Hellwatch - Gleb Tumaschyk
Greetings! haven't heard from me in a while, but know this! We haven't wasted any time. Take a look at the list of things we've managed to do in the meantime:
- Thought out the implementation of Solo mode;
- Added 2 new windows: "main screen" and "character screen" to the menu interface;
- Updated several Varusu animations;
- Realized the first passive skill for Varus;
- Organized and made more visually beautiful many objects in the game world;
- Drew and implemented several unique bridges that connect locations together;
- Finalized the Russian version of the Steam page;
- Updated the in-game store;
- Added new items to the equipment list.
- Finally, balancing equipment, affixes and new items that will add variety and strategic options to the gameplay.

SOCIAL CHANNELS
Official Discord
Twitter game
First Dwarf - tupiindyk
It's been a while since we last connected, but that's because we had a lot going on lately. Most importantly, we're working on developing First Dwarf! We want to make sure it's as close to perfection as possible by the time it releases.

Additionally, we've been traveling a lot. As you’re reading this, we're still recovering after 2 big shows - Gamescom and PAX West, where players could try out for themselves the demo version of our game! 2 major events across the ocean from each other are tough to manage, but definitely worth every while!

New trailer!

We would like to proudly announce a brand-new trailer for First Dwarf, which was first exclusively shown by IGN during their Gamescom showcase! Check it out below!



As you can see, there are several new shots, and we've carefully selected scenes in order to present as many of the game's features as we can. After all, we're not limited to just one gameplay mechanic. Tru can gather resources, build a settlement, explore unknown lands, and, of course, he must fight for his safety!

Thanks for being with us at Gamescom and PAX West!

But that's not the end, because we would also like to share our excitement and gratitude with everyone who visited our booth in Cologne or Seattle (or both!). The number of people who decided to join us and played First Dwarf live exceeded all our expectations! We met many wonderful people, had numerous interesting chats and gathered a ton of feedback that we’ll use to improve the game. Thank you, all!





Don’t worry, if you didn’t have a chance to be at either of the events - we can’t promise anything, but we’re quite sure there’ll be plenty of opportunities to try out First Dwarf before its official release…

Farewell for now...

… Speaking about opportunities, remember that our Discord server is always worth joining. We're getting closer to launching a limited testing phase for gamers, so if you would like to be among the lucky ones, click the banner below.



Apart from that, you can also find us on Facebook, Twitter, Instagram, LinkedIn, and on TikTok. Follow us in each of these places to stay up to date with First Dwarf! It's definitely worth it!

With respect,
Star Drifters

Territory Idle - e^cha
Not much to add, there were some problems with the Achievements that I finally fixed :)

I apologize for the problems with achievements.
Sep 12, 2023
Helping the Hotties - xRed Games
Added new Voiceover audio files for Stacy and Kiara.
The Many Pieces of Mr. Coo - Meridiem Games
Hello Coolleagues!

This weekend took place the sixth edition of IndieDevDay. Presenting its most ambitious edition, they have made us vibrate with the universe of independent videogames in Barcelona, in an impressive exhibition space of 8500m2.



This year the Spanish fair was bigger, more diverse and better than ever!

We had a great time with all the meetups, workshops and presentations we attended, but most of all because of all the love for indie games that you showed and because many people had the opportunity to play with Mr. Coo.

Remember that The Many Pieces of Mr. Coo is already available on PlayStation Store, Nintendo eShop and Microsoft Store.

And most importantly, you have welcomed so well the little and charismatic yellow character that we received the second IndieDevDay award this year for "Best Authoring Game". Thank you so much!



We still need your support to take Mr. Coo to the top, so so, don't forget to write your review please!

See you soon!
Beyond Sunset - Argetaie
Hello there!

Not that long ago we introduced Episode 2. Now we can’t wait to show you Episode 3, the last episode of Early Access. Ready for a sneak peek?



Episode 3 differs from the previous ones and introduces a new mechanic – a mechanic closely related to all the upgrades Lucy has received earlier.

You’ll have to discover how far you can go on your own!

Now that we’ve announced that the Early Access will release on November 8, we officially can’t wait for you to play the game!

If you wish to support us, add Beyond Sunset to your wishlist.

https://store.steampowered.com/app/1665260/Beyond_Sunset/
Sep 12, 2023
Binary. - 40
* Fixed around input to make actions less choppy.
iRacing - OverdriveAlex
2023 Season 4 Patch 1 Hotfix 1 Release Notes [2023.09.11.03]
This Hotfix includes critical fixes for the 2023 Season 4 Patch 1 Release.


SIMULATION:
--------------------------------------------------------------

Security
Addressed an issue with local loading of assets across environments. (Fix deployed with 2023 Season 3 June release)
- - We would like to thank Ander Gómez for the responsible disclosure of the reported issue.
As a reminder, security issues can be reported at infosec@iracing.com.


Graphics
Options have been added so users can more directly control dynamic object shadows in mirrors.
- - Previously the "Higher Detail In Mirrors" option would control turning these shadows on for mirrors, and cube maps would always include these shadows.
- - We've changed this so there is an option to control if dynamic object shadows are used for the main view or for both the main view and mirrors. We've also changed cube maps so that they will never render dynamic object shadows.
- - This allows users to use higher detail mirrors without the additional cost of shadows. It also makes using cube maps less expensive.
Fixed an issue where the maximum allowable rendered shapes amount was too low for the recent graphics changes to the Deferred Rendering List with 2023 Season 4.
- - Overrunning the shape buffer was causing the user to crash out of the Simulator.


Studio 5 - claire
Awesome to see so much avatar energy in our virtual warehouse last week!

Studio 5 lets you attend real-world live performances from wherever you are. Have you tried it yet?

Join us this THURSDAY 8PM for our next event and let us know what you think! Free tickets and more info: {LINK REMOVED}

Galaxy Pass Station - Dmitrii (Galactic Workshop)
🚀 Get ready for an unprecedented journey into the heart of our game!

Join us tomorrow as we celebrate the official release of Galaxy Pass Station with a developer-led live stream on Steam! Be one of the first to witness the gameplay, mechanics, and secrets that make our game an experience you won't want to miss.

👾 What to Expect
  • Exclusive first-look gameplay by the developers.
  • Tips and tricks to give you an edge in your own gameplay
  • Live Q&A session—get all your burning questions answered!
How much will the game cost?
$10 for the US, and about 10 euros for Europe. For the first 7 days you will be able to buy the game at a 15% discount, for $8.5 or 8.5 euros.

What is Galaxy Pass Station?
It's controlled chaos full of aliens. Prepare to meet a variety of extraterrestrial beings, each unlike the other. The station will become both your home and your workplace.

Your task is to prove that humanity is worthy of a seat in the galactic government. Don't let this chaos lead to the downfall of mankind. Who knows what to expect from these aliens?
...