Hello Super Raft Boat Together players! It's time for another update! This one focuses more on quality of life, base improvements to the game, and points brought up by the community!
Boss Squads
On Loop 1 some bosses (Dolphin, Otter, and Giant Fish) will appear as a duo. On Loop 2 they'll become a trio, and on Loop 3 and beyond, they'll become a squad of 4. Dolphin, Otter, and Cooler also got buffs to make them tougher.
Lobby Ghosts
There's a new way to find people to raft boat together! Lobby Ghosts will now appear in Raftport. They represent players that are hosting public lobbies or queuing. You can see who they're playing and how many are in their party. The public lobby list has also been updated to show this information.
Beta Power Slide
Beta can now "Power Slide" when starting a slide on a Buddy Raft. The power slide is more powerful and has more knockback, and instantly recharges his active ability. Beta can also cancel out of it with a regular slide. Beta will not hi-five Buddy Rafts when power sliding, only regular slide.
Magnet Raft
The magnet raft will draw in money, pickups, chests, bottles, and helpers that have fallen in the water. They're pretty handy to retain money from enemies, and can be used to make saves for drowning helpers!
New Trinkets
Haunted Lantern
Increases fire rate of self and allies when closeby to them, but your view becomes more limited.
Chrysalis
Reduced bullet size, but bullet size increases over time. Damage now scales with bullet size.
Dead Man's Switch
When an ally or buddy dies, burst into bullets. (Only in multiplayer)
Full Patch Notes
New Content
New Super Raft: Magnet Raft
New Trinket: Dead Man's Switch
New Trinket: Chrysalis
New Trinket: Haunted Lantern
New Systems
Join a game by interacting with a Lobby Ghost. If you queue or host a public lobby, your player's ghost will appear in other player's lobbies, and they can join you.
Beta can now "Power Slide" when starting a slide on a Buddy Raft. The power slide is more powerful and has more knockback, and instantly recharges his active ability. Beta can also cancel out of it with a regular slide. Beta will not hi-five Buddy Rafts when power sliding, only regular slide.
Dolphin, Otter, and Giant Fish variants will show up in squads of 2, 3, and 4 after looping.
Breathing UI above player has been revamped to be more clear. Healing Raft progress will also display in the same way.
Player effect icons show up on the bottom of the screen to show what effects are active. These include super raft, trinkets, and status effects (only for non local-multiplayer).
Ship of Deals now sells stacks of raft wood instead of eggs.
Ship of Deals traveler spots are now merged. Raft Swapper, Weapons Dealer, Compass Bird, and Mercenaries can now appear at either spot on the ship.
Added options menu to title screen.
Balance
Pickups now fade much faster and will flash 5 seconds before fading instead of a timer above them.
Chauncy now takes damage from sharks during his active ability.
Beta's regular slide has decreased power and knockback.
Mystery Wood is now a cursed trinket, and has an increased chance per stack.
Ship in a Bottle is now 50% more rare compared to other epic trinkets.
Snoozy Credit Card and Steamy Deal are 20% more rare.
Mercs coin cost raised (5 -> 8)
All mini-bosses and swarms now always give 5 coins.
Other
Spiky Rafts no longer hurt players and helpers.
Ship of Dreams will now restore half of the player's max rafts.
When the tutorial forces you to take damage from drowning, you're also teleported back to the raft.
Reset save data option is now only in the title screen options menu.
Added option to toggle Lobby Ghosts on/off.
On rare spawn chances, rocks could be money or gold rocks that drop extra dollars or coins.
Knockback for enemies has been reworked.
Dolphin dash gets interrupted by Bumper Raft.
Dolphin will move in phase 2 and 3 while showing their warning.
Otter shoots more seashells in succession instead of one burst per roar.
Cooler shoots more soda bottles at a time after each phase.
After looping, Cooler will also throw slower big blue soda bottles that destroy rafts.
Soda bottles thrown by Cooler have warnings.
Fixes
Controllers can now properly view trinket menus in game and at Ron's Fishing Stand.
