Star Sonata 2 - jey123456
 
[Active IC Changes]
[V Formation Changes]
  • Ships in V formation will no longer "snap" / "lock" to your side while in combat or going faster then 20 speed. Outside of this they will need to use their own turning, thrust to get into position.
  • Bot will now shoot if possible while trying to get back into formation.
  • Added the ability for bots to use braking when trying to get into position.
  • Players can now control the distance bots prioritize shooting before trying to get back into formation via Leash Distance while in V Formation.
  • Adjusted the logic for Mag Canons, Pulse Guns, and Torpedo weapon types for AI/Bots/Drones when expecting to hit to be more accurate.
  • Free Combat Bot reset will be added to Shadow.
[Easter Changes]
  • Reworked Easter Bunny and Zombie Easter Bunny fight, arena, and drops.
[Client/UI Changes]
  • New Store with items such as but not limited to:
    • Additional Character slots.
    • Neural Boost to T20 for most skills.
    • Augmenter Reset (plus a cheaper NB version).
    • Station Skins items (you cannot change/remove after applying item to a station similar to an augmenter).

  • Added new Temporary Bonus window that can be toggled via the F10 menu. It displays tweaks, their amounts and the time left they have.
  • Fixed a bug that caused item linked tool tips to crash the client when clicked.
  • Floaties no longer vanish if the object is targeted and object type is check marked under section of "Display Float Icons" under Display Options.
  •  Alt+Click no longer unequips items when clicking hotbar. This was removed due to limitations with how windows works with alt+tab causing alt to get stuck on and unequip items while players trying to use their hotbar.
  • Fixed a bug that would cause inventory window to constantly close on undock after completing a mission that would grant items. Inventory window will now only force close if it was previously not opened prior to completing the mission.
  • Added various tooltips, adjusted search boxes for consistency, added a exit button to the bot jump order map and various other little UI adjustments.
  • Added support for Search in Buy, Sell and Dock commands within the Edit Orders bot menu.
  • Fixed various bugs with tweaks not updating (not clearing on switching character, displaying player owned drone/station auras, etc.).
  • Improved generic dialog (/mc, blackbox) to be resizable, and auto-sizing when opened to be applicable to more types of text display.
    • Hull scanning now uses this type of message.
  • Scanning a planet now does popup text of the scan if within 1k distance.
  • Fix for Ruby Wingship skin's glow causing the ships to white out.
  • Updated various references from Base to Station.
  • Chat Timestamps are defaulted on.
  • ESC key no longer undocks the player from stations. The "R" keybind now correctly undocks additionally to docking.
  • Fixed issue where minimized clients would continue to use large amounts of CPU as if they weren't minimized.
  • [Beta Client Only] Added ability for most of the client now to scale with font size but significant parts of UI is not currently designed for such and may result in clipped or cutoff text. Feel free to use at your own risk while we update the interface to handle.
[Item Changes]
  • Push type tractors are now using a different physics formula for how they push and are generally stronger when up close and weaker when farther away. Their stats have changed.
  • Removed Particles from the Eyezer of Light and Zauron's Floating Eyezer.
  • All mines are now zero size. Any ships that have mines that cannot be removed will now no longer lose hull from having mines in their inventory.
  • Made item multi-factories stack and added the interval to their description.
  • Removed NCC-Bulk from requirements from NCC-Special Blueprint and made it produce a NCC-Special Upgrade ship item instead.
