Chernobylite Complete Edition - All in! Games || Lukash


Stalkers!

Celebrate Chernobylite’s birthday with us—take part in our fan art contest and win free keys for the game and a survival kit.

The Survival Kit includes:
  • 1 game code,
  • 1 glowing stick,
  • 1 chernobylite crystal,
  • 1 creepy doll,
  • 1 gas mask,
  • 2 A2 posters and 1 A2 game map,
  • 1 Art of Chernobylite album,
  • 1 Game Feature booklet,
  • 1 T-shirt that glows in the dark,
  • 1 bag,
  • 1 branded metal ammo box,
  • old documents, badges, and pins.

Join Discord and head to the contest channel for more details: https://discord.com/invite/mehRmzY

Follow our official channels to stay up to date:
Like us on Facebook
Follow us on Twitter

https://store.steampowered.com/app/1016800/Chernobylite/

Aug 5, 2022
XpCade - dpbass
Some graphic adjustments to work better on lower end cpus
Turrets are now more efficient
Aug 5, 2022
Inferna - iMer
Changes
- Steam will now add a firewall rule during install to allow inferna to connect to the internet (this apparently was an issue for some people)

Bugfixes
- Fixed an edge case that caused some players to get stuck on a black screen after teleporting when using the tcp network backend
- Fixed tooltips not showing up in the character selection
Aug 5, 2022
The Dragoness: Command of the Flame - aaron.raw
Welcome back, Commanders!

In one of our previous updates, we looked at the importance of Restoring the Capital of Níwenborh, with its various buildings and structures being vital in your fight against the Shai-Va.

We’ve also explored how to spend your resources to upgrade the Commander and her revival spells. Today we’re switching focus to the units that you will be building your armies with and leading into battle.

In Níwenborh, there are plenty of majestic, deadly, and outright bizarre creatures willing to join the Dragoness’ cause. Before they can be recruited however, these beasts will need a camp in which to train. There are four such camps that can be constructed during the campaign, with each one linked to one of the Drairthir Peninsula’s major regions.

The Emerald Sea

Lush and verdant, the humble Forest Camp is the first recruitment building that you’ll be constructing in the new capital and is home to Centaurs, Tree Ents, Harpies, and Griffons.

During the tutorial, you’ll unlock your first two units from this camp, the Centaur and the Tree Ent, two loyal beasts that you’ll find to be particularly valuable during the early quests.

Centaur – Equipped with their trusty bow and possessing decent manoeuvrability, the noble Centaur is well adapted for ranged combat. Their bow attacks are beholden to effective range bands, so you’ll need to find the sweet spot in order to deal maximum damage. If an enemy unit closes within melee range, Centaur’s will no longer be able to fire their bow and will instead switch to their weaker sword attack. Similarly, if an enemy is too far away then their arrows will be far less effective.



Tree Ent – The venerable Tree Ent is an ancient and ponderous creature capable of devastating close combat attacks. Ents have far more health and shield points than Centaurs, making vastly more durable on the battle grid. Conversely, they are incredibly slow and lacking in initiative which means that they will act later during a round. Ents can however cast the Slow spell which will severely limit an adversary’s movement, allowing them to level the playing field!



Aside from the Centaur and Tree Ent, the following units are also available for recruitment from the Forest Camp.

Harpy – The winged Harpy is an excellent support unit that can quickly change the tide of battle. While Harpies aren’t particularly powerful in direct combat, they have two spells at their disposal which are designed to disrupt and debuff enemy units. Exhaust can be used to decrease a hostile target’s attack power while Blur increases a friendly unit’s dodge %. Both spells last for 3 turns and can make for some interesting and potentially devastating combos when combined with other spells and unit abilities.



Griffon – The majestic Griffon is a highly mobile unit that can fly across the entire battle grid in a single turn. You’ll find the Griffon’s manoeuvrability especially useful for engaging pesky ranged units early on in a battle. It’s speed also means that it can easily escape from danger, which is important considering its below average health and shield!



To bolster its already impressive adaptability, or assist a slower target, the Griffon can cast the Initiative spell to increase a unit’s initiative by 10 for 10 turns.

An Icy Domain

The second recruitment camp that can be constructed at the capital is the icy Frosthyll Camp. The frozen lands north of the Capital are full of terrifying supernatural beings that can add a magical edge to any army. The Frosthyll Camp is the first to introduce spells that affect the entire battlefield, buffing ALL units on the grid. You’ll need to think carefully as to when you deploy these spells as they have the potential to backfire if you’re not careful…

Winter Elf – Similar to the Centaur, the Winter Elf is a ranged combat specialist. At first glance this unit may not appear as powerful as the Centaur, having both weaker attack power and health. However the Winter Elf has access to the wide reaching Reign of Arrows spell with increases the ranged attack of all units on the battle grid by 5 for 3 turns.



