Jan 23, 2024
Farmer's Life - bartiss
Important
We restored earning of Steam achievements.
Continuing the game should report the ones you earned to Steam.
If it doesn't you need to go back in time (load appropriate save file) and try again.
(And then go back to your latest savegame).
Za utrudnienia bardzo przepraszamy.

Also important
Take care of your wives' good mood.
The worse your relationship with them, the fewer tasks they will complete in a day.

Changes
- You can now carry more than one crate of chickens at the same time.
- You can destroy (using the building menu): the default composter, the default manure pit, the default crate in the barn, and the outhouse built on the farm.
- Items left in the harbor area no longer sink into the ground when you leave the harbor.
- Automatic controller detection turns off if it detects conflicting signals that lock the cursor in the middle of the screen, which should free the cursor and allow the game to be used with a mouse and keyboard.
- Wives milk more cows.
- The availability of string has increased in Zalesie.
Alaska Gold Fever - Cypher
Welcome to a fortieth DevLog for Alaska Gold Fever!

Hello travelers!

Greetings, Snowy Prospectors!

WOW it's a fortieth devlog for Alaska Gold Fever!
I hope you had fun reading them ;) (i had fun preparing them, believe me)

So today's episode will be a bit special: i will show you some miscellaneous stuff that didn't catch up for previous devlogs. So be ready for a Quick Growing Tree, dancing cowboys, Fire That Lit My Soul and a Stone® (yes, a stone).

40 Alaska devlogs! Wooohoooo!


A clip from a testing ground for a lighting in the night. You can see an bonfire here. Also it was used for some animations tests thus this funny thing happen. This is all available animations in one big loop and speed up to 400%. Look like dancing, eh?

Fire That Lit My Soul



Yesss, so about bonfire and fire: i want to show the trick about fire in games.
You can see that this one is literally 2D sprite. But fear nothing! It will look good in 3D game ;)



Magic? Fire magic!
[Firebolt does 99 damage, gold prospector faints]
So HOW it is in 3D? Can you notice something in this GIF?
There is a trick. Like many tricks in Unity engine to do this but we are using this one (see below)

i think a words are unnecessary. A pic shows it all ;)
Simple but effective! So are making a game (and movies) - use simple tricks to maximize look and appearance ;)

Quick Growing Tree



As title says :D
It's just a Quick Growing Tree. I wish we had those in real world, we won't ever have an enviromental problems ;/
leafes are made separately . Why? Because sometimes you need an "empty" tree in game world. And because it's easier to make a lot of different leafes later and put them on the same tree - it will look different.

A Stone(TradeMark)



Yes, its a Stone! Simple like that!


Did you know that stones can grown? Yes, really it's true! Pour them with water and wait! (dont do it at home)




❄️ ❄️ ❄️ ❄️ ❄️ ❄️ ❄️ ❄️ ❄️ ❄️ ❄️ ❄️ ❄️

⛏️⛏️⛏️⛏️⛏️⛏️⛏️⛏️⛏️⛏️⛏️⛏️⛏️⛏️⛏️⛏️

-----
Making a game is such a journey and you can be a part of it!
Join our playtests on Steam Store Page!
You can also use our Discord server to send some feedback!

Best regards,
Baked Games Team

Try our greatest hit!
https://store.steampowered.com/app/842180/Prison_Simulator/

Vault of the Void - Josh Bruce
Hello everyone -- thanks for all your feedback and bug reports! Lots of action going on over here, we're preparing for Taipai Game Show this weekend, as well as putting the final touches on an offical Mac OS release!

Here are some bug fixes/changes you may have seen over the last few days!

  • Holding Ctrl on an upgraded will now show its unupgraded version.
  • Holding Ctrl on a card in hand will now correctly preview its Energy cost.
  • Fixed on statistics not counting for damage dealt, damage taken, essence, souls, and void points.
  • Fixed infinite purchase issue at the Blood Library, resulting in negative HP when using controller.
  • Fixed inability to buy an artifact from Dishelved Salesman.
  • Fixed simulation issues with Void Stones under the effect of Haunted.
  • Fixed battlefields still appearing to be locked after purchase.
  • Reduce click to play delay after grabbing a card.
  • Fixed an issue in deckviewer where upgraded/unupgraded cards may incorrectly show as their counterpart (the card is not wrong when it's drawn to hand).
  • Fixed some enemy ability/buffs/debuffs that may have shown duplicate tooltips.
  • Fixed Dark Courtesan using soul Sacrifice incorrectly to gain AP.
  • Fixed an issue where Piglets killed by Shii can still explode.
  • Properly count challenge coin results.
  • Challenge coin medals are now tied with achievements.
  • Put a mitigation on Knee Pads to reset the counter.
    - The actual interactions among Knee Pads and other Block artifacts are not modified as we investigate the issue.
  • Put a fix in places to stop card selection actions going negative.
    - This should prevent infinite foresight in rare cases, but we are still investigating the root cause.
  • Using route planner will no longer reset map tile markers but will only override planned route with green markers.

