Death is Not the End: SpellForce: Conquest of Eo Shows the Necromancer in New Trailer
Vienna, Austria, December 14th, 2022 - Ah, an army free of doubt, free of fear, free of weakness... and utterly obedient. What else can an aspiring wizard wish for in his struggle to become the the most powerful mage of all times? As a Necromancer, you'll command the armies of the underworld, simply raising your soldiers and servants from the dead instead of hiring them. The upcoming turn-based 4x-Strategy Game SpellForce: Conquest of Eo puts the first of its three archetypes in the spotlight today: Necromancer, the stage is yours!
Watch the Necromancer trailer here: https://youtu.be/w1FWwx_xxF4 The Necromancer is a master of death and manipulation magic, creating undead units in his crypt in the depth of his mage’s tower. Due to his craft, the Necromancer is able to amass cheap, fearless, and resilient armies that can walk tirelessly and even traverse water (after all, they don't breathe anymore...). Thus, playing a Necromancer comes with the ability to generate larger numbers of troops, faster than any other type of mage.
However it takes a lot of magical power to maintain and control the undead, so one is always on the lookout for new sources of the Allfire – the magical power that permeates the world of SpellForce: Conquest of Eo.
SpellForce: Conquest of Eo is a new turn-based chapter in the SpellForce series, and will be available for PC in 2023. With epic, procedurally generated single-player campaigns, different mage archetypes and randomly picked opponents, it offers high replay value.
For more information, follow SpellForce on Facebook or check out the official website - or add the game to your Steam wishlist:
Fixes: 1. Fixed the bug of "Location Radar" relic 2. Fix the bug that hero characters cannot learn skills when they reach level 10 in "training". 3. Repair the bug that the character does not attack after getting some relics 4. Repair the bug that the equipment bar may not be unlocked after picking up equipment.
Adjustment. Hero Wolf King Hero Goddess of Doom Skill cold zone time slowdown Hero Storm Bringer 凛冷风刃 10→12 Hero Blaster Boy Blast Bomb 10→12 Hero Sword Storm Moon Beam 14→16 Hero Dark Magistrate Energy Lightning 10→12 Hero Dark Knight Doomfall 10→12 Adjusted bond value: "Berserk" "Reckless" Relics. 1、Modify the bug that war for war, frost bullet shell, casual alliance and morale inspiration do not take effect 2. modify the effect of the treasure bowl Equipments: Thunder cut skill cooldown additional reduction of 20% modified to skill cooldown additional reduction of 10%
Other changes 1. increase the interval of 10 seconds 2. Maximum number of zombies in the level 100→75 3. BOSS blood volume increased by 20% 4. building consumption: increase the gold required for building upgrades, reduce the success rate of building upgrades, and increase the gold obtained from buildings 5. speed up monster movement speed by 20% 6. Relic "Light Speed Blast" "Berserk
Syntax highlighting has been added! Note: This feature is in beta stage and is only available for the english language for now. More languages will be added soon.
4 cards have been added!
6 maps have been added! Now there are 29 maps for Sector 1, 31 for Sector 2 and 23 for Sector 3!
Many balance changes and bug fixes!
Balance changes
Trinkets
Mystical Feather
Cost reduction for cards in starting hand: 2 -> 1
Rarity: Rare -> Uncommon (this means both more chance of it appearing and less cost when sold in shops)
White Queen
Now reads: Wave start: Spawn a Sentry.
Cards
Giving some love to weaker cards!
Fleeting Thoughts
The cards created now cost 0 during the whole combat.
Mana cost: 2 -> 3
Rarity: Common -> Rare
Harvest Knowledge
The cards created now cost 2 less during the whole combat.
Mana cost: 1 -> 2
Rarity: Common -> Uncommon
Delirium
The cards created now cost 1 less during the whole combat.
Last Hope
Health restored: 4 -> 5
Luck Synthesis
Mana cost: 6 -> 5
Medkit
Mana cost: 4 -> 3
Health restored: 2 -> 3
Omniscience
Mana cost: 6 -> 5
Sweet Vengeance
Mana cost: 8 -> 6
Bug fixes
#65: The Forge sometimes resets its prices when saving and quitting.
