Dec 1, 2023
元素召唤 Summon Elemental - dss
1. Reduced experience points required for level 1-10 upgrades

2. Store "Element Recall" button consumes gold coins -1

3. Joined the Steam achievement system
Dec 1, 2023
Chernobylite Complete Edition - Pablo
Hello Stalkers!
Scanning solid objects is easy, since they tend not to move. Just place a doll in one place and it will sit there motionless as long as we want to (unless we change its position ourselves). The human model is not as stable - one sudden movement (even a very small one) of their hand ruins hours of work. On the other hand, collaborating with a human is much easier. You can ask the model to change its body position, instead of moving it from one place to another like some doll.

Jokes aside. The work of scanning people is exhausting, both for the scanners and the scanned. To make this clear to you, let us explain this whole process using the scanning of Tatyana as an example.

Let's start with the basics. Before we unfold the heaviest equipment, we need to take a lot of reference photos - those that will later help graphic designers in designing characters in the game, mainly in terms of external appearance. That's why Joanna, our model, had to pose on a white background in different dresses. Thanks to this many-hour session, we obtained plenty of photos for reference.







Sometimes we had the opportunity to fool around a bit :)



The next session took place on a green screen. This time, for the needs of the game, we wanted to record (in photos, but also on video) how Tatyana's hair would behave in the wind.



Another time we recorded Tatyana's individual movements. At the bottom you can see Joanna trying to play the violin before the shots on green screen. These materials will serve as a reference at a later stage for our game animators.



Ok, time for the main course. We couldn't afford half-measures when scanning a person. Everything had to be done relatively quickly and taking into account the optimization of the produced 3D models. That is why we invested in equipment that allowed for the most accurate reproduction of the human figure in a quick and accurate way.

For scanning characters, we designed our own structure composed of 114 (!) Canon SLR cameras with variable focal length lenses, along with flash lamps. We placed the cameras on a metal structure forming a regular polygon and in such a combination as to obtain a sufficiently large coverage of photos of the characters from every possible angle.




The entire structure is operated by 2 computers which, together with a system that synchronizes cameras and flashes, collect data in the form of photos after each shutter release. We usually collect photos in RAW form so as to be able to extract the best possible quality in the final result.

We place our model inside the structure. Then we frame the cameras to the previously determined position.








The next steps are to release the shutter and download the data to computers.



Next comes post-production, which involves processing photos and uploading them to a program that calculates a "cloud of points" on the model's body, on the basis of which a mesh of characters is created, on which a texture is then applied. The end result is a photographic representation of the model in the form of a 3D model, the mesh of which is taken over by graphic designers for further optimization.

And that's it. The character is ready to hit the road!




And there were more characters waiting in the queue to be scanned.







We hope you liked it. But this is not the end of the behind-the-scenes work on Chernobylite. In the next report we’ll show you some stunts!



That's it for today!
Take care, Stalkers!



Follow our official channels to stay up to date:
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https://store.steampowered.com/app/1016800/Chernobylite/
Warlander - [P] Shievo
Greetings Warlander!

During December we will be collecting your builds to be added to the game as purchaseable mercenaries!

Do you want your build to be featured in the game? Head on over to to our Discord for more information: https://www.discord.gg/warlander


When on the discord submit your build, and upvote your favorite submissions from other community members.

At the start of January, we will pick submissions to be added to the game based on your upvotes!

Submitting a build does not guarantee inclusion into the game. Final Community Mercenary Builds will be determined by the Developer/Publisher.



⚔️ Your Warlander Team 🛡️

Join our community-focused game development discussions on your favorite platform:
❤️ Steam Discussions
💙 Discord
💜 Twitch
💛 Twitter
💚 Feedback and Bug Reporting

https://store.steampowered.com/app/1675900/Warlander/
Kingdom Two Crowns - Daria_Driver

“Jingle, jingle…”🔔

Do you hear this lovely sound, Monarchs?

It’s the delicate chime of the winter bells - which indicates that today is the first day of December! But, as the old legend goes, no December is merely a month in our beautiful Kingdom…

Noble Monarchs, prepare thine hearts, we invite you for this grand commencing - an event of unparalleled magnificence that shall usher in the season with merriment fit for royalty!

And the name of that event is

The gates swing wide open to reveal this figure-of-speech winter wonderland! All of Raw Fury games and the team behind them come together to celebrate each other and, as the Kingdom team, we would like to share some of our fireplace stories about personal experiences with creating Kingdom✨

The most fantastic part of this month-long event is that it’s only the beginning! Expect more news, collaborations, streams, giveaways and exciting activities, some of which coming up as soon as later today🔥



Join us around a cozy fireplace - it’s story time with the devs✨

Immerse thyself in stories that transcend time, weaving a tapestry of magic and adventure. Let the written word be a lantern guiding you through the labyrinth of imagination.


