Mar 15, 2023
GunSuit Guardians - Matt
A lot of you asked for it so here it is... a dash ability!



It's currently fully unlocked in the demo version, but this will eventually be an unlockable upgrade.

ADDED
  • Boost ability. Press right mouse button / shift / right trigger.
  • Version change log screen. Click the version number on the title screen to get a full list of changes in every update.
CHANGED
  • 'Toggle Auto-Aim' is remapped to Tab key (Boost is now on Shift).
  • Controls help now shows how to override Auto-Aim.
  • Special Ability HUD is now floating above player to make it more visible (instead of being tucked away in the corner).
  • Health bar below player now has a white outline.
  • Changed icon for Golden Helices artifact.
  • "Wave Complete" text now says "Wave Incoming".

Remember to WISHLIST GunSuit Guardians and FOLLOW my developer page!

https://store.steampowered.com/app/2278830/GunSuit_Guardians/
Territory - Territory Dev
Added
  • Game setting to enable or disable zombies. Enabled by default. If zombies are already spawned and you want to turn them off then disable in game settings then save and load your game.
Changed
  • Reduced chance of zombie horde spawns by over 50%
  • Reduced overall number of roaming zombies by 50%
Note: Zombie Horde Attacks can be disabled in the game settings. If you don't want zombies make sure to turn both Zombie settings off.
Fixed
  • Fixed an issue with default game settings. Please check your game settings to make sure it is still set up how you want it.
Euro Truck Simulator 2 - London
Today, we are happy to share with you that the 1.47 Open Beta branch for Euro Truck Simulator 2 is now available to try and test out. If you plan on participating in this Open Beta, we ask that you please help us by reporting any bugs you may encounter in the appropriate section(s) of our official forums.



Your feedback and reports are extremely valuable to our team and we thank you in advance for taking the time to help us out. So, without further ado, let's take a look at what the 1.47 Open Beta has in store.

Germany Rework

As part of our Revisiting Germany project, our team has recently reworked the cities of Stuttgart, Frankfurt, Nurnberg and Erfurt completely from the ground up. This includes landmarks, road networks, industries and so much more!



For those who are new to our game, the Revisiting Germany project consists of a small dedicated map team, who has been working hard to update one of the oldest map sections of the base game to align with our current development standards.



Each city which we have worked on in this update has its own dedicated blog, which we recommend going back and reading. Each one contains information unique to its project, and what changes you can expect to see in these areas.



We really hope that you enjoy these reworked cities as part of the free 1.47 update and we look forward to bringing you more news in the future regarding our rework project.

Ownable Gas Cisterns

Are you ready to haul your very own Gas Cisterns in Euro Truck Simulator 2? As we covered in a previous blog post, Ownable Gas Cisterns are available in this update! These trailers will come in a variety of lengths, chassis and customisation options. These cisterns are designed to transport dangerous and highly flammable gases such as Ethane, Propane and LPG (Liquefied petroleum gas).



However, please keep in mind, that as of now the in-game economy for these trailers and also the list of available cargoes for them are still in a work in progress state and are subject to change.

The Ownable Gas Cistern for Euro Truck Simulator 2 will be available in the most common trailer combinations found in Europe. This being the Single 2-axle 10 metre chassis with a 40m3 Gas Tank and single 3-axle 12 metre chassis with a 50m3 gas tank. Accessories included (but are not limited to):
  • Paintable/Chrome Boxes
  • Valve boxes with additional toolboxes, sideguards etc
  • Fire extinguishers
  • A variety of rear fenders and rear bumper lights
  • A variety of hoses
  • A variety of trailer paintjobs
  • and so much more!


We look forward to seeing you deliver with these new Ownable Gas Cisterns and how you will customize them. Be sure to share your first ride with them on our social media channels.

Ownable Livestock Trailers

Gas cisterns are not the only new trailers in town, introducing purchasable livestock trailers!



Players familiar with this type of trailer in American Truck Simulator might already be a bit ahead in regards to what makes this addition so special, but to bring everyone up to speed, you will have an opportunity to transport cattle in your very own trailer ETS2! In addition to having different body and chassis customizations, here is a detailed list of everything else you will be able to tweak:
  • Left/right/front/rear body
  • Markers
  • Side protection plates/boxes
  • Rear fenders
  • Rear bumpers
  • Rear mudflaps


We can’t wait for you to start exploring the roads of Euro Truck Simulator 2 with the brand-new livestock trailer. You can read more about these unique trailers at our dedicated blogpost about the subject.

