Steam News - jennyj

Join us October 25 - November 1 as we don our costumes and celebrate things that go bump in the night during Steam Scream Fest! Featuring discounts and demos on current and upcoming games, as well as special Halloween-themed gameplay, come fuel your nightmares (or your candy bucket) with terrifying thrillers, haunting horrors, and festive Halloween romps. This event is for games and in-game events focused on all things Halloween: the supernatural, the scary, and the spooktacular.



Don't forget to check out the Points Shop where you'll find over 10 all-new thrilling Game Profiles from some of your favorite scary games. Perfect for decorating your Steam profile for the Halloween season.

Steam Scream Fest runs October 25, 10:00 AM PDT (GMT-7) to November 1, 10:00 AM PDT (GMT-7). Check out the official Steam Scream Fest page now.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the Grim Tweeter hiding the hat/headphones
  • Updated cp_spookeyridge to fix missing tool brushes
  • Updated pd_farmageddon
    • Lighting changes
    • Minor detail changes
    • Reworked scarecrow logic to make use of the setmodel and ondeath commands
    • Set scarecrow health to 500
    • Updated menu text
  • Updated ctf_crasher
    • Fixed an edge case where a Giant's attributes weren't always granted properly
    • Fixed an edge case where if a Giant died before their door opened it would open and not receive the close input
    • Fixed an instance where a player could become trapped inside the opposing team's door
  • Updated plr_hacksaw_event
    • Fixed broken area portals
    • Fixed skybox issue
    • Fixed HHH not animating
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed missing nomip/nolod for Sniper's zombie image in the main menu
  • Fixed the match status HUD not being hidden during freezecam screenshots
  • Fixed the Safety Stripes hiding the Soldier's hat
  • Fixed tournament medals moving around while using the Taunt: Deep Fried Desire
  • Fixed a problem on ctf_crasher related to infinite giants
  • Updated pl_sludgepit_event
    • Fixed skeletons/ghosts being able to spawn again if the cart backs up over a checkpoint
    • Added an extra resupply locker in BLU's first spawn
    • Added a few more Mann brothers voice lines and fixed the map description
    • Added Soul Gargoyle pickups
    • Replaced a few skeleton spawns and reduced amount of skeletons that spawn on each cap
    • Made the map a bit spookier
  • Updated plr_hacksaw_event
    • Changed the roofing near the finale, preventing players from walking from one barn balcony to the other
    • Replaced barn balcony windows with widened doorways to streamline movement
    • Fixed the VO in the underworld playing multiple times
    • Fixed floating candles when the graves were destroyed
    • Updated the HHH to use the new "SetModel" input
    • Delayed final capture VO so they're more audible
    • Adjusted prop fades
    • Adjusted detailing
  • Updated cp_spookeyridge
    • Added significant health and ammo packs to underworld
    • Reduced damage dealt over time in underworld
    • Updated portal particles to stand out more in overworld (Thanks FissionMetroid!)
    • Added small healthpack to upper drop down area next to last
    • Adjusted ammo pack sizes around map
    • Slightly tweaked pumpkin bomb and coffin placement
    • Fixed a few areas you could get stuck in
    • Expanded area around coffins that won't allow teleporters
    • Fixed some minor clipping/collision issues
    • Adjusted some prop fades
Client Update - Valve
Note: This update was re-released later in the day on October 18th to help reduce the number of server calls made by the client.

A new Steam client has been released and will be automatically downloaded.

Library
  • Added a section to display a rollup of new DLC and other game content that has been released since you last visited a game's library page. Once visible, this section will automatically hide after a short period of time.
  • Rebuilt how featured game news is displayed on library game pages. It is now displayed as a featured post at the top of the activity feed to improve readability and reduce the required work for game devs. The entry is shown for a short period of time before returning to its chronological spot in the activity feed.
  • Updated the presentation of the new DLC added to your account section on library game pages.
  • Changed how major updates are displayed in the library activity section to make them easier to find.
Steam News - boyd
Library
  • Added a section to display a rollup of new DLC and other game content that has been released since you last visited a game's library page. Once visible, this section will automatically hide after a short period of time.
  • Rebuilt how featured game news is displayed on library game pages. It is now displayed as a featured post at the top of the activity feed to improve readability and reduce the required work for game devs. The entry is shown for a short period of time before returning to its chronological spot in the activity feed.
  • Updated the presentation of the new DLC added to your account section on library game pages.
  • Changed how major updates are displayed in the library activity section to make them easier to find.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed point_hurt entity not always damaging Übercharged players
  • Fixed getting invalid strings for the server map list
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a server crash related to multiple heavies spam firing their weapons
  • Fixed trigger_add_or_remove_tf_player_attributes not interacting well with the status of other attributes
  • Fixed trigger_add_or_remove_tf_player_attributes not updating player speed correctly
  • Fixed spectators not being able to be kicked in Mann vs. Machine on official Valve servers
  • Added support for custom sounds, soundscripts, soundscapes, navmeshes and particles in workshop maps
  • Added a SetModel input to all entities with a model
    • Mappers: This replaces the previous 'addoutput modelindex' method that was used for overriding an entity's model
  • Added SetPlaybackRate and SetCycle inputs to all entities with a model
  • Added a spawnflag to point_hurt to bypass Übercharge
  • Added OnDeath output to tf_zombie entity
  • Updated 'maps *' console command to show workshop maps
  • Updated the Create Server menu to show workshop maps
  • Updated ctf_crasher
    • Giants should more reliably be killed when they drop or capture a flag
    • Fixed a minor clipping issue on the ammo pickup by the arches
Steam News - EmilyK

