Toribash Next - sir
Toribash Next has now been updated to version 1.2. This update includes various critical bug fixes, performance improvements and other tweaks as follows:

- Fixed memory leak leading to abnormal RAM usage
- Fixed bug with Room List menu not being scrollable
- Fixed bug with incorrect total players / rooms online count display in Room List
- Networking code improvements and fixes
- Increased orbiting camera speed
- Updated weapon materials and textures

If you experience an issue that has not been addressed by this most recent update, please email a description to tbnsupport@nabistudios.com and we’ll check it out.

Thanks for any feedback! We greatly appreciate your support as we continue to refine and improve Toribash Next. Please check back here for more updates coming in the near future.

© 2022-2024 Nicalis, Inc.
© Nabi Studios Pte Ltd. Nabi, Nabi Studios, Toribash, the Toribash logo are trademarks or registered trademarks of Nabi Studios Pte Ltd. All rights reserved.
One Military Camp - Víctor Ávila [Abylight]
Ten-hut recruits!

How are you all doing? We hope your camps are getting through the cold winter. Nothing like some hard training and a few laps in the obstacle course to warm up! An efficient, well-oiled training facility should be the goal of every camp leader, and speaking of goals...

We have a new update ready for you: Commander goals!

What does it take to be a great commander? Get the update and find out! Follow the tasks given to you by HQ and complete challenges to improve your economy and earn more funds to help you in the fight against Dragan.



In other news, we are excited to share with you our new game: Citadelum. Build a city worthy of Rome and its gods, starting from nothing. Explore the map, trade exotic resources and lead your legions to victory in combat. Honor the gods or suffer their wrath!

https://store.steampowered.com/app/2603020/Citadelum/

We are thrilled about Citadelum and we can’t wait to share more, but there’s still plenty of new content coming to One Military Camp during this year, so stay tuned :)
Ultros - Bee
Friends of the Sarcophagus, our demo of ULTROS will be available during Steam Next Fest.

Going live on February 5th at 10AM (PT)!

Watch the trailer here,..

Jan 25, 2024
Wargroove 2 - Jack_Skater
Version 1.2.5c is a small hotfix update to address a few technical issues.

  • Fixed memory leak caused by certain combinations of item and groove modifiers stacking on units.
  • Conquest: Fixed various issues caused by units loaded into transport units. Units are now unloaded automatically when progressing to the next event.
  • Fixed crash rendering preview image for custom maps in map selection screen.
  • Editor: Fixed crash when trying to edit properties of treasure chest.
Vaultbreakers - [BD] Flamiflami
IT'S TIME TO PLAY PROJECT F4E! The Playtest is live!
End: Jan 27th, 8 pm CET (11 am PST)

For this Playtest, we have a US and EU servers.

If you still don't have a key, you can grab it using this link. We only have a few keys left for this test, so be quick!

CHALLENGES

Speedrun: We have set out multiple Speedrun challenges you can try to achieve! If you are the first person to achieve one of them and provide a screenshot in our Discord Server, you will receive 7 ❄️ points to add to your name on the Winter Community Event leaderboard.

- Extractions: The top 3 extractors for each character will receive ❄️ points added to their name on the Winter Community Event leaderboard.

- 1st place: 18 ❄️
- 2nd place: 15 ❄️
- 3rd place: 12 ❄️

This is your last shot at fighting through the ranks on the Winter Event Leaderboard! ⚔️

To learn more about our Winter Community Event and try to win a $50 Amazon Gift card, head to our Discord Server!

TUTORIAL
:
We have an updated tutorial guide to help you if you are ever in need of help with controls, gameplay, how to group up and queue for a game, and much more!
https://betadwarf.notion.site/Project-F4E-Extraction-Tutorial-f47b7bc88665464ea8141f3a43346774[/url] Have fun!
Have fun!!
RIPOUT - 3DR Vince


Major Update - Gear Up




Hello, fellow mutants,

The second Major Content Update for Ripout is here! In the latest update to our early-access roadmap, we are bringing you several new things that you can find, craft, and gear up with to explore Derelict ships.

