We're celebrating the first anniversary of our VTuber project, Go! Go! Nippon! Live With You!, with a special, limited-time sale on all of the visual novels we've streamed on our channel!
Additionally, Akira and Makoto have an entire weekend of exciting and interactive livestreams planned from Friday, July 29th to Sunday, July 31st! We hope you'll join us!
Upcoming Streams
Friday, July 29th: 1st Anniversary: Spin the Wheel 6PM PT / 9PM ET / 2AM GMT / 10:00 JST
Saturday, July 30th 1st Anniversary: Shopping With You! 6PM PT / 9PM ET / 2AM GMT / 10:00 JST
Saturday, July 30th 1st Anniversary: Fall Guys with Travelers! 8PM PT / 11PM ET / 4AM GMT / 12:00 JST
Sunday, July 31st 1st Anniversary: Reflecting With You! 3PM PT / 6PM ET / 11PM GMT / 07:00 JST
Sunday, July 31st 1st Anniversary: Karaoke 7PM PT / 10PM ET / 3AM GMT / 11:00 JST
※日本時間で次の日になります
Products on Sale!
Sale Details: Starts: Thursday, July 21st at 10AM PT / 1PM ET Ends: Monday, August 1st at 10AM PT / 1PM ET
A lot has happened since our last post, and that’s putting it lightly! Sunbreak has launched and you’ve joined us on a new adventure to save the Kingdom.
You’ve boldly charged into Master Rank to save the Kingdom and we’ve loved hearing about your hunts and seeing all the new armour and weapon combos you’ve been crafting and wielding.
Thank you all so much for your amazing support of Sunbreak’s launch, you rock even more than a Basirios!
A New Dawn!
Now Hunters, Sunbreak may have launched but your adventures in the Kingdom have only just begun.
In this week’s post we’ll be having a look at launch, sharing some words from Sunbreak’s Director, Yoshitake Suzuki, as well as peering into the near future at Title Update 1 and beyond!
Your Thoughts and Feedback
Throughout launch week and beyond, the team have been eagerly collating your thoughts and feedback, investigating any issues that reared their heads and reading about your epic hunts and gear crafting plans.
It’s been truly humbling hearing about your enjoyment of Sunbreak, from Master Rank to new monsters, new gear and skills, we’re so pleased to be sharing this new journey with you.
We also want to take a moment to say thank you to those who reported any issues they ran into, this allowed the team to quickly investigate them and fix some early issues that arose. The team are remaining vigilant, so if you encounter any bugs, please post them in the “Report a Problem” sub-forum so they’ll be seen.
Now, before we look to what the near future holds, Sunbreak Director Suzuki has a message for you!
A Message from Sunbreak Director Suzuki
Hello everyone! Monster Hunter Rise: Sunbreak has sold over 3 million units worldwide!
All of us from the dev team are deeply thankful. I'm here to present an illustration to commemorate the occasion, and to let everyone know that we're working hard on future updates.
The team is still hard at work on the first Title Update, coming this August. Not only do we have additional content like the new field and monsters, we plan to add new content regarding Anomaly Research, and more options to provide players with a greater range of difficulty.
Please look forward to it!
- Suzuki, Sunbreak Director
Looking toward the horizon!
As mentioned earlier, your adventures in Sunbreak have only just begun! The team are keenly working on a number of free Title Updates, starting this August, that will add even more exciting content to the game.
Check out what’s just ahead with our Sunbreak Roadmap preview below:
Keep your whetstones and ammo handy, you’re going to be busy!
As you can see, our first Title Update, arriving in August, is bringing with it a host of new content, from a new locale: the Forlorn Arena, to the explosive Seething Bazelgeuse and elusive Lucent Nargacuga, plus even more that’s yet to be revealed!
We’ll be sharing more information on Title Update 1, including when you’ll be able to play it, on the lead up to its launch. Watch this space Hunters!
Celebration Item Pack
As Director Suzuki mentioned, support for Sunbreak has been amazing and the expansion as already sold over 3 million copies globally!
To celebrate this milestone, the team have put together and released 3 free item packs that you can grab from Senri the Mailman, or Elgado’s Courier if you haven’t already.
This item packs include some powerful items to aid you both in and out of the hunt, so make sure to grab them!
That wraps up this week’s community post! Thanks, as always for taking the time to check it out!
