Relic Hunters Legend - Gearbox_CM Joie
Hello Hunters,

We are excited to announce that Relic Hunters Legend will enter Early Access on September 25, 2023! So grab your crew of Hunters and fight the evil Ducans.

Early Access Experience

Long-time fans of Relic Hunters Legend will have additional adventures, Relics, gear and weapons to look forward to beyond what you’ve seen in the Stress Test, Closed Betas, and live-streams. We’ve also addressed several issues players uncovered during the Stress Tests and Closed Betas, creating the best gameplay experience yet.

But it doesn’t stop there! We’ll continue to deliver content updates over the course of Early Access, including new Hunters, missions, and story content. We’ll also continue to refine the game based on player feedback.

From the very beginning, Relic Hunters Legend has been driven by the love and passion of both the development team and community. With Early Access, this game will continue to evolve and grow. We always want to hear from you to make sure that the game becomes even more awesome over time!

Early Access Features:

  • Play through 42 multiplayer missions and 21 Story Missions
  • Eight different multiplayer mission types
  • Rewarding replayable content
  • 5 unlockable Hunters
  • Relics & Relic Hunts
  • Level your Hunters to 30
  • New items and gear
  • Gear and item trading with fellow Hunters



Players have various ways to get into Early Access such as getting the Rebel Edition, upgrading with the Heroic Content Upgrade Pack, or picking up everything at once with the Legendary Edition that includes a digital comic book, character skins, and more. Additional details about the Relic Hunters Legend Early Access Editions and Content Pack can be found below:

Rebel Edition - $14.99 USD
  • Relic Hunters Legend base game on Steam
  • Early Access player badge


Heroic Content Upgrade Pack (supporter DLC, base game not included) - $19.99 USD
  • Golden Early Access player banner
  • Digital comic book (120 pages) *
  • Exclusive Early Access bubble pack
  • Exclusive Kami accessory for all playable characters
  • Gold-themed skin (hair, shirt, bottom) for all playable characters
  • Star-themed skin (hair, shirt, bottom) for Seven


Legendary Edition - $34.99 USD
  • Relic Hunters Legend base game on Steam
  • Early Access player badge
  • Golden Early Access player banner
  • Digital comic book (120 pages) *
  • Exclusive Early Access bubble pack
  • Exclusive Kami accessory for all playable characters
  • Gold-themed skins (hair, shirt, bottom) for all playable characters
  • Star-themed skin (hair, shirt, bottom) for Seven

* The Digital comic book is available in English and Brazilian Portuguese

The Road to Update 1.0

Here at Rogue Snail, we are excited to share that we’re already busy crafting even more content releasing in the 1.0 update! Our plans include additional Hunters joining the roster of playable characters, the EPIC conclusion to the story, and more! These additions have been in development for a while, and we’re putting in extra effort to make sure they’re where we want them before they become part of the game.

Throughout the Early Access period, we’ll be gathering feedback through surveys, community discussions, player data, and other avenues to make informed decisions on future content. This information will be important in improving features and adding new features to make Relic Hunters Legend the best game in the Galaxy!

We appreciate everyone who has joined our journey in making Relic Hunters Legend something special. It has been a long time in the making, and we are working diligently to grow and improve this universe for all.

Early Access FAQ

Why Early Access?
Relic Hunters Legend would not be the game it is today without the feedback and support of our community. With Early Access, we can gather even more crucial feedback to help improve the game even more, and continue to grow the amazing community that has supported us through the years.

Approximately how long will this game be in Early Access?

Our focus is to make sure that development has the time it needs to produce the best experience of the game possible. We have a lot planned for the full release, and will continue to add content in the coming months!

How is the full version planned to differ from the Early Access version?

The full version of Relic Hunters Legend will feature additional Hunters, the EPIC conclusion to the story, and more!

What is the current state of the Early Access version?

Relic Hunters Legend goes into Early Access with the first two Acts to explore, a ton of loot and gear to collect, five unlockable Hunters to play, and eight different types of missions to play with friends or other players across the Galaxy. It’s a robust introduction to the world we are developing, and a great jumping off point for the content we’ll be adding further into development.

How are you planning on involving the community in your development process?

