Oct 6, 2022
CarX Drift Racing Online - Labus
Patchnotes:
  • Cars physics updated
  • Two new XDS configs for Pacific Hills added
  • Game settings reset option added
Cars
  • Max wheel angle in Ultimate setup changed up to 65 degrees
  • Wrong camera position on Thunderstrike fixed (View from Bumper)
  • Burner JDM car missing separate frame paint fixed
Gameplay
  • New types of differentials are added to dynostand
  • Clipping zones fading effect for chaser in tandem drift added
  • Added automatic application of custom cameras when switching to a TV camera in training
  • Time to complete races changed up to 5 minutes in single player mode
  • Fixed gear freezing during quick shifts on a manual transmission
  • Fixed engine start in test track dyno
  • Fixed incorrect camera focus when painting a frame
  • Fixed enabling of engine in multiplayer windows
  • Issue with not saving the minimum FOV value in the drone camera fixed
  • Fixed auto bouncing when hitting cones
  • Fixed the enabling of police blinker while entering text
  • Issue with not saving changes after switching to a profile fixed
Sounds
  • Added a general volume setting
  • Added a pause for siren sounds when opening context menus
  • Increased volume step change from 1 to 5
  • Fixed missing of sounds in post-combat of single mode "Tandem Drift"
  • Fixed the sound of the car engine in the championship screen
  • Issue with not applying sound volume settings for the drone camera fixed
  • Issue with not applying sound volume settings for the drone camera fixed
  • Fixed clicking when entering text from the keyboard
Controls
  • Controls in replay mode updated
  • Added more options for controller settings
  • Added locking control of the drone camera with an open text message
  • Minor tweaks for manual entry of dynostand parameters
  • Fixed prompt to save color if hex code was not changed
  • Fixed toggling the selection when scrolling the locations list
  • Fixed zoom not working after exiting the dynamic simulator
  • Fixes for adding free cameras
UI
  • Improvements in speed measurement system display in the test track dyno
  • Improvements for the display of vehicle acceleration in miles in the garage
  • Minor improvements to the chat localization
  • Low performance vinyl editor interface optimization
  • Fixed bodykit icons layout in bodykit section
  • Fixed interface locking when exiting the test track dyno
  • Fixed duplicate selection of a previously selected sticker in the vinyl editor
  • Fixed text moving to a new line in room name
Multiplayer
  • Added opportunity to return to a missed checkpoint in the "Tandem Drift" challenge
  • Removed notification to other players when creating a single event
  • Optimized maps change and time of day change with a bad internet connection
Physics update
  • The accelerator pedal additionally controls the boost
  • The accelerator pedal additionally controls the boost
  • Modifications for more accurate feedback
  • Modification of feedback response
  • Input frequency was increased by 2 times
  • Included new algorithm for calculating drift angle when hitting a bump
  • Automatic drifting box was redesigned
  • Base engine diagram changed
  • RPM based boost graph changed
  • Function for max speed calculation was updated
  • Separate parameter settings for keyboard, gamepad and steering wheel
  • Influence of engine torque on bodywork rotation updated
  • New types of differential locks
  • Influence of the slip-steer effect on the following car updated
  • Modification of dependence of wheel traction vector on wheel slip speed
  • Rough surface ride updated
  • Finalization of camber influence on tire behavior
Jelly Brawl - ColeTheHumanBeing
Jelly Brawl Launches on Xbox November 23rd
After many delays, I'm glad to be back and announce that Jelly Brawl is launching on Xbox, November 23rd. Just in time for you to pass the jelly around this thanksgiving.

Today I'm launching the Xbox compatibility patch to allow for online cross play that also brings plenty of other helpful performance and networking improvements. I will be releasing another "day 1" patch to accompany the full release with more improvements and things to celebrate the Xbox release.