Here are all the things that have been added:

New Melee Weapon
  • The Katana has been added as a new melee weapon. With this weapon, you will deal more damage at a higher rate when compared to other pieces of your melee arsenal, but at the cost of knockback.


New Garments
  • Two new suits are added to the game: Covert Ops and Moth. Each has a unique set of buffs for each part of the suit.



New Pet Support Mods
  • Three new Pet support mods have been added as well. These support mods are passive modifications that will trigger an AOE attack around you every time your Pet returns after completing an attack. You can pick EMP damage, Fire damage, Acid damage, or a combination of all three. With these support mods, you will have more impact while fighting multiple monsters at the same time.




New Hazards — Blaster Turret
  • A new type of Hazard turret has been added. This turret is the origin of everyone's favorite critter– the Blaster. With projectile-type power, it can deal significant damage if you are caught unaware. When destroyed, you can expect a Blaster Critter to spawn, so be sure to snatch it up before a nearby enemy does.


Join Ongoing Sessions
  • Our most requested feature, we have made it possible to join any ongoing public session. You will be able to join as a spectator and wait for any players already in the session to revive you on a checkpoint or any resurrection station making it easier to group up and make new friends!

Additions
  • New lateral movement of enemies is added with new animations to make enemies move easier in larger groups and have more unpredictable movement.
  • Added damage reduction so players can not be one-shot on the first hit by any enemy after rescue
  • Changed the rotation of the shuttle at the end of the mission to face the exiting hangar door
  • Player Grunts — new sounds & improvements
  • Hotfixes
  • Fixed an issue with [derelict_name] and [random_last_name] showing instead of the name of the derelict or last name in the descriptions of tasks and journal entries
  • Fixed an issue with player melee weapon charging heavy attack animation not showing for clients
  • Fixed an issue where if a player gets downed the pet will always go into cooldown
  • Fixed an issue with a low stamina sound that was looping and was triggered too soon
  • Lowered the volume of a low-health sound
  • Fixed an issue with some Terminals being intractable without being the task target
  • Fixed an issue with a bigger pack of Goranium components not giving the correct amount but only giving 1 Goranium
  • Fixed an issue where the last escape task didn’t count all the targeted enemies as needed enemies to eliminate for the shuttle to open
  • Fixed an issue with weapon equipment sound being played after the animation
  • Fixed an issue where a task target indicator on the Boss level was not shown
  • Fixed an issue where the Client was redirected to the main menu after the Boss fight
  • Fixed an issue where the outline stayed on the boss after death
  • Fixed an issue where it was shown “Retrieve” instead of “Attack” when Pet was thrown at the Boss
  • Fixed an issue with the initial tutorial causing the main questline not to start in the first sector

We hope that you will enjoy exploring all the new content in this Major Update. Thank you for continuing to play Ripout and for all the feedback you have provided us! And if you haven't already, you can pick up RIPOUT here.

https://store.steampowered.com/app/1558830/RIPOUT/
DAVE THE DIVER - DAVE_CM
Hello Divers!

We wanted to let you know that a hotfix is has been conducted to address several additional issues that have been identified. Please refer to the details below for more information.

◈ Updated Version:
  • Windows: v1.0.2.1264
  • Mac OS: v1.0.2.348.mac
◈ Update Details
  • Bug fix & Improvements - See below for details.

[System Improvements]
  • [After Chapter 7] Made a fix so that when you catch a young Anomalocaris with a crab trap it will always have three stars.
    • Made a fix so that it’s now possible to catch one with three stars even if you had already previously captured one.
[Bug Fixes]
  • [After Chapter 6] Fixed an issue in which even after clearing the Trapped in the Glacial Cave mission, the mission would progress again. The issue of being unable to enter the cave has also been fixed.
  • [After Chapter 7] Fixed the issue where, after installing a crab trap in the control room and despite not retrieving it, the crab trap spot would not be there when you returned.
  • Resolved an issue where, after the update, it was not possible to skip cut-scenes that had previously been viewed before the update.
  • Fixed the issue where some backgrounds in the sushi restaurant looked awkward during foggy weather.