Ship of Deals will have less duplicate trinkets for sale.
Mercenaries and compass choices can't be bought without having enough.
Keybindings can now be assigned to keys even if they're already binded to something.
Laser now gets bigger from Portal Rafts like other bullets.
Macro Mush now gives 1.5 health when picked up instead of only 1.
Fixed soda bottles not exploding when hitting rafts.
Jellyfish back to only shocking when nearby a player or helper.
Sailors that spawn during Path to Kraken should now always be rescuable before the point where you can't loop.
Cooler and Dolphin won't shoot at dead players.
Boss health bar for swarms is smoother.
When a client buys a random bottle it will show the trinket they recieved for a bit (was only doing it for hosts)
When a client buys an item, a poof of clouds will appear (was only doing it for hosts)
Raft Swapper and Weapons Dealers animation speeds are now consistent with other characters.
Little Inferno Fans: Last year’s Sugar Plumps Plushie was such a hit, that we decided to partner with plushie pals Makeship again to bring you another Little Inferno plushie!
After a rousing campaign featuring the likes of Ms. Nancy and dark-horse 8-Bit Nate, The Weatherman quickly rose up, up, up to the top of charts! So here he is, just in time to order before the Ho Ho Holidays start!
The campaign starts today, and runs until November 27, 2023.
It's getting colder out there. Every day, colder than the last. Make a big fire, snuggle up with your very own Weatherman, and stay warm.
UsoNatsu ~The Summer Romance Bloomed From A Lie~ - sekaipro_chris
An update was pushed out which addresses an issue where the FPS may exceed 60 and cause the CPU and/or GPU to be over-utilized. The update caps framerate at 60 FPS to prevent this issue.
The Professions Menu will now show the materials gathered from the last harvest.
The Damage Meter now lists the number of times each Character has died during the current mission. This value includes deaths that trigger the Flask of Resurrection, the Rebirth Enchant, or other similar effects.
Quality of Life:
Updated the Bounty Mission buttons on the Bounty Menu to represent the Rarity of the Monsters spawned, the Elemental Empowerment status and the Rarity of the Upgrade Cores rewarded by the mission.
Balance:
Applying Shock or Chill to a target with a more powerful version already active will refresh the duration instead of replacing the debuff.
Bounties:
Bounties now gain +500% Item Reward Quality per Infamy Level (Was +250%).
The Fame Passive – Luck now grants +300% Quality to Bounty Rewards per rank (was +250%).
The Fame passive – Fortune now grants +6% Quantity to Bounty Rewards per rank (Was +5%).
Removed the Fame and Material penalty from Random Bounties.
Monsters slain in Bounties can now grant Experience and drop Equipment.
Bounties that have the Magic / Rare / Nemesis modifier will always reward at least one relevant Special Item Drop.
Bounties that have the Physical / Fire / Cold / Lightning / Arcane Empowerment modifier will always reward at least one relevant Special Item Drop.
Most of the above changes will only apply to newly generated Bounties.
Agony Missions:
Reward Chests from Agony Level 10 Missions can now contain the Elegant Quiver, Eldritch Artifact, Goliath's Crusher, and Barbed Shield.
Agony Reward Chests now have a 2% chance to contain a Soul Tool per Agony Level (was 1%).
Bug Fixes:
Improved the Performance of the Scrap Result Menu.
Fixed a bug where Skills granted by Enchants could be added to the Damage Meter multiple times.
Fixed a bug where the Envy Enchant would not correctly grant the attributes of Stolen Buffs.
PhaigeX is joining forces with other participating games in this BULLET HEAVEN FEST! Fight hordes of enemies, ascend into power, and then fight some more!
Enjoy a 20% discount when you purchase PhaigeX during this event!
We are also aiming to make the "Bullet Heaven" term an actual Steam Tag, that covers similar games that deals with enemy hordes, player upgrade progression, and you shooting LOTS and LOTS of bullets! So please give your support to the participating games in this fest!