Thank you everyone -- more exciting new to come!

All for now!
- Josh
Jan 23, 2024
Mouse Curser - capsulecollapse
  • Added small heart pickup sound
  • Added beehive spawning sounds
  • Fixed explosion being invisible
  • Fixed bug with catmage spawning bullets after it's dead
  • Other bugs and fixes
江湖客栈-The Jianghu - 东厂丶大卫
服务器兹定于2024年1月24日(周三)15:30开始重启维护。重启后,第二赛季【通天之塔】的传承阶段将正式开启。

本次传承阶段预计持续7天,同时分为2个阶段进行:
  • 一阶段:本次维护后开启渔村建筑升级,东家们可以消耗【渔村崇祯通宝】对渔村内的塞外群侠谱与教头武备箱进行升级,来容纳更多的传承驻客与装备。【已于1月22日实装开启】
  • 二阶段:预计在24日的维护后开启,届时东家们可以通过宫殿内的巴图尔对驻客及装备进行传承,本次传承将不再设任何消耗且没有操作次数限制,只要渔村可以容纳且不超过限制数量即可。
    本次传承暂定于开1月31日下午15时关闭(只会延后不会提前)。请各位需要传承的东家,务必在此时间之内完成传承侠客及装备的操作。

    传承更新预计将持续240-480分钟。更新前30分钟和更新期间游戏将无法登录,请大家在更新结束之后再进行游戏,给您带来的不便敬请谅解。【传承结束后,赛季模式将持续开启4天狂欢期,该阶段将实装测试较多新赛季内容,如:九地和九人八脉效果、特性改动、技能改动等,该类改动将陆续于赛季末发布前瞻,敬请关注】

一、赛季传承说明
  • 1.在新赛季开始时,除了部分东家选择带出的个别【驻客】与【装备】外、其余不在下面清单中的数据都将清除:
    I.数据保留部分:
    所有特殊货币【通天珠、蟠桃】全部保留;
    所有已获得时装【神兵、易容、背饰、坐骑、称号、表情】保留;
    通天宝池及通天马倌中紫色及橙色保底次数保留;
    风物志内已镶嵌的精魄与血玉保留,但新赛季开始后需要重新消耗金锭进行激活后才会生效;

    II.自动转化部分:
    所有未使用的时装道具【神兵、易容、背饰、坐骑、称号、表情】,将自动根据出售价值兑换为通天珠,并通过邮件在新赛季首日发放,邮件内包含出售清单及价值明细;
    所有未使用的崇祯通宝,将自动转化为等量的渔村崇祯通宝进入渔村;

    III.自动传承部分:
    所有通天珠兑换及特殊道具将在新赛季首日通过邮件发放,包括:
    【糖葫芦、弼马倌的缰绳、通天钥、甲子招魂幡、招魂幡、塞外镖客开荒箱、塞外剑客开荒箱、塞外刀客开荒箱、易容箱、虎头禄存箱、金丝禄存箱、乾坤禄存箱、库房扩建令、翻天锻造锤、覆地锻造锤、擎人锻造锤、鬼匠锻造锤、名匠锻造锤、天工开物丹、地设浮屠丹、人炁昆仑丹、忘魂花、六道轮回旗、门派师门令、帮主任命书、仗义疏财【称号】、行侠仗义【称号】、两肋插刀【称号】、江湖救急【称号】、倾囊相助【称号】、雪中送炭【称号】】;

    Ⅳ.特殊道具不保留部分:
    所有尚未使用的礼包道具都不保留,请于2024年2月1日结算日停服前使用完毕。包括:
    【所有赞助回礼礼包、所有首恩谢礼礼包、所有赞助通天珠礼包、所有回馈通天珠礼包】

