A few months ago I posted about a 2.0 update in the discussion forum and it can be found here.
After working through the new features, I feel that the changes isn't big enough to call it 2.0 so it shall be called 1.3 instead.
Let's start with the new ambitions and buildings since they are the easiest to understand and discuss.
New Ambitions
There are 3 new ambitions in this content patch, Flight, Voyage and a secret ambition. Flight is a simple ambition, so I'll let you experience it yourself.
Voyage ambition is an epic ambition that requires you to set off to find the new world toward the east.
Before you set off, you will need to build your ship and upgrade it. Upgrading it fully will give you an easier time while out in sea. Can you find the new world ?
New Buildings
2 new food buildings and 2 new utility buildings are added to the game.
They add new ways to play the games and also provide synergies with existing buildings.
Rework of existing systems
Exploration mechanics
The deep exploration mechanic is one of the mechanics that I wasn't satisfied with.
I didn't like locations that provided just free research as they are rarely useful and they make exploring with some dice useless. There is also the problem with exploration being too random and also in some cases too weak/strong.
In this patch, unique locations and research locations are merged into one. Each biome now have 2 unique locations, a common one and a rare one. The research locations now also provide a minor benefit in additional to the research. For example, the "Wheat Field" location provide a single use food resource in additional to the the Farm research.
Overall the new locations allow for new strategy, including one that allow you to beat the game without building any food buildings.
New Mechanics
Knowledge
Knowledge is a type of passive upgrades that you can get by using Science. Each tribe can have 2 knowledge at once. There are currently 8 knowledge in the game. There are simple ones like "Foraging Master" which increase resources in locations and also slightly more complex ones like "First Aid Training" which gives additional (5) face to dice.
Balancing the game
Tribes
Many of the tribes have also been reworked and updated with the new content :).
Ascensions
Initially I plan to have 20 levels for ascensions. However, after balancing some of the systems, and also looking at the few difficulty modifiers that I have, I find many of them pointless, so I settled on 15 levels instead.
A10 is what the game is balanced around. If you have a good understanding of the game, it will be possible you to win 100% on A10. A11 - A15 each add additional challenges to the game, with A14 and A15 just there for anyone who want an unfair experience.
Quality of life
There are quite a few quality of life features that have been added to the game. I want to just point out 2 of them which is really useful.
Hovering over slots
When hovering over any slot, the dice that can be placed there will float up. This is useful by itself to see which dice can use the slot. However, it is even more useful when you hover over tools.
For example, flip has always been one of the most troublesome tool to use since you can't tell what the outcome will be until you hover over each dice. Now you can immediately see what the outcome is by hovering over the Flip tool. This also works for other tools that have deterministic outcome or a singular outcome.
Event calendar
By hovering over the turn icon on the top left, you can now see the events that is happening on the next 2 turns. Although most events are predictable and you will know when they happen after a few games, this should help you when you are still learning the game.
Secret events or events generated from other boards are not shown.
Others
Steam Achievements
Steam achievements have always been the last priority for me. Luckily, I didn't encounter any delay in the development of the other features, and I managed to integrate them in this patch.
Steam OS
Support for SteamOS is now available. I personally have not test it on SteamOS, but have tested it on similar linux version. If anyone encounters any issue, do report.
Updated Demo
As part of this content patch, I have also decided to update the demo to have 2 playable tribes. As mentioned in the past, the demo is more of a F2P version of the game, and allows more people to try out the game before buying.
Last Thoughts
As part of this content patch, I also reworked a lot of the systems to allow me to add new content easier in the future. The tricky thing is that I have implemented most if not all the ideas that I have. If you have new ideas, feel free to suggest and they might get added to the game :).
Admittedly, many of these features should have been there on launch. As a solo developer, time is a luxury. In additional to that, it is hard to get feedback when you don't yet have players, especially when it is your first game. Thanks to everyone for the patience and I hope you enjoy this patch.
And again, if you have read this far, thanks for reading :).
The Hwarin's Signature Costume Bundle Box awaits you in the Marketplace. The box will give you a variety of useful items – and if luck is on your side, you might even receive all rare items!
With the coming of the harvest moon, let us celebrate this bountiful harvest with an abundance of events in store and bring fortune to all across the land! Join all there is to offer with server buffs, field bosses, and special event dungeons for a chance to obtain new bags, accessories, costumes, and more!
Moonlight Buff
Celebrate the coming of the harvest moon and a bountiful harvest with the following bonuses.
Maximum Life increased by 5000
Vital Energy increases by 15000
Movement Speed increases by 20%
The Moonlight buff will last for 180 minutes. When the buff expires, you can relog to receive the buff again.
Playtime Bonus
Each day, you can receive 1 [event] Moon Festival Ticket, and once during the month of the event, you can receive 5 [event] Moon Festival Tickets. Use these tickets to enter the Back Street event dungeon in Qingdao.
