Mar 17, 2023
War Thunder - Blitzkrieg Wulf


The feast of Saint Patrick, the patron saint of Ireland, is observed on March 17th. This holiday has long since stopped being a purely religious one and thanks to the Irish immigrants spread across the entire world.
Today it is an international celebration of Irish culture: people dress in green, drink beer and wave Irish flags. Join the feast!

From March 17th (11:00 GMT) until March 20th (7:00 GMT)

Play 3 battles using any vehicles (rank III or higher, with an activity of not less than 70%) to receive the “Lucky pin-up” decal.



“Lucky pin-up” decal

Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → St. Patrick’s Day.

You can find the decal in the “Holidays” tab in the Customisation menu.

Mar 17, 2023
Echo Storm - I'm Osama
Some game updates:
  • Segmented NPCs AI was improved and now it should be more interesting.
  • Bug fix: AI problems of Flying NPCs.
  • Balance fixes: Healer NPCs now easier to destroy, but heals their targets more than before. Also, they not healing other Healer NPCs now.
  • Bug fix: Auto-aimed rockets were flying to the Ally Turret sometimes.
  • Enemies now will not spawn too close to player.
  • Minor improvements in user interface.
  • "Reach" achievement fix.
Mortal Rite Playtest - A Pair of Clown Shoes
BUGS
  • Multi-mesh Destructibles should now reset properly during 'Retry'.
  • Projectiles should now properly cause hit reactions in the correct direction.
  • Trigger volumes should no longer interfere with projectiles.

BUGS > CHARACTERS
  • All character (Dawksin, Fia, Initiate, Shold) attacks now attempt to prevent the character from falling off ledges.
  • Dawksin's Omni Recall is fixed and now properly pulls shrapnel from all targets.
  • Dawksin's Hunter's Charge and Hunter's Assault should now properly reach enemies at different heights from the player.
  • Dawksin's Hunter's Assault now allows Dawksin to properly passes through enemies.
  • Fia's Fire Ball should now properly consume focus.
  • Fia's Fire Ball sound should no longer persist in the level when she dies or is interrupted casting Fire Ball.
  • Fia's Fire Dot no longer stacks.
  • Fia's Fire Dot should no longer be added to all of Fia's weapons after death.
  • Fia's Fire Pillar and Fire Tornado now cost focus.
  • Shold's Rock Walls should properly block projectiles.
  • Shold's Rock Armor expiring will no longer cause jump to fail.
  • Shold's Walls should no longer spawn weirdly on top of enemy's heads.

BUGS > ENEMIES
  • Blacksmith should no longer randomly stomp the ground
  • Cultist Archer and Heavy Archer's arrows should now be blocked by Shold's walls.
  • Enemies that were patrolling, got in combat, and lost their target(s) should no longer get stuck and should now properly patrol once more.
  • Enemies should no longer face world origin during a rebound hit reaction.
  • Ghoul explosions should no longer be interruptible.
  • Shield Cultist should now properly regain poise after being guard-broken.

BUGS > ITEMS
  • Lesser Focus Gems should now add focus.
  • Retrieving items now properly stacks the items in your inventory and should prevent users from losing items on death.


CHARACTERS
Dawksin
  • Armor lowered
  • Movement speed increased
  • Cape adjusted to be less stiff
  • Focus costs updated for all abilities

Shold
  • Rock Armor attacks now consume stamina
  • Great Wall had been updated with a new size and shape that should be better for gameplay.
  • Quick Wall and Great Wall visual effects have been updated.


COMBAT
  • Reworked how poise during blocking works.

ENEMIES
  • Reworked the way that Enemies with ranged attacks aim. It's much better.

SYSTEMS
  • Added 'Coyote Time' that allows the player extra time to jump after they have run off a ledge.

USER INTERFACE
  • Lock On Target options added: Prefer center of screen, Prefer Closest Enemy (Default)
  • Toggle to automatically target the next available target after current target is dead (Default ON)
Zoria: Age of Shattering - Feanen_AP
Commanders! ⚔️

We are slowly getting to the point where we're polishing the game and getting it ready for you to play 🤫 This month we were not only ticking off things from our "to-do list" but also working closely with playtesters and polishing the game based on their reactions and feedback.



