Dead by Daylight’s Tools of Torment Mid-Chapter is on the horizon, bringing the ASCENSION Tome, new Cosmetic Collections, and several gameplay balance updates. Here’s a glimpse of everything you can expect to see during the launch of this upcoming Mid-Chapter – which drops on April 18th and April 19th - starting with the reveal trailer below:
TOME 15: ASCENSION
Explore the stories of The Skull Merchant, Thalita Lyra, and Renato Lyra. Laugh in the face of otherworldly evil alongside the inimitable Ash Williams. Progress through the Rift and beyond, completing brand-new gameplay Challenges to unlock post-apocalyptic inspired Cosmetics and Charms. It’s all waiting in The Archives.
MEMORY MAKEOVER
Since The Archives first launched in 2019, the Dead by Daylight omniverse has expanded to include extended backstories for dozens of characters. The process has previously involved unlocking fragmented sections of a specific memory that forms a continuous narrative. Moving forward, we’ll be updating our approach. The ASCENSION Tome will now feature new VISUAL MEMORIES, in addition to the existing text-based format.
We hope you enjoy these new glimpses into the lives of Dead by Daylight’s many characters, beginning with the stars of the ASCENSION Tome: The Skull Merchant, Thalita Lyra, Renato Lyra, and Ash Williams.
NEW COLLECTIONS
Whether you’re enjoying a family dinner or hunting a human being, the Tools of Torment Collection has you covered with new Outfits for The Skull Merchant, Thalita Lyra, and Renato Lyra. Afterward, explore a post-apocalyptic Realm with the Wasteland Collection, featuring new Outfits for Felix Richter, Haddie Kaur, and The Knight.
Both Collections will be available in Dead by Daylight’s in-game store on April 18th, one day before the release of Tome 15: ASCENSION.
LIGHTS OUT
It’s been seven years since Dead by Daylight was released, and the game’s roster has grown considerably. As a result, some mechanics have begun to feel out of place. Moving forward, Flashlights will have no specific interactions with certain Killer Powers, meaning The Wraith, The Nurse, The Artist, and The Hag will no longer have to fear those beam-happy Survivors.
BALANCE UPDATES
This Mid-Chapter release features updates to existing Perks and gameplay mechanics. Several high-performing Perks for both Killer and Survivor have been adjusted: Dead Hard, Boon: Circle of Healing, Scourge Hook: Pain Resonance, Call of Brine, and Overcharge. We’ve also given a boost to a pair of lower-performing Perks, Overzealous and Gearhead, to increase their viability.
These changes should help increase overall build variety, while hopefully alleviating some of the lengthier games that have become increasingly dominant in recent months.
To heighten the impact of chases, we’ve also adjusted self-healing speeds and rebalanced all Survivor Med-Kit Items and Med-Kit Add-Ons to allow for a single heal before depletion (though select Add-Ons can stretch this to 2). This should ensure that injuries sustained during a long chase are not entirely undone within a matter of seconds.
Please note that we will be keeping a close eye on the overall impact of all gameplay and balance changes. For specific details on all Mid-Chapter gameplay updates, please refer to our official Dev Updates. The first , originally released during the PTB, includes Perk updates and more, while the second highlights the changes made after receiving feedback on the PTB.
We hope you enjoy discovering everything this exciting Mid-Chapter has to offer.
A Long Journey to an Uncertain End - Crispy Creative
Hello starlight dreamers and extraterrestrial explorers! We have an exciting announcement to make! A new crew member has joined our Long Journey! We are pleased to introduce to you our truth seeker: Kamaria (she/they).
Kamaria Jelani is a descendant of the original Terraformer Dynasties, a slightly mythical history of being born of and coming from the stars. Despite her lofty origins and the expectations that come with them - specifically to lead - Kamaria is instead focused on and inspired by writing. Unfortunately, her passion is not only unappreciated but actively ridiculed by her parents. Her inherent charm and inquisitive nature lend themselves well to pursuits of journalism Will Kamaria find the truth she is seeking for?
Without further due, we introduce you to Kamaria:
If you’re looking for more exclusive updates and a chance to chat with other fans and developers, check out our Discord channel for the game!
Hey everyone, today we have a hotfix ready for you!
This hotfix focuses mostly on the Dedicated Servers. Yesterday we discovered a bug that was causing issues with the team balancing on the dedicated servers specifically. We were able to track it down, and hopefully have it fixed in this update!
We also have changed our versions that are shown in game, so going forward you will see "X.X.X" (0.1.1 for this patch), instead of the old versioning system of APR-19_B01.
Thanks for your continued support, and we hope to see you on the hunt soon! - Team MGH
These changes can be accessed on the test branch. To switch to this version:
Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the test branch.
Added the ability to disable the intake of certain foods with the market. The main reason is to allow the players to keep specific resources like wheat, berries, milk and honey in the warehouse, as they are used to make flour, beer, ale mead and cheese. Or you may want to prioritize storing happiness-based food such as bread and cheese.
This option is available on its own tab in the market UI.
Farming policy is active from the start of a new game. Previously, no policies were active when starting a new game.
Fixed camera movement slowdown and speed down being affected by the frame rate.
• iOS users can now login to Steam!!! Use the new "Log in with Apple ID" at the Sync Up button, and if you have any friends who play on iOS please let them know for me :D • The Rift is finally out! Battle through challenges and unlock 8 unique bonuses, like Auto Trapping, Infinite Star Signs, Eldritch Artifacts, and other slab-esque type accumulation bonus mechanics! • Access the rift in the Octodar map, which is the 3rd last map in World 4. You can find the Rift Ripper NPC at the verrrry top
• Shiny pets now give bonuses! Try to collect all 68 of them!
• Added a new Riftwalker Bundle to buy in the Gem Shop, which includes Wings and a new NAMETAG item • Added 3 new "Account Lv" displays, unlocked at Lv 4000 5000 and 6000 respectively • Added a "Greenstack" counter in the Storage chest, see it in the bottom left and more easily keep track of how many 10M+ item stacks you have! • You can no longer accidentaly Quick-Sell Trophies, Capes, Keychains, Premium Helmets, or Chat Rings to shops. It'll refuse to sell and popup with "CANT SELL"
• Thanks to some player help, finally fixed a very rare issue where Telekinetic Storage wouldn't work if you did the following in a row: Opened your anvil from QuickRef, Quick Deposited items, clicked "Attacks" button without closing anvil, and then used Telekinetic Storage. • Fixed an issue where "Breaking the Bank" talent could cause void-worth coins to be set to copper-worth coins
This one's a great update, I made it for a great group of gamers (I'm talking about u)