Click the “Stamp Tracker” icon below the game's mini-map to display the Accumulated Event.
You must achieve a cumulative amount of minutes/hours over the event period logged in to receive the event prizes.
The prizes are cumulative. If you qualified for a higher tier of Playtime rewards, you would also receive all lower tiers.
Moonlight Quests
With the Moonlight Festival at hand, the villagers could use your help! Offer your strength to earn some rewards that will help you get ahead in this event!
Heroic Quest (Daily): Do you need a [event] Moon Festival Ticket?
NPC: Festival Trainee Baekhwa (Hefei)
Condition: Lvl 150+
Reward: [event] Moon Festival Ticket
Heroic Quest (Daily): Crisis of Naxian Village
NPC: Festival Merchant Seo Hwarang (Hefei)
Condition: Lvl 150+ Can be completed by landing 1 hit on [moon] Crimson Nine-tail Fox
Reward: [event] Full Moon (2)
Heroic Quest (Daily): Naughty Dog in Hefei
NPC: Festival Trainee Jeoksam (Hefei)
Condition: Lvl 150+ Can be completed by landing 1 hit on [moon] Blood Wolf
Reward: [event] Full Moon
Note: To Complete the Naughty Dog in Hefei quest, you will need to hit the [moon] Blood Wolf with your normal attack. (Double-click on target to use basic attack)
Moon Blood Wolf and Moon Crimson Nine-Tail Fox
With the Mid Autumn Moon coming, the Moon Blood Wolf and the Moon Crimson Nine-Tail Fox will descend from the heavens to wreak havoc across the land. Additionally, you would do well to remember that completing the Moonlight Festival quests will involve your participation in defeating these monsters! Log in and do your part!
The [moon] Blood Wolf will spawn in Hefei's Scrolling Valley and will respawn every 2 hours. Although it does not drop any items, defeating the [moon] Blood Wolf will grant the Carnival of the Moon Buff for the whole server!
Upon Defeating the [moon] Blood Wolf, the following Buff will be applied to the server for 45 minutes.
Carnival of the Moon
Increases Exp gain by 20%
Increase Item Drop by 20%
Increase Kung Fu Experience by 20%
The [moon] Crimson Nine-tail Fox will spawn in North Sea Icy Palace, outside of Naxian Village, respawn every 11 hours, and drop up to 10 [event] Red Moons for whoever defeats it.
Moon Festival Dungeons in Qingdao
With all the gatherings for the Moon Festival in Qingdao, trouble is sure to follow. Clear the event dungeons and help Qingdao celebrate the mid-autumn harvest!
Adamantine Force and Black Dragon's Trap The following Buffs and Debuffs will be activated when entering the event dungeons.
Backstreet Dungeon Packs of spiteful deviants take to the backstreets of Qingdao with aim of looting the Moonlight Festival. The entrance to the Backstreet Dungeon can be found by the Qingdao front entrance at coordinates (300,82) and entered using the [event] Moon Festival Ticket, which can be obtained via event daily quest, as well as daily and monthly Playtime Bonus.
Enter with up to a party of 3, and defeat the many foes that aim to ruin the Moon Festival for a chance to collect event materials and an exclusive event bag set!
Backstreet Dungeon Drops:
[event] Full Moon
Couriers Guild Voucher
Hazy Nine-Tail Fox Bag 1 (M)
Hazy Nine-Tail Fox Bag 2 (M)
Hazy Nine-Tail Fox Bag 1 (F)
Hazy Nine-Tail Fox Bag 2 (F)
[event] Purple Stone of Qingdao
Main Street Dungeon Giant ravenous roosters are rampaging Qingdao's main street, and it's up to you to slay them! The Entrance to the Main Street Dungeon can be found near Ghiryu Tower at coordinates (250,305). You will need the [event] Purple Stone of Qingdao to enter this dungeon. [event] Purple Stones can either be dropped from the Backstreet Dungeon or obtained through the [event]Moonlight Box.
This dungeon is a wave format dungeon in which you will need to defeat Big and Shiny Roosters before they disappear. The Big and Shiny Roosters will be hard if not impossible to kill alone, so join in a party of up to 8 people. Killing Next Stage Hens will drop items, as well as summon the next wave of Big Roosters. Shiny Roosters will be summoned at the 3rd Stage.
The Event Rooster, in the north of Qingdao, is there to provide the basic rules of the event dungeon.
Due to the moon's brightness, Roosters are very resilient and have a higher resistance to Yin.
Add any combination of Yin, Yang, Body, and Soul Damage to increase your ability to defeat the Roosters.
Drop Rate increases of any kind are recommended for getting the most out of the Main Street Dungeon drops.
Roosters can get exhausted, so beat them before they disappear; otherwise, you will not get any rewards.
Defeating the Roosters alone is impossible, so be sure to party up with other members!
Roosters are immune to CC. Stun and Area skills are not applied.