Whether you’re unravelling the mystery of Mazleno to save the kingdom, or currently diving into Sunbreak’s endgame as you work to perfect your new builds, we hope you’re all having an awesome time!
We’ll be back again soon with another community update, but in the meantime, happy hunting! See you in the hunt!
We know you’ve been waiting patiently, and it's time to see what happens next for Hard West 2!
We've seen what occurs when you play your odds with the Devil.
We met some of the characters who will accompany us through this new journey in the Hard West.
We've got a first taste of the action and learned the skills that will help our posse reclaim what's rightfully theirs.
Now…we're happy to inform you that Hard West 2 is landing on Steam on August the 4th, 2022!
And that's not all! In case you've missed the chance to play the Hard West 2 Demo, we've got your back: the Demo will be available again starting from July 28th, 2022! Don't miss this chance (again).
Think that's all? Think again! We've got one more card up our sleeve: from July 28th to August 1, everyone will get to play Hard West (the first chapter) for free here, on Steam!
Today is the release of our free Hastur update, which brings Steam Workshop support to Phoenix Point, as well as the release of the Phoenix Point: Complete Edition bundle, where you can own the game and all six DLC packs in one easy purchase or upgrade!
Hastur will be our final official update for Phoenix Point, and we thank our ONE MILLION PLAYERS for being on this journey with us, especially:
The early adopters that believed in the vision Julian and the team had for our game, your support meant everything!
Our Community Council members who helped guide and shape the various features and content!
The streamers and content creators across the globe that shared their campaigns through thick or thin!
And all of our players and fans or anyone that gave us a try and told a friend to play. We’re here because of you and hope to continue to delight you with new experiences in the future!
But even though official updates are ending, we hope to see Phoenix Point continue to rise thanks to mod support with our Steam Workshop integration, rolling out today as well. We can’t wait to see what the community will bring to enhance Phoenix Point for a long time.
If you’ve been following us and are STILL on the fence about buying the game or know someone who is, you can now officially try before you buy! Today, we’re also releasing a free demo version of Phoenix Point on Steam, which you can find on the game's store page.
And, as one last thank you, we’ve unlocked all cosmetic soldier skins automatically for everyone, regardless of where or when you purchased Phoenix Point, for use in your campaigns (no code inputs necessary). That includes our previous console-only “Neon” skins from PlayStation and Xbox, alongside two brand new skins, the Aztec Priest and the Pandoran Technician. Now, every class can sport a bit more flair on the battlefield… and yes, that Priest head mutation gives a bit of an advantage. 😉 For now, good luck with your upcoming campaigns, Operatives. We believe in you!
We are pleased to announce that our game covering the strategic campaign of the Pacific War (WW2, 1941-1945) is now releasing in Early Access.
The game is playable in Multiplayer with your Steam friends, and also against the AI (although the goal of the Early Access is to build up on the existing one). Valid improvements may be brought along the way, on various points, thanks to the community.
Available languages are English, French and Spanish. Others (Chinese, Russian, German, Italian, possibly Japanese) could be added during the course of the next weeks.
We would love to get the community feedback during the upcoming stages, as we feel we have much to learn from your comments, suggestions and reports, so we can do our utmost to get the game to higher standards with your assistance.
v0.5.33 -Updated "Greased Pig" logic to improve movement logic while touching or bumping into objects -Setup Shadow Quality (low/med/high) in the settings menu so users can have lower quality (cheaper perf instead of just turning them off) and a new higher quality shadow option -Changed boulders to always drop items in singles instead of larger counts dropping in satchels. -Fixed boat descriptions to list the correct number of slots available on the boat. -Fixed BoatYard bench attachment not turning on to allow water pipes to auto snap on to it. -Gave meats some minor hunger regen in addition to the health regen benefit it provides -Adjusted enemy boats to take some small amount of damage from hand weapons instead of only taking damage from cannons. -Updated Fence Gate so it turns off the door collision while the door is animating -Setup a default description for work benches to better show some of the benches features to users when an item is not selected. -Improved Treasure map ui. -Localized slider menu and improved visuals. -Setup item name translation code and item description translation code -Setup localization logic for item descriptions -Setup localization for hud text of Destruction hammer and Repair hammer -Fixed Boat docks so they will correctly see if a water pump is connected to them
Pumpkin farmer will be going on sale to help sponsor development of Before The Kingdom Falls.
Before The Kingdom Falls is in development without funding and with this Sale I hope to be able to fund a few more assets to make the game even more enjoyable.