Sep 2, 2023
7DAYS HEROES - pabomaru
Fixed the following
・Freeze when skipping movies
・Losing friends when respawning.
etc.
Hero of Fate - steam
Hello everyone, thank you for your support of the game today, I have received a lot of feedback, and here's the update:
Update content:
1, Optimize the game performance and fix lag problems caused by some skills releasing, including: optimizing the animation resources of monsters, optimizing the bullet and pickup resources and so on.
2. Optimize the sound effects of the game, so the sound effects of release skills will not interrupt the bgm.
3、Fix the bug of tracking target of tracking bullets.
4、Fix other bugs.
Crime Scene Cleaner - Kja
Sup Cleaners!
You’ve been introduced to this beast once, but since then some things have changed. The one and only power washer is there to shine again among all the other cleaning tools. Remember that overpowered character from your favorite cartoon? Yeah, that’s him… kinda. And just a friendly reminder: this machine will be crucial in cleaning outdoor spaces, but is way too strong for indoor use. One can never be too careful!

POWER WASHER MODES
Changing nozzles will let you adjust the flow of the water stream in a way that will suit you better at the moment, based on the shape of bloodstains you are about to clean. There are two ways to go – vertical and horizontal. If washing gets uncomfortable or inefficient, try out the other mode as it might turn out to be a real help. You can switch in between these two options at any time!



You should be aware of the devastating power this machine holds. Some items may be found too fragile to withstand it! Then, instead of fulfilling your cleaning duty, you will be making even more mess. And sometimes… there’s no time for such mistakes.



For the power washer to not be too overpowered, its power was limited to a specific range. After placing the machine, there is a limit to how far away you can walk away with the nozzle. UI elements will tell you once you get too far from it. And if you ever wondered about this ugly popup we’ve presented to you before – fear not, dear cleaners. It wasn’t the final product, as the captions look way better now. See for yourself.


Psst… we’ve also fixed a typo! And maybe have added some new ones… Let’s see if you can find them. As you can see for yourself, we are constantly improving the game's features, even those already implemented. Let us know in the comments or on our discord server, if you’ve got any ideas what other things the power washer should be able to do!

See ya!
The Devs

World of Tanks - The Dot


Battle Pass Season XII will take us into Mirny-13 this autumn, and will be available from September 6 through November 22. The progressive styles for its Core Vehicles will ensure they are ready to face the unknown, while its heroes’ story will be a prequel to the Mirny-13 tale. Expect great loot that includes bounty and Experimental Equipment, lucrative Challenges, and more. Season XII is the last this year, so don’t forget to turn your Tokens into reward tanks or other valuables before December 20!


Complete Chapters in Any Order

                 LARRY STONE
        MARIYA LASTOCHKINA
                WOTAN FOCHT
The mechanics of Season XII are essentially the same as in the previous Season. You can activate any Chapter, then choose another if you wish, and return later to continue completing any paused Chapter from where you left off. Try to finish every Chapter so that you can top up the progressive styles, unlock the hero crew members, and turn your Battle Pass Points into extra goodies. You can earn Battle Pass Points in Random Battles (playing in Tier VI–X vehicles), as well as in Onslaught, Frontline, and Steel Hunter: Reborn, and for completing special missions in the Mirny-13 and Waffenträger: Projekt Hyperion events.

Obtain Mirny-13 Themed Progressive Styles


COMEDIAN FOR THE M-V-Y

"My friend, they called you a bear not because you were big and strong, but because you snore louder than the rest of the barracks. Whenever you fell asleep in the tank, we couldn't hear the engine. I got used to it pretty quickly, but our sergeants were ready to sell their souls for a pair of earplugs.

By the way, what are you doing this winter? Going into hibernation, or do you have some other plans? Sorry, I had to. You gotta understand, this Mirny makes even me a little nervous. They say it's a research operation, but all the residents were evacuated long ago. It's not hard to see that something went sour down there. And why am I not surprised that I'll be the first to go there? Then again, who else? Anyway, here goes. This isn't our first time getting into the thick of it.

Well, good luck, Douglas. I hope to see you soon. I'll bring you some honey on the way back."



SWALLOW FOR THE OBJECT 140

"No, Anka, I don't know where I'm going. I don't know how much time it'll take. And I can't say for sure if I'll make it out of there...

Hey, don't get sad right away. I told you, I have a great team with an experienced commander. The vehicle is fitted with the best equipment, and it's prepared for anything. But most importantly, I feel like I can finally do something important in this life, write my name in history, and play my part in making our world so much better.

Now do you understand why I signed up for this? Well, then wish me luck, little sister, and tell me everything's going to be alright."



DUNKEL FOR THE JAGDPANZER E 100

November 23

Hope has been talking about the research prospects and scientific discoveries all day long, while the mechanics have been loading the tank with everything they can find in the warehouse. Suspicious. Lining, a docking portal, a radio detector, a gun camera... What can I say, the more the better. I don't know if it'll be any use on the other side of the perimeter, but I like that I'll be able to deploy a mobile laboratory if necessary.

