Jul 25, 2023
Toy Tactics - PentaDemon

Arr mateys!

We come baring bountiful news! The new Pirates arrrrr here, and they are rrready to plunder and raid the world and seas you are trying to save! Enjoy new treasurous features, scurvy bug fixes, and squashbuckling changes now available! Make sure to have your swords at the ready and peglegs screwed on for daring adventures!

Here’s what to Expect:
  • New army: Freebooters (The Pirate Army)
  • New main units, all ranged
  • New secondary units
  • New animals, including parrots, giant crabs and sharks
  • New setting: Caribbean
  • New spells related to water and voodoo
  • New relics to empower Freebooter units
  • New technology: gunpowder
  • New abilities and mechanics
  • New unit state: ghost
  • New ship: Galleon
  • New campaign, missions and objectives
  • New final boss
  • Unit balance modified to fine-tune relations between units and to increase unit differentiation between factions
  • Puzzle balance and sorting changed
  • Projectile system refactorization to improve behavior and collision precision
  • New interfaces and windows related to bosses and boss levels
  • Bosses revisited for improvements and adjustments
  • Boss statistics management
  • New cameras and camera control
  • Drawing line animations and feedback revamped
  • Bug fixes and corrections
We also would like to thank all of you for supporting us along this journey! Without you, updates and new content like these won’t be possible!
Limbus Company - yumi





Sole Saga - Dev It With Cat
Hello Sole Survivors
Sorry for making you wait so long, We have updated a new content, The Second Cycle, on the beta branch.
To join the Open beta testing please follow the step from the link below
https://store.steampowered.com/news/app/2027970/view/6083844525370723753

The Second Cycle

The new content will allow you to continue playing after defeating a boss in Survival Mode.
The difficulty will be increased as follows:
  • Enemy And Boss are much stronger.
  • High-level enemies will spawn more often.
  • Face off against two bosses at once.

The balance is still under adjustment and some helper item and upgrade will be added later, Please consider it as the feature that challenge your skills and keep you busy while we develop the new content. If you have any suggestions, join the official discord channel below.

Bug fixed & Balance Change
  • Fixed miscalculated : imbued Xez Twinblade -> Area / Damage
  • Thunder Zaps - Removed Cooldown bonus

If you are enjoying the game, Don't forget to rate us on steam, it really helps us out a lot!
Do not hesitate to contact us If you have any suggestion or feedback.
Discord
Dissustions
Jul 25, 2023
Dead by Daylight - dance_BHVR


