The World’s Game, filled with the world’s best. Out of the 19,000+ players in EA SPORTS™ FIFA 23, who do you think deserves a place at the top? Check out the official top 23 ratings and have your say. 👉 https://x.ea.com/74389
The World’s Game, filled with the world’s best. Out of the 19,000+ players in EA SPORTS™ FIFA 23, who do you think deserves a place at the top? Check out the official top 23 ratings and have your say. 👉 https://x.ea.com/74389
With only 2 days until release on September, 14th, there have been some more nice videos about Food Truck Simulator you might want to have a look at. Just in case you haven’t made up your mind about the game yet:
In 1958, Demitri Belyaev and Lyudmila Trut started an experiment on domestication. From a large group of foxes, they selected the ones that reacted to humans with more curiosity and less aggression. In each generation, they selected only the friendliest pups to become parents — hoping to recreate the process that originally led to domestication thousands of years ago. The experiment made stunning progress. Even though the foxes were chosen only for their friendliness, they soon started to get many of the physical traits that we associate with domesticated animals — like spots, floppy ears, and curly tails. As communication opened up, the foxes made major contributions to our understanding of how these traits are expressed. The experiment continues to this day.
In The Fox Experiment, you’ll breed your own domesticated foxes. In each round you'll select a pair of fox parents who have certain traits. You'll gain those specific trait dice, roll them, then try to move them around to make complete trait symbols which you'll then mark off on your pup card. You'll then gain trait tokens depending on how many traits you marked off which you'll use to upgrade tracks on your personal player board.
At the end of the round, the previous generation of foxes will be cleared and all of the new pups will be moved to the kennel — thus becoming candidates to be chosen as parents in the next round. The game ends after 5 rounds and you'll gain points for pleasing patrons (end of game scoring bonuses), studies completed (personal player objectives), if you ever won the friendliest fox award, upgrades on your personal player board, and extra tokens. The player with the most points wins!
The Fox Experiment is designed by Elizabeth Hargrave - the creator of the highly acclaimed Wingspan.
There was a bug in the quest about plant effects, the quest objective text was mixed up making it very confusing. For example, "insect repellent" was shown as "weed control". Sorry about that!
I added a random tip to explain that cows and goats need to have babies before producing milk.
Various minor bug fixes and optimizations were made in the past two weeks, without being announced.
I also recently added Steam cards, badges, smileys and backgrounds.
We all know a place like the ZOO - we love this place where we can see many unique species of animals. 🐅
In our game ZOO Simulator you can become a zoo owner! You will decide what you want to show to your guests. Your work will not be easy, your task will be to skillfully manage the entire Zoo, so get ready for a hard work. 💪
As our game is still in a very early stage of development, we would like to invite you on a journey together through creating our game, all the way to the magical moment of premiere.
Every month we will publish devlogs that will contain information about the mechanics, game assumptions and many other interesting information. So if you want to stay up to date, don't forget to add Zoo Simulator to your Steam wishlist and press the follow button, then you won't miss any news!
We encourage you to join the discussions on new publications, here or on our Discord 👇
Thanks to this you will have an influence on which production direction the game takes! This is the early stage of the production so, we will be happy to hear your ideas and suggestions about what you would like to do in the game.
We are excited to announce that a new game in the Mysteries of Shaola series: Mysteries of Shaola: The Princess Must Die is coming soon!
Generally, it is a nostalgic, story-driven role-playing game set in a world known collectively as Shaola, where kingdoms and factions fight for influence and power...
As always, the game focuses on story, gameplay and conflicted, two-faced, gray characters with different personalities to hate or love.