Sadly, so far there are more questions than answers, but, to be fair, that really creates extra scientific interest. Why were civilians evacuated in such a hurry? What kind of substance is Mirium? Did they tell us everything?...

Hope gave me a poster as a gift, and I hung it in the tank. I want to believe that we really are looking for the key to a brighter future. Of course, I understand that it might be extremely dangerous, but the chance to be a pioneer comes once in a lifetime. I'm ready to take that risk.


Gather the Collection and Learn the Story

Complete the Collection to get to know the members of the first scientific expedition group to enter the research town and investigate its strange phenomena. Unlock the brave trio's reports, personal possessions, and more to learn what happened to them⁠—⁠and earn three extra Tokens and the special Bright Future decal along the way.


Earn Base and Improved Rewards

Mirny-13 is a place that is in many ways abnormal, but those who dare to explore it are rewarded—with themed vehicle customization items and a whole load of other valuables.

Base Rewards



Improved Rewards



Earn Experimental Equipment

Every Season, you receive Experimental Equipment for completing each Chapter—on top of a finalized progressive style and a unique crew member. Mount it on vehicles or disassemble it for components to upgrade other units of Experimental Equipment.

EQUIPMENT GUIDE

Items for Tokens

Tokens are a special reward currency exclusive to Battle Pass which accumulate over the course of the year. In Season XII, you can earn up to 21 Tokens as Progression rewards (12 as Base Rewards and nine as Improved Rewards), plus up to three more for gathering Collection Elements. Spend Tokens in the Items for Tokens section of the in-game Store on valuable goodies, such as Bounty Equipment and nine rare Tier IX vehicles including the BZ-58-2, the KPz 3 Projekt 07 HK, and the Cobra. Don’t forget to spend your Tokens by December 20; after that date, they will be converted into bonds.


Challenges

Participate in Challenges in your Tier IX Battle Pass reward vehicles and Season XII Core Vehicles. The Challenges are available via the Tournaments game menu. Follow the news, sign up, outperform the competition, and earn lucrative prizes!

Get Extra Rewards!

On completion of all three Chapters of Season XII, you will gain access to the Reward section of the in‑game Store. There you can spend Battle Pass Points on bonds as well as progressive styles and crew members from previous Seasons. During Season XII, the in-game Store will also offer a bundle with the experienced crew member Hope, the Premonition 2D style, and other valuables!

Get the Improved Pass

Obtain the Improved Pass for any Season XII Chapter for 2,500 gold on the Battle Pass screen in your Garage! The in-game Store offers bundles that include the Improved Pass for all Chapters, as well as real-money value bundles that give you the full Improved Pass and (for a maximum of 30 days) 250 gold daily for a single battle played.

BATTLE PASS GUIDE

Investigate it all, Commanders!
Slender Myth - Steel Rain Studios
Greetings everyone, and we hope you're enjoying your day. We recently finished the primary map, bringing us closer to finishing our game "Slender Myth" with each passing day. You can participate in a beta test that will be conducted to ensure that it is well made and to check for problems and glitches. You only need to message us via mail (velja.vracarevic@steelrainstudios.com) to let us know you're interested in doing this. Beta testers will be given a free copy of the game as a thank you and will also have their names listed in the game. We appreciate your time.



-Sincerely,
Steel Rain Studios Team
Oaken - Wu
Hello Spirits of the Oak! Time has come for another big update in Oaken!

The Trials 1.1.0 💜
with Modding support! 🖤



FIrst of all, thank you all for all the comments and feedback after the release, we are so happy many of you found Oaken fun and challenging, recent reviews have been very supportive 💕 Now thanks to our partner CurseForge Oaken just recievied ingame modding features!

That is not all, because a BIG MODDING CONTEST WITH AWESOME PRIZES is approaching, but we wanted to share the tools first and see how you like them so far! Join our Discord to talk about modding and learn how to use the level editor! We would love to hear your opinion about what tools are fun for you, and would you like to see this feature extended?
Click there to join the Discord!

MAIN CHANGES:
  • Added the Level Editor, Trial editor and Trial Challenges Mode.
  • Masteries are now unlocked in tiers of 5 instead of one by one to quicken the difficulty progression.
  • Added options for framerate limit and mute in background.

    Fixed the following bugs:
  • infinite loading screens that had a small chance to appear in one of the Roots encounters
  • issue with updating very old Early Access saves
  • issue with Deigo/Kidu skill (Flit) not working correctly when a unit was facing a hex which was not on the board
  • "can choose no direction" bug
  • rare issue of the tutorial not working correctly
  • the bug of having more than 18 trinkets crashing the run
  • the "Embers don't always create allied hexes" bug
  • the switched achievements for JP localization
  • the switched achievements for the last guide and the bonus ending for all localizations
  • leaving any tutorial level on the victory screen
  • Imperial Fungus / Invasive Fungi trinket combo not working correctly
  • Bark Splitter not triggering Slay effects
  • a few incorrect items having increased chances of dropping with the "increased guide loot chance" talent
  • "the Collector" event only accepted unique wisps
  • Ancestral Hand / Toothing Rhizome combo not triggering correctly on objects
  • Buried Bulblets cannot be stepped onto by units that move onto the target on Slay
  • Outsmart not working when the attacker is completely Shielded
  • 'Don't receive Degeneration' objective now doesn't fail when the received amount is 0
  • Elder Daughter properly refreshes her ability when she kills an enemy during enemy turn
  • clarified the wording of some keywords and trinkets
  • many other minor bugs with localizations and levels

