5, 2024
Love of Magic - droidproductions
This is a small hotfix to update a couple of spankbank/memory issues people were having, and clean up the puppeteering for Katie's MMA fight.

Apart from that, my next game, Morningstar: Book of the Fallen, is going live at the end of the month! Give it a wishlist here if you haven't yet, it helps so much on launch.
https://store.steampowered.com/app/2396740/Morningstar_Book_of_the_Fallen/

Build notes:
1.6.9e
- Fixed two Katie spankbanks (MMA and Flawless fire gem)
- Fixed an issue where some memories aren't triggering correctly
- Fixed an issue with video thumbnails when there were two videos with the same name
- Fixed up puppeteering for the Katie MMA fight

1.6.9d
- Fixed up memories (accessed from settings)
放置地下城-Idle Dungeon - 无谓的战士
1. The maximum level required for upgrading the magic barrier has been changed to level 110
2. Fix bug where attributes of level 100 and level 110 suits cannot be displayed correctly
Totally Shmup - EldTheZombie
1.1.2.0 Patch Notes

Main Feature

Nightmare Mode
Custom levels with randomly chosen waves.
You can choose the background, boss and weapons from the start.
If you found the gauntlet too easy, then this mode is for you!

Small Changes and Bug Fixes

Issue with screen size not being correct when toggling maximised
Mouse support for clicking buttons
Mouse 3 now fires charged weapon
Mouse 4 + Middle mouse now fires bombs
Fixed some colours in backgrounds, pixels out of place etc.
Red outline to smoke
Normal and Easy - Colour previews for routes. Route B in horizontal stages now follow the dark theme to make it clearer both routes are different.
Keyboard Controls screen can now be exited with Keyboard and Gamepad without clicking back.
Fixed some enemies appearing too soon
Some boss health values lowered a little
...