Release Information
Update releases: 11AM ET
DLC releases: 12PM ET

Content
New Survivor: Nicolas Cage
Perks
  • Dramaturgy: Activates while you are healthy. While running, press the active ability button 2 to run with knees high for 0.5 seconds and then gain 25% Haste for 2 seconds, followed by an unknown effect.
    • Exposed for 12 seconds;
    • Gain 25% Haste for 2 seconds;
    • Scream, but nothing happens;
    • Gain a random rare item in hand with random add-ons and drop any held item.
    • The same effect cannot happen twice in a row. Causes exhaustion for 60/50/40 seconds. Can't be used while exhausted.
  • Scene Partner: activates when you are in the Killer's Terror Radius. Whenever you look at the Killer, scream, then see the Killer's aura for 3/4/5 seconds. There is a chance you will scream again, if you do, you will see the Killer's aura for an additional 2 seconds. Scene Partner then goes on cool-down for 60 seconds.
  • Plot Twist: activates when you are injured. Press the ability button 2 while crouched and motionless to silently enter the dying state. When using Plot Twist to enter the dying state, you leave no blood pools and you make no noise and you can fully recover from the dying state. When you recover by yourself using Plot Twist, you are fully healed instantly and you gain 50% Haste for 2/3/4 seconds. This perk deactivates if you recover by yourself by any means. The perk re-activates when the exit gates are powered.
Updated Killer: The Onryo
Projection
  • Projecting to a TV now applies ¾ of a stack of Condemned to all Survivors not carrying a Cursed Tape (was 1 stack to nearby Survivors).
  • The time a TV is disabled after The Onryo Projects to it has been reduced to 45 seconds (was 100 seconds). This can be further reduced using Add-ons.
  • The time a TV is disabled after a Survivor removes the Cursed Tape has been increased to 70 seconds (was 60 seconds).
  • Projection now has a 10 second cooldown. Since there is no longer a range limit on the Condemned effect, a limit is required for how frequently this can happen.
Cursed Tapes
  • Getting hit with a Basic Attack while carrying a Cursed Tape applies 2 stacks of Condemned, and the tape is destroyed.
  • Behing hooked while holding a Cursed Tape destroys the tape.
  • Holding a Cursed Tape no longer passively builds Condemned.
  • Cursed Tapes can now be placed in any TV other than the one they were retrieved from.
Demanifestation
  • The Onryo can no longer be stunned while Demanifested.
  • Chases are prevented when Demanifested, making it more difficult to keep track of The Onryo’s position.
  • Demanifesting now removes Bloodlust, similar to other Killer Powers.
Add-ons
  • Videotape Copy: TVs used for Projection turn back on 10 seconds sooner.
  • Cabin Sign: TV turn on time after a teleport is reduced by 4.5 seconds.
  • Well Stone: TV turn on time after receiving a tape is reduced by 7 seconds.
Hook Grabs
  • Grabs from unhooking Survivors have been removed. This means that the awkward mindgame when unhooking has been eliminated, helping to improve the gameplay flow. You still aren't safe whilst unhooking however, as the Killer will still be able to hit you twice before you can escape.
Toolbox Add-On Updates
  • Brand New Part - new functionality:
    • Toolbox Repair action is replaced with Install Brand New Part.
    • During the installation, you will be faced with a difficult Skill Check.
    • Upon succeeding the Skill Check, the generator's required charges are reduced by 10.
    • This add-on is consumed after use
Perk Updates
Killer Perk Updates
Coup de Grace
  • Each time a generator is completed, Coup de Grâce grows in power. Gain 2 tokens, with a maximum of 5 tokens at one time. Consume one token to increase the distance of your next lunge attack by 70%/75%/80%.
Claustrophobia
  • Every time a generator is completed, all windows and vault locations are blocked for all Survivors for the next 20/25/30 seconds. You see the aura of the vault locations blocked by Claustrophobia for the duration.
Hang Man's Trick → Scourge Hook: Hangman's Trick
  • Gain a notification when someone starts sabotaging a hook. While carrying a Survivor, see the aura of any Survivor within 10/11/12 meters of a scourge hook.
Territorial Imperative
  • Unlocks potential in one's aura reading ability. Survivors' auras are revealed to you for 4/5/6 seconds when they enter the basement and you are more than 24 meters away from the basement entrance. Territorial Imperative can only be triggered once every 45 seconds.
  • Remember Me: You become obsessed with one survivor. Each time your Obsession loses a health state, gain 1 token, up to 2/3/4. you increase the opening time of the exit gates by 6 seconds up to a maximum of 12/18/24 additional seconds. The obsession is not affected by Remember Me.
Hex: Crowd Control
  • The Entity blocks a window for 40/50/60 seconds after a Survivor performs a rushed vault through it. The Hex effects persist as long as the related Hex Totem is standing.
Trail of Torment
  • After kicking a generator, you become Undetectable until the generator stops regressing. During this time, the generator's yellow aura is revealed to survivors. This effect can only trigger once every 80/70/60 seconds.
Survivor Perk Updates
Prove Thyself
  • For every other Survivor working on a generator within a 4 meter range, gain 6%/8%/10% repair speed bonus. This same bonus is also applied to all other Survivors within range. Survivors can only be affected by one Prove Thyself effect at a time.