Anyway, what's changed outside of typical bug fixing, UI adjusting, and polishing already implemented features?

Upgraded party's downtime

We want the resting mechanic to play an important role in Zoria's gameplay. On the one hand, because of the strategic point of view and how it benefits the party. The player can organize camps to heal wounded followers or exchange them for new ones. On the other hand, because of the bonds the player can establish with various characters.

Since Zoria is a roleplaying game, we implemented a dialogue system during the rest, enabling the player to learn more about the followers they're traveling with, get to know them better, and decide who they like best.



Moreover, we designed some quests that can be triggered by setting up the camp, so beware! It could be wildlife or bandits attacking or a follower coming up to you and saying, "we need to talk." It's hard to say which one is worse 😬

A more dynamic camera during dialogue

Some quest dialogue would benefit from more dynamic camera action. We improved close-ups to make it look and feel better 😜



Follower's status changes when they're not an active member of the party

The game treats the follower as an NPC unless they get recruited to the party. The player can interact with NPC followers and see them roaming in the world when they're out of duty. Additionally, followers' models will respond in real-time to the player changing their gear and weapons.

New equipment

Speaking of which, we got our characters some new armor and equipment designs! We're integrating them with the character creator to give players more options to customize their hero. We're still planning on adding even more armor in the future, not only for fashion's sake 😉



There is some exciting news coming soon 😉 Stay tuned!

If you want to connect with the community, you can join Zoria's Discord here:


Until next time ⚔️

Tiny Trinket Games
Prison Simulator - Cypher
Welcome Players and Officers

Hello there, gamers!
Prison Simulator is now available at a discounted price on Steam during the Spring Sale!



Prison Simulator offers a unique and engaging experience that will keep you coming back for more.
You'll be tasked with managing a diverse range of prisoners, from low-level offenders to hardened criminals, and ensuring that your facility runs smoothly and efficiently.

-Manage a prison facility! You will take on the role of a prison guard and be responsible for managing almost every aspect of the facility from routine prisoner control and maintaining order, to preventing riots by keeping tension at a minimum.

-From riots to natural disasters (like fire), you'll need to be prepared to deal with unexpected crises that may arise in your prison. Prepare yourself by having a plan in place and the right staff to deal with any eventuality.

-Unlike ordinary prisons, your job isn't just to lock up inmates. You need to rehabilitate them and help them become productive members of society! Get them to the TV room for an example!

-Customize your prison!
You'll have the ability to customize your prison with different layouts and skins for prisoners as well as guards!

-New modes available soon! We are still working on updates and other stuff, be ready for anything ;)




So don't wait any longer, head over to Steam and grab your copy of Prison Simulator today!
With its engaging gameplay and addictive mechanics, it's sure to become your new favorite game ;)

https://store.steampowered.com/app/842180/Prison_Simulator/

Best regards,
Baked Games Team





Shakes and Fidget - Juuri Playa Games
St. Paddy's is here and this weekend our tavern will be green.
If you need a short break from the party, head over to our mushroom dealer and enter the coupon code: LUCKYDAY

Happy St. Patrick's Day to all of you!

逐鹿 - candle
「逐鹿 EA」update 1.7.15
Endless Zombie Tower - NoserverStudios


Get Endless Zombie Tower Now

Safe 80% and get the game now :)

https://store.steampowered.com/app/1607770/Endless_Zombie_Tower

Mar 17, 2023
Oriental Dynasty - Silk Road defense war - RING OF PlANET
--优化平衡黎朝使者万朔的技能效果。
--优化1至15关全部模式的怪物配置。
--优化平衡怪物基础属性和技能数值。
--优化15关BOSS登场效果。
--对炮塔拜火神坛进行重制,重制为炮塔大荒落。
--修复了已知BUG。
TRAIL OUT - Johann Hirsch
20% OFF! During the Steam Spring Sale! 🏷️
If any of you have been waiting for a sale for yourself or friends.



We're still working on multiplayer and the latest major update to the game. More information coming soon! ːsteamhappyː

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