Additional Information
  • Please note that if you’re experiencing issues after the patch, please compress the files from the path below and send them to our,[File Verification Guide] Please proceed according to the guide.
  • If issues persist, please compress all files in the path below and submit them to customer support help center.
[/b][/list]
Windows:
%LocalAppData%\..\LocalLow\nexon\DAVE THE DIVER

Mac OS:
~/Library/Logs/nexon/DAVE THE DIVER/Player.log
~/Library/Application Support/nexon/DAVE THE DIVER/SData
or
~/Library/Application Support/com.nexon.dave/DAVE THE DIVER/SData

Steam Deck:
./.local/share/Steam/steamapps/compatdata/1868140/pfx/drive_c/users/steamuser/AppData/LocalLow/nexon/DAVE THE DIVER
◈ Notes
- If there are any changes to the details, we will update you through this notice.
- Please update Dave the Diver on Steam to the latest version for the changes to be applied.

Your reports are essential to improving the game and we’re happy that you guys are with us along the way. Please remember that if you have anything to share, feel free to let us know.
Jan 25, 2024
Sect And Monsters - hewei
1. Increase the number of dismissed work disciples

2. Refiner increases refining acceleration runes to provide 3 times speed

3. Add shortcut keys
Regency Solitaire - Helen


Dear Regency aficionados,
Here's another sneak peek into the world of game development. We've been knee-deep in planning the intro movie for Regency Solitaire II, and it's been a rollercoaster incorporating both creativity and meticulous detail!

The planning phase is no joke. We've nailed down every background, character, and line of text through countless drafts. And now, Jake's mission is to "just" code it.

This detailed plan helps him to catch potential hiccups before they become a reality. He's not starting entirely from scratch, either, but rather deploying some existing code used for the intro movie in the original Regency Solitaire, plus its prequel, Shadowhand. (It's all about saving time and brainpower.)

Perfecting the timing of pans, zooms, and syncing to voiceovers and music is no small feat. It's a puzzle of its own.
Why have an intro movie?
You might wonder, why go to all this trouble for an intro? For us, it's not just about meeting expectations; it's about creating an immersive experience for you, the players. While we could ship without an intro (Ancient Enemy didn't have one), we think it helps to set the tone. Plus the game has a 1 hour demo, so the intro can show off a lot more backgrounds and characters from later in the game, and look really fancy.

Remember the OG intro movie that set the stage for Regency Solitaire? We're still super proud of it, as it's a testament to the heart we pour into every detail:

We'll be sharing the finished masterpiece on YouTube, social media, and right here on Steam. Because your support means a great deal to our small studio.
Coming soon...!
Get ready for more updates! We're gearing up to announce the launch date. And mark your calendars – on Feb 5th, 2024, during the Next Fest, you'll have the chance to try out a demo version of Regency Solitaire II on Steam. Don't miss it!

Thanks for being a part of this exciting adventure with us.

Jake & Helen, Grey Alien Games.

https://store.steampowered.com/app/2137470/Regency_Solitaire_II/
Jan 25, 2024
Miners Settlement - DVenture

What, where, and how?

Event Boss has 5 forms, each with a separate entrance. The first entrance is located next to the guild building. To see the entrance, you need to have the appropriate Token:
  • Boss Lvl 1 - Common Boss Token
  • Boss Lvl 2 - Rare Boss Token
  • Boss Lvl 3 - Epic Boss Token
  • Boss Lvl 4 - Legendary Boss Token
  • Boss Lvl 5 - Relic Boss Token
All entrances to Boss are located within Virimel.

The last Boss is infused through the 3 portals. To defeat it, you must first destroy all the portals that empower it. The portals only appear if you have at least one Relic Boss Token

Where can i find them?
One is located in Virimel
One is located in Mitar
And one in Einlor

Chances of obtaining a Boss Token:
  • Boss Lvl 1 - Rare Boss Token -> 100%
  • Boss Lvl 2 - Epic Boss Token -> 80%
  • Boss Lvl 3 - Legendary Boss Token -> 70%
  • Boss Lvl 4 - Relic Boss Token -> 55%
  • Boss Lvl 5 - Mythic Boss Token -> 40%
  • Boss Lvl 5 - Boss Pet Part -> 10%

The Event ends 1st February

Let the hunt begin!
...