◇Maintenance Details 【Update file ver.0171】 ・Server and data maintenance support ・Supply Drop Lineup Update
※Please note that you will not be able to log in to the game during the maintenance. ※The end time may vary depending on the maintenance status. Please understand this in advance.
We apologize for any inconvenience this may cause and appreciate your understanding and cooperation. We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".
[PDT] 10/25/2023 / [CEST] 10/26/2023 Updated content is listed below.
■Events 1.Autumn Festival Post-event - Special STEP UP Supply Drop! Starting from [PDT] 10/26/2023 / [CEST] 10/26/2023, the one random MS guaranteed in each STEP "Autumn Festival Post-event - Special STEP UP Supply Drop!" will begin. ■Period [PDT] 10/26/2023 01:00 – 11/08/2023 21:30 [Scheduled] [CEST] 10/26/2023 10:00 – 11/09/2023 06:30 [Scheduled] ■Content A Supply Drop, in which 10 consecutive Supply Drops can be requested up to STEP5. The STEP will progress by 1 each time you perform a request, as STEP1 → STEP2 → STEP3 → STEP4 → STEP5. After STEP5 is requested, Boosted Supply Drop will be over. ・STEP1 (30 Tokens): 10 Consecutive Supply Drops + one random MS from the list as bonus! ・STEP2 (30 Tokens): 10 Consecutive Supply Drops + one random MS from the list as bonus! ・STEP3 (30 Tokens): 10 Consecutive Supply Drops + one random MS from the list as bonus! ・STEP4 (30 Tokens): 10 Consecutive Supply Drops + one random MS from the list as bonus! ・STEP5 (30 Tokens): 10 Consecutive Supply Drops + one random MS from the list as bonus! ■MS list ※This lineup will be updated on [PDT] 11/02/2023 01:00 / [CEST] 11/02/2023 10:00 (scheduled). Pilot will unable to see this information since [PDT] 11/01/2023 21:30 / [CEST] 11/02/2023 06:30. Please note that STEP process will NOT be reset after the lineup update.
2.Temporary Special Directives! We have a special directives for all pilots during the period. Join the special matches in Quick Match and finish the directives to get the rewards! Starting from [PDT] 10/26/2023 / [CEST] 10/26/2023, "Temporary Special Directives" will begin. ■Period [PDT] 10/26/2023 01:00 – 11/08/2023 21:59 [Scheduled] [CEST] 10/26/2023 10:00 – 11/09/2023 06:59 [Scheduled] ■Content During the period, pilots can gain new custom parts and other rewards by completing the missions during the campaign. ■New custom parts ・★★★ Optimized Underwater Ordnance LV1 ※Early acquisition ■Introduction ・Confers Underwater Compatibility to units equipped with these parts. ※No effect to those MS already Underwater Compatibility. ※Skill "Flight System" and "SFS Controller" will not be able in water even with this parts. ■Materials you will get from this mission ・STEP1 Aqua GM LV1 (General Unit, Ground only, Cost 300) ・STEP2 Ram Z'Gok LV1 (Raid Unit, Ground only, Cost 350) ・STEP3 Optimized Underwater Ordnance LV1 ・STEP4 100,000DP ・STEP5 200,000DP ※"Optimized Underwater Ordnance LV1" is only for early acquisition now and will be on the lineup in Supply Center in the future. ※The details of the directives and their achievement status can be checked by pressing "tab" in basecamp. ※Rewards can be claimed in the Rewards Center.
3.Limited-time Mission! Starting from [PDT] 10/26/2023 / [CEST] 10/26/2023, "Autumn Festival Post-event - special mission" will begin.
■Content During the campaign period, special limited-time missions will be initiated. As mission rewards, you'll get pilot accessories and "Zaku Mariner LV2"!