Once a Shiny Rooster is defeated, the dungeon will be completed, so in order to kill both of them, they should be killed at the same time.
As some players may have difficulty finding a large party to play with, players will be able to obtain items from the Next Stage Hens.
Big and Shiny Rooster Drops:
[Event] Moon
[Event] Full Moon
[Event] Red Moon
Sapphire Stone Shard
Kunlun Boss Accessory Chest (Lv2~5)
Beef Stew
Crimson Jade
Broken Longing
Chunshi Clan Plate
Prime Fleece-Flower
Hefei Brandy
Seowang's Robe of Feathers (Level 4)
Seowang's Precious Trinket (Level 4)
Dreamy Nine-Tail Fox Bag 1 (M)
Dreamy Nine-Tail Fox Bag 2 (M)
Dreamy Nine-Tail Fox Bag 1 (F)
Dreamy Nine-Tail Fox Bag 2 (F)
Next Stage 2 Hen Drops:
[Event] Moon
Kunlun Boss Accessory Chest (Lv2~5)
Next Stage 3 Hen Drops:
[Event] Moon
Kunlun Boss Accessory Chest (Lv2~5)
Beef Stew
Crimson Jade
Broken Longing
Chunshi Clan Plate
Prime Fleece-flower
Hefei Brandy
Event Materials
Baekhwa Resource List
Seo Hwarang Resource List
Jeoksam Create List
[event] Moonlight box contains one of the following items.
Kunlun Boss Accessory Chest (Lv.6~10)
Sealed Bead Excellence
Soul Stone (3)
Ultimate Tablet
United Spirits Tablet
[event] Full Moon (2)
[event] Purple Stone of Qingdao
[event] Moon Festival Ticket
Blue Splendor Stone (3)
[Rank 1] Blue Splendor Stone
Courier Guild Transport Pass (12)
Sapphire Stone (2)
Infinite Dungeon Potion Support Box
[event] Red Moon
[event] Moon Ornaments box contains one of the following items.
Crescent Marble
Full Moon Marble
Sales Pocket (10 Million) (5)
Superior Crescent Marble
Superior Full Moon Marble
Epic Crescent Marble
Epic Full Moon Marble
Marketplace Item: Blue Splendor Stones[/h2] From now until 6:00 PM, October 25, you'll be able to purchase Blue Splendor Stones from the Marketplace! Read on for the full details of this special, limited-time sale!
Sale Items:
Blue Splendor Stone
Blue Splendor Stone (11)
Blue Splendor Stone (33)
Blue Splendor Stone (55)
Properties: Can Trade, Cannot Sell, Can Store, and Cannot Discard
Event Notice:
The event begins September 27, 2022, after maintenance and will run until October 25, 2022, before maintenance.
Any accounts found abusing the event will be permanently banned.
Reward items are obtained at a fixed probability -- there is no guarantee that you will obtain them.
The event schedule and details are subject to change without notice or compensation.
Click the [?] icon located at the top-right corner to open the Resource and Create window.
Place your cursor over the magnifying glass to check the properties of an item.
Event items and Resource lists will be deleted from the game. Be certain to use/open them by October 25th's maintenance.
On the "NeverAwake", streaming/broadcasting is allowed to be shared with people! We sincerely hope that you have fun!
When conducting live streams/broadcasts or uploading videos, please make sure to include the following information (or links to the following information):
☆Get NeverAwake’s Key Art, logo, Character Arts, etc… from here, and feel free to use them when creating your gameplay videos!
At the request of the Publisher and/or Developer, the video(s) in question must be taken down immediately regardless of the reason. Please note that we will not provide individual answers regarding our criteria etc. to the video(s) that you will upload(or uploaded).
--- - Please refrain from editing and posting videos that are unrelated to this game, also from any actions that would considerably harm the game’s image, display blatant sexuality or violate public order.
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The first server was officially opened! Absolutely beautiful goddesses and charming maids are waiting for you. Join the community to participate in activities and receive a variety of gift packs! Official Community: https://discord.gg/uC8Nt52gxY
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > Steam Update Channel.
This is the second update for today. The earlier update's patch notes are here.
Steam Input
Now automatically switch controller configurations to be per-device when multiple of the same controller are connected at once
Fixed a crash with editing the mode settings for an input (e.g. joystick)
Fixed a crash when setting a trigger input to "Disabled" in an action set layer
Fixed an issue where "Disabled" would be listed multiple times the dropdown options for modes
Fixed a bug where switching the active controller in the configurator could lose unsaved changes
Steam Input: FlickStick
Reduced update rate from 240hz to 120hz to reduce instances of maxed out mouse movement between game frames
Added a "Slap Back" check so that the stick does not accidentally invoke an opposite-side turn when snapping home aggressively
Any remaining Snap Angle is doled as the stick returns to zero. This further reduces "mouse movement spikes"
Fix for Dampening Value not being used with the correct ranges