In this Update
Changes
  • MASSIVE lag improvement (Near seamless)
  • Removed edgy challenge round
  • Major performance improvement with physics engine
  • Created lobbies are public by default
  • Reduced player movement force by 15% (More control)
  • Region select removed (No longer needed)
  • Fix Splitscreen camera issues if one player is not playing
  • Fix Keyboard as player 2 controls player 1 in Player Select
  • Added Spanish translation
  • Splitscreen Motion Blur Bug Fix
  • Improved tonemapping (Post processing)
  • Camera zoomed out
  • Removed Screen distortion and reduced shake on player collision effects. (To completely remove shake can be disabled in settings)
  • Fix If dynamic res turned off, resets scaling



Love you.
Thanks for playing,

- Cole
Oct 6, 2022
Exotica: Petshop Simulator - konrulgame


Hello Animal Lovers!

-Fixed fatal error where the tablet was querying our inventory was also trying to find the destroyed actor.
-Pedestrians have been optimized.
-Added auto save.
-Tablet design has been renewed.
-Added map application to tablet.
-Removed the triangle (back) and square (close) buttons on the bottom of the tablet.
-The tablet and all windows are closed with their own keys. They can now also be closed with the ESCAPE key.
-General optimization has been done and performance has been increased.
-A notice text has been added to the upper right corner when your cargo arrives.
-Accessory and food sales stand in Stand Market was moved to the top of the list.
-Optimized multiple selection and placement in animals. (For example, you can select multiple Electric Yellow and Acei fish and place them in the aquarium. The first selected fish in the multiple selected list, if it is the Electric Yellow, will place all the Electric Yellows and send the Acei to the depot, and in the upper right notice window will notify which fish sent to the depot.)

IMPORTENT NOTE: If you encounter any unwanted behaviour in your current save after this update, you may have to start a new game. We are sorry about any inconviences.
Offroad Mechanic Simulator - Image Power S.A.
We would like to express our gratitude for the positive feedback on our Offroad Mechanic Simulator Demo. We are impressed by your support😀.

The team has been working on additional fixes based on community feedback. Below is the list of game fixes and optimizations. Thank you for playing 🕹️!!!

FIXED

  • improved player hud and main tutorial windows
  • improved driving mechanics (softer suspension , more adjustable to the ground, less stucking in mud, popup info about damaged engine)
  • workbench minigame bugfixes (proper level of parts rust and dirt visible in inventory)
  • changes and improvements in hints and player tasks
  • changes and improvements in shop , added more items , sets of tuning items.
  • shop bugfixes (item searcher , interface, searching etc.)
  • add option for enabling and disabling tutorial windows via game options
  • fixed compass when driving car
  • added the ability to tear up the winch line with too much tension (alert and information about the break appears on the player's interface). When occurs player must reattach the winch line back to the tree strap
  • fix setting camera position when reseting the car
  • and a lot of several bug fixes , blockers , crashes

Ofrroad Mechanic Simualtor Demo







Oct 6, 2022
manaCompiler - JKivela
- Codec changes for better Windows cross-compatibility (this might help running in Win8 and Win11)

- Minor fixes to Toggler, Switch and Roll objects.
- Minor fixes to UI.
Sprout Valley - RedDeer.Games_Judek
Hello Players,

One Day More and Sprout Valley are still available!
Try to play them yourself and let us know.





In case of problems, you can report all comments on our steam forum.

Have a nice game!

https://store.steampowered.com/app/1964820/Sprout_Valley/


One Day More - RedDeer.Games_Judek
Hello Players,

One Day More and Sprout Valley are still available!
Try to play them yourself and let us know.





In case of problems, you can report all comments on our steam forum.

Have a nice game!

https://store.steampowered.com/app/1612000/One_Day_More/


Farming Simulator 22 - Smorgasbork



Shake your spray cans and go to the forest! We're looking at the new tree marking system introduced with the Platinum Expansion for Farming Simulator 22. Since we're not far away from the release of our heavy expansion on November 15th, we'll take a closer look at some features over the course of the following weeks.

https://store.steampowered.com/app/2024410/Farming_Simulator_22__Platinum_Expansion/


Why Mark Trees?



Spray cans in various colors allow you to mark trees with a set of signs, so you and your friends know what to do. Let's take a look at the colors and symbols and what they mean.