  • Heavy Bloodstained Ares Sapper Drone incorrectly had Heavy Bloodstained Mars Shield and Energy instead of Ares. Item now displays correctly as a rare quality
  • Updated the following items Qualities: Particle Brake to Uncommon, Sing Brake to Rare and Quantum Brake to Exotic.
  • Made the T22 Boss Skill commodities decay at the same length as the T20 commodities.
[Missions]
  •  Added Trade bay exchange for NCC-Bulk at East Vindia for 20 Trader Insignia after completing the "NCC-Bulk" mission (Will need to be live edited).
[Universe Changes]
  • The boss copies spawned by Infernus now use additional prefixes in their names to better distinguish them as copies from the original bosses.
  • Adjusted Lunarian gear drop rates to be more aligned with Selenite gear drops.
[Next Universe Changes]
  • Reduced the number of asteroids in Blanco from 1,000 to 300.
  • Pirate Maboule will only roam in Warp 1 instead of infinitely across EarthForce Space layer.
  • Updated the first three rift wormholes in Vulcan to be closer to the centers. Locked the wormhole to Bedrock Depths until the mission to kill Infernus is available.
  • Re-added roaming Zebucarts to EarthForce Space, Perilous Space, Kalthi Depths and Wild Space.
  • Reduced the Resistance to Damage of Lunarian Avengers spawn with.
[Server]
  • Added the ability to transfer bots and player stations to offline characters on the same account so long as you are in the same galaxy. When an item is both Neurobound and Unable to be Put in Storage - it will prevent transfer.
  • Bot/AI now factor in scoop range/ship size when using their scoop. Should improve the reaction, speed and feeling of using a bot to scoop loot.
    • Hint: hold shift and right click while a combat bot is highlighted to send multiple scoop commands.
  • The server now auto displays in the construction tab if a blueprint builds multiple and what the qty is.
  • Missions that reward both skill and item will no longer be hidden from player if they already have the skill.
  • Muted player can now invite non team members / mutual friends , every 2 minute. Inviting teammates or mutual friends do not affect the cooldown.
  • Fixed Event notifications not having a duration for the initial announcement when an event starts. Removed IC active announcement when an event ends, since we have the duration on login now.
[Bug Fixes]
  • Fixed a bug where toggling auto repair would cause Pop-Up Messsage options such as Damage Inflicted, Damage Recieved, etc to disable.
  • Transferring a bot will now restore its skin to default if the new owner doesn't own that skin.
  • Adding a space before listing item as there was a lack of a space previously in the error string for transferring a Neurobound item.
  • Fixed a bug that caused Imperial Tweaking and Station Tweaking to apply to Station Kit inbuilt augmods.
  • Fixed a bug with Out of Combat that caused it to turn on if you didn't fire.
  • Fix for a short duration bug with Rate of Fire when electrical tempering changed.
  • Fix bug where teammates attacking bots could make teammates personal enemies.
Ghost Hospital -in Thousand Horror Hill- - siiBUG8989
The event at the exit of the deepest part of the gimmick area in the Tuberculosis Ward was adjusted so that it cannot be entered from above or below.
The event at the exit has been adjusted so that it cannot be entered from above or below.
Tuberculosis ward, deepest part, crossroads.
The shortcut does not open unless the switch is stepped on.
In the second week, in the dialogue of the magic circle room event, the part of the text
The text in the second week's magic circle room event has been adjusted so that the text goes off-screen.
Fixed a bug in which a phone call would come in after the final event in the train ward.
Fixed a loading error in 3DAYS.
Some lines of dialogue in 3DAYS have been corrected.