■Rewards ■Unit ・★★ Zaku Mariner LV2 (Support unit, Ground only, Cost 450) ■Mobile Suit features ・Support Unit with cost of 450. ・An amphibious mobile suit produced by improving on the Zaku Marine Type used by the Earth Federation Forces, after they requisitioned units from the Principality of Zeon following the end of the One Year War. ・Equipped with live-ammunition weapons such as "240mm Subroc Gun" and missiles, it has sufficient performance as a support unit at short to medium ranges, and its suitability for terrain as an amphibious unit allows it to demonstrate high mobility. ■Pilot accessories ・★★★ Pumpkin headdress 01 ・★★★ Witch's hat 01 ・★★ Halloween Lantern 01 ※Pilot accessories will only be able to equip in Base Camp. ■Mark ・★★ Jack・the・Halloween <A> ・★★ Jack・the・Halloween <J> ■Other rewards ・30 each [★]-[★★★] Mechanic Tickets
4.Reinforcing Container Research event Starting from [PDT] 10/26/2023 / [CEST] 10/26/2023, "Reinforcing Container Research" event will begin. ■Period [PDT] 10/26/2023 01:00 – 11/08/2023 21:59 [Scheduled] [CEST] 10/26/2023 10:00 – 11/09/2023 06:59 [Scheduled] ■Content During the period, the container discovering rate after a battle will be increased from 10% to 25%. ※Maximum 2 containers can be discovered daily. ※Extra container will be reward to those pilot who has been awarded with Premium War Merit badge. ※Date will be updated daily at 5:00 AM [JST]. ※Pilots with penalty status [PENALTY LV1] or above will not able to get any container.
■Notice of Supply Drop Lineup "GM Dominance [Underwater Equipment]" Supply Drop Lineup has been updated. ■Period [PDT] 10/26/2023 01:00 – 11/01/2023 21:30 [Scheduled] [CEST] 10/26/2023 10:00 – 11/02/2023 06:30 [Scheduled] ■Content ■Unit ・★★ GM Dominance [Underwater Equipment] LV1 (General Unit, Ground only, Cost 400) ■Mobile Suit Features ・General Unit with Cost of 400 ・The GM Dominance is a GM line unit created for data collection, with ease of modification in mind and this particular variant has been equipped for underwater combat. ・Hardpoints are located on various parts of the unit for carrying additional equipment, providing versatility of expansion. With underwater equipment such as shoulder torpedoes and hand anchors for which actual battle data was collected for the verification of Aqua GM. ・Can only be deployed on the Ground. https://bo2.ggame.jp/images/info/2023/08/230824_DappBma812t777aRnX35YZA.mp4 ※This video may not be representative of the actual product. ※Keep that in mind that the release time of the unit is scheduled.
■Exclusive pilot item as a Bonus for the 10 Consecutive Supply Drops! Beginning from [PDT] 10/26/2023 01:00 / [CEST] 10/26/2023 10:00, 1 random exclusive pilot item as a bonus can be obtained from 10 consecutive drops. ■Supply Drop with Bonus Items Period [PDT] 10/26/2023 01:00 – 11/01/2023 21:30 [Scheduled] [CEST] 10/26/2023 10:00 – 11/02/2023 06:30 [Scheduled] ■Supply Drop with Bonus Items Normal 10-consecutive Supply Drops ■Bonus Item Contents (get 1 of the 2 items randomly listed below) ■Wear Normal Suit: Federation 02 ■Accessory Helmet: Federation 02 ※Requesting 10-Consecutive Supply Drops during the campaign will grant you an additional 11th supply drop, and get 1 extra item. ※Does NOT apply to the 1-Attempt Supply Drop.
■Other materials ■Units ・★★ Zock LV4 (Support Unit, Ground only, Cost 600) ・★ Aqua GM LV4 (General Unit, Ground only, Cost 450) ・★ Agguguy LV4 (Raid Unit, Ground only, Cost 400)
■Some materials are removed from the supply drop lineup. Some materials are removed from the supply drop lineup. ※For more information regarding the updated supply drop lineup, please refer to the [Supply Drop List].
