Steam Survival Festival is just around the corner!
Occupy Mars: Prologue will be featured among many other wonderful survival games. If you’re a fan of survival games, this is not an event to miss!
About the game
Occupy Mars: The Game is a highly technical, open-world sandbox game set on Mars. Your task is to build and upgrade your base, discover new regions, conduct mining operations, retrieve water, generate oxygen, grow crops, and fix broken parts – all in order to survive.
Occupy Mars: Prologue (2020) is a free Prologue version of Occupy Mars: The Game created at the early stage of development to introduce players to the premise and basic gameplay mechanics. Occupy Mars: The Game is currently undergoing Beta playtests while we're preparing the game for its Early Access release.
Give a Prologue a try if you haven't done so already, and if you like what you've played so far, take a look at the Early Access version's store page.
we are Family Devs, a father and sons indie game developer.
In this Devlog – bearing the ominous number 13 - we’d love to share the progress of Harvest Days over the past few weeks.
The latest update includes the home decor expansion.
Furniture - you will now be able to craft more than 25 types of furniture such as chairs, tables, cabinets and so on. Crafting furniture remains unaltered: use the workbench, and you will unlock new crafting recipes as you progress in your crafting skill. Additionally, you can move your furniture and home decor whenever you want.
We have also added claw machines. You will find them in Kiko's restaurant. From the claw machines cuddly toys can be retrieved in exchange for a few coins. There is a huge variety of them, collect them all! You can use them as home decor.
In this latest update, seven new quests supplement the game, they spread throughout year 1 in-game. A new crafting machine is included: the preserves jar. This machine allows you to make your own pickles and jams. There is a wide variety available. And of course, while your delicious jams are being cooked you can dance!
Joining the game is a water well. The well allows you to refill your watering can anywhere on your farm. Thanks to the well you will save a lot of time to do some basic tasks like watering your crops or feeding your animals.
We have updated the 3d model of the stone stove, now it has a more uniform appearance with the other assets in the game.
We are also working on the Kickstarter exclusive legendary pets. More news about those soon.
As indicated above, house interiors in the villagers now have furniture and home decor. Visiting villagers' homes, you can gather clues about their preferences and get to know them better. For example, you can find out what their favourite foods are, among other things.
Did we mention vehicles yet? No? You can personalize your vehicle's number plate now.
The SOS Towing Service is already implemented. You can recover your stuck vehicle by interacting with the machines located next to the Police Station.
But above all, one of our bigger tasks in the last few weeks had been the search for a fix to the "Missing items" bug reported by some players. This has probably been the most difficult "bug" to fix in the whole development of Harvest Days. Yet, the cause is so trivial but elusive – it’s the price paid coming with standardisation. Harvest days uses .txt files for saving game data. Many countries use commas as decimal separators instead of periods. That's why the QA people from Toplitz (Germany) and we, Family Devs (Spain) didn't have any issue, but other players did (USA, UK...).
Trying to figure the puzzle
So as suspicion hardened after all the tests we did, we did another test: We changed the language of our computer from Spanish to English and set our region to the United States. And indeed, we lost all our chests, structures, animals…
After changing the PC to our original settings (Language Spanish and region: Spain), everything reappeared. Nothing is lost. That's it!
We thank those that took to us the clues we needed. So many thanks to you!
So, even the tiniest hint, like your geo location can put us back on track. If you find bugs in the game, please report them with as many details in the description on our Discord or on Steam!
Remember that we at Family Devs read and respond to comments about the videos on our channel, we invite you to leave yours.
So far that’s it. Now today's video and see you in the next videos!
Family Devs
Harvest Days: My Dream Farm - EA 0.6
ADDED
Claw machines: You will find them in Kiko's restaurant.
Seven new quests have been added throughout the year.
New crafting recipe: Water Well. You can craft it on the crafting tab at level 5 in Farming. Allows you to water anywhere on your farm.
New crafting recipes: Bed, Stool, Tea Table, Shelf at level 0 in crafting. More recipes become available at higher levels.
Added furniture and home decor to the homes of: Eva, Anne, Lydia, Peter, Marcus, Rachel, Matthew, Kiko & Heidi, Michael & Amanda and Paul & Mary.
Now you can move all your furniture and home decor.
New home decor: Thirty cuddly toys which can be won at the claw machines in Kiko’s restaurant!
Fade effect in loading processes.
“Join our Discord” button (at Main menu)
“Report a Bug” button (in Pause menu)
Watermark with EA info + game version (All menus)
Initial screen with information for reporting bugs.
Code system.
UPDATED
Stone stove: updated the 3D model to be more in line with other items.
Using crafting machines now also levels up the crafting skill.
UI of incoming letters to the mailbox.
Increased the expiry time of some secondary quests.
FIXED
Summary (menu): issues when levelling up more than one skill.
Issues with save/load system.
When hiring the SOS towing service, it got delivered the next day as it should be, but the car’s controls are broken.