Adaptive Cruise Control & Emergency Braking System

Released originally as a hidden experimental feature back in 1.44, we are glad to be able to bring this highly requested addition to the 1.47 update. Adaptive Cruise Control automatically adjusts the distance and speed from the vehicle in front when in cruise control mode. This is especially handy when encountering a busy highway, where you may find traffic often merging into a gap in front of you, or in situations where traffic speed is constantly changing.



Coupled with ACC is the Emergency Braking System, which activates your brakes whenever a collision is imminent with the vehicle in front, to avoid or minimize damage. This technology in the real world has saved countless lives and is found in most modern trucks.

These features have been in the works for a while, but it is still work in progress and we look forward to seeing how they perform during 1.47 Open Beta. Please share with us your feedback and comments on our official forums.

Random Road Bumps

We're excited to introduce Random Road Bumps into 1.47! These small bumps are procedurally generated to give the roads an imperfect feel to them. While they may not be visible to the driver, you will be able to feel these subtle bumps and in some cases hear them affect your vehicle whilst driving.

We look forward to working on expanding this feature in the future, but for the time being, let us know your thoughts about it! Any comments or feedback can be made over on our official forums.

Custom City Intros - Road to the Black Sea DLC

Carrying on from our previous update which introduced custom city intros in the Iberia DLC, we have now expanded these cutscenes to the Road to the Black DLC for Euro Truck Simulator 2!


These special cutscenes appear when a player selects a starting city when creating a new profile. We hope that new players (or those restarting a new profile) will enjoy these new additions, showcasing the area where you have chosen to begin!

Let us know your thoughts and any feedback you may have at our official forums.

Career History UI Redesign

This update also includes a refresh for the Career History UI! For those who are unfamiliar with this feature, you can access it via the main menu of American Truck Simulator or Euro Truck Simulator 2. It displays a graph of your experience progress and some statistics.



This new redesign will now feature a much more detailed look into your statistics and previous deliveries. The UI now shows 4 sections which are: Deliveries, Exploration, Driver experiences, and Penalties. Each of these sections displays different statistics that give you a more in-depth review of your journey as a truck driver so far including total deliveries, your past delivery ratings, how many of your deliveries were on time, map exploration, companies visited, truck data and discoveries.

We've also included a section that'll show what penalties you have received over the last 2 weeks of your career. We felt that little things such as hitting traffic signs or falling asleep at the wheel don't need to be on your permanent record.



We've also redesigned your delivery log which shows clearly your previous jobs, your cargo, what day you made the delivery on, income, XP, time spent etc. We understand that these statistics are important for drivers to look back on, especially if you are part of a VTC where you may need to log your previous jobs for driver activity.

We really hope you like this redesign, and we hope we can expand on it in the future. Let us know your feedback and comments by heading to our official forums.

In-Game Update Log

We've now added a new UI feature to both Euro Truck Simulator 2 and American Truck Simulator which will show users the changelog of a major update or showcase the featured DLC release.

This will appear in the form of a pop-up either when you launch the game after an update or whilst in-game in the main menu if an update was made during your time on the road. Not only that, but you can also access a history of previous changelogs, in-case you missed out on several, and find all our official social media links.

We hope this helps you stays informed no matter where you are on the latest changes and updates made to our titles.

Economy Reset Teleport

Whenever the player's economy is reset during a game load, it was the norm for you to be teleported to your HQ garage. Today we are happy to make a small change that will allow you to make the decision whether you want to teleported to your chosen HQ or a free quick travel to any service station of your choice.



Map
  • Several Cities in Germany Reworked
  • Random Road Bumps
Vehicles
  • Ownable Gas Cisterns
  • Ownable Livestock Trailers
  • Adaptive Cruise Control & Emergency Braking System
Gameplay
  • Custom City Intros for Road to the Black Sea DLC
  • Addition of Sound Direction Filter
  • Performance Improvements (night, bad weather, dense traffic)
UI
  • Career History UI Redesign
  • In-Game Update Log
  • Economy Reset Teleport
So enjoy all the new additions, but please remember: It's only an open beta, not a stable public version - so you may encounter bugs, instability, or crashes. It's completely okay if you want to wait for the final release. But if you're interested in helping us to get there faster, we'll appreciate all of your feedback on our forum and your bug reports in this section.

Please check our modding wiki to get details pertaining to mods for the game.

If you wish to participate in the open beta, you can find this version in the public_beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right-click on Euro Truck Simulator 2 → Properties → Betas tab → public_beta → 1.47. No password required. Sometimes you have to restart your Steam client to see the correct branch name there.
Mar 15, 2023
Halls of Torment - Mara | Aayph
Hello Adventurers!

Thank you for your support! We had an awesome first week with the PRELUDE and we are glad that you’ve found enjoyment in the Halls of Torment. We’ve read through your feedback and issue reports.
Today’s update will mainly address the problems we could fix until now and smaller changes to the game.


