Happy 18th Birthday, MapleStory! Come together and watch Rith and Ellie grow with the Momentree in celebration of MapleStory's anniversary! Don't worry, we didn't forget the cake and prizes. Follow the growth of Rith and Ellie with the use of the Growth Journal, help fight off invasive Moles in the Punch-King event, participate in thrilling ghost hunts for EXP rewards, and spend all those Memory Tokens at the Memory Token Shop for all sorts of special rewards! Grab your party hats because we're kicking this birthday bash off strong.
Please check today's Elemental Land brief: Only 1 day left until the release of Kaku Ancient Seal on Steam Early Access!
I announce that all Ponpons will have a day off tomorrow! Instead of hunting and patrolling, they will welcome all adventurers!
That's right, there is only one day left until the release of KAKU: Ancient Seal. The reason why we choose to release in Early Access is because the game may still have some undiscovered problems. We are excited, but also nervous. We sincerely welcome all adventurers to experience the game and leave us valuable comments and suggestions to make KAKU: Ancient Seal the best game it can be!
Additionally, in order to celebrate this upcoming important moment, we invited some influencers to bring you special live streams in advance. Don't forget to come and watch!
Here's a rundown of some of the major updates in today's patch!
Cheer The Workers Event (05/03 - 05/17)
[/b]Don't miss out on these daily rewards!
Bonus Disassembly Event (05/03 – 05/17)
[/b]You can participate in the Bonus Disassembly Event by clicking "Bonus Disassembly" at the bottom of the Lobby. During the event, 10 players can select the weapons they want to disassemble, with one lucky player receiving extra mileage. Participants can get 500 mileage for each weapon they disassemble.
Class Rotation Group Appearance Event (05/03 - Until Next Transcendence Class Promotion)
[/b]The classes below will be part of the new Rotation Group for the Class Decoder during the event.[/list]
Check out the following sections for more information.
---------- Details ----------
Event Information
Cheer The Workers Event (05/03 - 05/17)
Don't miss out on these daily rewards!
How to Participate
Earn 2 Cheer Gauges each time you score 2 kills or 6 assists as a human, or infect 2 humans as a zombie in Zombie Mode (up to 40 Cheer Gauges per day, excludes bots).
Earn 5 Cheer Gauges each time you clear 1 session by reaching 100 Kill Points in Zombie Scenario mode on Hard difficulty or higher (up to 40 Cheer Gauges per day).
Earn 1 Cheer Gauge each time you reach 5 minutes of playtime (up to 10 Cheer Gauges per day).
Earn 2 Cheer Gauges each time you log in (once a day).
Excludes Zombie Scenario: Survival: Double Gate / Survival: Lost City / Survival: Trap / Survival: Groundwater / Pursuit: Chaos
At least 5 minutes of playtime are required to complete Zombie Scenario mode missions.
Only rooms with 3 or more players count toward these goals.
Excludes auto hunt kills regardless of mode.
All accumulated Cheer Gauges will be removed during maintenance on 5/17.
The Event Decoder can be used until midnight on the day it is obtained.
Bonus Disassembly Event (05/03 – 05/17)
You can participate in the Bonus Disassembly Event by clicking "Bonus Disassembly" at the bottom of the Lobby. During the event, 10 players can select the weapons they want to disassemble, with one lucky player receiving extra mileage. Participants can get 500 mileage for each weapon they disassemble.
Details
Weekdays and Weekends - 1:00 PM – 5:00 PM CEST
Minimum Participation Mileage: 5,000
Some items will be adjusted based on the weapon's rarity.
Table ranks are in the order of highest value first.
Weapon criteria are determined the day the Bonus Disassembly Event starts. If the weapon's rank changes, its value in the Bonus Disassembly Event will be updated.
New items for disassembly: Arbalest, Hécate II Umbra, Cousteau, and Doom Blaster
Shop Update
Class Rotation Group Appearance Event (05/03 - Until Next Transcendence Class Promotion)
The classes below will be part of the new Rotation Group for the Class Decoder during the event.
Appearing Classes
Ismael / Ethan / Anemone / Mirage
Notice
Check for details in Decoder Rates after the 5/3 (Wed) maintenance.
The Rotation Group will no longer be available via the decoder once the event ends.
The contents of the Rotation Group may change at any time.
The Rotation Group is added to Class Decoders only during the event.
Upon winning with a rotating class, you will automatically obtain their exclusive costume.
Upon winning as Ismael, you will automatically obtain the Black Rose Shuriken.
Upon winning as Ethan, you will automatically obtain the Inquisitor's Hourglass.
Upon winning as Anemone, you will automatically obtain Anemone's Drone.
Upon winning as Mirage, you will automatically obtain the Mirage's VR HMD.
Guaranteed Class Decoder Rotation Group Giveaway Event (05/03 - Until Next Transcendence Class Promotion)
Select a guaranteed Class from the Rotation Group based on Class Decoder usage during the event!
Conditions and Rewards
Each time you reach 150 points, you can choose 1 of the following classes.
Ismael
Ethan
Anemone
Mirage
Notice
You'll earn 1 Guaranteed Point each time you use 1 Class Decoder. Selecting the Class in a guaranteed giveaway event will provide the exclusive costume of the class.
Decoder rates have been updated! This will be updated irregularly when the rates and the items are changed. We hope this allows you to enjoy CSN:S to its fullest, knowing exactly what you can get.
-Fixed a bug where the location of the Bor werewolf quest on the map was incorrect. -Resolved a bug where night monsters could spawn during player conversations in the village in certain situations. -Fixed a bug where two characters would occupy the same spot in the Tavern near Grad castle. -Corrected a bug where the weight would be displayed with more than one decimal. -Added a tag beside all melee weapons indicating whether they are one-handed or two-handed. -Nerfed Perun's Strike ability, causing it to deal more damage to the player and slightly less damage to enemies. -Nerfed Retribution ability, resulting in less damage to enemies.
The update is finally complete! We had a major scare where we almost lost core source code due to hard drive failure, setting us back 3 weeks! Fortunately, we were able to recover everything…that could have taken a terrible turn!
We started beta testing, so if anyone is interested in playing the game with this new update please join our DISCORD for further instructions.
Thank you all for your continued support and patience! We’ll put out another post once we’re ready to go live with this update.
Added the ability to change the camera viewpoint during replay to behind the character. (To prevent screen-sickness) ・Left click:Fix camera behind the character (third-person view) ・Right-click:Camera is fixed behind the character (third-person view).
Additional workaround for problem with viewpoint movement sometimes not working at the start of the game.