We're Gonna Live Forever
  • Adjusted description to indicate that it works for ALL blinds, not just flashlights.
Blast Mine
  • Blast Mine activates after completing a total of 50% worth of repair progress on generators. After repairing a generator for at least 3 seconds, press the Active Ability Button 1 to install a trap which stays active for 100/110/120 seconds. Affected generators will be revealed to all Survivors by a yellow aura. Only one trap can be active on a generator. When the Killer kicks a trapped generator, the trap explodes, stunning them and blinding anyone nearby. Blast Mine is then deactivated.
Wiretap
  • Wiretap activates after completing a total of 50% worth of repair progress on generators. After repairing a Generator for at least 3 seconds, press the Active Ability Button 1 to install a spy trap, which stays active for 100/110/120 seconds. Affected generators will be revealed to all Survivors by a yellow aura. Only one trap can be active on a generator. When the Killer enters within 14 meters of the trapped generator, their aura is revealed to all Survivors. Damaging the generator destroys the trap.
Saboteur
  • See hook auras in a 56-meter radius from the pickup spot if a Survivor is being carried. Scourge Hooks are shown in yellow. Unlocks the ability to sabotage hooks without a toolbox. Sabotaging a hook without a Toolbox takes 2.3 seconds. The sabotage action has a 70/65/60-second cooldown.
Clairvoyance
  • Clairvoyance activates whenever you cleanse or bless a Totem. When empty-handed, hold the Ability button to unlock your full aura-reading potential. For up to 8/9/10 seconds, you see the auras of exit gate switches, generators, hooks, chests and the Hatch within a 64-meter range.
Breakout
  • When within 5 meters of a carried Survivor, you gain the Haste status effect, moving at 5%/6%/7% increased speed. The carried Survivor’s wiggle speed is increased by 25%.
Buckle Up
  • While healing a Survivor in the dying state, you both can see the Killer's aura. When completing healing a Survivor from the dying state to injured, both you and the healed Survivor gain Endurance for 6/8/10 seconds.
Smash Hit
  • After stunning the Killer with a pallet, break into a sprint at 150% your normal running speed for 4 seconds. Causes the Exhausted status effect for 30/25/20 seconds. This perk cannot be used while Exhausted.
Spine Chill
  • Get notified when the Killer within a 36-meter range. If the Killer is within range and is looking at you with a clear line of sight, your speed while repairing, sabotaging, healing, unhooking, cleansing, blessing, opening exit gates and unlocking is increased by 2%/4%/6%. The effects of Spine Chill linger for 0.5 seconds after the Killer looks away or is out of range.
Killer Tweaks
The Executioner
  • If he comes within 10 meters of a cage, it will disappear and reappear elsewhere on the map (used to be 5).
The Spirit
  • Mother-Daughter Ring - the movement speed bonus has been reduced to 25% (was 40%).
  • Dried Cherry Blossom - the Killer Instinct range of Dried Cherry Blossom has been reduced to 3 meters (was 4 meters).
  • Yakuyoke Amulet, Shiawase Amulet and Kaiun Talisman - these Add-ons will no longer cause Yamaoka’s Haunting to recharge faster.
  • Origami Crane - Origami Crane now increases the recovery rate of Yamaoka’s Haunting by 20% (was 10%).
  • Rusty Flute - Rusty Flute now increases the recovery rate of Yamaoka’s Haunting by 40% (was 25%).
The Hag
  • Waterlogged Shoe - the movement speed boost has been increased to 7.5% (was 4.5%).
  • Mint Rag - the teleport cooldown has been reduced to 10 seconds.
  • Half Egg Shell and Cracked Turtle Egg - Half Egg Shell now increased Phantasm Trap duration by 45% (was 30%), and Cracked Turtle Egg now increases Phantasm Trap duration by 55% (was 35%).
Events & Archives
  • NEW TOME: Tome 16: EXISTENCE - Level 1 opens July 26 at 11:00:00 AM Eastern Time.
  • NEW EVENT: Scorching BBQ begins August 3 at 11:00:00 AM Eastern Time.
    • Level 1 of the Scorching BBQ event tome opens at the start of the event.
Maps - Fractured Cowshed and Rancid Abattoir
  • During the PTB we have noted that the Abattoir was abusable with a set of vaultable windows close to each other. we have updated the layout.
  • The god window next to the basement in the Abattoir got blocked.