  • 2.驻客在经历传承将有部分数据重置:
    驻客等级重置为1级(六维属性将重新随机生成);
    饮水饱食上限重置为100;
    灵丹妙药次数重置为0次;
    驻客技能等级重置为1级;
    可升级特性等级重置为1级(不可升级特性等级保留);
    服用【天工开物丹】次数重置为0;
    服用【地设浮屠丸】次数重置为0;
    服用【人炁昆仑散】次数重置为0;

  • 3.驻客与装备在通过传承进入新赛季后,属性将跟随赛季时间逐步解锁、解锁时间表可见:
  • [/h3]


    其中特性与八脉的解锁需要玩家在驻客特性详情界面进行手动操作:




    二、传承准备
    1.本次传承不再消耗【崇祯通宝】,只限制传承数量;在渔村空间足够的情况下,最多可以带出10名驻客以及20件装备;
    2.可以通过消耗【渔村崇祯通宝】升级渔村内的塞外群侠谱与教头武备箱来提升渔村内能容纳的驻客与装备数量,以此来传承更多的驻客与装备;



    3.在客栈库房内使用【崇祯通宝】可以获取【渔村崇祯通宝】,只有【渔村崇祯通宝】可以进行渔村内建筑的升级;


    4.赛季结束时如果库房内还有尚未使用的【崇祯通宝】,将自动转化为【渔村崇祯通宝】。

    三、赛季传承
  • 1.传承开启后,进入游戏将接到传承引导任务,同时进入市集也会自动弹出买买提对话;前往宫殿找到巴图尔进行赛季传承;
  • [/h3]


  • 2、在宫殿内的巴图尔出可以点击传承按钮打开传承界面;
  • [/h3]



  • 3. 驻客传承只需要单击选中后点击确认传承,可以同时传承多名驻客、没有任何消耗;
  • [/h3]


  • 4.装备传承需要拖拽左侧库房内装备至右侧教头武备箱内,同时无需任何消耗;
  • [/h3]


  • 5.传承可以多次进行,但每次进行传承后总可传承数量上限会减少;
  • [/h3]


  • 6.确认传承后驻客与装备将即刻进入渔村内的塞外群侠谱与教头武备箱中(升级塞外群侠谱和教头武备箱可以存放更多传承驻客与装备)
  • [/h3]




    四、新赛季继承
  • 1、新赛季开始后,可以前往渔村寻找小六进行驻客及装备的带入,带入同样没有任何消耗、只会受到数量限制;带入数量由玩家的令牌类型决定,默认为独侠令牌、其余令牌需要付费购买:
  • [/h3]


  • 2、所有新赛季继承后的驻客角色及装备都将默认无法交易。【新赛季角色及装备交易规则将有新变化,最终版本请关注赛季前瞻更新公告而定】
  • [/h3]

    修复内容:
    1.修复关卡装备带入限制异常问题;
    2.修复渔村升级后容量显示未刷新问题;
    3.修复鉴定出相同词条的问题;
    Obscure Chronicle of Dynasty - IsaacZhang
    现已更新流程PDF文档以供查阅。
    現已更新流程PDF文檔以供查閱。
    Jan 23, 2024
    Ironsight - Brilson
    Maintenance Schedule:
    [KST] 14:00 ~ 15:00 January 25th
    [CET] 06:00 ~ 07:00 January 25th
    [PST] 21:00 ~ 22:00 January 24th

    Please make sure to disconnect from the servers in advance in order to avoid any issues.

    Bug Fixes and Improvements
    • [Matchmaking] Fixed an issue with matches in progress being filled too quickly with users whose rating differs from the match's average. Some improvements and logs have been added to monitor and further improve the system in the future.
    • [Voice Chat] The latest SDK update (Vivox SDK) and logs to monitor SDK related errors have been added,
    • [Snowball Mode] Fixed a display bug that caused all points earned via kills to not be displayed immediately, instead being awarded all at once upon picking up the Trinitium.
    • [Lobby/UI] Fixed a UI issue with the right-click pop-up menu in the leaderboard tab.
    • Fixed a bug that, in certain situations, caused knife attacks to stop working after using the Quick Melee action.

