National Park Girls: Love Our Parks Edition - Crystal Game Works
That's right, the episode 5 will release exactly 2 weeks from today. It's been a long time coming and the finale is finally here. You can read more about this announcement here.
National Park Girls - Episode 2: Eternal Evergreen Part 2 is the final installment of National Park Girls. After an incident that shakes her to her very core, former park ranger Eve Aadams casts herself into exile. In the scorched depths of Death Valley National Park, she plans to ride out the rest of her days. That is, of course, unless Yosemite has anything to say about it.
Grab some snacks 🍿 Our Anbennar Spotlight has turned into an Anbennar Marathon.
Part 2 (And 2.5) of our multi-part spotlight on Anbennar is out now! Featuring a look into the upcoming Sarhal update, join us as we continue our Anbennar world tour. (Once again way too long for steam đź‘€)
Fight your way trough testchambers in this fast-paced movement-based first person shooter. Rewind, dash, slide and wall run to get the fastest time
The Rewind Factory is a fast-paced first person shooter. You try to fix a software problem for a company, everything goes wrong and you end up in one of their test chambers. Only way out: complete the test chambers. Luckily you've got some new abilities to your use, including a rewind ability, wall running, dashing and sliding. Things get worse in the facility, so you must complete the test chambers as fast as possible to finally fix the software problem (or not...)
Earn a Solo Victory with Vermillion to unlock the Tower Defense Challenge
Location: Green Hills
Stop The Enemies From Getting To The Tower
Enemy Tower Damage 1
Elite Tower Damage 100
Enemy Hull Multiplier 2
Gold Per Pickup -0.85
New 3D background
New music track
Added new Tower Health stat to the End of Run Summary
New Loyalty icon will replace Solo after earning a Tower Defense Victory
To play, select Vermillion as the Captain then select Tower Defense from the Select A Challenge screen
Added Unlock Missions & Steam Achievement
More Loyalty Challenges may be added in future updates
Loyal Crew Vermillion
Get a Tower Defense Challenge Victory with Vermillion to unlock
Loyal Crew Vermillion can immediately join the crew at the start of a run
Vermillion must not be Banished to join your crew
Gamepad Support
Added Native controller support for both Playstation & Nintendo Switch (XBox already had native support)
Generic controllers will continue to use Steam Input
Playstation & Switch gamepads show correct button hints in-game
Restart Steam to get latest Controller settings
Boxing Gloves
Boxing Gloves will now knock enemies off the set path causing them to target the highest priority (City Invaders & Tower Defense Challenges)
Now targets the closest enemy
Fire Balls
Now targets the furthest enemy in range. This change takes full advantage of Fire Balls range, damaging all enemies between the player and the target (similar to Punch Through)
Backgrounds
Champion, Endless & Slime Planets backgrounds resolution increased from 1K to 4K
Performance Optimizations
Optimized physics performance on multiple weapons & enemies
Options
Damage Numbers turned off by default
All text changed to white
Early Access Build #1004
Fix - Damage Over Time physics accuracy and performance (Slime Trail, Static Field, etc)
Early Access Build #1005
Fix - Some weapons & enemies not doing/taking damage
Reminder - Slime Trail only slows enemies when the are in the slime trail, however they continue to take damage over time while green
Treat yourself this weekend in PokerStars VR! To end the last weekend of August, we're bringing you an exclusive 2x Chips and Creds Sale! Don't miss out on this amazing opportunity to boost your bankroll and dominate the tables. See you at the felts!
The upcoming update will contain ALOT of fixes and upgrades aswell as quite a few features are making a comback! one of them being the dirt without the physical ore! we have finaly made a system that allows for much better swapping between dirt systems, the physical ore will also come with a lot of optimization
Big thanks to everyone for being patient and supporting us while we make this as epic as possible!
Today, we are announcing that Ocean Drive Studio will be in Seattle for PAX West 2023, happening on September 1-4 2023! You can find us at booth #2124, Level 0 in the Summit building.
[Sharing one of the earliest booth mockups, The actual booth will be quite different, so please look forward to seeing it in person]
It is exciting for us to bring Blackout Protocol to PAX West again, especially since last year’s PAX West 2022 was when we first announced the game! Within a year, the game has gone into Early Access with more content updates to come. Stop by our booth to get another taste of the game–whether solo or in a squad!
Also, if you’re like me who enjoys talking about lore and storyworld stuff, this would be a lovely opportunity to talk with awesome folks. We’ll have people like Dongsoo Oh (Creative Director of Blackout Protocol) and Brandon (Localization Editor for Blackout Protocol)!
Looking forward to seeing you there!
[Don’t miss your photo op next to our lovely Ravager (elite Skirmisher) sign!]
Last year’s PAX West was our studio’s first convention experience, and here we come again this year! We’ll be at booth #2124, Level 0 in the Summit building, so make sure you stop by if you’re in Seattle for PAX!
Jin Sang Kim, the Creative Director of Lost Eidolons, will be with us as always. While he will be available to answer any questions you have about what’s the latest and greatest in Artemesia, we’ve also heard that he’s got some surprises for all the Tacticians who enjoyed Lost Eidolons!
[You get to talk to this cool guy, who is full of awesome ideas!]
If you’re interested but won’t be making it to this year’s PAX West, make sure you join our community, like Discord or Twitter to get the latest updates from Ocean Drive Studio.
We will release a new patch for Darktide in October which will overhaul its class and feat systems, introducing talent trees.
Each class will have 1 talent tree featuring 3 main paths. Each path will feature many nodes and several additional abilities, allowing players to tinker with their playstyle and create different builds for their characters
If you want to know more about Patch #13 - Class Overhaul, make sure to read up on our interview with PC Gamer here featuring our Game Director Anders and our Executive Producer Juan
Join us on our social channels and discord to stay up to date with Patch #13 - Class Overhaul. Our plan is to roll out more information on the latter through a dev blog during September.