■Notice of [Big Boost to Supply Drop Rates Campaign] Some of the newly added materials will have a boost to their supply drop rates for a limited time. ■Period [PDT] 10/26/2023 01:00 – 11/01/2023 21:30 [Scheduled] [CEST] 10/26/2023 10:00 – 11/02/2023 06:30 [Scheduled] ■Featured material that will benefit from the Big Boost to its Supply Rate ・★★ GM Dominance [Underwater Equipment] LV1 (General Unit, Ground only, Cost 400) ■Supply Drops that will benefit from Big Boost to Supply Rates ・Normal Supply Drop ※After the end of the campaign, all supply drop rates will be the same as other materials.
■Store related ◎"Premium Sound & Token Pack" is now on sale! ⇒ This pack contains "10 tokens" and BGMs from Gundam series. You can set the Premium Sound as your battle BGM in "BGM customize". ※For more details about "BGM customize", please click here. ■Starting date [PDT] 10/26/2023 15:00 [scheduled] [CEST] 10/27/2023 00:00 [scheduled]
■OST and songs included in the pack BGMs: Titles ・Sasso-taru CHAR: Mobile Suit Gundam ・Senshi: Mobile Suit GUNDAM The 08th MS Team ・THUNDERBOLT Main Theme: Mobile Suit Gundam Thunderbolt ・Kaku no Sora: Mobile Suit Gundam 0080 War in the Pocket ・ASSAULT WAVES: Mobile Suit Gundam 0083 Stardust Memory ・MOBILE SUIT Sen: Mobile Suit Zeta Gundam ・Shido! Double Zeta: Mobile Suit Gundam ZZ ・Main Title: Mobile Suit Gundam: Char's Counterattack ・UNICORN: Mobile Suit Gundam Unicorn ・Vigilante: Mobile Suit Gundam Narrative ・Noisy Fairy: Gundam Battle Operation: Code Fairy ・To Yet Survive: Gundam Battle Operation: Code Fairy ・Witch of War: Gundam Battle Operation: Code Fairy ・Earth Spirit: Gundam Battle Operation: Code Fairy ・Serial Sniper: Gundam Battle Operation: Code Fairy ・Witch Hunt: Gundam Battle Operation: Code Fairy ・Battle Space "SPACE COLONY": Gundam Battle Operation Next ・Battle Space "METROPOLIS": Gundam Battle Operation Next ・Battle Space "CANYON": Gundam Battle Operation Next ・FINISH OFF: Gundam Battle Operation Next ■How to purchase the pack You can purchase the pack from Steam store. ※Please check the DLCs from Steam store. https://store.steampowered.com/dlc/1367080/_/ ※Every account can purchase ONCE ONLY.
■Quick Match related ◎Event "Special match" is now available for Quick Match. ⇒ Special match will have unusual starting, relay point, base position, etc in some maps for a limited period. This event is only available during the period of Temporary Special Directive. ⇒ Here is the set up of each map. ■Period [PDT] 10/26/2023 01:00 – 11/08/2023 21:59 [Scheduled] [CEST] 10/26/2023 10:00 – 11/09/2023 06:59 [Scheduled] ◎Port Base (filled with water) ◎Tropical Desert ◎Deserted City
■List of Premium Login Bonuses for November 2023 ■Details ◎[PDT] 10/31/2023 13:00 – 11/10/2023 12:59 [CEST] 10/31/2023 22:00 – 11/10/2023 21:59 ・List of items you can get MS :★★★★ Enhanced ZZ Gundam LV1 Other: Modification kit [★] – [★★★], Hangar usage right <At the beginning of the month>, Token ◎[PDT] 11/10/2023 13:00 – 11/20/2023 12:59 [CEST] 11/10/2023 22:00 – 11/20/2023 21:59 ・List of items you can get MS :★★★ Baund Doc LV1 Other: Modification Kit [★] – [★★★], Hangar usage right <The middle of the month>, Token ◎[PDT] 11/20/2023 13:00 – 11/30/2023 12:59 [CEST] 11/20/2023 22:00 – 11/30/2023 21:59 ・List of items you can get MS :★★★ Gelgoog Vertex Kyanos LV1 Other: Modification Kit [★] – [★★★], Hangar usage right <At the end of the month>, Token ※When you acquire the Hangar usage right, the dedicated hangar of the reinforcement facility will be opened. ※The hangar has early, mid, and late slots, and the seasonal slots you gain access to will be opened. ※All hangars opened by the usage right will become unavailable at the end of the month in which the usage rights are acquired ([PDT] 12:59 / [CEST] 21:59 on the day). (If the end of the month arrives in the middle of storing the MS, it will be unavailable after the MS enhancement is completed.)