We’ve always had a community-focus in the development of Relic Hunters Legend. We believe that seeing how players respond to the game and interact with other community members will help us make the best version of the game possible. We have done various Closed Betas with our Founders on Discord and received a ton of great feedback around those. It’s a conversation we’re continuing to keep open!

We are collecting feedback and suggestions through the Steam Discussion forums, as well as our Relic Hunters Universe Discord Server.

New to Relic Hunters Legend



Howdy, Hunter in training! I’m surprised you made it this far to read what Relic Hunters Legend is, but I’m glad you’re here!
Relic Hunters Legend invites players to:


Be A Rebel – A vibrant, lore-rich world with an equally colorful and unique cast of characters, each with their own abilities, playstyles, and personalities.

Power Up – Explore a variety of highly replayable missions as you comb your way through the universe, gathering powerful loot and facing off against intergalactic threats. With a wide range of weapons, gear, and skills to unlock and suit the way you play, Relic Hunters Legend is fun to learn and challenging to master.

Conquer Adventures – There are many ways for players to experience this new world. They can dive in solo to experience the Story Mode; group up with friends in the online co-op mode; or meet new, fellow Hunters in missions designed for up to four players.

Take Back Time – Play as the mysterious character Seven and unlock all the playable Relic Hunter characters in the single-player Story Mode campaign. Uncover a story about time travel, lost memories, and friendship while facing off against the tyrannical Duke Ducan and his evil minions.

You can also read some of our past blog posts which talk about topics such as Ways to Play, Guide to Weapons, Guide to Gear, What are Relics, and the Jimmy and Ace character showcase.

Join our Community to meet, talk, and play with other Hunters!

SCP: Nemesi Playtest - SCP: Nemesi
Fix:
  • Match Report - Survival Score not correctly set
  • Improved SCP Tutorial navigation
  • Improved Chat UI
  • Improved theater map collision against SCP-106
  • Fixed an issue that prevented Environmental SCPs from spawning
Cats on Duty - Tony
Hello, cats!

Our studio together with ESDigital Games are pleased to announce that the purr-fect RTS Cats on Duty will be coming to PC, PS4/PS5, Xbox Series X/S, Xbox One and Nintendo Switch!

For this significant announcement, we have prepared a brand-new awesome trailer. First full trailer of our game, hooray! =)

Viewing and commenting highly recommended:



And don't forget to add the game to your wishlist if you haven't already:

https://store.steampowered.com/app/2447260/Cats_on_Duty/

Cats on Duty is a hilarious and action-packed ultimate blend of real-time strategy, tower defense, and match-3 mechanics, where heavily armed battle-hardened cat veterans of rodent skirmishes and yarn tangles take charge in defending their homeland (and litter boxes) against the forces of great evil! Utilize a multitude of cat varieties to engage in combat against 50 types of fiendish creatures. Join the cat-ttlefield and unleash the power of the whiskers and drive those zombies back to the depths of the underworld!

Join our Discord, soon you will be able to learn a lot of new and interesting things about the game there, and you can also ask questions directly to the developers there ;)


All the best,
Prikol Team & ESDigital Games

________________

Official Discord
Official ESDG Twitter
Official ESDG Facebook
Official YouTube
Aug 30, 2023
Shakes and Fidget - Leander Playa Games
Hello heroes!

Get ready for the following WEEKEND EVENTS from Friday to Sunday: Exceptional XP Event, Epic Quest Extravaganza & Sands of Time Special.

Bus Simulator 21 Next Stop - PsychoCow


All aboard: The Official School Bus Extension for Bus Simulator 21 Next Stop is now available for download on the digital stores! With the latest DLC you can now demonstrate your skills as a school bus driver - complete with matching new missions and officially licensed school buses from the world-famous US manufacturer Blue Bird!



Thanks to the partnership with the US manufacturer Blue Bird, bus lovers can now get behind the wheel of officially licensed school buses. Bus Simulator 21 Next Stop - Official School Bus Extension brings three iconic school bus models from the popular brand into the game: the Blue Bird All American FE, the Blue Bird All American RE and the Blue Bird Vision!

