Follow Morgan Black; Knight of St. John on his quest to the New World. Do battle with the hardy Ottoman Empire, ferocious pirates, and a dangerous secret society.
Brazilian Street Food Simulator - Baudisch (Pardall)
Brazilian Street Food Simulator devlog 2 is out!
I talk about bugs and problems when using physics with Skeletal Meshes (both UE and Unity), my final engine choice, as well my sandbox plans, like mechanics such as selling rat contaminated sugar cane juice in a toilet.
NOTICE: Video in 🇧🇷 Portuguese, with English subtitles available.
Age of Empires IV: Anniversary Edition - Lady Eridani
Follow Morgan Black; Knight of St. John on his quest to the New World. Do battle with the hardy Ottoman Empire, ferocious pirates, and a dangerous secret society.
As previously mentioned on our blog, the Steam version of Neptunia: Sisters VS Sisters will have several audio and text updates that will be updated today (August 7 @ 10:00am PDT). These changes were applied to the PlayStation®4/PlayStation®5 versions.
Previous Text
Revised Text
Revised Audio
"Hey, those monsters were trying to kick our asses too."
"Hey, those monsters were trying to beat us up too."
N/A
"Yep. A member of the very organization of shitty Arfoire evangelists that gave you all that trouble way back when."
"Yep. A member of the very organization of Arfoire evangelists that gave you all that trouble way back when."
Revised audio file removes "shitty"
"We're gonna kick your ass!"
"We're gonna beat you up!"
Revised audio to "We're gonna beat you up!"
"You're just trying to piss me off, but it won't work. Everything's been postponed because of what's going on anyway."
"You're just trying to tick me off, but it won't work. Everything's been postponed because of what's going on anyway."
N/A
"The Goddesses are supposed to be competing for their nation, but they're all friends so it's a bunch of bullshit."
"The Goddesses are supposed to be competing for their nation, but they're all friends so it's a bunch of bull."
Follow Morgan Black; Knight of St. John on his quest to the New World. Do battle with the hardy Ottoman Empire, ferocious pirates, and a dangerous secret society.
KISS : K-pop Idol StorieS - Road to Debut - Wisageni Studio
It’s the new month in August and we’re excited to give you some updates on what we’re currently working on in KISS.
Steam VN Fest and Playtest!
Apparently, we want to open the playtest today, coinciding with the Steam VN Fest. Our team has been working very hard over the past week, but there's still not enough time. We need to make sure of a few details here and there.
Would you be interested in joining? If yes, please fill the form below, and we will soon reach you and send the link once the page is live. Fill out this form and prepare to play!
The more diverse the player we got, the more constructive and valuable the feedbacks.. We believe that it can make the game better.ːsteamhappyː Or if you're a streamer, let us know when you plan to stream it later so we can repost/retweet it.ːsteamthisː Let's just spread the good news together.ːsteamthisː
Devs streaming is also coming soon this week. If you just want to watch, our devs will also stream the playtest build in our page until the Steam VN Fest is over. ːsteamhappyː
Rhythm Mini Game - Step by Step
Beside Playtest announcement, what we'd like to showcase today is the development journey of one of our minigames, rhythm games. We've been iterating the gameplay and visuals.
We're fans of DDR (Dance Dance Revolution) and Pump It Up-type games. And this rhythm game is the first thing that came to our minds that fits with the KISS concept, a management simulation about K-pop, idols and music. So, if you're also the fan of DDR or Pump It Up, we hope that you’ll love this too!
This is the first look of the basic idea of the game. We started with the WASD keys on keyboard.
After the game is working, we started to get the 1st looks, and laying out the UI. From left to centered, we also tried different backgrounds.
We still wanted to have more K-pop feels in the game. So we added more polishing and animation, and this is the final look of the game.
What do you think? Do you have another mini-game you wanted in mind? ːsteamhappyː ːsteamhappyː Or guess what's the next mini-games we will add?
Schedule Tree
Besides the mini-games, we also added a new feature to help players plan a better schedule while playing.
