After many delays, I'm glad to be back and announce that Jelly Brawl is launching on Xbox, November 23rd. Just in time for you to pass the jelly around this thanksgiving.
Today I'm launching the Xbox compatibility patch to allow for online cross play that also brings plenty of other helpful performance and networking improvements. I will be releasing another "day 1" patch to accompany the full release with more improvements and things to celebrate the Xbox release.
In this Update
Changes
MASSIVE lag improvement (Near seamless)
Removed edgy challenge round
Major performance improvement with physics engine
Created lobbies are public by default
Reduced player movement force by 15% (More control)
Region select removed (No longer needed)
Fix Splitscreen camera issues if one player is not playing
Fix Keyboard as player 2 controls player 1 in Player Select
Added Spanish translation
Splitscreen Motion Blur Bug Fix
Improved tonemapping (Post processing)
Camera zoomed out
Removed Screen distortion and reduced shake on player collision effects. (To completely remove shake can be disabled in settings)
-Fixed fatal error where the tablet was querying our inventory was also trying to find the destroyed actor. -Pedestrians have been optimized. -Added auto save. -Tablet design has been renewed. -Added map application to tablet. -Removed the triangle (back) and square (close) buttons on the bottom of the tablet. -The tablet and all windows are closed with their own keys. They can now also be closed with the ESCAPE key. -General optimization has been done and performance has been increased. -A notice text has been added to the upper right corner when your cargo arrives. -Accessory and food sales stand in Stand Market was moved to the top of the list. -Optimized multiple selection and placement in animals. (For example, you can select multiple Electric Yellow and Acei fish and place them in the aquarium. The first selected fish in the multiple selected list, if it is the Electric Yellow, will place all the Electric Yellows and send the Acei to the depot, and in the upper right notice window will notify which fish sent to the depot.)
IMPORTENT NOTE: If you encounter any unwanted behaviour in your current save after this update, you may have to start a new game. We are sorry about any inconviences.
We would like to express our gratitude for the positive feedback on our Offroad Mechanic Simulator Demo. We are impressed by your support😀.
The team has been working on additional fixes based on community feedback. Below is the list of game fixes and optimizations. Thank you for playing 🕹️!!!
FIXED
improved player hud and main tutorial windows
improved driving mechanics (softer suspension , more adjustable to the ground, less stucking in mud, popup info about damaged engine)
workbench minigame bugfixes (proper level of parts rust and dirt visible in inventory)
changes and improvements in hints and player tasks
changes and improvements in shop , added more items , sets of tuning items.
add option for enabling and disabling tutorial windows via game options
fixed compass when driving car
added the ability to tear up the winch line with too much tension (alert and information about the break appears on the player's interface). When occurs player must reattach the winch line back to the tree strap
fix setting camera position when reseting the car
and a lot of several bug fixes , blockers , crashes
Shake your spray cans and go to the forest! We're looking at the new tree marking system introduced with the Platinum Expansion for Farming Simulator 22. Since we're not far away from the release of our heavy expansion on November 15th, we'll take a closer look at some features over the course of the following weeks.
Spray cans in various colors allow you to mark trees with a set of signs, so you and your friends know what to do. Let's take a look at the colors and symbols and what they mean.
In deadwood missions, a new type of contract coming with the Platinum Expansion, trees supposed to be removed, are already marked. Fell only the marked trees - otherwise, you get a penalty for removing healthy trees!
Please note: Since the meaning of tree markings is not universal and differs internationally, you might disagree with the use of colors and signs described here. That's okay - since you can use the colors and symbols as you see fit. If you want to use them in accordance with the local preferences in your neck of the woods, you can look them up by searching the internet with queries based on your location.
Tree Marking Spray
At the virtual dealership, you find spray cans in different colors. Gameplay-wise, you can use any color. Choose your favorite, if you want. In reality, though, they're usually associated with specific actions or purposes after felling the tree.
Red or white is used in many regions when it comes to harvesting timber, forwarding within the forest and selling harvested logs. Blue or orange on the other hand are often traffic-related or used to mark logs that are to be destined for firewood.
Buy spray cans at the dealership in the "tools" section. You find various colors of tree marking spray in its own category. You equip it just like the chainsaw, either pressing the assigned key to swap inventory items or use the mouse wheel. You can switch the signs by pressing the respectively assigned keys, point at the tree and press the button to apply the chosen symbol.
Tree Marking Signs
Logging trail: Marking trees with two horizontal, parallel lines indicates that you are on a trail where machines move to the actual logging location.
Remove tree: Trees marked with the "backslash" are supposed to be removed.
Support tree: Trees marked with the circle are not supposed to be chopped down, but supported. Meaning, leave him (and his friends) alone, or plant new trees in the vicinity.
Saw off at this height is indicated by a horizontal line with an arrow facing down.
Deadwood is indicated with an exclamation mark. You will see this when taking on deadwood missions. They are to be removed.
X can have various meanings. Often, it just marks trees should be removed for whatever reason. Feel free to assign any meaning to this mark.
As mentioned above, a lot of symbols are not universally recognized, but their meaning differs internationally. Neither colors nor symbols follow a strict code, but are merely local or a forest ranger's personal preferences.
While the "X" often just means "this tree is marked to be removed" for whatever reason, in some parts of the world it is only applied to hazardous trees (deadwood) that pose a threat to nearby trees. Or it means whatever the forest ranger says it means. If you're new to forestry, you can work with the signs and meanings in the graphic above, or use them just like you prefer.
Get The Season Pass!
If you want to extend your copy of the game with loads of new content, check out the Season Pass! Especially, since you save money compared to buying the packs and the upcoming Platinum expansion separately.
Chernobylite Complete Edition - All in! Games || Lukash
Stalkers!
A new free update Green Walls is coming to Chernobylite soon. Discover a new game mode only for experienced Stalkers: Gate of Madness.
Discover a new game mode only for the fittest. Gate of Madness allows you to access only the latest checkpoint if you die, deals psychological wounds for various events, and more.
Will you dare to open the gate of madness?
Will you join us? Let us know in the comments or on Discord.
Today is our final Steam Next Fest stream for our game, Dewdrop Dynasty. The livestream will go live today, October 6th around 5:00 PM EDT!
Come on in and join the fun!
About Dewdrop Dynasty
Dewdrop Dynasty is a charming neo-retro Metroidvania that includes cheese mines, power struggles, mecha crabs, and of course lots and lots of combat. And unlike most games in the genre, it features a light-hearted setting filled with strange and wonderful characters.
Thanks for your support. We hope to make a really fun and exciting game when all is said and done.