In addition to the new buses, you can also look forward to numerous new challenges. The brand-new expansion for Bus Simulator 21 Next Stop adds a completely new mission type to both maps of the game: school trips! During school trips, your goal is to collect the children at various points in the city, transport them safely and punctually to their schools and pick them up again at the end of the school day to drive them back to their home stops.

https://store.steampowered.com/app/1836141/

https://store.steampowered.com/app/2392580/

Your Bus Simulator team
World of Tanks - The Dot


A new Onslaught Season is almost here, and it’s called the Azure Pegasus!

It will carry the traditions of competitive spirit and introduce several gameplay improvements aimed at making Onslaught even more engaging. We’ve added Qualification, an annual progression, and three new battlefields, as well as rebalancing some vehicle Role Skills and removing artillery from the mode.

But, most importantly, the new Season brings with it a host of lucrative rewards, such as Increased Shell Resistance , a brand-new progressive 2D style, stunning customizations, bonds, and much more. Let’s take a look at what’s coming!


Onslaught: Season of the Azure Pegasus

EU: From September 6 at 03:30 CEST (UTC+2) through October 16 at 03:00 CEST (UTC+2)
NA: From September 5 at 01:30 PT | 03:30 CT | 04:30 ET through October 16 at 00:01 PT | 02:00 CT | 03:00 ET
ASIA: From September 5 at 03:00 UTC+8 through October 16 at 02:00 UTC+8

Prime Times

EU2, EU3: Weekdays & weekends: 11:00–02:00 CEST (UTC+2)
EU4: Weekdays & weekends: 11:00–19:00 CEST (UTC+2)
NA (Weekdays): 15:00 PT | 17:00 CT | 18:00 ET – 23:00 PT | 01:00 CT | 02:00 ET
NA (Weekends): 14:00 PT | 16:00 CT | 17:00 ET – 23:00 PT | 01:00 CT | 02:00 ET
HK: Weekdays & weekends: 16:00–01:00 UTC+8

Seasonal Customization Rewards

The Season of the Azure Pegasus brings two lines of enjoyable rewards for good performance in combat. The first reward line includes spectacular customization items (a unique 2D style, Dog Tag elements, badges, decals, etc.) in stunning azure tones that we’ve prepared specially for the Season. To grab these status symbols , you need to progress through the Divisions.

Iron


Bronze


Silver


Gold


Champion


Legend


Don’t forget that the seasonal badges and stripes awarded for reaching the Champion and Legend Ranks will be removed from your account at the start of each new Season. If you want to earn them back, you will need to participate in the next Season and showcase good results in battle.
The Dog Tag Victory Engravings will be unique for each new Season and will display the number of wins within one Season. In total, during the Year of the Pegasus, you can get three different Engravings (one for each Season), and each of them will display the number of your victories in that Season. They will remain yours permanently after the Year of the Pegasus is over.

The Engraving displaying the total number of Prestige Points you've earned in Onslaught will be updated with new data throughout the Year of the Pegasus and in future Onslaught Seasons.

This reward pool also contains an amazing progressive 2D style. As you move through the Ranks, you will get cool new camouflage patterns and unlock unique inscriptions and emblems for this style, which will highlight your mastery among other players.

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Battle Mission Rewards

The second line of rewards will be given to you for completing weekly Lucky Chips missions. All missions are completed consecutively, only in Onslaught. For each completed mission, you will receive rewards like days of WoT Premium Account, bonds, and credits. At the end of the weekly period, your progress is reset, and a new set of the same missions with the same rewards will become available.

After completing a set of five missions, you will receive one Lucky Chip, a special in-game currency. Earn Lucky Chips throughout the Season to automatically receive the most valuable prizes from the second reward line: Increased Shell Resistance , a universal Training Guide, bonds, and days of WoT Premium Account.

Some missions will also earn you cool decals and inscriptions. Check them out.

Annual Rewards

Based on the results of the three Seasons of the Year of the Pegasus, the bravest and most active players can receive Annual Rewards. Depending on your number of Pegasus Colors* (a special in-game currency earned throughout all three Seasons), you will receive one of the Rewards below.

*You will earn one Pegasus Color for each Rank. By the end of the Season, you can get a maximum of 6 Pegasus Colors.

The Annual Statistics screen will be available after the next update goes live and will be updated dynamically.