“Before all character sprites were done, we would put cats in the game as placeholders! My other favorite is the randomly rotating stuff... like when the mule just decides it walks on its face.” Alan, Game Designer



“My fav bug is the one where you can get a duplicate dog. Two dogs. That’s a “not-a-bug-it’s-a-feature” bug, if I ever saw one.” Angelica, Experience Producer


“Three winters ago, I joined the Kingdom team and one of the first things I got to do was play Kingdom Two Crowns in co-op together with Gordon Van Dyke. He taught me a Kingdom hack I never would have figured out on my own - if you upgrade your castle several levels fast, you get your first walls and wall upgrades for free! It was a privilege to learn from the best.” Elisabeth, Producer


I think my favorite bug has to be in Shogun when you chop down a tree a ninja was hiding behind, he wouldn't mind and just stood there hiding in plain sight😅But being so well-trained, he pulled it off, and the Greed would walk right past him anyway.
P.S. I'm not even sure anymore, if we fixed this or not, I think we did.
” Danijel, Developer


When I joined the Kingdom team as a QA I was told to just play the game for the first couple of weeks to learn it. This liberty allowed me to figure out one of the known, but unreproducible issues. That was my first ticket in Jira and remains one of my favorite bugs to this day.😊 It was this peasant who moved like they were waterskiing. I called it "a slider".

It was challenging to reproduce and it took me about a week of playtesting to figure it out. Eventually, I exposed it!

The issue would happen when a floater would pick up a peasant and then when archers would kill the floater, the peasant would drop and remain frozen in this animation, sliding their way until they would pick up a tool and become an employed citizen.😊
"Kristina, QA Manager


“Now with the Christmas season coming and the snow already laying on the streets, I can’t help but imagine what it would be like to just hang out with my colleagues in Christmas jumpers, have some hot chocolate and gingerbread cookies, then altogether gather in the Gaming Room, and just play the Two Crowns co-op with one another😊” Driver, Senior Community Manager



“My favourite thing is playing the Christmas Event in Kingdom New Lands. No matter how many times I play it, it still makes me so happy to get to prance around on a reindeer and drop presents. I absolutely love Christmas and this never fails to get me in the festive mood.

The thing I recently discovered is that, if presents drop near the Greed, they'll take those in place of a coin and it's actually so cute seeing a little Greed holding a present.”
Vicki, Community Ambassador



Share your cozy Kingdom stories with us in the comments to this post!🤗

And don’t forget to subscribe to our social channels as Rawcember is just starting to unveil its treasures🎁

Twitter, Facebook, Instagram, TikTok, Discord
Kingdom: New Lands - Daria_Driver

“Jingle, jingle…”🔔

Do you hear this lovely sound, Monarchs?

It’s the delicate chime of the winter bells - which indicates that today is the first day of December! But, as the old legend goes, no December is merely a month in our beautiful Kingdom…

Noble Monarchs, prepare thine hearts, we invite you for this grand commencing - an event of unparalleled magnificence that shall usher in the season with merriment fit for royalty!

And the name of that event is

The gates swing wide open to reveal this figure-of-speech winter wonderland! All of Raw Fury games and the team behind them come together to celebrate each other and, as the Kingdom team, we would like to share some of our fireplace stories about personal experiences with creating Kingdom✨

The most fantastic part of this month-long event is that it’s only the beginning! Expect more news, collaborations, streams, giveaways and exciting activities, some of which coming up as soon as later today🔥



Join us around a cozy fireplace - it’s story time with the devs✨

Immerse thyself in stories that transcend time, weaving a tapestry of magic and adventure. Let the written word be a lantern guiding you through the labyrinth of imagination.


“Before all character sprites were done, we would put cats in the game as placeholders! My other favorite is the randomly rotating stuff... like when the mule just decides it walks on its face.” Alan, Game Designer



“My fav bug is the one where you can get a duplicate dog. Two dogs. That’s a “not-a-bug-it’s-a-feature” bug, if I ever saw one.” Angelica, Experience Producer


“Three winters ago, I joined the Kingdom team and one of the first things I got to do was play Kingdom Two Crowns in co-op together with Gordon Van Dyke. He taught me a Kingdom hack I never would have figured out on my own - if you upgrade your castle several levels fast, you get your first walls and wall upgrades for free! It was a privilege to learn from the best.” Elisabeth, Producer


I think my favorite bug has to be in Shogun when you chop down a tree a ninja was hiding behind, he wouldn't mind and just stood there hiding in plain sight😅But being so well-trained, he pulled it off, and the Greed would walk right past him anyway.
P.S. I'm not even sure anymore, if we fixed this or not, I think we did.
” Danijel, Developer


When I joined the Kingdom team as a QA I was told to just play the game for the first couple of weeks to learn it. This liberty allowed me to figure out one of the known, but unreproducible issues. That was my first ticket in Jira and remains one of my favorite bugs to this day.😊 It was this peasant who moved like they were waterskiing. I called it "a slider".

It was challenging to reproduce and it took me about a week of playtesting to figure it out. Eventually, I exposed it!