The newly updated Steam Mobile app is available now!

We've completely revamped the Steam Mobile app - with a new framework, new design, and new features. You’ll still be able to browse the store, get Steam Guard codes, and confirm trades - with additions like QR code scanning for PC sign in, smarter notifications, customizable tabs, and a new Library view with remote downloads.

Supported by work across the entire Steam platform to improve account security, including new sign in experiences on the web and in the Steam Client, the mobile app is the best way to keep your account secure with two-factor authentication.

Features of the app
  • Two-factor authentication to ensure you’re the only one with access to your account
  • QR code sign in - Scan a QR code to sign into Steam instead of entering a password or…
  • Sign in confirmation - Confirm your regular Steam sign ins with simple “approve” or “deny”
  • Authorized Devices - Manage access to the devices your account has signed in
  • Easy access to the Store, Community, News, etc from wherever you are
  • Your Library with access to your game content, discussions, guides, support, and more
  • Remote download of games and updates on your PC, managed from your phone
  • Customizable Steam notifications: wishlist, sales, comments, trades, discussions, friend requests, and more
  • Trade and Market confirmations – to ensure items don’t leave your account without your approval
  • An improved Store browsing experience for mobile screens
  • Support for using multiple Steam accounts in the app
  • Customizable tabs
Where do I get the app?
The app is available in the Apple App Store, the Google Play Store, and as a standalone APK. You can learn more about all 3 of Steam’s apps: Steam Mobile, Steam Link, and Steam Chat.

QR code sign in
The new mobile app includes QR code sign in, a new sign in method for Steam that allows you skip entering your user name and password. The process relies on the 2fa credentials stored in your phone app, securely identifying you through your mobile device to Steam.

When you sign in to Steam this way, the mobile app will show you a confirmation page with details about the sign in attempt, including a map and the approximate geolocation of the device you’re signing in to. You can use these details to verify that the attempted sign in is you and then approve or deny the attempt, all from the Steam Mobile app. This is the beauty of 2fa - if your password is exposed, you can still decline attempts to access your account.



Not interested in using your camera? Even if you prefer to continue using your account name and password to sign in, you'll be able to use the mobile app to confirm your sign in, without manually entering a Steam Guard code. But if you need to manually enter a code, for example, if your phone doesn't have service, you can still do that too.

Forget to sign out of Steam at a friend's house? From the Steam Mobile app you can now use the Authorized Devices page to review where your account is currently signed in, how recently the device was seen using your account, and even revoke access if necessary.

What about the chat app?
We’re also updating the Steam Chat app with various bug fixes, Android is updating today with iOS soon to follow. The Steam Chat app is the same feature rich chat you'll find in the Steam Client, with support for media, embeds, Giphy, Steam emoticons, stickers, videos, and more. Stay in touch with groups and friends alike when you're away from your PC.

What’s coming next?
  • Bringing QR sign in to Steam Deck
  • Adding new notification types
  • Bringing the Authorized Devices list to the Steam Client and browser

Thanks again to all our beta testers for providing feedback. We can't wait for you to try out the app and let us know what you think!
Steam News - joe
New Steam Sign In UI
  • Now enabled for all users
  • QR Code sign in now available
  • Read this announcement for more details


Sign In UI bug fixes
  • Fixed username and password fields flashing briefly at the end of a successful sign in
  • Fixed automated login with credentials provided on the command line
  • Fixed Steam Guard code input accepting and potentially submitting with invalid characters
  • Fixed confirmation-based mobile sign-ins not successfully approving login when client asked for Steam Guard code instead
  • Added explicit messaging for failures related to too many retries
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated plr_hacksaw_event to fix the Headless Horsemann not being visible
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