Dusk Pub - Adult Only - YellowDuckWorks

Update Notes:
1.Significantly reduced memory and hard disk access pressure during late-game branch management, further lowering the chance of game crashes.
2.Fixed an issue where the height update of the "Branch Management" interface was incorrect under certain circumstances.
3.Corrected some text display errors.


We are welcome everyone to update to the new version for the best gaming experience!
https://discord.gg/kceQnK3yzq
Community Announcements - Tree_of_Savior_JP
日頃より「Tree of Savior」をご愛顧いただきありがとうございます。
「Tree of Savior」運営チームです。

次回実施を予定している定期メンテナンス実施日についてお知らせいたします。




メンテナンス日程
                                          

【実施予定時間】
・2024年4月23日(火) 10:00~15:00まで
※終了時刻は、メンテナンスの状況によって前後する場合があります。
※メンテナンス実施中はゲームをご利用いただけません。


主なアップデート
                                          

※各アップデートの詳細、細かな内容につきましては、メンテナンス終了後に公開するパッチノートをご確認ください。


【商店/TP関連】
・TPパッケージ特別ボーナスプロモーション終了

【システム関連】
・バランス調整を実施
・ジェスチャー「フラワーセント」「マジェスティカード」を改善

【不具合修正】
・アウトローの特性「ブリー:果てなき苦しみ」が適用されない現象を修正
・サドゥーの幽体を通してメリンの恩恵「焔の陣」を生成した際、正常に作動しない現象を修正
・チュートリアルクエストで得た経験値カードを処分できない現象を修正


                                          

※本内容は実際にアップデートされた際、変更や追加が生じる場合があります。
※一部の内容は、メンテナンス終了後に詳細をご案内する場合があります。
※メンテナンス中はゲームをご利用いただけません。

                                          

啓示者の皆様にご迷惑をおかけいたしますが、ご協力の程よろしくお願い致します。

今後とも「Tree of Savior」をよろしくお願い申し上げます。
「Tree of Savior」運営チーム


Subterrain: Mines of Titan - Pixellore
Version 1.352 [2024-04-22]

[Fixed]
- Fixed surprise party side quest additional info glitch. (for new game only)
- Fixed hotkey ammo reloading not working if you have both normal pistol ammo and old pistol ammo in the inventory at the same time.
- Fixed bug with Bow piecing shot perk. (regression with last update)
- Fixed issue with supply depot counter when skipping tutorial.

[Update]
- Updated some tier 4 melee weapon damage balance.
- Updated NPC path finding algorithm with back up plan for when they are unable to find the path properly.
Apr 22, 2024
Overlewd - Meletric


Cyber Hobbit bundle is now 50% OFF!

Hurry up and snag her hacker skin bundle with a huge discount! 

Log in until April 15 23:59 UTC to claim your FREE skin if you have claimed six prior rewards.

Cyber Hobbit Event is coming to an end today!

Mecha Priestess arrives soon!
Tree of Savior (English Ver.) - TREE OF SAVIOR
Greetings, Saviors!

We would like to announce the details of our weekly maintenance. Make sure to check below for the maintenance schedule and patch note preview.

[KST] 10:00 to 15:00 (April 23, 2024)
[EST] 20:00 to 01:00 (April 22~23, 2024)
[CET] 03:00 to 08:00 (April 23, 2024)
[SGT] 09:00 to 14:00 (April 23, 2024)
[BRT] 22:00 to 03:00 (April 22~23, 2024)

Click here for the full patch note.
Community Announcements - 트리 오브 세이비어
안녕하세요, 트리 오브 세이비어입니다.


4월 23일(화) 정기점검이 진행될 예정입니다.
아래 내용을 참고하시어 게임 이용에 불편이 없으시길 바랍니다.
※ 점검 중에는 게임에 접속할 수 없으며, 점검 일정은 변경될 수 있는 점 참고 부탁드립니다.
※ 안내해 드리는 내용은 점검 예정사항이며, 실제 점검 시 내용이 추가/변경될 수 있습니다.