■New Materials for exchange are added to Recycle Counter. ⇒ Information about newly added materials ■Unit ・★★ GM III Powered FA LV1–2 added ※The materials mentioned above will be available at Recycle Counter for 2 days, from [JST] 10/26/2023 – 10/27/2022.
■We have updated the game modes that allow you to sortie in Rating Match/Quick Match. ※According to the update above, the actual game modes may differ from the "game modes available at the next update" that was displayed before the update.
■Fixes ◎Units ・About "Psycho Doga", the bullet model of the sub-weapon "Missile" wasn't displayed appropriate and now is fixed. ・About "Sinanju Stein (ZA)", the skill "Active Purge" did not work correctly in certain situations and now is fixed. ◎Battle ・About the support request "EMP", a voice was played to encourage the pilot to evacuate if the MS was in the Impact area of the EMP requested by the user's forces, even though the EMP rounds are a support request that has no effect on the user's forces and now is fixed. ◎Battle Simulator ・In the mission "Ghost of Solomon", funnels or some other weapons were sometimes locked on to areas where there were no enemy MS and now is fixed. ◎Paint appearance ・The Third mark on the list of Nightingale, the mark which attach on the chest is now able to be attached widely. ◎BGM Customizing ・In "BGM Customize," when the cursor was moved to any BGM and then moved back to "random", the "preview" and "stop preview" buttons continued to be displayed on the screen and now is fixed. ◎Other ・An error of changing the screen resolution while full screen that the screen resolution wasn't the actual resolution and now is fixed.
・A bug that if user exited the game without purchasing any items after entering the store while login bonuses are received and other items added to the Rewards Center, the user will not able to receive any item from the Rewards Center after restarting the game and now is fixed. ※If you are still facing this issue where you are unable to receive your rewards from Reward Center prior to today's update, please contact us via the direct link below. We apologize for any inconvenience caused. ▼Contact https://bnfaq.channel.or.jp/title/2823
The latest information will be posted on STEAM News and our Twitter in the future. https://twitter.com/pc_gbo2
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".
1. Newly added refining talisman: the special effects of character equipment can be reset, but there is a 20% probability of destroying the equipment. 2. New achievement: Master Bongtian, reaching the 500th floor of Babel Tower 3. New achievements: Master Tongtian, reaching the 1000th floor of Babel Tower 4. Fixed the bug of character skin display error 5. Fix the bug of special effects symbiosis 6. The upper limit of rounds is adjusted from 30 to 50
Respawn into a new dinosaur survival experience beyond your wildest dreams… as ARK is reimagined from the ground-up into the next-generation of videogame technology with Unreal Engine 5! You awake on a mysterious island, your senses overwhelmed by the blinding sunlight and brilliant colors bouncing off every surface around you, the azure waters of a verdant Island lapping at your bare feet. A deep roar echoes from the misty jungle, jolting you into action, and you stand up – not afraid, but intrigued. Are you ready to form a tribe, tame and breed hundreds of species of dinosaurs and other primeval creatures, explore, craft, build, and fight your way to the top of the food-chain? Your new world awaits… step through the looking-glass and join it!