For full details of the Onslaught improvements and Season changes, please refer to our dedicated article.
https://store.steampowered.com/news/app/1407200/view/3677805209166967134

We’re sure that all the changes and gameplay improvements will make the upcoming Onslaught Season more enjoyable than ever.

Get ready to join adrenaline-fueled battles in Tier X vehicles and grab your deserved prizes!
Cantata - ModernFox



Commanders,

Thank you for your continuous support and feedback. We're listening! We're excited to roll out Hotfix 1.02. This update addresses several bugs and gameplay issues to improve your experience on the planet Shoal. We've also made some balance adjustments. If you continue to encounter issues, please reach out on our Steam forums or Discord. Here's what's new:

Bug Fixes
  • Fixed an issue with flashing tooltips when hovering over UI elements.
  • Fixed an issue where the AI wasn't properly accounting for some tile visibility costs when attacking (you can now hide in shrubs!).
  • Potentially fixed a rare UI lockup bug related to moving units. If you still experience issues, please let us know on Steam or Discord and send us your player.log file.
  • Fixed an issue where the mining rate was improperly displayed on units that don't have a mining rate.
  • Fixed an issue with the 10 Crowns heal pattern not allowing the targeting of units.
  • Fixed an issue where the enemy fog indicator wasn't properly displaying after a move that would hide an enemy in the fog.
  • Fixed an issue around unit self-destruct not clearing the selected unit's UI and potentially bugging the unit.

Balance
  • Removed default storage (Scimitars) from Melee Anusiya.
  • Introduced a self-destruct project for The Eye.

🤖 Follow Cantata on Twitter
🤖 Join the community on Discord
🤖 Subscribe to our newsletter
🤖 Buy here: Add to Library
TerraTech - Matt
We continue our quest to unlock ALL the Steam Achievements in TerraTech.

Starmancer - OminuxGames
Added galaxy map, traders, and space whales. Going forward, more "life" will continue to be added to the galaxy map.



In order to travel, you need "Starfuel", click on the local star in the starmap to create a "star fuel station".



Traders sell a bit of everything:


Changes
  • Added galaxy map. Warp around using starfuel. Hauler now starts unlocked.
  • Construct star fuel stations at stars (in the starmap) for starfuel (powers the warpdrive).
  • Stars now light the map based on their color.
  • Colonists no longer spawn alive on the map, and instead spawn in a crashed lifepod with a control module, a corpse, and some random items
  • Added trade ships. They sometimes spawn in star systems.
  • The loading bar while warping is now incremented at more intervals and has text updates.
  • Bioshroom now creates 3 biomass when harvested.
  • Added Space Whales. Harvest their tasty meat with C4. (more missions of this type to come soon)
  • Sinks (and toilets) can now be used as "output" for restocking other objects.
  • Added recipe to chem table that converts biomass, biowaste (for the DNA), and goolerium into DNA frags


Fixes
  • Fixed position of cuddler head when sleeping
  • Minor tweak to toxic mushroom animation
  • Changed the sprite of biomass mushroom nodes on asteroids
  • Fixed a bug where tooltips would become orphaned.
  • Thermal exchangers placed on external walls now use the system temperature.
  • Fixed a bug where colonists would often "double-back" to the ship when offloading (etc)
  • Intro music volume is now set to the music volume in the options menu.
  • Fixed a bug where crop seeds would be destroyed when planting crops.


What's Next
  • Construction Materials
  • "Change Language" button (for playing in not english)
  • Monster Hunting Job Task
  • Jetpack and Helmet are gear
  • Quests
  • Return of the gossip system?

* Remember to check out builds early on the "earlier_access" testing branch!
Estencel - RoneVine
I've updated the demo to include Online Multiplayer for up to 8 players.

I'm still working on the full version, it will be a little later :(

How to play in cooperative mode:
1. The first player starts (or continues an already existing) game. Finds the Fireplace, selects "Create Server" from the Fireplace menu.
2. Other players join through the "Multiplayer" menu in the main menu. Available servers will be written in the list. To play together, all players must have the same version of the game installed.
3. When all players have joined, the player who created the server closes access to the server and starts the game.
4. All game progress is saved only by the player who created the server. In order to continue playing in co-op with saved progress, the server must be created by the player who previously created it.
...