점검 일시 : 2024년 4월 23일(화) 오전 10시 ~ 오후 3시 (총 5시간)


[h5]【업데이트 내용】[/h5]
  • 클래스 밸런스 패치
  • 제스처(꽃향기, 킹카퀸카) 개선
  • TP 충전 보너스 이벤트 종료

[h5]【오류 수정】[/h5]
  • 농락: 끝없는 괴롭힘(아웃로) 특성이 적용되지 않는 현상
  • 사두 유체를 통해 멜린의 은총 화염진이 생성되는 경우 정상적으로 작동하지 않는 현상
  • 튜토리얼 퀘스트로 얻은 레벨 점핑 카드를 처분할 수 없는 현상


감사합니다.
Blood of Steel - 路人船长
To ensure the game's stability and enhance overall service quality and user experience, "Blood of Steel" will undergo maintenance on April 23th from 09:00 to 12:00 (UTC+8). During this period, the game world will be temporarily closed, and game matchmaking will be disabled around 08:45. Additionally, comprehensive maintenance and backup of the account database will be performed. Please notice that the maintenance time may change based on specific work conditions. We kindly ask all players to plan the game time accordingly.

Update content:

I. New Additions
  • New hero Helen and her accompanying skin are now available.


  • Rank-legion (map change), Territory War, and Elite Contest have concluded their seasons and new seasons are starting.
  • Main World Rank-legion, Conquer the World, and Black Tortoise Drill Ground have been reset and reopened (this time the S5 new save season will not start, continuing to maintain the S4 save season unchanged).
  • New Battle Passes (including Main World Battle Pass) will be updated on April 29th.

II. Optimizations and Adjustments

Partial hero balance adjustments:

Sun Shangxiang
  • [Aimed Shot] changed to: Hitting or killing increases rages; when rage is full, automatically enters burst state, increasing DPS.
  • Added Out-of-combat Recovery.
  • Removed the original Q skill [Back Jump], new Q skill [Manyshot] added.
  • Removed skill [Fire Arrows], new skill [Fierce Lady]: Gains ranged attack Outrage, doubles rage recovery speed, and distributes damage across all troops for 12 seconds.

Li Guang
  • [Rapid Shoot] cooldown reduced to 90 seconds, duration increased to 20 seconds. During the skill, all projectiles are shot in a rapid three-round burst.

Philip Ⅱ
  • [Piercing Bolt] changed to [Quick Reload], lasting 20 seconds; cooldown 90 seconds.
  • Added [Shooting Formation], which reduces movement speed and adds penetration.
  • Q Skill: Fixed a bug where Quick Reload was not effective.
  • Added blue armor mechanism.

Edward I
  • Attacking and killing barricades no longer triggers hit and kill judgments (no longer triggers strategy, rage, or cooldown rewards obtained through attack and kill).

Balian
  • Added blue armor mechanism.
  • Optimized [Ballistic Shield]: [Smart Cover] and [Solid Cover] are combined, can be placed directly without upgrade, three can be placed at once, and Shield no longer produce hit and kill judgments (no longer triggers strategy, rage, or cooldown rewards obtained through attack and kill).

Yi Seong-gye
  • Added Out-of-combat Recovery mechanism.

Zoe I
  • Reduced damage from [Stun] effect.

Amenut
  • [Rapid March] cooldown reduced to 60 seconds.
  • [Deadly Poison] effect from poison arrows, duration increased from 12 to 15 seconds.
  • Increased damage to low-health targets, triggered when remaining health is below 30% instead of 20%.

Inahime
  • Reduced the frequency of health restoration by monk troops when not under [Sign from God].

Zhang Bao
  • [Shaft Charge] skill now includes a knockdown effect.
  • [Column Formation] no longer reduces defense, adjusted to reduce attack power.
  • Added legion skill [Reserve Troops].
  • New Q skill [Shaft Charge].

Ying Zheng
  • [Mounted Blades] adjusted: Using chariots to hit enemies will now inflict [Armor] effect (reduces defense for 15 seconds; if killed during this time, the killer gains [Exciting]: restores 36 health, increases movement and 10% attack power for 10 seconds).
  • [Conqueror's Blades] adjusted: Ying Zheng and his legions deal 10% more damage to enemies with [Armor].
  • Added Out-of-combat Recovery mechanism, allowing continuous recovery for legions and heroes.
  • New skill [Daily patrol shooting]: Orders soldiers to fire in a specified direction for 15 seconds.
  • New skill [Long drive away tigers and wolves]: Increases chariot's movement speed for 15 seconds.

Qin Qiong
  • Fixed a bug where soldiers did not effectively become invincible during Kill Streak.

Leonidas
  • Fixed a bug where Leonidas and his troop had to block damage to generate rage, now damage taken also generates rage.
  • [Throw Spear] adjusted to a rage skill, consumes 30% rage to activate once.
  • Removed cooldown for [Targe Array] and allowed it to be moved with F2, though quick movement deactivates the defense effect (can be observed by movement slow down).