Mountain Thing - As its name may suggest, this cavern dwelling monstrosity is a disturbing sight to behold. Despite its grotesque appearance, the Mountain Thing has access to the Flash Heal spell which will restore 10 points of health to a target unit. The Mountain Thing also has a large amount of health so it can be deployed in a more defensive role if you find yourself lacking mana.



Werewolf Grunt – This lupine creature is an incredibly nimble and powerful unit with strong defences making it the perfect choice for fulfilling a tank role within your army. As if its raw strength wasn’t enough, the Werewolf Grunt can unleash Mass Rally to boost the melee attack of all beasts on the grid by 5 for 3 turns.



Undead Soldier - The very definition of a meat shield… even if there isn’t much meat on the bone of this undead horror. While the Undead Soldier lacks attack power, it has one of the largest health pools of any of the recruitable units in the game! These creatures are best used to distract and block enemies from attacking more vulnerable and valuable targets.



From Camping to Glamping

You’ll notice that every time you unlock a new unit, the camp itself will change physically to reflect its growth. Not only will you be unlocking units over time, but each unit within the camp can also be improved with multiple upgrades.



For example, Centaurs can be upgraded with Reinforced Arrows to increase their attack range by 1 and later with the Life Sigil which increases their base health by 2. Some units also make use of the same upgrade, so you’ll quickly be able to get to grips with shaping your army towards a specific strategy.

That’s all for today but stay tuned for our next post where we’ll be exploring the next batch of units from the sun-scorched Ashen and fiery Zildarya camps.
The Dragoness: Command of the Flame launches on 1st September 2022!

- Crazy Goat Games & PQube

Follow PQube Indies on:

⠀⠀⠀⠀⠀⠀ ⠀⠀⠀
Crossout - XO_Team

https://youtu.be/eTXX6sHIEn4
Riders of the Apocalypse! We welcome you to our weekly Show, made so that you - the Waste’s best mechanics and riders, can earn some Gold! New episodes every Friday! Anyone willing to submit a video, must send a letter to CrossoutShow@Gaijin.team containing the link to your video, your in-game nickname and the email address registered with your game account, so we can send you the Prize… should your video win!
When you leave a comment competing for the best comment of the week, don’t forget to include your account name, with all the right capital and lowercase letters, so that we can find you...and give you your well-earned Gold!

In this episode:
For more information on Crossout, follow these channels:


MIR4 - moon


From my battle to our war, MMORPG MIR4.

Greetings, this is MIR4.

Golden goblin, a creature passionated with gold, lives around MIR world.

Golden goblin, wandering and searching for treasures nearby Bicheon area and Secret Peak, is now here to take a business!

Check out Golden goblin's surprising packages on [Goblin Market].

Remember that Golden goblin will only be on Saturday, we recommend you not to miss out this great opportunity!

※ Please be aware that all products on sale will be available for the day (~ 23:59) and they will not be purchasable after this period.
※ Golden goblin packages can be found on [Goblin Market] in [Shop] menu.
Aug 5, 2022
Burrow of the Fallen Bear: A Gay Furry Visual Novel - Male Doll
This patch includes small changes we made in 1.0.1a, but new bugs have been fixed. Check out what has changed.

  • The NSFW Gallery has been fixed;
  • Small improvements have been done;
  • UI Interfaces have been fixed;
  • Now, if you download the DLC, uninstall it, and load an old save, the game will not crash;
Male Doll Team
Hunt: Showdown 1896 - Cry_Chancellor

The Serpent Moon is here, and with it comes another reason to join Mr. Chary in his work. Play Hunt: Showdown from July 27th to September 26th to earn Event Points that can grant you new Legendaries, access to new weapons, and the new Evolving Hunter: The Viper. 

+++ 

Fits of madness turned killing sprees. Loyal men snatched from their wives by possessive claws. Beasts driven by a hunger no blood could sate. The stories of the violent incidents under the Moon’s vigilant watch had spread and grown with every retelling. And so, as the sun set in the feared Bayou, the towns cowered, shops closed, streets grew empty, and the night was left to the horses and the flies. 

But this was a moonless night, and it was enough to make the foolish feel brave. 

As soon as the doors swung open, Howard Lauman’s presence rang loud in the dark, damp saloon. His freshly polished boots strutted through the stink of a long day’s work, and his silver rings caught the attention of more than one pair of shifty eyes. Aware yet unperturbed, Howard settled down at the near-empty counter with a satisfied sigh. He courteously tipped his hat at a hooded loner drinking in the corner, then turned to greet the saloonkeeper. 

“I’m paying upfront,” he announced loud enough for all to hear, while shoving a pile of crumpled bills across the counter “and you better make me spend every nickel ‘till the night’s over!” 

The bleak atmosphere rapidly escalated into a lively bash, as the crowd joined in on the newcomer’s enthusiasm, be it for his peculiar character or the never-ending stream of glasses sent his way. Howard was no novice drinker and gladly downed whatever he was offered, even as the liquor burned his throat with an unusual fury and his guts twisted in a silent warning. 