ARK: Survival Ascended has completely recreated and redesigned the artwork and worlds of ARK to take advantage of the latest in videogame technology, Unreal Engine 5, using high-end graphics features such as fully dynamic Global Illumination (“Lumen”), so that light bounces realistically of off surfaces and provides realistic reflections, and advanced mesh streaming (“Nanite”) of hundreds of millions of triangles for extreme detail.
Advanced new physics systems such as dynamic water so that every creature creates waves, ripples, splashes, and bubbles as they move through fluids, and fully interactive physical foliage where every blade of grass, bush, and tree reacts to characters, explosions, projectiles, and physics objects. Knock down a tree, and see it crash into other trees and disturb all the foliage on its way down to smacking into the grass below! Detect an enemy moving sneakily through the grass as it shifts and sways in response to their presence. Demolish a building and watch the pieces break apart realistically, interacting with the grass and water as they fall.
ARK: Survival Ascended includes access to all of ARK’s worlds, including Scorched Earth, Aberration, Extinction, ARK Genesis Part 1, ARK Genesis Part 2, and more. The Island is released now, with the subsequent expansion worlds to be added at no additional cost on a regular basis.
The definitive survival experience returns better than ever: design your Survivor, form a tribe, and tame, train, breed & ride dinosaurs within a living ecosystem. Watch your food, water, temperature, and weather patterns. Slowly expand outwards as you harvest, build structures, farm crops, customize your visual designs, and proceed to explore to uncover the true nature of The Island and the worlds beyond.
Thorough Quality of Life revamps in every area: redesigned User Interfaces, dynamic navigation for intelligent creature pathfinding, Wild Babies, Photo Mode, new Camera systems, new Map system, Tracking System, new Structures and Items, new Creatures, and much more.
Cross-Platform Modding: Download & play new custom content created by players, including new maps, creatures, items, and game modes, through a dedicated new Mod-bowser directly within the game! Enjoy an endless stream of new ARK content as the creativity and talent of the community is fully unleashed for the first time ever across gaming platforms!
Cross-Platform Multiplayer: form your online tribe across different gaming platforms as you work together to survive and thrive on the ARK!
Supports public online multiplayer for up to 70 players, private-session multiplayer for up to 8 players, and local split-screen for 4 players (Steam PC).
Here are the notes for the just released update for October and an announcement for November and more future plans:
Patch Notes
Single file save/load implemented
Logistics Menu added: it is now possible for players to review and reorder any logistics requests done by buildings that need materials
Work Menu added: players may see all available work slots that buildings generate and assign or remove units from doing work in one menu
Added function, to buildings that provide work, to also remove or assign units from that specific building
Added two sprite variations for units
Added weighted randomization to sprite set for unit spawns for more assured visual variety
Added stone, stone pickaxe, stone axe items and related buildings to obtain such items
Changed visual style of the UI
November Plans and General Plans
Hopefully this update will provide a lasting quality of life improvement to Frontera. Although a few items were added there is still a lack of features as the only thing to do with the items is to sell them for money. For November I would like to focus on developing new gameplay features I will outline below.
Wants and Happiness
In the current version units buy items by random selection, and any money gained can be used to buy more units. In the next version I would like to implement a wants system for units that will direct what they will purchase from the market. The units should purchase something to satisfy their wants, which will then increase their happiness. The happiness of the unit will then contribute to a total happiness stat, and will then contribute to free unit migration. As such the current way to gain more units - buying them at the main building - would be adjusted to be more of a bonus way to acquire units. This will probably be done just by raising the price.
Passive Wealth
The idea is that people will come with nothing and expecting nothing, but will slowly build up wealth and additional desires if their previous ones are fulfilled. Linking with the wants system, units will purchase beginning items and after purchasing some amount, will gain a want to purchase more "advanced" items. For example units will begin purchasing items made primarily from wood (as the starting tier) and then move on with a decreased demand for wood and more demand for stone items. Or units initially only wanting to purchase wheat, but then moving on to bread.