Lady Zhurong
  • Added Out-of-combat Recovery mechanism.
  • Combined Feral Rage and Warhounds attack commands; players can command Warhounds to attack at a specified target area.
  • Increased movement speed enhancement of the [Feral Rage] skill for hounds.

Zhuge Liang
  • Attacking and killing straw men no longer triggers hit and kill judgments (no longer triggers strategy, rage, or cooldown rewards obtained through attack and kill).

Qi Jiguang
  • Fixed a bug where, after opening the Mandarin Duck Formation, some soldiers at medium to long range would not shoot when using Musket.

Trajan
  • Legion's spear carrying capacity increased by two.

Sarutobi Sasuke
  • Increased health of shadow clones.

Napoleon
  • Enhanced the base defense of the legion.
  • [Open Fire] skill cooldown reduced to 60 seconds.

Mochizuki Chiyo
  • When Mochizuki Chiyome throws Kunai, she is no longer affected by slowing effects.
  • Using the [Kunai Throw] skill also increases the overall movement speed of the entire troop, including the hero.
  • Enhanced the base defense of Mochizuki Chiyo.

Germanicus
  • Reduced the movement speed of the hero.
  • Reduced the defense of Shieldman.
  • Removed the effect where soldiers hitting the Shieldman infantry's shields would fall down.
  • Reduced the attack speed bonus of the [Shock] skill.

Koxinga
  • Reduced the striking range of Koxinga's spear.
  • Increased the Focus consumption for each cannon shot to 7%.
  • Weakened the base armor of the troop.

Deng Ai
  • New Q skill [Recruit horses] added.
  • Optimized the [Diamond Formation] formation and soldier AI.

Ma Chao
  • Passive skill [Nemesis] added effect: hitting an enemy reduces the cooldown of [Crouch Lance] by 8 seconds.
  • [Armored Charge] skill cooldown reduced to 90 seconds.
  • Adjusted the effect of [Toggle Fire-At-Will]: when using the skill, Ma Chao marks a group of targets within a designated range, and soldiers switch to throwing spears prioritizing marked targets.
  • Adjusted the effect of [Crouch Lance]: Ma Chao and his legion's Iron Cavalry Charge deals double damage to infantry with health below 30%.

Baldwin IV
  • Added blue armor mechanism.

Bathory
  • Reduced the damage of the lance.
  • Passive skill [Taste of Blood]: attacking horses alone does not trigger cooldown reduction or reset; normal effects are triggered when attacking heroes and soldiers.

Catherine
  • Increased the probability of material drops.

Saladin
  • New skill [The Eye of Syria] added: marks a specified area; attacking marked targets deals additional damage; when soldiers switch to ranged, they prioritize marked targets. Saladin and his soldiers deal additional damage in melee to marked targets, generating a terror effect for 6 seconds.

Xiahou Yuan
  • Added Out-of-combat Recovery mechanism.
  • After hitting/defeating a target while mounted, [Poison Bolts]'s cooldown is reduced by 2 seconds/4 seconds.
  • Optimized the [Flying Geese Formation] formation and soldier AI.

Huang Zhong
  • Added Out-of-combat Recovery mechanism.
  • After hitting/defeating a target while mounted, [Arrow Rain]'s cooldown is reduced by 2 seconds/4 seconds.

Sibylla
  • [Rapid State] skill duration increased to 20 seconds, removed the [Penetration] effect from crossbow bolts.
  • After activating [Sniper Formation], adds the [Penetration] effect.

Optimization of combat attribute mechanisms:
  • Unified [superarmor] effect: Adds a disruption damage threshold of 50 to soldiers; damage caused by soldiers below the damage threshold (Melee: 53, Ranged: 70) will not cause disruption, and this effect is continuously available when wearing super armor. This effect does not apply to hero attacks.
  • Increased the health of cavalry mounts in melee and enhanced their maneuverability.

Map optimizations:
  • Balance adjustments for the Athen Acropolis, Masada Fortress, and Bad Hombury maps.
  • Adjusted the respawn selection mechanism in maps, changing from stronghold respawn (choose a stronghold, actually respawn at a satellite location) to real respawn location selection.
  • Renovation of artistic resources on the Luoyang map.


Optimized battlefield experience, automatically displaying hero avatars at long distances and player names at close range in the battlefield. This feature is enabled by default and can be disabled in "Game Settings." You can quickly switch between the two display modes by pressing and releasing the Ctrl key on the battlefield.