Try Oaken right now!

https://store.steampowered.com/app/1348690/Oaken/

Have fun, spirits!
PUSHER - Drug Tycoon - p4games
🎮 Greetings, Community! 🎮

🚀 As we've previously teased on our roadmap, the day has finally arrived - we are releasing an update on character customization.

👍 Create your own character and leave your mark on the NYC scene!

👷‍♂️ We're not stopping here. Work on the next feature in roadmap is in progress. 👷‍♂️

🌟 Wishing You an Incredible Weekend! 🎉
No Time - Lost in Days Studio
Hello fellow players!
Another big update has been released which takes you to 2050 and beyond!

PINE CITY



Experience Pine City, which was built with the combined help of survivors of St. Andrey and from people around Pine Island!


Credit to Ralage for this shot.
The city has multiple layers but most are connected and accessible by foot!

RACING IN 2060



Check out the annual Pine City Race every September 8th at 7:30 AM.



If you want to participate don't forget to get the No Wheels Conversion, it makes you fast enough to win the race!

TAXI GUILD

Want to be a taxi driver? Live out that dream by signing up at the Taxi Guild!

HOTELS

Check into a hotel if you want to stay at Pine City for a night!
(Hotels are available at the floating log in Cape Dun, the Hotel in Bridgetown and Van Bard in Pine Lake, late 1800s)

There are many new places and historic events to explore in Pine City, but I will leave that up to you to discover! Check out the new archives in PIne City, it has a history disk lying around.
Enjoy the update and God bless!

August 30th V0.89
  • Added the years 2030-2077 and events and landscape changes that happened during these times
  • Added Pine City (Past 2033 Pine Lake)
  • Added the Taxi Guild
  • Added Hotels (Van Bard, Cape Dun Floating Log, Bridge Town, Pine City)
  • Added labels to the car buttons
  • Added automatic hover alignment
  • Added annual city hovercar racing during the 2050-70s
  • Added a billboard to the 90s-2030s Pine Lake which tells people to buy or sell gold, depending on the economy
  • Added cherry blossom plants to PINE CITY (credit goes to szogun)
  • Added eight more achievements for the recent things added
  • HVDs now display a blue hue depending on how full their data storage is
  • Doubled the hover conversion price to 1000$
  • Revamped the Hover Car Physics
  • The bounty hunt rope now allows you to drag the prisoner along whilst flying a car or on a board without it snapping
  • Revamped the players 3rd person looks, added blinking
  • Revamped hover controls
  • Removed the fps costume meshes for clothing with hats (except for costumes that obstruct the face)
  • Fixed the currency of the native traders in bc era
  • Fixed the 3rd person skating costume from making gas mask sounds
  • Fixed the issue of traders taking dollars before 1800s
  • Fixed Pauls look (the other donut guy)
  • Fixed the bakers texturing
  • Fixed some typos in the german translation
  • Fixed lighthouse campfire texturing
  • Fixed natives and vikings from saying english lines as greetings
  • Fixed the issue with the broken nature spawn system (no trees in the little ice age and 3000 bc for instance)
  • Fixed the missing traffic on the sky lane
  • Fixed a bug for the Wild West quest where in Westwood would know you before the events of Act 2
  • Fixed the skylane traffic, once more
Sep 2, 2023
Gods Of Defense - bluemathsoftware
  • Fixed the "Pundit" steam achievement. You can now get it by opening manual page and reading (or at least opening) all the entries.
Sep 2, 2023
Rogue: Genesia - PlexusDuMenton
Changes
  • Slight buff to defense piercing behaviour
    the post-defense damage inflicted to an enemy cannot be lower that the maximum between your defense piercing and your attack damage
    Damage applied = Max(Post-Defense Damage, Min(Pre-Defense Damage, Defense Piercing))
    (That a buff for the player)
  • Slightly reduced Goblin shaman inter-phase duration in higher difficulty

QoL
  • Increased tab Drop-down visibility in Gameoption menu
  • Added a small icon to card that banish other card
    Hovering this icon will display all the card banished by taking it
  • Normalized a few text size in Soul-shop and Options that were having a too wide range in their possible size

Fixes
  • Evasion not working
  • Gunslinger's shot not being visible in low graphic setting (or low visual effect setting)
  • Elentor Scaling Hell and Descent Into Hell challenge glitching when you pick purification or increase corruption
  • Gunslinger's shot not hiting any enemy when having low enough piercing
  • Card Level-up detail text going outside of the box
  • Tooltip text sometime overlapping with upper/lower section
...