Use of Items
Some items will be used and immediately consumed for the above systems, but other items would be equipped for long term benefits and lose durability. For example the current stone axe and stone pickaxe would be used to increase the production of logs and stone, and there is a bag item planned to increase how much units can hold.
General
In the future more save files are planned. The UI has also been changed to a more simplified look, but I may change it back in the future when the game is nearing completion. I think I like the general look and colors of the old UI (on the right) better in relation to how the rest of the game looks, but the new one is growing on me. I think a little transparent opacity looks cool but it may make the UI harder to read when stacked up, so I may just increase the opacity for later versions.
MOBILE SUIT GUNDAM BATTLE OPERATION 2 - rui_kanazawa
Hello, Pilots! This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team.
Unit adjustment details of [JST] 10/26/2023 is shown below. This adjustment will be as same as a unit adjustment on other platform(PS4/PS5) last August. Please refer to the official website of the other platforms below for details on the intent of the adjustment and the results data. https://bo2.ggame.jp/jp/info/?p=119805
■【Update file ver.0171】
■Unit adjustment ▼General Type 【Zaku Diver】 Unit Features ・Speed is increased as "125" → "130" ・Thrusters are increased as "60" → "65" ・Rotate is increased as "60"→"63" ・Unit Skill "Offense System LV 1" has been given. ・LV2 Unit HP is increased as "17000"→"18000" ・LV2 Range Attack Boost is increased as "18"→"23" ・LV2 Melee Boost is increased as "29" → "35" Sub-Weapon: 【Harpoon Gun】 ・Stagger Accumulation Value is increased.
【Jesta】 Unit Features ・Unit HP is increased as "20000"→"22000" (Upper LVs are also enhanced) ・Melee Resistance Boost is increased as "30" → "35" (Upper LVs are also enhanced) ・Rotate is increased as "66"→"72" ・Unit skill "Special Left Shoulder Armor Buffer LV2" is increased to "LV3" (Upper LVs are also enhanced) ・LV2 Melee Boost is increased as "42" → "47" ・LV2 Speed is increased as "130" → "135" ・LV2 Unit Skill "Thruster output increase LV 1" has been given. Melee Main Weapon: 【Jesta Arm Beam Saber】 ・Combo attack compensation increased
▼Raid Type 【Psycho Zaku Mk-II [TB]】 Unit Features ・Unit HP is increased as "15000"→"16500" Melee Main Weapon: 【Mk-II Heat Hawk [TB]】 ・Power is increased as "1600" → "1700" Sub-Weapon: 【Cracker [Enhanced Type II]】 ・Reload is shortened as "10.0"→"8.0" Sub-Weapon: 【Heat Hawk [TB] x2】 ・Power is increased as "1850" → "1950" ・Damage dealing is increased when heavy attack.
【S Gundam】 Unit Features ・Unit skill "Forced Injector LV2" is increased to "LV3" ・LV2 Unit skill "Maneuver Armor LV2" is increased to "LV3" Sub-Weapon: 【60mm Vulcan x4】 ・Range is increased as "150m" → "200m" Sub-Weapon: 【Head Incom】 ・Power is increased as "500" → "1000" (Upper LVs are also enhanced) ・Stagger Accumulation Value is increased. ・Reduced time between shooting and attack start. Sub-Weapon: 【S Gundam Beam Saber x2】 ・Weapon switching Time is shortened.