The glasses piled up, and hours flew by in the strenuous blinking of Howard’s eyelids. He spectated fleeting memories that didn’t feel like his own and escaped him seconds later, leaving only broken pieces behind. Words mumbled together until they made no sense. Gentle touches he welcomed even as they reached for his pockets. His head empty and heavy at the same time. Deep black eyes who watched him without a face. 

He came to himself being thrown to the streets by three different men, his mouth dripping blood from a fight he couldn’t recall. He shouted injuries at no one in sight and stumbled his way through the dark alley, his only guide the faint glow of a distant streetlamp. 

Something was wrong. His muscles ached without real pain, and his legs grew heavy and rigid with every step. He couldn’t remember when he began to walk, but the saloon was now dead-silent, and the streetlamp seemed no closer than before. One faulty step, and he was ready to welcome the cold ground, but instead, he felt the warmth of strong hands grasping his shoulders. 

In the dark, he could barely make out the imposing figure staring him down, at least a head higher, hidden within the shadows and layers of fabric. 

“Get lost!” He could still speak, but barely. “I’ve got nothing left!!” 

The figure made no effort to move or speak. Just waited and stared. Deciding to be wise for once in his life, Howard turned on his heels. 

He managed three steps before the figure spoke. 

“You will die soon.” 

The voice was no louder than a whisper. It was fragile - old paper ready to crumble at the slightest of touches. But the words were confident, final. A sealed fate. 

Howard turned back, excruciatingly slow, and blinked at the shadows, waiting. Met with yet more silence, a jolt of clarity shot through his brain, and he reached for his pistol. 

He could only watch as the figure approached in a graceful stride and placed one hand on top of his own, gently twisting it until the pistol fell off his weak grasp. He lashed out in anger, eager to tear and scratch whatever he could reach, but the hand remained unbothered and retreated without retaliation. 

“There’s nothing left to fight,” the voice uttered again. There was no gloating nor sympathy, just truth. “It’s done.” 

Howard was transported back to the saloon, the dark corner, a hooded silhouette, watchful black eyes. Liquor that burned like betrayal and ego winning against his better judgment. 

His whole body seared with fury, and he tried to scream but lost his voice to a coughing fit. His lungs stung with each laborious breath, and his legs finally gave up. He fell to the ground, hands glued to the cold dirt, as his guts tried to expel the poison inside. 

The figure’s stare didn’t shy away from his humiliation, and Howard dug into the dirt with both hands, desperate to blind his captivated audience, but his arms felt heavier than he could carry. 

“What did you do to me?” He heard his words coming from the mouth of a wounded street cat, but the figure just watched. 

“Who sent you?” His heavy eyelids fought against hot streaks of tears, but the figure wouldn’t budge. 

“Why won’t you leave me to die?!” He could no longer hear his own voice and was unsure if his plea came in a scream or a wail. 

Yet this time, the figure twitched. 

The silhouette slithered closer, and in the faint glow, the slightest curves of lips and a nose were the only proof Howard’s assailant was a human and not Death itself. 

“When you’re about to arrive...” The figure got close enough that Howard could feel a slight tremor as they fought to find the right words. “If your body still allows it...” 

Black eyes glimmered with zeal. 

“Would you tell me how it feels?” 

With his last shred of strength, Howard hurled a fistful of dirt. Darkness crept at the edge of his vision, and he barely saw as the figure effortlessly took a step back, and something moved within their clothing. 

A hissing noise and a blur of vengeful fangs were everything Howard could make out as paralyzing pain pierced through his contorted face. 



Beneath the Serpent Moon, hardship, sacrifice, and deception will change the Viper forever. Play the event to unlock this Evolving Hunter's four unique skins and learn the end of this story. 

+++ 
Her Name Was Fire - Tissue Inu
Hi everyone! Thanks for playing the demo and providing your feedback - we have just released an update with a few changes, including a new card! Here is the full list of changes:

  • New Card: The Sunburst
  • New larger enemy variant
  • Adjusted level threshold to make game feel more dynamic in early stages
  • Adjusted enemy experience drop rate and HP to make enemies not feel as hard to beat in later stages
  • Fixed layer issue that made reticle not appear sometimes while using controller
  • Adjusted dash iframes to make dash feel more fair
  • Added objective label in bottom left corner to improve player experience
  • Several performance improvements
  • Reduced Essence prices

If you would like to stay up to date with all changes, join our Discord!
CYGNI: All Guns Blazing - ds.94965
We’d like to share some exciting news with our community − CYGNI: All Guns Blazing will be featuring at gamescom this year! We’ll have a CYGNI game demo available to play on the TikTok booth and can’t wait for you to get your hands on it! Everyone at KeelWorks has put in their heart and soul to create this and there is still a lot more work to be done.

Here is a sneak peek of the new environment you’ll discover in the demo!



One of our Founders and CEO Meher Kalenderian will be on the TikTok main stage on Wednesday 10:30 a.m. CEST for a playthrough and a Q&A session where you can learn more about us and the game’s development.




...