Change Log 2023-03-15

FEATURES
  • Full gamepad support has been added and a steam default configuration has been set.
  • If you have any input problems, please reset the gamepad to default settings for the game.

BALANCING
  • XP distribution has been modified among monsters, giving early monsters more XP comparatively.
  • Completed quests now only give 0.5% additional XP instead of 1%.
  • Astronomer’s Orbs now have a smaller starting distance.
  • Range modifier affects Astronomer’s Orbs less.
  • Size modifier of Astronomer’s Orbs has been reduced.
  • Second orbit of Astronomer's Orbs now spawns closer to the player.
  • Disabled the automatic difficulty scaling (Torment Rank) for now.

OTHER CHANGES
  • Piercing Wind trait unlocks only when the player has an attack that requires Piercing.
  • Mouse cursor will not be hidden anymore. This should fix disappearing cursor issues overall.
  • More Linux versions should natively be supported. Anything newer than Ubuntu 18.04 LTS should work.

POLISH & QOL
  • The Wellkeeper cage location in Ember Grounds is indicated with a marker.
  • Opening the pause menu will always open the character view first.
  • Main menu can be opened without selecting a character.

BUG FIXES
  • Weapon Proficiency is now using roman numerals.
  • Blessings and stages are now unlocked without having to restart the game.
  • Quests requiring certain damage now include critical hits (e.g. Power Hitter).
  • Killing 50 000 enemies with effects quest is now properly tracking progress.
  • Lord of Pain kills are now properly recognized by the quest system.
  • Character selection via gamepad has been fixed.
  • Runner Shoes movement buff has been fixed and should be now permanent.
  • Corrected the description of Spellcaster Gloves: it increases all direct damage.
  • Scorched Skeletons in Ember Grounds dropped way too much XP.
  • It should now be possible to equip the right ring slot properly at any time.
  • Health of monsters now doesn’t increase over time in Ember Grounds.
  • Fixed stats display of pickup ranges and health regeneration tooltips.

PERFORMANCE
  • Optimised environments
  • Optimised Imp behaviour
  • Optimised performance of destructible objects

STABILITY ISSUES
  • Fixed: Certain monsters could cause crashes on death events.


What's Next?
We’re still looking into more issues. For now, it’s uncertain how many problems we’ll be able to fix in the near future. There’s one particular issue with the game’s input that seems to occur on certain setups which we’re working on right now. Alongside we’ll work on performance and stability improvements.

But we also need to make progress for the Early Access release. Hence, we’ll start working on some additional features and content. We’ll continue to listen to your feedback about progression, difficulty, balancing, and more. Based on this, some changes may also find their way into the PRELUDE Version.


We hope you’ll keep enjoying the game!
Chasing Carrots

Mar 15, 2023
Knights of Braveland - Armagon


Hi Bravelanders. Here is a new update for you.

Variations of map spots visual

Spots on map can have a hint icons now. You can have a clue what type of event could be there. But sometimes this icons could surprise you. So stay sharp.

New hint icons here:


Hints of items improved

How about more accurate information about an equipment? Now you can see what exactly is the damage of have weapon or gadget. Check the full stats and decide is it the better equipment for you or not.

Bugs fixing
  • Critical bug with blocked game in the guild hall fixed
  • Bug with Master Achievement with 60 upgrades fixed
  • Coins can't appear beyond battle arena
  • Shop door icon appears now when you stay in shop spot
  • You can't stuck near the fallen tree in a swamp arena now

Quality of life
  • Allies resurrect after win and all teammates can choose equip from the chest
  • Boss chests have bit better equipment now
  • New icons for positive and negative states of heroes
  • More accurate spawn of equpment from chests
  • Text of achievements updated
  • Spot animations on the map improved
  • Event "Obelisk in snow" can't kill you when you give him your blood

Tortuga Team.
Mar 15, 2023
Halls of Torment: Prelude - Mara | Aayph
Hello Adventurers!

Thank you for your support! We had an awesome first week with the PRELUDE and we are glad that you’ve found enjoyment in the Halls of Torment. We’ve read through your feedback and issue reports.
Today’s update will mainly address the problems we could fix until now and smaller changes to the game.


Change Log 2023-03-15

FEATURES
  • Full gamepad support has been added and a steam default configuration has been set.
  • If you have any input problems, please reset the gamepad to default settings for the game.

BALANCING
  • XP distribution has been modified among monsters, giving early monsters more XP comparatively.
  • Completed quests now only give 0.5% additional XP instead of 1%.
  • Astronomer’s Orbs now have a smaller starting distance.
  • Range modifier affects Astronomer’s Orbs less.
  • Size modifier of Astronomer’s Orbs has been reduced.
  • Second orbit of Astronomer's Orbs now spawns closer to the player.
  • Disabled the automatic difficulty scaling (Torment Rank) for now.