#76: The White Queen trinket doesn't work.
#77: The Ascend event appears when ascensions aren't yet unlocked for that deck.
#78: The last Max Health upgrade in Forges can't be obtained.
We're going to run a playtest of Truck World: Driving School this month to make sure the game is in good technical state and fun to play for half an hour or so.
If you’d like to participate in the playtest, you can now request access to it on the game’s main page.
The number of players invited for the playtest will be limited, so don't worry if you don't get in - Driving School is scheduled for release in January 2023, and you’ll be able to try it out pretty soon anyway.
We have created a few places for playtest participants to submit their feedback. You'll be able to do this right inside the build, but we'll also welcome everyone on our discord server (we haven't done anything with it it for a while, but now is a great time to get back to it).
And, of course, wishlist both Driving School and the full game if you haven’t done it yet!
We're going to run a playtest of Truck World: Driving School this month to make sure the game is in good technical state and fun to play for half an hour or so.
If you’d like to participate in the playtest, you can now request access to it on the game’s main page.
The number of players invited for the playtest will be limited, so don't worry if you don't get in - Driving School is scheduled for release in January 2023, and you’ll be able to try it out pretty soon anyway.
We have created a few places for playtest participants to submit their feedback. You'll be able to do this right inside the build, but we'll also welcome everyone on our discord server (we haven't done anything with it it for a while, but now is a great time to get back to it).
And, of course, wishlist both Driving School and the full game if you haven’t done it yet!
The Khalid is a modified variant of the well-known British Chieftain main battle tank, developed for service with Jordanian forces in the late 1970s. Coming to War Thunder as part of the next major update, the Khalid will offer tankers an interesting twist on the design of a popular British high tier classic!
Briefly: A special Jordanian modification of the Chieftain MBT, outfitted with a substantially more powerful engine.
Khalid, main battle tank, Britain, premium, VI rank.
Features:
Uprated engine
Improved mobility
Laser rangefinder
In War Thunder, the Khalid will soon join the top ranks of the British ground forces tree as a new rank VI premium vehicle awaiting seasoned tank commanders in the next major update Apex Predators. As a unique modification of the renown Chieftain, the Khalid addresses one of the design’s traditional drawbacks by introducing a vastly more powerful engine to the chassis.
In fact, the Khalid is equipped with the 1,200 horsepower Rolls Royce CV12 diesel engine which nearly doubles the power available to tankers over standard Chieftain variants. If the engine appears familiar to some seasoned British tank commanders, then this is certainly no coincidence as the CV12 is the exact same engine powering the formidable Challenger 1 - the Chieftain’s successor. As a result of this upgrade, the Khalid can not only reach a higher top speed of 56 km/h compared to the original Chieftain, but it can also accelerate far quicker and conquer more difficult terrain types with greater ease. Effectively addressing one the Chieftain’s largest drawbacks, the Khalid elevates the vehicle’s combat capability to a new level, providing its aspiring commanders with a well-balanced performance profile.
However, while the engine upgrade is certainly the most noticeable change tankers will take note of during matches, the Khalid also comes fitted with another, not as striking but no less handy system that can have a significant impact on the outcome of a gunnery duel. Namely, the Khalid features a laser rangefinding system which, unlike the Chieftain’s traditional stereoscopic rangefinder, allows for much faster and more accurate range determination. Therefore, gunners can make the most of the Khalid’s deadly 120mm L11 cannon by being able to quickly acquire and engage targets even at longer distances!
Something prospective commanders of the Khalid ought to bear in mind however, is that the vehicle retains the Chieftain’s general layout as well as protection levels without any major change. As a result, the Khalid inherits the Chieftain’s strong turret armor, enabling it to particularly excel in defensive hull-down positions. At the same time though, this also means that the Khalid possesses the same weaknesses in the form of a thinly protected and rather exposed lower glacis as well as hull sides.
Lastly, it’s also worth mentioning that being a premium vehicle, the Khalid allows tankers to earn more rewards for each action performed in combat - a particularly useful perk for players aspiring to climb the top ranks of the British ground forces tree. In the meantime however, be sure to stay tuned to the news as we continue unveiling more of what the next major War Thunder update has in store for you. Until then, happy hunting tankers!