    Closers - Closers Official


    [color=#5f95cc]1. Phase Force Grand Sports Day Event[/color]

    [color=#ffae42]▶ Phase Force Grand Sports Day Events have been added.[/color]
    • Event NPC <Commander Song> and <Mission Minder 'Edgar'> have been added to the Command and control room, New Seoul branch area.
    • Event quest ‘A Dangerous Plan’ is available by accepting it with a character with Lv.90 and more from NPC <Miniwheel> at the Command and control room, New Seoul branch area.
    • 3 types of Phase Force Grand Sports Day event dungeons (6 types if quest dungeons are included) have been added.
    • Phase Force Grand Sports Day event dungeon is available by proceeding event quest or by NPC <Mission Minder 'Edgar'> after completing it.
    Phase Force Grand Sports Day event dungeon information is as follows.



    [color=#ffae42]▶ Sports Day Event Dungeon Clear Event has been added.[/color]
    • Event Dungeon is available once per account per day, and this restriction is for 3 types of dungeons, as a combined restriction.
    • You can acquire ‘Grand Sports Day Coin’ by defeating the boss monster at the event dungeon within a limited time.
    • You can gather ‘Grand Sports Day Coin’ to exchange various rewards at NPC <Shop - Vending machine>.
    • ‘Grand Sports Day Coin’ main rewards: ‘S Guaranteed D Component : Gear’, ‘Gold Medal is mine! Title Ticket’, ‘Gear Booster Fortifier’, ‘Han High School Gym Costume (C Type)’
    • Event Reward ‘Han High School Gym Costume (C Type) Selectable Box’ can be moved to Account Storage, but the costume acquired by opening the box can't be moved to Account Storage.
    • Accessory costume that's acquirable as some of the event rewards can't be moved to Account Storage. (Except for Footprint, Eye Costume)
    • Unused ‘Grand Sports Day Coin’ Items and related Exchange Shop will be removed on February 28, 2024 7:00 AM.
    • Unused rewards and consumables from the event will be removed on December 31, 2024 9:00 AM.

    [color=#5f95cc]2. [Added] Flame King gear Item farming relieve[/color]
    [color=#ffae42]▶ Required amount of some material items for Flame King gear item upgrade has been reduced on Jan 10th, and required amount of some material items for Flame King gear item craft have been reduced on Jan 24th.[/color]
    • Target gear item: Burning Core/Module/Trinkets/Amplifier



    [color=#5f95cc][START][/color]

    1. Phase Force Grand Sports Day – Event Dungeon
    ● Event Period: January 24, 2024 - February 28, 2024

    2. Phase Force Daily Accumulative Login Event
    ● Event Period: January 24, 2024 - February 7, 2024

    3. February Closers Day
    ● Event Period: February 3, 2024 4:00 AM - February 4, 2024 3:59 AM

    [color=#5f95cc][END][/color]
    1. Black Force Event
    2. POLISH Skill Update Celebration Daily Accumulative Login
       



    [color=#ffc000]UNION STORE[/color]
     
    [color=#5f95cc][START][/color]

    1. CMC 2024 1st
    ● Sales Period: January 24, 2024 - February 28, 2024

    2. Phase Force Package
    ● Sales Period: January 24, 2024 - February 7, 2024

    3. Gildal Pet Finish Package
    ● Sales Period: January 24, 2024 - February 7, 2024

    4. Closers Day Special Product
    ● Sales Period: February 3, 2024 4:00 AM - February 5, 2024 3:59 AM

    5. Newsletter Coupon #64

    [color=#5f95cc][END][/color]
    1. Happy Winter Package
     
    [color=#ffc000]WASHING MACHINE / TRANSMITTER[/color]
     
    [color=#5f95cc][START][/color]

    1. Vacation Jeans
    ● Sales Period: January 24, 2024 - March 13, 2024
     Available for All Characters

    2. Charming Kitsune – Aeri added
    ● Sales Period: January 24, 2024 - March 13, 2024
     Available for All Female Characters
     New for: Aeri

    3. Han High School Gym by Team – Team Rattus added
    ● Sales Period: January 24, 2024 - March 13, 2024
     Available for All Characters
     Team Rattus

    [color=#5f95cc][END][/color]
    1. Official Interview
    2. Cheer Up Boys by team – Aeri Added


     
    [color=#377bbf]Bug Fix[/color]

    [color=#ffae42]▶ The issue where the Solomon skill effect was applied abnormally when Violet uses it in UNION Arena has been fixed.[/color]