Translated with DeepL.com (free version)
The Road of Heroes - 虚拟梦
1, Fix some BOSS into the BOSS room can not enter the issue.

2, fix sword shield character test code is not deleted.
The Dead Await - Ashe
Hi everyone!

We're excited to share that The Dead Await is part of the Steam Deckbuilders Fest on Steam that celebrates card games where you can build and manage your deck of "cards" even if those cards aren't your typical playing cards from March 25th until April 1st!

Don't forget to wishlist the game to keep up to date on any updates and announcements from the team!


https://store.steampowered.com/app/2393580/The_Dead_Await/
Vertical Kingdom - Ashe
Hi everyone!

We're excited to share that Dream Tactics is part of the Steam Deckbuilders Fest on Steam that celebrates card games where you can build and manage your deck of "cards" even if those cards aren't your typical playing cards from March 25th until April 1st!

Don't forget to wishlist the game to keep up to date on any updates and announcements from the team!


https://store.steampowered.com/app/1902870/Vertical_Kingdom/
Dream Tactics - Ashe
Hi everyone!

We're excited to share that Dream Tactics is part of the Steam Deckbuilders Fest on Steam that celebrates card games where you can build and manage your deck of "cards" even if those cards aren't your typical playing cards from March 25th until April 1st!

Don't forget to wishlist the game to keep up to date on any updates and announcements from the team!


https://store.steampowered.com/app/1897650/Dream_Tactics/
雀皇麻雀 - 3275437117
「……あン?声がちっせぇよ!やり直しだ!次はあーしの耳に届くようにハッキリ言えよ。“絶頂まで連れていってください”ってな!」
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➹-「芹澤 紫乃(せりざわ しの)」の獲得率UP福引きが堂々開始!-➹
1. 3月29日00:00-4月11日18:59の間、期間限定ゲット率UP福引き「魅惑の指導者」を解放!「芹澤紫乃」とシリーズアイテムの排出率がアップ!また「芹澤紫乃」を使って対局すると好感度が+50%、絆ボーナス解放後にギフトを贈ると+50%アップ!
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➹-管理者の遊戯-➹
イベント期間中、ゲーム内ホーム画面左側の『アブナイ牢獄』からイベント画面に入り、指定されたポイントを貯めると……坂部美咲のレアスキン『管理者の遊戯』・新エフェクト『和了-薔薇の舞』・福引き券*7・10連福引き券*1、さらに装飾品パック(開封後に好きな装飾品を選んで獲得可)をプレゼント!
アブナイ牢獄で管理者との遊戯が始まる……。「楽しみにしとけ、たっぷり可愛がってやるからな?」
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❤「芹澤 紫乃」の新スキンが期間限定で登場!❤
イベント期間中、スキン福袋を購入すると……芹澤紫乃の新レアスキン『舞踏パペット』・福袋限定イベントボイス・勾玉*500・福引き券*3などの豪華アイテムをプレゼント!
「えっ、パペットが糸で操られて踊らされてる?……まさか、鏡の世界はもう砕け散ったんだよ。糸も切れて解放されたはず。……ん?なら何でまだ動いてるかって?……もしかすると、、、もう一曲踊りたいのかもね」
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❤-「桜井由里」と「坂部美咲」のダブル獲得率UP福引きが堂々開始!-❤
イベント期間中、ダブル獲得率UP福引き「運命の誓約」を解放!「桜井由里」と「坂部美咲」そしてシリーズアイテムの排出率がアップ!「黒崎優」/「織田愛」を使って対局すると好感度が+50%、絆ボーナス解放後にギフトを贈ると+50%アップ!
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❤-駄菓子屋のスキン棚も更新!-❤
イベント期間中、駄菓子屋で以下の「桜井由里」「坂部美咲」レアスキンを継続販売:『初詣の猫娘』『波乗りぬこ』『摩天爆走娘』
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※詳しい内容はゲーム内ホーム画面左側のイベント詳細ページからご確認ください。
※スキンは対応するキャラを獲得後にのみ使用できます。
Gem Wizards Tactics - Keith
Hey all! I wanted to let you know that my awesome new card game, which I started working on after GWT was finished, is ready for prime-time, and the Kickstarter goes live on April 17th. Read more about it here, and click the link to sign up to be notified when the campaign goes live! <3

http://keithburgun.net/spellstorm-hits-kickstarter-on-april-17/
Little Shrimp:Legend Reborn - shrimppp
⏰Event Time: 2024/3/29 0:00-2024/4/1 0:00(UTC +8)
[Rules]
◆𝗦𝗶𝗻𝗴𝗹𝗲 𝗗𝗮𝘆 𝗖𝘂𝗺𝘂𝗹𝗮𝘁𝗶𝘃𝗲 𝗥𝗲𝗰𝗵𝗮𝗿𝗴𝗲
Cumulative recharge to the corresponding tier on a single day for rewards; the rewards will be sent the next day
◆𝗜𝗻𝗴𝗼𝘁𝘀 𝗘𝘃𝗲𝗻𝘁
Single day recharge amount reaches the corresponding amount to obtain the corresponding reward, only to obtain the highest level of rewards
※Rewards will be sent the next day through in-game email.
Reward details from the pic.


In addition to this event, permanent rebates events and VIP events are ongoing. Welcome to join Discord and learn more in the GAME-REBATES channel.
🔗DC: https://discord.gg/sBD6AenW7e
Clockwork Owl - SpaceFudge
Hi CogHeads,

We've heard some of the community's feedback and decided to improve the Clockwork Owl Physics to be less floaty and more realistic, but bouncie, to give more weight to the cogs like real arcade coin pushers.

We also saw some of you dissappointed the old demo achievement was impossible to unlock, so we've added a new one for FULL 100% COGPLETION!

Hope you all enjoy, let us know if you have any more feedback!

Best,
Spacefudge
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