Space Simulation Toolkit - kudinov.pavel
new "Galaxy" simulation
- color temperature
- friction heat
- galaxy gas acceleration

Protobiome 2 improvements
- head cells (creatures parts not connected to the head cell transforms to water)
- smaller creatures can not eat bigger creatures (this rule produces more complex creatures)
- more accurate reception for the creatures
Jun 29, 2023
Overrun Survivors - MidquestGames
  • Fixed the cloth and hair physics of the Gunslinger
  • Fixed VFX of the Cat companion
Jun 29, 2023
Watchers of the Universe: I'm outta here! - Teleport Games
-Epic locations
-Scifi environment
-Based on the Ancient Aliens theory
-My own desktop role-playing system provides the framework
-Conversations
-Inventory
-Hidden objects
-First part of a series
Night Escape - Vanracs
Join us for an interactive AMA session about Night Escape! Dive into the thrilling world of this suspenseful game, ask questions, and gain insights from the developers. Don't miss this opportunity to unravel the mysteries and discover the secrets behind Night Escape!

Please remember to follow and turn on notifications to stay informed about our upcoming live session. Join us for an engaging AMA event on Night Escape, where we'll discuss game features, updates, and showcase thrilling gameplay. Don't miss out on the excitement and surprises!

https://www.twitch.tv/racsstudio
Cosmoteer: Starship Architect & Commander - Walt Destler
  • Bugfix: Crash when trying to build a new ship from scratch in Career mode with enemies nearby and "I Hate Crew Construction" enabled.
  • Bugfix: Error when loading some saved games where ship parts have been damaged.
  • Bugfix: The U.I. for the "When Enemy Spotted" setting wasn't being properly shown and hidden when the "Show Blips For Off-Screen Ships" setting was toggled.
RoboSquad Revolution (Beta) - Narxim
New Features
Performance and Graphics Enhancements
Performance improvements
Environmental lighting improvements
Reworked Match Start up Sequence

AI Bot Updates
AI is now smarter

Sound Design Improvements
Redesigned sound effects for most weapons
Remixed overall sound levels

Gameplay Additions
Map roulette
New melee combo animation
New Aerial Attack and Charge Dash
Aerial Attack and Charge dash have been redesigned
New Animation and VFX for Double Jump (Thanks AdeptMasterN8!)

Map Changes
Updated Cognition Floor with new assets
Introduced new team spawn zones with team colored gates
Training Map HDRI

Bug Fixes
Bots move more accurately
Warm up spawns now on every map
You can no longer cancel reload animations (Thanks AdeptMasterN8!)
Aerial Attack no longer leaves the reticle behind (Thanks AdeptMasterN8!)
Joining audio no longer loops for every player in match
Quickplay made sessions can now reliably be joined
Boundary breaks are no longer possible on Zenith Junction (Thanks Quixotic!)
On first spawn clients will no long experience rubber banding (Thanks Erick!)
Scoreboard no longer jitters when spamming TAB
Graphics are more consistent across quality levels
Menus should no longer be able to get stuck on screen
Crashing on map transition has been fixed
Team / Enemy Fresnel is loading correctly (Thanks Ushio!)
Stairs and random collisions have been fixed in the Training Area (Thanks Quixotic!)
Skill icons no longer show up all as grenade
Immunity on Spawn has been added (Thanks Enadream!)
Damage numbers are now rounded
Charge Dash now displays properly in kill feed

Balance Patch
SMG Damage per Shot 7 -> 6
SMG Rate of Fire 800 -> 700
All guns have new upper ammo caps (Thanks AdeptMasterN8!)

  • Light Weapons (Pistol, Nano Swarm)
  • 120
  • Medium Weapons (Rifle)
  • 90
  • Shotgun
  • 30
  • Explosive Small (Grenade Launcher)
  • 30
  • Explosive Large (Rocket Launcher)
  • 8
  • Sniper
  • 16
Weapon and health pickups have been redistributed across all maps (Thanks AdeptMasterN8!)

Known Issues
Charge Dash / Aerial possible desync
Ability to shoot through team doors
Melee desync issues
Grenade VFX needs reworking (Thanks AdeptMasterN8!)
Bots get stuck in certain areas (Zenith Junction, Wacky Chaos)
Some controller UI navigation idiosyncrasies
No remappable keys (coming soon)
Sometimes spawn using pistol animations regardless of weapon
You can shoot through walls if you're too close to them

Special thanks to all of the users who helped us find these bugs! This wouldn't be possible without you playing and being excellent members of the Zorans community.
Notebook Entries Vol. 1 - anOVERTHINKER
Notebook Entries is 50% Off to celebrate the announcements of my next projects!