OTHER CHANGES
  • Piercing Wind trait unlocks only when the player has an attack that requires Piercing.
  • Mouse cursor will not be hidden anymore. This should fix disappearing cursor issues overall.
  • More Linux versions should natively be supported. Anything newer than Ubuntu 18.04 LTS should work.

POLISH & QOL
  • The Wellkeeper cage location in Ember Grounds is indicated with a marker.
  • Opening the pause menu will always open the character view first.
  • Main menu can be opened without selecting a character.

BUG FIXES
  • Weapon Proficiency is now using roman numerals.
  • Blessings and stages are now unlocked without having to restart the game.
  • Quests requiring certain damage now include critical hits (e.g. Power Hitter).
  • Killing 50 000 enemies with effects quest is now properly tracking progress.
  • Lord of Pain kills are now properly recognized by the quest system.
  • Character selection via gamepad has been fixed.
  • Runner Shoes movement buff has been fixed and should be now permanent.
  • Corrected the description of Spellcaster Gloves: it increases all direct damage.
  • Scorched Skeletons in Ember Grounds dropped way too much XP.
  • It should now be possible to equip the right ring slot properly at any time.
  • Health of monsters now doesn’t increase over time in Ember Grounds.
  • Fixed stats display of pickup ranges and health regeneration tooltips.

PERFORMANCE
  • Optimised environments
  • Optimised Imp behaviour
  • Optimised performance of destructible objects

STABILITY ISSUES
  • Fixed: Certain monsters could cause crashes on death events.


What's Next?
We’re still looking into more issues. For now, it’s uncertain how many problems we’ll be able to fix in the near future. There’s one particular issue with the game’s input that seems to occur on certain setups which we’re working on right now. Alongside we’ll work on performance and stability improvements.

But we also need to make progress for the Early Access release. Hence, we’ll start working on some additional features and content. We’ll continue to listen to your feedback about progression, difficulty, balancing, and more. Based on this, some changes may also find their way into the PRELUDE Version.


We hope you’ll keep enjoying the game!
Chasing Carrots

Totally Accurate Battle Simulator - Botten Hanna
Hello everyone! Here's a bug patch for you to fix some annoying issues, as we've stated in the past there won't be a content update until after the Playstation version is out later this year. Read more here http://www.landfall.se/tabs-roadmap


Patch notes:
- Fixed a bug with the Monk's eyes that placed them over his head
- Fixed a crash that could occur when returning from playing to editing a custom map
- Fixed some bugs with the bomb and cannonball dispensers not working as expected in custom maps
- Fixed some bugs with the line settings in some custom map templates not displaying correctly
- Fixed a bug that prevented custom maps in custom campaigns from loading correctly
- Fixed some bugs with rider unit positions
- Fixed a bug that turned the water color grey when zooming in on custom maps
- Fixed a bug that caused the Medieval theme music to play by default on all custom map templates
- Fixed multiple bugs related to Workshop subscriptions and downloads not working as expected
- Fixed some custom content items that could not be recolored
- Fixed some custom content items that were missing icons and textures
- Fixed a bug that could prevent maps from being displayed when browsing the Sandbox or Campaign menus
- Adjusted unit behavior so that they sink in water on all maps, including custom maps
- Improved the SHIFT key glyph in Map Creator on PC platforms

Please remember to restart steam and verify the integrity of the game files in order to download the update correctly.
Kung Fury: Street Rage - Ultimate Edition - Mayamuppen
- Hey Hackerman, did you include the DLC in the latest build?!
- ?!
- You did, did you? Cause we kind of promised to include that.
- ...
- Hackerman! Are you listening?

Hammering on keyboard


if (dlcs not included)
silently_build()
deploy_new_version()
}

- Yeah I included the DLCs, should be up. Have you tried turning it on and off again Kung Fury?
Mar 15, 2023
Stellar Sovereigns - stellarsovereigns
Fixed the Arcology Complex bug.
Fixed the Sector Improvement cost 0 bug.
Fixed the inaccurate pay back for improvement.
Mar 15, 2023
Freestyle 2: Street Basketball - [GM] Winter


We have added new items in the Event Capsule Shop today!

Get these items as soon as you can, they'll be available for a limited time only!

Sale Period:

2023/3/15 00:00 ~ 2023/3/29 00:00 PDT


\








Capsule Item Preview M/F:

Motorcycle Suit & Helmet (M/F)





- FreeStyle 2 Team
...