【Gelgoog Vertex】 Unit Features ・Unit HP is increased as "20000"→"21500" (Upper LVs are also enhanced) ・Unit Skill "Power Accelerator LV2" has been given. ・Unit Skill "Maneuver Armor LV2" is increased to "LV3" ・LV2 Melee Boost is increased as "39" → "45" ・LV2 Unit skill "Forced Injector LV2" is increased to "LV3" Range Main Weapon: 【Mega Gatling Gun】 ・Range is increased as "300m" → "350m" (Upper LVs are also enhanced) ・Stagger Accumulation Value is increased Sub-Weapon: 【Arm Beam Gun】 ・Heat Rate is reduced as "20%" → "15%" ・ASL (automatic aiming compensation) area is extended.
▼Support Type 【FAZZ】 Unit Features ・Unit HP is increased as "19000"→"21000" (Upper LVs are also enhanced) ・Melee Resistance Boost is increased as "0" → "5" (Upper LVs are also enhanced) ・Thrusters are increased as "60" → "70" ・LV1 Unit Skill "Special Leg Buffer LV1" has been given. ・LV2 Unit Skill "Special Leg Buffer LV2" has been given. ・LV2 Unit skill "Damage Control LV1" is increased to "LV2" ・LV3 Range Attack Boost is increased as "56"→"62" ・LV3 Unit Skill "Special Leg Buffer LV2" has been given. ・LV3 Unit skill "Damage Control LV1" is increased to "LV3" ・LV3 Unit skill "Special Back Add-On Buffer LV1" is increased to "LV3" Range Main Weapon: 【FAZZ Double Beam Rifle】 ・Projectile speed is increased. ・Projectile speed is also increased while focus attack. Sub-Weapon: 【Rear 18-Tube Missile Launcher】 ・LV3 Power is increased as "260" → "300" Sub-Weapon: 【Hyper Mega Cannon】 ・Focus is shortened as "18.0"→"12.0"
【Hamma-Hamma】 Unit Features ・Thrusters are increased as "50" → "60" (Upper LVs are also enhanced) ・Rotate is increased as "63"→"66" ・Unit Skill "Special L-Arm Equipment Buffer LV3" has been given. ・Unit Skill "Defense Mode LV1" has been given. ・LV3 Speed is increased as "130" → "135" ・LV3 Unit skill "Damage Control LV1" is increased to "LV2" Range Main Weapon: 【Wired 3-Barrel Beam Gun】 ・Rate of fire has been increased.
【Rick Dijeh】 Unit Features ・Unit HP is increased as "19000"→"20500" (Upper LVs are also enhanced) ・Speed is increased as "125" → "130" ・High speed movement is increased as "190"→"200" ・Unit skill "Special Leg Buffer LV1" is increased to "LV2" ・LV2 Unit skill "Frontline Support System LV1" is increased to "LV2" ・LV2 Unit skill "Special Back Add-On Buffer LV2" is increased to "LV3" Sub-Weapon: 【Hyper Mega Launcher】 ・Heat Rate is reduced as "60%" → "55%" ・Rigidity time after using weapon is shortened. ・LV2 Power is increased as "2310" → "2400" ・Rigidity time after focus attack is shortened. Sub-Weapon: 【Grenade Launcher x4】 ・Reload is shortened as "10.0"→"8.0" ・LV2 Power is increased as "550" → "600"
【Sisquiede】 Unit Features ・Unit HP is increased as "20000"→"21000" (Upper LVs are also enhanced) Range Main Weapon: 【Sisquiede L Beam Rifle】 ・Heat Rate is reduced as "80%" → "75%" ・LV2 Power is increased as "2750" → "2850" Melee Main Weapon: 【Sisquiede Beam Saber】 ・Weapon switching Time is shortened. Sub-Weapon: 【I-Field Launcher [Defense]】 ・Overheat is shortened as "30.0" → "25.0"
【Nemo Cannon】 Unit Features ・Range Attack Boost is increased as "20"→"25" Sub-Weapon: 【SB Mega Particle Cannon x2】 ・Heat Rate is reduced as "40%" → "30%" ・Focus is shortened as "2.5"→"2.0" ・Weapon switching Time is shortened.
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".