Thank you very much for all the support, I've learned much & hopefully you'll take a look at the others :))

Here are the new projects! All Different Genres!



see no FEAR

After a Car Crash, Your Girlfriend Rebecca is Missing. Find Her.




Erobos Heaven

Unsettling & Disturbing Events Quickly Rise After Being Saved By God.




Speechless

Find what was taken from you at any cost in this Minimalistic Survival Horror.




Reverse Blue

The Bright Blue Sky... Is Hiding Something.




GuyGuy Toys

Welcome to GUYGUY Toys! As the new Employee, I hope you..you..you.. Learn How to Deliver Toys Happily!
Sky Base Venus - Rara Avis Interactive
For Demo build 0.2.6:

- Fixed issue where clicking goal popup would unpause the game even if another popup was displayed.
- Made the science mission complete popup look less tall and narrow.
- Changed so that science missions get easier the more you do them.
- Capped the max estimated chance of success at 99%.
- Added a feature where resources are displayed in red in the planetary science screen if you don't have enough to start the project.
- Fixed issue where top UI bar tooltips didn't always display, depending on what part of the UI element you were hovering over.
- Fixed issue where building placement could happen even if a button was under the cursor, if a popup window was displayed.

For Demo build 0,2,5:

- Added functionality to allow changing shipment quantities 10 or 1000 at a time (you could already change them 100 at a time). Holding down Shift moves 10 every time you click the up or down button, holding down Ctrl moves 100, and holding down Alt moves 1000.
- Fixed an issue where the game would "forget" that Ctrl was held down if you clicked on a UI element (including text labels in the UI).
Warframe - benloates
This summer is heating up as the fires of conflict once again rage across the Origin System. Yet quelling the chaos also brings an opportunity to celebrate — and earn great rewards.

Today on Devstream 172, the crew led by Community Director Megan Everett outlined the continued celebration of Warframe’s 10-year anniversary in the form of upcoming Alerts featuring classic enemies. Meanwhile, you can look forward to slightly less dangerous festivities at TennoCon 2023 with its newly revealed schedule. Finally, whether you’re facing down death or indulging your inner fashionista, you can look forward to the release date for Wisp Prime as well as a free Dex Operator and Drifter Skin

In case you missed the Devstream live, or just need a refresher, check out all the TennoCon details right here!



TENNOCON 2023 MAIN STAGE SCHEDULE


Our annual celebration of all things Warframe continues with the first in-person event in three years. While physical tickets are sold out, you can still view the event via livestream on YouTube, Twitch and Steam for all the biggest announcements and behind-the-scenes intrigue. The daylong event begins on Saturday, August 26, 2023!

ET: Welcome to TennoCon 2023
12:30 p.m. ET: Welcome to TennoCon 2023 with… the Welcome to TennoCon 2023 preshow! Hosts Megan Everett and Rebecca Ford will kick off the day with one last rundown of events, giveaways and more!

The Art of Warframe
1 p.m. ET: Join host Megan Everett as she leads members of the Digital Extremes art team — Geoff Crookes, Kaz Adams, Kary Black, Keith Thompson and Eric Vedder — on a behind-the-scenes tour of the many colorful sights built into the backbone of Warframe. There might even be a few exclusive premieres, like the world’s first in-depth look at the upcoming “Halloween-themed” Warframe and other reveals.

Sounds of the System
2 p.m. ET: Community Live Ops Manager Taylor King talks to Erich Preston, George Spanos and Matt Chalmers from the sound team about how the incredible (and instantly recognizable) sounds of Warframe get made. Learn more about your favorite songs and Grineer grunts than ever before!

Cosplay & Community Art Show
3 p.m. ET: Join us as our beloved Cosplay Show and Art Contest returns! Hosted by Community Developer Helen Heikkilä, come see a showcase of the extremely talented Warframe Community — ranging from cosplay to digital art to video!

TennoLive 2023
4:30 p.m. You absolutely don’t want to miss this: the day’s biggest event! TennoLive is the perennial capstone to TennoCon, with all the biggest Warframe reveals of the year. That includes a world-first look at our next major expansion, plans for the future and beyond.

Remember the first time you saw The Plains of Eidolon? How about the spacefaring Railjacks, the bizarre roguelike action of Duviri, or the Infested world of Deimos? That’s the level of reveal you can witness this year all over again or for the first time ever. Whether you’re attending live or watching from home!
Jun 29, 2023
Almost My Floor - annalepeshkinaart
It's Summer Sale time! Now you can buy our games for the lowest cost!



https://store.steampowered.com/app/1298080/Almost_My_Floor/
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