Through the Schedule Tree, you'll be able to see what tasks next and how to unlock them, giving you clearer ideas on what to choose and focus on in the game. The early prototype still a bit messy...
We've tried to clean it up a bit, and voila! Hope that it's clear enough and informative now. As you can see, the Schedule Tree mainly will have 3 big categories. Tehee! ːsteamhappyː
Besides our Twitter, now We finally have a TikTok account. Not just showing the game.. Sometimes we're also showing the making process, and more about the devs daily life.
So, let's call it a wrap for KISS today’s devlog!
Thank you so much for keep supporting us through the long journey of development.
Age of Empires III: Definitive Edition - Lady Eridani
Follow Morgan Black; Knight of St. John on his quest to the New World. Do battle with the hardy Ottoman Empire, ferocious pirates, and a dangerous secret society.
The patch 0.6 is here! However, I'll be splitting the patch into 2 parts. This is mostly because there is still unfinished/untested content and I rather not rush it. So meanwhile I'll update you with all the new battle mechanics, Quality of Life improvements, Visual improvements and more.
IMPORTANT: Past saves are uncompatible, if you try to load a save it may give you an error.
What is new?
Movement: The player now can move in diagonal and run by holding the mouse button.
Difficulty: After a lot of feedback, I decided to adjust the difficuty, after all, is the begining of the game and letting the player learn everything first is always a better choice. Regardless, the difficulty will increase as the player progresses in the game.
Battle HUD: New custom and improved Battle HUD, this will help giving the game more personality!
Combo System: Rather than using QTE like with Timing Attacks, this time the skills will have enhanced effects based on how the player chains their attacks. More reliable too!
Party members: A certain character is now playable! (temporaly)
Pawssion Gauge System: There will be a new Gauge that will fill by using Combos. This Gauge will increase its charges as you gain affection and complete quests through the game. These abilities will be an extra resource for the player.
Items: Items no longer consumes the player turn, instead they will be set on cooldown. Upon usage the item category may be set on cooldown while others may set the whole inventory in cooldown, it will depend on the item.
New content: There is slightly more content than before! A very small scenario and a new boss fight.
New characters: Even though these dont have a full conversation yet.
Added Battle Animations speed in the options settings.
Potions usage has changed to Battle Only. You can find Field healing items at the Shop.
As for the second half of the patch, it will have the new locations, enemies, quests and Artwork. But that will have to wait a bit more!
Back to the Saves: Due the new mechanics and features being implemented, specially the new Battle HUD, past saves are no longer compatible, even if they show up when you load the game. These may keep happening on the future! So keep in mind, since this is an Early Access and many unexpected issues may keep appearing until the full release. Regardless if there is a Save Wipe I'll try to give rewards like I did with the previous 2 Passwords for Costumes. _____
Known Issues:
Sttutering in the Forest: Some players has experienced some sttutering while running or walking in the Forest, it shouldn't cause any crash or anything. I'm currently trying to fix it. If you encounter a bug, please let me know!
Outdated Potions tutorial
First Aid Kits dissapears from the shop sometimes.
As part of the Steam Visual Novel Fest, you can now play the prologue and first Chapter of Serafina's Saga: Awakened!
Experience the first time Serafina steps out of the jungle, then face the decision of whether to tell her strict guardian, Arken...
You can also accompany Serafina as she leaves the jungle altogether and embarks on a journey to save Arken, find companionship, and discover herself...
In the meantime, you can also get Woodsy Studio's other games on sale during the Visual Novel Fest. Crimson Spires will be on sale for 50% off for the first time on Steam!
To celebrate Steam Visual Novel Fest, Crimson Spires will be 50% off until August 14!
Meanwhile, be sure to check out Woodsy Studio's other games on discount, and also enjoy a new demo release of Serafina's Saga: Awakened! Releasing 2024, Woodsy Studio's next otome-style visual novel follows the journey of a young woman from the jungle as she discovers her destiny to save a struggling kingdom.