In deadwood missions, a new type of contract coming with the Platinum Expansion, trees supposed to be removed, are already marked. Fell only the marked trees - otherwise, you get a penalty for removing healthy trees!

Please note: Since the meaning of tree markings is not universal and differs internationally, you might disagree with the use of colors and signs described here. That's okay - since you can use the colors and symbols as you see fit. If you want to use them in accordance with the local preferences in your neck of the woods, you can look them up by searching the internet with queries based on your location.


Tree Marking Spray



At the virtual dealership, you find spray cans in different colors. Gameplay-wise, you can use any color. Choose your favorite, if you want. In reality, though, they're usually associated with specific actions or purposes after felling the tree.

Red or white is used in many regions when it comes to harvesting timber, forwarding within the forest and selling harvested logs.  Blue or orange on the other hand are often traffic-related or used to mark logs that are to be destined for firewood. 



Buy spray cans at the dealership in the "tools" section. You find various colors of tree marking spray in its own category. You equip it just like the chainsaw, either pressing the assigned key to swap inventory items or use the mouse wheel. You can switch the signs by pressing the respectively assigned keys, point at the tree and press the button to apply the chosen symbol. 


Tree Marking Signs



  • Logging trail: Marking trees with two horizontal, parallel lines indicates that you are on a trail where machines move to the actual logging location.
  • Remove tree: Trees marked with the "backslash" are supposed to be removed.
  • Support tree: Trees marked with the circle are not supposed to be chopped down, but supported. Meaning, leave him (and his friends) alone, or plant new trees in the vicinity.
  • Saw off at this height is indicated by a horizontal line with an arrow facing down. 
  • Deadwood is indicated with an exclamation mark. You will see this when taking on deadwood missions. They are to be removed.
  • X can have various meanings. Often, it just marks trees should be removed for whatever reason. Feel free to assign any meaning to this mark. 
As mentioned above, a lot of symbols are not universally recognized, but their meaning differs internationally. Neither colors nor symbols follow a strict code, but are merely local or a forest ranger's personal preferences. 

While the "X" often just means "this tree is marked to be removed" for whatever reason, in some parts of the world it is only applied to hazardous trees (deadwood) that pose a threat to nearby trees. Or it means whatever the forest ranger says it means. If you're new to forestry, you can work with the signs and meanings in the graphic above, or use them just like you prefer. 


Get The Season Pass!



If you want to extend your copy of the game with loads of new content, check out the Season PassEspecially, since you save money compared to buying the packs and the upcoming Platinum expansion separately. 

https://store.steampowered.com/app/1731910/Farming_Simulator_22__Year_1_Season_Pass/
Chernobylite Complete Edition - All in! Games || Lukash


Stalkers!

A new free update Green Walls is coming to Chernobylite soon. Discover a new game mode only for experienced Stalkers: Gate of Madness.

Discover a new game mode only for the fittest. Gate of Madness allows you to access only the latest checkpoint if you die, deals psychological wounds for various events, and more.



Will you dare to open the gate of madness?

Will you join us? Let us know in the comments or on Discord.



Follow our official channels to stay up to date:
Like us on Facebook
Follow us on Twitter

https://store.steampowered.com/app/1016800/Chernobylite/
Dewdrop Dynasty - Goodgis
Hey Everyone!

Today is our final Steam Next Fest stream for our game, Dewdrop Dynasty.
The livestream will go live today, October 6th around 5:00 PM EDT!



Come on in and join the fun!

About Dewdrop Dynasty

Dewdrop Dynasty is a charming neo-retro Metroidvania that includes cheese mines, power struggles, mecha crabs, and of course lots and lots of combat. And unlike most games in the genre, it features a light-hearted setting filled with strange and wonderful characters.




Thanks for your support. We hope to make a really fun and exciting game when all is said and done.

Thanks!
Goodgis & the Firith Team

Support the game on Kickstarter: {LINK REMOVED}
Official Twitter: https://twitter.com/FirithStudio
Official Discord: https://discord.gg/Ma8nqmHxSx
...