When dealing damage of this item’s gem color, there is a 25-40% chance to apply Freeze to the enemy for 4 turns
When taking damage, there is a 5% chance to create a mix of 2-5 purple and blue gems.
If inflicted with Freeze, gain 25-40% Crit Chance
After taking Damage, gain 0.5-2% of Max Armor and Resistance for each skull on the board
There is a 2-8% chance each turn to fill one of your blue or purple spells
Gain 2-5 Speed for each Skull on the board.
Freeze the Enemy for 1/2/3/4/5/6 turns when 5 or more skulls are matched
Gain 5-30% All Elemental Damage Reduction if facing Season 1.4 Fallen Order enemies.
5-30% chance to create a Skull Gem at the start of turn.
Gain 5-30% Melee & Missile Damage Reduction if facing Season 1.4 Fallen Order enemies.
Gain 1-6% Power for each Skull on the board.[/expand]
Gain 5-30% Power if facing Season 1.4 Fallen Order enemies.
Destroy all Skulls and Deal 0.7x Light Damage, and 1-6% chance per skull destroyed to gain a barrier.
(Level: Damage, Rarity: Chance of Barrier)
Deal 1.25x Fire Damage and Destroy all Skulls. Boost damage by +1-6% for each skull destroyed.
(Level: Damage, Rarity: Damage Boost)
Remove all Skull Gems. Gain 1-6% max armor for each skull removed. Gain 0.5x Resistance.
(Level: Resistance, Rarity: Armor)
For each Skull on the board Heal 0.1x Life. Then convert 3-8 Blue Gems to Skulls.
(Level: Heal, Rarity: Number of Converted Gems)
Deal 0.8x Fire Damage. Inflict Poison on the enemy for 4 turns
Poison: Poisoned characters take extra damage each turn.
Deal 1x Poison Damage, + 10% per skull on the board. 10% chance per skull to deal an extra 1x Melee Damage.
Deal 1x Physical Damage and remove all skulls from the board. Deal +10% extra damage as Ice Damage for each skull removed.
Deal 1.25x Dark Damage, and inflict Terror on the enemy for 4 turns.
Characters inflicted with Terror only receive half the benefits from positive status effects like Barrier and Haste.
A rare sort will always feel at home amongst the Fallen.
A complex ritual with arcane runes and ancient appeals to darkness... Or... Fire?