  • Different modifications were done on all the tiles, to make them consitent for the navigation and gameplay.
  • Moved Hooks that would spawn in loops with pallets away from the loops.
Features
Disconnected Survivor Bots
  • Replaced disconnected survivors with bots.
  • Bots can now use Dramaturgy and Plot Twist.
Improved Player Reporting Feedback
Support has been added for this feature, which will be enabled during a later update
We hope players are going to feel more confident when learning that their reports were used to take action when necessary
  • Once enabled, players will receive feedback when their report helps to ban another player.
  • The information does not contain players' details, and displays the reason and date of the ban.
UI
  • Consent popup now shows earlier.
  • Added new Character Portraits for Survivors and Killers.
  • New visuals for Store flags (limited time items) and New Items across all menus.
Misc
  • You may notice that the Consent menus (such as Privacy Policy and EULAs) now pop up earlier in the initialization.
Bug Fixes
Audio
  • Fixed an issue where the Cenobites 'I came' quote upon completing a teleport is missing.
  • Fixed an issue where some survivors' hooked screams last longer than intended.
  • Bots
  • Fixed an issue where bots keep getting caught in the same trap if a pallet is not broken.
  • Fixed an issue that cause survivor bots repeatedly restart the use of their flashlight when attempting to Blind a Killer.
Characters
  • Fixed an issue that caused injured Survivors that getting hit while they are entering in a locker to being seeing in the Dying State for a brief moment before getting out of the locker.
  • Fixed an issue that caused some killers to not follow the rule of looking down when damaging a generator.
  • Fixed an issue that caused The Trapper, The Wraith, The Hillbilly, The Shape and The Doctor to not follow the rule of looking slightly down when vaulting.
  • We will update the vaulting animation of The Huntress, The Cannibal, The Clown, Ghostface and The Hag in an upcoming release.
  • Fixed an issue that caused The Singularity model to slide backward when vaulting over obtacles.
  • Survivors no longer exit the Locker in the wrong direction when dying.
  • The FOV increase from Blinks can no longer be seen on the Tally screen when leaving a match during a Blink as The Nurse
  • The Knight no longer sees both the Special Item and the Regular Item in a Survivor's hand after having used his Power.
Events & Archives
  • Fixed an issue where the localization of the "Adrenaline Overflow" challenge did not correctly display the target number of progress required.
  • Fixed an issue where the "Alternative Medicine" challenge requirements were not updated to match the currect version of the Boon: Circle of Healing perk.
  • Fixed an issue where the "Mark My Prey" challenge would gain unintended progress when playing as The Huntress and throwing hatchets at a hooked Survivor.
  • Fixed an issue where the Pink Glyph of the "Glyph Prowler" and "Glyph Snatcher" challenges did not function properly while Survivors were performing certain interactions.
  • The challenge Out Isn't An Option can now be completed when an hatch escape occurs.
  • Progress for the Huntress Challenge "Mark my Prey" can no longer be gained by throwing hatchets at hooked Survivors.
Maps
  • Fixed an issue where a collision would block the projectiles in the The Thompson House.
  • Fixed an issue where the Trapper could place a trap on a broken bench in RPD.
  • Fixed an issue where The Skull Merchant could place a drone in an unreachable spot in the Coal Tower map.
  • Fixed an issue where all of The Clown's projectile gas would go through the ceiling of the Fractured Cowshed main building.
  • Fixed an issue that caused the Biopods of The Singularity to attach on invisible collisions in the Toba Landing map.
  • Fixed an issue where the Nurse could blink out of the world in the Toba Landing map.
  • Fixed an issue in the Treatment Theatre map a survivor in a dying state could not be picked up by the killer.
  • Fixed an issue where the crows of Dead Dawg Saloon could not be visible for some players.
  • Fixed an issue in Midwich Elementary School where the Skull Merchant could place a drone unreachable to the survivors.
  • Fixed an issue in Family Residence map where the Zombie or Guards could not navigate.