Iron Armor Plus-related feature optimizations:
  • Optimized the "Token of Contract" drop mechanism; apart from custom and trial modes, there's a chance to drop "Token of Contract" in other modes (including most battles in Main World), and the interface now shows the number of drops.
  • Bos Plus Star Card mechanism changed: When players select Bos Plus Star Card, it will be prioritized over other Star Protection mechanisms when available.
  • Adjustment to the display of remaining days in Iron Armor Plus: now displayed as remaining days +1 day (e.g., 26 days and 2 hours will be shown as 27 days).


Contract system optimizations:
  • Optimized the Contract system interface and modified some artistic resource displays: "coal Stone" renamed to "Key," and special gold items obtained will be directly opened, with randomly obtained items directly entering the covenant warehouse.
  • Contract weapons can also be combined with Weapon Effect and can be traded (including Weapon Effect in the trade), but combining Weapon Effect with covenant weapons does not increase Reputation points.
  • Weapon Effect and the special attack trails of red quality Contract weapons can coexist without affecting the original performance.

Reopening of Advance and Secure Events, with the following schedule:

Every Monday, Wednesday, Friday, and Sunday from 19:00 to 20:00.
Every Tuesday, Thursday, and Saturday from 14:00 to 15:00.

Remove [Queen's War Preparation Blind Box].

Thrones and carriages have been placed in the main cities of the Main World. Player character models who have earned Tiers in the Conquer the World event will be displayed on these throne carriages (changes will be visible upon re-entering the main city after setting statue skins).


III. Issue Fixes

  • Fixed a bug where Leonidas' F skill (Nudge Attack) attacked in the wrong direction.
  • Fixed a bug where soldiers recruited by Liu Bei to Arthur would not attack.
  • Fixed a bug causing cavalry to get stuck and unable to move forward during certain special maneuvers.
  • Fixed a display bug in Saladin’s Horseback action.
  • Fixed texture errors for Richard I’s weapon: Mantle Ripper, and Kaihime's Crimson Bunny: Red Moon Hood (hat).
  • Fixed a bug where Caesar's Dark Gold God of War Corps skins appeared incorrectly on the battlefield.
  • Fixed texture errors for Xiahou Yuan’s Heaven's Favour Mounted Bowman and Braver Than Beast Mounted Bowman skins.
  • Fixed a bug where Zhang Bao’s God of Evil set and Outcast skin had misplaced red eye effects.
  • Fixed a bug in Huang Zhong’s Undefeatable General to King skin where the upper and lower body textures did not match in color.
  • Fixed a bug where Zhang Fei’s Awaken Skin was missing ghost effects.
  • Fixed an error in the description of Hua Mulan's Battle Proficiency skill; the stamina reduction effect actually works outside the smoke as well, not just as a special smoke ability.
  • Fixed a bug where some city gates in battle maps like Yumen Pass would protrude from the ground.
  • Fixed a bug where character names above heads in Main World cities remained visible in campaign and territory interfaces.
HORROR TALES: The Wine - Carlos [Horror Tales dev]
Hello Horror Tales Fans!

The release of Horror Tales The Beggar, the continuation of Horror Tales The Wine is just around the corner... BUT...

They seem so so diferent. How in the name of Banydebosc Wine they connect?

https://store.steampowered.com/app/1343340/HORROR_TALES_The_Beggar/

Without spoilers of The Wine and The Beggar... there are some characters from The Wine that return for The Beggar in the lore, but the main connection of both games is still the Banydebosc Wine. The Beggar takes place around 300 years after The Wine, and let's just say the origin of the properties of the banydebosc wine and further investigations about that is what sets in motion the story of The Beggar.

We are still currently waiting for confirmation for console partners but we should announce a release date super suuuuper soon!



https://store.steampowered.com/app/1343340/HORROR_TALES_The_Beggar/
Apr 22, 2024
RIFT - Arcahem


Hello, Ascended!
Happy World Earth Day! Let us unite today to celebrate and protect our beautiful planet. Join us to broaden our understanding on World Earth Day with a themed quiz!

Do you have what it takes to answer some Earth Day related questions and earn amazing prizes? Then take the quiz right now!

How can I participate?

Simply click here to start the quiz!
Read each question carefully and answer as many of them correctly as possible to win great prizes!

What are the rewards?

The top three (3) Ascended who demonstrate Earth Day mastery will be awarded 3000 Credits each!

Jump in right away, dearest Ascended, the quiz will be available until April 29, 2024, 2 PM UTC!
Winners will be announced on May 3, 2024.

General Terms of Participation.
Detailed Information.
Apr 22, 2024
Crafting Idle Clicker - thomas
- Layout: Overhauled the main tab navigation as preparation for an upcoming bigger update.
- Polish: Performance improved. We keep working on improving your experience!

Find more details in our Discord!
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