    [color=#ffae42]▶ The issue where a Chase judgment occurs when using Tina's 'EX Thunderbolt' skill in the air has been fixed.[/color]

    [color=#ffae42]▶ The issue where teeth were not visible when using the Harpy emote has been fixed.[/color]

    [color=#ffae42]▶ The issue in which some of Mantic's attacks and attack rendering did not match in the dungeons 'The Cave That Usurps the Throne' and 'The Cave That Defies Providence' has been fixed.[/color]

    [color=#ffae42]▶ The issue where the mission clear text occasionally overlapped and appeared abnormal when reporting Matrix Dive operation results has been fixed.[/color]

    [color=#ffae42]▶ The issue that the transparency of the Phase Wings increases and the town background is visible through the Phase Wings when equipping some of them has been fixed.[/color]

    [color=#ffae42]▶ The issue where the location of Tina's 'Fly King's High Grace Phase Wings' costume was abnormally exposed has been fixed.[/color]

    [color=#ffae42]▶ The issue where the ‘Sunbed’ emote was not activated when wearing mixed Beach costumes (Wangsan, Sokcho, or Naksan) has been fixed.[/color]


    [color=#5f95cc]Etc.[/color]
     
    [color=#ffae42]▶ The drop probability of Vulturous Burning Bearer epic gear has been increased.
    ▶ The validity check on the patcher has been changed to be not forcibly proceeded. For any concerns, please use the manual check by clicking the magnifying glass on the patcher.
    [/color]
    PUBG: BATTLEGROUNDS - [****] UZI


    Hello players!

    We are sharing the banned players list for the past week to raise awareness about the abuse of illegal software and the consequences of misconduct. Please refer to the list of players who have been banned for violating rules of conduct.

    • Investigation Period: 2024/1/15~2024/1/21
    • Click here for the full list of permanently banned accounts
    [/url][/list]

    ※ The banned players list attached on this page shows the in-game nicknames of the permanently banned accounts, and the first 3 letters of each nickname have been replaced with "*".

    ※ Please report illegal software and misconduct through in-game reports first and if you need additional assistance, please contact PUBG Support.

    ※ To ensure that your valuable account is not abused or banned for using illegal software/misconduct, please make sure you sign up for Steam Guard Mobile Authenticator.

    How to Set Up Steam Guard Mobile Authenticator



    We highly value your interest and opinions that contribute to PUBG's anti-cheat efforts.

    We will do our best to provide a fair gaming environment.



    Thank you.

    PUBG: BATTLEGROUNDS Anti-Cheat Team
    Chains of Acquisition - Omnibox Games
    Hello all!

    Over the past week we've been conducting some stress testing of the game to see how large things can get.
    While Chains of Acquisition is intended for small to medium sized maps, large maps can be fun when playing with lots of friends even if it pushes the balance a bit. We prefer 20x20 or 25x25 maps, but we have been seeing how big we can get, and have been using 100x100 as a reasonable test for a large map size.
    Chains, like many simulation/strategy games, is a very CPU-heavy game, so our focus between 0.4.1 and 0.4.2 has been optimizing the CPU load, particularly when loading the map. Our primary optimizations in this update were to the collisions on the map grid and the nodes, reducing them to as few meshes as possible. We tested on a 100x100 map, totaling 10000 tiles with an additional 2000 nodes. The following results include FPS, CPU usage, RAM usage, and Approximate load times on the same map:

    Surprisingly we didn't see much of an improvement in framerate at this size, but we did see a decent decrease in CPU load and loading times. In any case, these optimizations will allow for significantly larger maps in the future, though we have not been able to load a 1000x1000 map due to object limits. (though that is something we would like to improve) We do believe for map sizes under 100x100, this will keep the game more accessible to lower-end hardware, even if it doesn't result in much of a boost in high-end setups.

    Additionally with this update comes a brush size tool for the Map Editor, just in time for larger maps to be viable. Alongside this, we have updated the modding UI for a smoother experience enabling, sorting, and uploading mods.

    And finally, the Steam Workshop page is live! So once the game is available everyone will be able to start modding immediately. We think modding is the lifeblood of games like ours, and are very much looking forward to what everyone comes up with.
    Just for fun, we have also uploaded the map we used to stress test for this update, and we plan to add a few more maps to our official unofficial big maps mod.

    Thank you all for following! We are looking forward to our launch at the end of this week!
    ...