Perks
  • The Killer perk "Play With Your Food" now correctly displays the cooldown when gaining a token.
Platforms
  • Fixed an issue that caused trophies don't get updated properly when changing device of PS4 or PS5.
  • Fixed an issue where cause incorrect cells expiring timer in Japan on Xbox.
  • Fixed an issue that cause trial can be seen when entering tally by disconnecting the controller, waiting a short time then reconnecting.
  • Fixed an issue that cause AoT charm not being given on Switch.
  • Fixed an issue where cause game crash with error code 2622-9511 when region set to Japan on Switch.
  • Tentatively fixed an issue that caused error 8,001 happens on Windows Store.
UI
  • Fixed an issue where the loadout page is reset when the host changed the match management setting.
  • Fixed an issue that prevents from adding a 4th bot due to overlapping player lists over the button.
  • Fixed an issue where icons are visible that should not be visible while observing other players.
  • Fixed an issue where the challenge tracker is dismissed too fast.
  • Fixed an issue where the wallet tooltip is behind survivor names in the lobby.
  • Fixed an issue with back button being disabled when searching for a match while a panel tab is opened.
  • Fixed an issue with active challenge not appearing in the archives widget.
  • Fixed an issue where the game crashes when you are switching survivors in spectate mode, with some boon effect.
  • Fixed an issue where the game sometimes crashes on console when going from store to lobby after purchase.
Misc
  • Fixed an issue where shows wrong error message of "Host unreachable".
  • Fixed an issue where shows corrupted data error popup unproperly.
  • Fixed an issue that caused loadout sometimes are equipped in Trials when all Match Management settings are set to None in custom game.
  • Fixed an issue that caused bloodweb automatic purchase get more expensive items before selecting event rarity.
  • Tentatively fixed an issue that some players aren't able to unlock Adept achievements when meeting the requirements.
  • The Spirit's The Wakizashi Saya add-on's prompt is now properly translated.
  • The Drop Firecracker prompt no longer appears when the Survivor holds a Flash Grenade.
  • Pink Glyphs no longer fail to stare at Survivors performing interactions.
Public Test Build (PTB) Adjustments
Onryo Update
Power
  • Survivors no longer gain Condemned when a Survivor with a tape is hooked.
  • Survivors carrying a tape who are hooked still lose the tape.
  • Survivors carrying a tape hit with a basic attack gain 2 stacks of Condemned, and lose their tape.
  • TVs turn back on in 45 seconds after a teleport.
  • TVs turn back on in 70 seconds after receiving a tape.
  • Teleporting has a 10 second cooldown.
Addons
  • Videotape copy: TVs used for Projection turn back on 10 seconds sooner.
  • Cabin Sign: TV turn on time after a teleport is reduced by 4.5 seconds.
  • Well stone: TV turn on time after receiving a tape is reduced by 7 seconds.
Perk Updates
  • Scourge Hook: Hangman's Trick
    • Increased range by 2m.
  • Remember Me
    • Included info about tokens in the description.
Characters
  • The new camera look down after a successful hit animation for some killers has been removed.
Gameplay
  • The Mastermind is again able to turn during Charge Bound dashes.
  • Survivors no longer sometimes become unable to move when healed by others.
  • Placeholder text is no longer present when using Brand New Part add-on in trials.
  • Addons obtained from the "Dramaturgy" Perks are no longer lost when inserting the Onryo's Cursed Tape back to a VHS.
  • The "Territorial Imperative" Perk no longer activates for Survivors already in the basement.
  • Survivors using the Plot Twist perk no longer scream when in Madness Tier 3.
  • Survivors downed by the Killer can no longer fully recovers with the Plot Twist perk.
  • The Brand New Part Toolbox Addon can now be used more than once on the same side of a Generator.
  • Survivors now correctly see the updated progress bar from Brand New Part while not actively repairing a generator.
  • Coup De Grace no longer gains tokens from Generators being worked on when the last Generator is completed.
  • Spine Chill no longer flickers when the killer and survivor look at each other in some angles.
Escape Simulator - Nicky