The issue would happen when a floater would pick up a peasant and then when archers would kill the floater, the peasant would drop and remain frozen in this animation, sliding their way until they would pick up a tool and become an employed citizen.😊
"Kristina, QA Manager


“Now with the Christmas season coming and the snow already laying on the streets, I can’t help but imagine what it would be like to just hang out with my colleagues in Christmas jumpers, have some hot chocolate and gingerbread cookies, then altogether gather in the Gaming Room, and just play the Two Crowns co-op with one another😊” Driver, Senior Community Manager



“My favourite thing is playing the Christmas Event in Kingdom New Lands. No matter how many times I play it, it still makes me so happy to get to prance around on a reindeer and drop presents. I absolutely love Christmas and this never fails to get me in the festive mood.

The thing I recently discovered is that, if presents drop near the Greed, they'll take those in place of a coin and it's actually so cute seeing a little Greed holding a present.”
Vicki, Community Ambassador



Share your cozy Kingdom stories with us in the comments to this post!🤗

And don’t forget to subscribe to our social channels as Rawcember is just starting to unveil its treasures🎁

Twitter, Facebook, Instagram, TikTok, Discord
SteamWorld Build - Gemma_Coatsink
We are thrilled to announce that SteamWorld Build is OUT NOW on PC, Xbox Series X|S, Xbox One, PlayStation 4, PlayStation 5, and Nintendo Switch!

You can also find it on EPIC, GOG and Xbox Gamepass!



As the architect of a SteamWorld mining town, break ground and raise houses for your steambot citizens, keep them fed and provide some rootin'-tootin' entertainment. Venture into the abandoned mine sitting under your town, rumoured to be filled with ancient tech that holds the key to escaping impending doom. Using the natural resources above ground and the abundant ores buried below, expand your town, stimulate new residential tiers to join the quest to dig deeper, unearth untold riches and ultimately help them to hightail it off the planet!

Watch the launch trailer:


What critics are saying:

“SteamWorld has done it again” - 3DJuegos
"A must pick-up"  - Tech Raptor
"A delightful and very satisfying foray into the city-building genre" - Push Square
"Seamlessly blends genres and ideas into a polished and premium package" - NintendoLife
"SteamWorld Build is yet another triumph from the maestros at Thunderful" - Pure Xbox
"A neatly-abridged take on what would potentially be a daunting genre" - Press Start



We built SteamWorld. Now it's your turn!

Join our official community discord
The Panic Room. House of secrets - Evanesca


Got all the items in the collection, but nothing to hold them together? No problem!
The Puppeteer starts the sale of collection combine items. 50% discounts!!!

In addition, on weekends, the owner of the mansion reduces the cost of entry to the rooms by half. Hurry up to go through twice as many rooms before the Puppeteer changes his mind!
Crossout - XO_Team

Hello, survivors!

Until the end of this week, you will receive 50% more reputation in all battles. Want to achieve certain reputation levels with factions and unlock new parts? Want to save up more stabilizers for upgrades, unlock them or trade them during the upgrade removal promotions? Now’s the best time to do it!

The special will be available from 12:00 GMT on December 1 until 23:59 GMT on December 3


For more information on Crossout, follow these channels:
Star Conflict - Super Glix
Pilots! Since the launch of the seconds stage of the «Ancient instinct» event it became possible to obtain the new ship — Baphomet.

We recommend you to watch the review trailer for this fighter ship!

Born of Bread - Terry_Dear Villagers (Com Dev)


Hello there!

Welcome to the second Dev Diary and it’s also 4 days before the release of Born of Bread! Time to meet our team!



We're a team of French-Canadians who want to bring you wonderful worlds, memorable characters & fun gameplay through video games!

For us, games are something special with the element of interactivity: different stories can be created by each player through the gameplay, to make it fun & interesting. Just like these playing conditions that a member of our discord community suggested:

“Never open the menu / Only choose Lint as your teammate in fights etc etc.”

You can see that everyone has their unique way of playing the game and we love that!



Firstly, we have to present you our Moral Support Chi-Chi!



You know what, she is also part of the game dev team! You won't always see her but she is always there, hiding under each level and managing things!


Another fun fact! In the game, what you see and what the developers see are completely different! We actually have a wider view of the map and can jump into any detail! That's how the wonderful world in Born of Bread is created!




For those of you who have played the demo, you may recognise that the soundtrack in this game is somewhat Paper Mario inspired, and it may take you back to the old Paper Mario days.

Let's see what our composer Robert Kilpatrick has to say about it!

‘’The soundtrack focuses on making things engaging & fun to the players. When it gets across the player, they can have a lot of wonderful memories with the game, I hope people will be hyped for it!’’



Feel free to listen to the soundtrack again before the release! And you can support us from day one by buying the original soundtrack!




Thank you for reading. We hope you enjoy it!

See you soon on the 5th of December!

WildArts Studio
https://store.steampowered.com/app/1555140/Born_of_Bread/
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