When hiring the SOS towing service, it got delivered the next day as it should be, but the dust stream was behind the standing car like it was driving. Entering the car and exiting again stops that.
All the cooking recipes are unlocked from the start.
Issues when you sell in the shipping box, you get twice the money back.
We hope you are all enjoying the Summer Break, We are happy to introduce the chilly atmosphere of DayZ or even cool down in the summer rain of Livonia.
The Steam Survival Fest takes place this week! Take the opportunity to snatch DayZ with a 40% discount or add Livonia to your collection for 20% less!
Chernarus (DayZ Standalone) The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?
Livonia (DayZ DLC) Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment ranging from dangerous plains to bear infested forests. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary.
Here you will find the lasted update and stay tuned for Update 1.19 Secrets of Livonia DayZ Update 1.18
The DayZ Update 1.18 has been released to the stable branch. read more about it on our article.
Hello all! Exciting times again -- Tiny Teams festival just went live, and here's patch 4 to go with it! Tiny Teams is a festival highlighting small developer teams, and I'm proud to announce We Who Are About To Die is part of the festival!
Trenches - World War 1 Horror Survival Game - steelkrill
Hello everybody! I hope everybody is doing well. I have been a bit busy with updating and life stuff, but currently I am focusing on making the game more playable and in a stable state so most updates from now on will be regarding to optimizations.
Game Patch: V1.3.0 is now live!
I would like to thank you as always for your support, suggestions and feedback.
Changed some vertx on models, improving the speed of the game.
File size have been reduced once again.
The objectives will now be more highlighted when you press the Trench whistle. If you are close approximately to the objective, then it will highlight in white outline.
Fixed some bug issues where players were getting stuck in hiding spots.
Made the enemy with a lower eye sight distance.
Optimized some jumpscares and triggers activations.
All updates apply to both the normal game mode and the no jumpscare game mode.
Thank you again for your support. Thank you so, so much!
As promised in the last State of Development, the release date of the Alder Forge Chapter 2 and the transition to Early Access Phase 2 is going to be:
August 19th, 2022
Please view the trailer to see what to expect in the upcoming chapter.
Video Subject: Alder Forge Chapter 2 Trailer
Image Subject: New Game Poster
Please notice that it is not recommended to read this if you haven't finished "Chapter 1" yet!
Thanks to a gift from the Duke of Elysia, Adriel is getting closer to identifying the mastermind behind the Regalia incident while dealing with his newly acquired "Guiding Box" and the mystery behind it.
The Fourth Squadron is dispatched to the Kingdom of Royne to deal with the conflict between the Woltzen and Phoenix mercenary companies.
A cursed ancient legendary warrior has woken up near the Valley of the Twelve at the scent of Adriel's arrival.
The Silver Phoenix and the Iron Fox are on the move.
Will we be able to meet new playable characters in chapter 2?
Yes, the five members of the Fourth Squadron aside, there will be two types of additional playable characters that will join your party throughout the three remaining chapters of the game, the first is "Guest Characters" that will join you for certain story points then they will be on their way afterward, the second is "Permanent Characters" that will join your party and remain with you until the end of the game.
What are the game mechanic changes in Phase 2?
[/h3]
A skill affinity system has been added to the combat to help you land critical damage or resist the incoming attacks, the details about the affinities are going to be available in the "Tutorial" menu.
"Martial Arts" skills have been reworked with an additional dynamic camera for each character.
Additional skills have been added at the startup (Level 1) for Adriel, Mirabelle and Cassandra.
What are the changes to the UI art style and game identity?
[/h3]
With phase 2 I can finally confirm that the game has found its UI artstyle, designed with the same engravings you saw, or you will see in the Alder Forge sanctuaries from the props and the environment design.
Will there be additional mini-bosses and sub-events for Chapter 2 similar to the ones we had in Phase 1?
[/h3] Yes, at the start of Phase 2, you will have three mini-bosses and four riddle sub-events, but more may come during Phase 2.
[/list]
For the owners of the Soundtrack DLC, here is the track list for the upcoming Disk 2 that covers the environment, battles, and specials from the upcoming Chapter 2.
I hope this covers all the elements you needed to know about the upcoming transition and the release of Chapter 2, and thank you again for your ongoing and continued support for this world, characters, and story.
This week we bring you a big update, with not one but two major features! The first one is "The Prodigy". In this mini-mode, you will take care of a future prospect, going from high school all the way to your graduation! Not only you have to take care of upgrading their stats, but also take very important decisions: do you train or study? Do you go to a college in Seattle or Paris? Do you play baseball or go out with your teammates? And most importantly, should you go to the Halloween party with your best friend or the girl of your dreams? There's no wrong answer (or so they say).
The second new feature is the ability to go deeper in the training of your players. Until now, training was only improving hitting or pitching. But now, you can choose to also train power, speed, or the accuracy of your pitchers! Of course, all your previous training is still there, and keeps the same efficiency. This means that the new system just allows you to make your players even better!
Finally, remember to check out the amazing God Mode DLC if you haven't yet!