Versus Mode is coming to Escape Simulator!

Team work makes the dream work? As if! In the upcoming Versus mode, every player must fend for themselves. Which puzzle fanatic within your friend group will come out on top? There’s only one way to find out! Challenge your friends to an escape room extravaganza in the FREE Versus Update, which will let you experience all of your favorite rooms in a brand-new way. Coming to Escape Simulator on August 1st!

The race is on!🏃


In the brand-new Versus Mode, you will be able to take on your friends to see which one of you is the best puzzle solver. Just like in the regular Co-op Mode, one of you will need to host a game to create a lobby. Next up, you’ll have to select a room that each of you will be tackling individually. This means everyone will need to make it through the same room on their own merit!

As soon as you have all entered the room that you’re about to escape from, the game is on. Not feeling the pressure yet? Well, perhaps the in-game rank list can help you with that! While playing in Versus Mode, you will be able to see the progress of your opponents. Try to keep a cool head to rise through the ranks!


Versus Mode will also be compatible with community rooms made in the Room Editor. This means you will still be able to challenge your friends to tackle new rooms even if you have already played through the entire base game!

Are you ready for your close-up?



In addition to Versus Mode, we are also adding a brand-new room with two different difficulties that is specifically designed to take on your friends. Ever wanted to be on a game show from the 80’s? Good news, because both you and your friends got invited to be participants in the most challenging game show on broadcast television! And don’t worry, if your friends can’t make it, you’ll still be able to play this room in Solo Mode. Finally, we are also adding a brand-new outfit that will come in two different colours; red and blue! Which team will you join?

1v1 me, bro!

We hope you’re all excited for this brand-new way to experience Escape Simulator! Want to find other players to challenge when Versus Mode launches on August 1st? Then you should definitely join our official Discord. You can also find us over on Reddit to talk about all things Escape Simulator. We hope to see you there!

Pine team ♥️
Fort Solis - Terry_Dear Villagers (Com Dev)


Meet Wyatt Taylor (played by Troy Baker)

_JOB: Medical Officer

_LOC: on Mars (for 6 months)

_PERSONAL: Married to Kris (16 years) with 2 children Rachel & Erin

Wyatt makes sure the team is always healthy & safe. He has bedside manner & a charming wit.



https://store.steampowered.com/app/1931730/Fort_Solis/



Cantata - Katkin

Hello Commanders,

After a busy Early Access, we are proud to announce that the official launch of Cantata 1.0 is set for August 15th, 2023. We want to give a huge thanks to the community who have helped shape the game's direction - you've all played a vital part in bringing Cantata to where it is today. We're thrilled to announce that the in-game narrative will unfold across nine immersive chapters, featuring a newly designed user interface and a fully customisable modding tool.

"My fondest memory I think was just watching the first people play Cantata in a live setting that I had no part of orchestrating. Watching the game gain a life of its own has been a magical experience, and it feels like just as much "my" game as the game of anyone that plays it." - Kyle Kukshtel, Lead Developer

We can't wait to see you on the battlefield!

-- Modern Wolf & Afterschool Studio

Capture regions, build structures, expand your army, and more. In Cantata, you’ll battle for supremacy as one of three unique sci-fi factions in a genre-defining experience - combining the scope of Grand Strategy titles with the turn-based skirmishes of classic Tactics games. Brought to life through beautifully hand-crafted art, music, and writing, players can dominate the treacherous world of Shoal across nine fully-authored story campaigns.

And the battle doesn’t stop there, with online and local multiplayer to take the fight to friends and strangers alike. You can even create custom scenarios of your own using the game’s extensive modding tools, such as a feature-rich Map Editor and Skirmish Mode.

Get involved with Cantata and keep up to date here:

🤖 Follow Cantata on Twitter
🤖 Join the community on Discord
🤖 Subscribe to our newsletter
🤖 Buy here: Add to wishlist
Fabledom - Terry_Dear Villagers (Com Dev)


Dear princesses and princes,

Quick reminder, 3 days to go until pre-order opens!

The pre-order campaign starts on the 28th of July at 17:00 CEST and runs for 3 weeks until the 18th of August.

Head over to our Coming Soon page NOW and subscribe with your email to receive updates about this campaign!

With love,

Terry

https://store.steampowered.com/app/1651560/Fabledom/
USC: Counterforce - Lau_Rad
Marines,

USC: Counterforce is releasing on Steam today in Early Access. Your tactical skills will be your strongest advantage in the conflict you're about to enter. Face dreadful encounters and more in this immersive sci-fi environment!

