-Fixed a bug where sometimes the player could still move while in menus. -Fixed issue where some fans would still be sitting when running from the aliens.
-Made the pistol more apparent for people to pick up
some scenes are overcrowded and run slow and are hard to play.
Some efforts towards optimization : texture resolution reduction. total objects in some scenes have been reduced.
"lunar surface 2242" and "lunar surface 2242 more details" for hoppers is still very slow ,, however some improvements in performance have been made in "ganymede1970" "bermuda lowgravity island" , "dark side of moon"
Unlike Todburg, which is relatively safe on the continent of Planis, dangers always lurk elsewhere. The Knights of Boden are constantly vigilant, having constructed temporary outposts across various locations to keep people safe. Although Todburg supports these outposts with supplies, there have been incidents where carriages transporting goods are attacked by the undead, preventing the supplies from being delivered properly.
Please lend your strength to ensure that supplies are safely transported to these temporary outposts!
For more details about the event, please refer to the information below.
■ Event Period
- 4/18 After the maintenance ~ 5/16 Before the maintenance
■ How to Participate
- Complete Stage 5-4, then complete the 'Remarkable Skill' world mission. - Interact with the carriage in front of Toddburg's city gates or participate via the event tab.
■ Event Details
- Event stages will open from April 18th (Thursday), with two stages per day over four days, totaling eight stages. - You must clear the previous stage to challenge the next stage. - Protect the supply carriage from the undead and reach the destination.
■ Event Rewards
- Rewards for the "Special Supply Delivery Operation" event are divided into initial clear rewards and limited mission rewards. - Initial Clear Rewards: Starstones, Gold, Adventurer's Records, Weathered Refining Stones, Weathered Alchemy Stones, Potion of Sunset - Limited Mission Rewards: Starstones, Gold, Hero's Records, Intact Refining Stones, Intact Alchemy Stones, Finest Whetstones, Crystal Armillary Sphere, Fragment of Memories, Potion of Sunset
■ Notes
- Upon the first clear of each stage, rewards will be directly credited to your in-game inventory. - If you retry a stage, rewards for previously uncompleted challenge objectives can be claimed by clicking the [Receive Reward] button and will be credited to your in-game inventory. - Rewards not collected within the event period will be lost. - Event details may change in the future, and any changes will be notified through this notice. - For more detailed event precautions, refer to the <Event Policy>.
Delve into the “Journey in Memory" event and engage in thrilling battles on specially designed stages. Team up with the valiant Knights of Veda as trial characters and seize the chance to earn a plethora of rewards.
■ Event Period - 4/18 After the maintenance ~ 5/16 Before the maintenance
■ Event Details - Unlock the adventure by completing Chapter 1, Stage 2, and then join through the "Guidance of the Book" event tab.
■ Event Highlights - Trial characters come with predetermined levels, gear, and artifacts, ensuring a seamless battle experience. - The composition of your party and the equipment or artifacts of your characters are set for the trial stages and cannot be altered. - Replay the trial stages as many times as you like. However, trial stage rewards can only be claimed once. - Certain features will be restricted during the trial stages.
■ Participation Rewards
Knight of Veda
Rewards
Veleno
Starstones x30 Wanderer’s Record x6 Insignia of Victory x2
Liam
3000 Gold Wanderer’s Record x3 Insignia of Victory x1
Marthel
3000 Gold Wanderer’s Record x3 Insignia of Victory x1
Rani
3000 Gold Wanderer’s Record x3 Insignia of Victory x1
■ Notes - After clearing the stage, you must click the [Claim Reward] button to receive the rewards. - The rewards received will be directly credited to your in-game inventory. - Rewards not claimed within the event period will be lost. - For more detailed event precautions, refer to the <Event Policy>
Added a sound effect to the sliders in the puzzle generator page.
The puzzle generator page now includes a description and a warning about the possibility of generating puzzles with multiple solutions.
I'll be taking a break to dive into pre-production for my next game. I'll still be around to check on things here, but updates for Math Pixels might be less frequent from now on.
Oblivion Override V1.1.0 is now live! This update brings the enhanced version of the stage 4 enemies and the final boss under high alert levels, along with a thrilling new hidden boss battle. For a more in-depth preview and insight into the update, you can check out our previous DevBlog:
Additionally, Oblivion Override is currently featured in the XD publisher sale at its lowest price, with a 35% discount for two weeks. If you're new to the game, don't miss out on trying the free demo first!
Please note that progress in a playthrough will be lost after the update.
New Content
- Added enhanced version enemies in Stage 4 under high alert levels; enhanced certain bosses
- Added enhanced final boss under high alert levels - Added a hidden boss battle
- Added new achievements and gallery entries
Fixes
- Resolved various translation issues. - Addressed the issue with weapon blocking not functioning correctly.
If you encounter any gameplay issues during the game, or have any ideas and suggestions for the following updates, please feel free to join our official Discord to share and discuss.