The game is available in English and Simplified Chinese during Early Access.



Lead your Space Commandos in a thrilling revival of turn-based squad tactics. Featuring in-depth skill and combat systems, many game modes and inspired by games like UFO/XCOM, Space Hulk, and Aliens. Uncover the truth behind colony MC83-A's demise and join the USC in protecting humanity.

Engage on the battlefield with hours of gameplay already available. Enter a deep strategical experience that includes multiple game modes, customizable commando units and deadly alien hostiles to defeat. Master combat and find the perfect combination of skills in order to repel the alien threat.

You will have access to four special operations and an endless list of randomly generated missions available in Single Mission mode providing a strong replayability. Community feedback during Early Access will allow us to improve and update the current features and any upcoming additions to the full release version. The final version will include a full, open-ended campaign mode with a non-linear storyline.



Assemble the Ultimate Squad!
A well-advised marine needs to be prepared for every situation! Fully adapt your marines to the task ahead with a class-free system, assign and change their passive abilities and gears depending on your objectives and the threat you are about to face.

Make the best of the varied weapons and tools!
You can equip your marines with a large set of items. Use melee and ranged weapons with various perks and types of ammunition to eliminate the enemies. But don’t forget other useful equipment: hacking tools, mines, turrets, and more to help you survive and complete your mission.

Interact with your surroundings!
Explore and battle in entirely destructible and interactive settings. Reorganize the battleground to your advantage, lay traps, build barricades, avoid and exploit environmental hazards and more.

Play multiple game modes!
Fully customize your experience and challenges with a wide range of settings, from the environment to map size, difficulty level, objectives and more with the Single Mission mode. Choose how you want to play: solo or co-op? Team up in co-op multiplayer modes and play in classic hot seat or use Steam's “Remote Play Together” feature to bring a fellow soldier along online.



Your troops can exploit every resource and opportunity to overcome a dire situation. However, preparing your squad is equally important. To increase your chances of success, gather your marines, assign them roles and abilities, gear them up, and store supplies of medicine, armor, and ammo. Examine the terrain; each map has its own advantages and disadvantages. The future of humanity is at stake, so be alert, focus on your objectives and leave no one behind!

Each mission's outcome is greatly influenced by your tactics and capacity to hold your ground in battle.

You are on your own, soldiers. In space, no one can hear you scream.

USC: Counterforce is now out in Early Access on Steam.

The USC: Counterforce team
Everdream Valley - Kamila | Untold Tales
Dear Farmers,


We wanted to take a moment to update you on the progress of our ongoing efforts to improve your farming experience. Our team has been hard at work addressing reported bugs, and we want you to know that it's our highest priority to resolve the most urgent issues. And…

🎉 We're thrilled to announce that a patch is just around the corner! 🌟

It's undergoing its final round of testing and certification, after which we'll release it simultaneously on all platforms. This way, every Farmer can enjoy the improvements together! 🎮✨


Here's what you can expect in our upcoming patch:

🐦 Resolved issues with saves (especially for our beloved Switch players)
🦆 Quality of life enhancements for dealing with those pesky aggressive geese
📦 Improved organization of storage boxes for easier inventory management
🍳 Instant cooking after perfectly completing a dish 10 times
🎃🍓🥔 Added pumpkins, strawberries, and potatoes to enrich your world
💩 Reduced amount of... well, you know 😄


And that's just the beginning!
We want you to know that your feedback shapes the direction of our updates. In fact, we're diligently working on a roadmap for future DLCs and updates, ensuring that your suggestions and desires are at the forefront of our plans. 🗺️🌟

Thank you for being such an incredible community. We appreciate your patience and support as we strive to deliver the best farming experience possible in Everdream Valley. ❤️🌱

The Everdream Valley Team

----------------------------------------------------------------------------------------------------------------

Follow us on social media to stay up-to-date with the latest news, tips, and insights about Everdream Valley! Here's our Discord, Twitter, Instagram and TikTok!

https://store.steampowered.com/app/1403650/Everdream_Valley/
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